This is the complete list of members for Texture, including all inherited members.
bind() | Texture | |
create(GLuint taget, int size, GLuint internalFormat, GLuint format, GLuint type) | Texture | |
name | Texture | |
relese() | Texture | |
size | Texture | |
target | Texture | |
Texture(void) (defined in Texture) | Texture | |
~Texture(void) (defined in Texture) | Texture |