a struct to encapsulate all attributes needed to apply facial deformations More...
Public Attributes | |
std::string | name |
the name of the deformation, used to extract boundary points while traversing the model | |
aiVector3D | source |
the feature point which is the origin of the transformation and the main point of interest, that the influence will evaluate to 1 | |
aiVector3D | target |
the absolute position the source point shall be translated to, defined by the input | |
double | sigma |
the parameter of the exponential RBF (Radial Base Function) that controls the influence radius of this deformation | |
a struct to encapsulate all attributes needed to apply facial deformations
contains the name, source and target points of the transformation as well as the parameter sigma