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| Matrix4x4 (float *values) |
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| Matrix4x4 (Matrix4x4 *matrix) |
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void | setIdentity () |
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float * | getValues () |
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void | getValues (float *values) |
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void | rotateVec (float angle, float *vector, int modi) |
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void | rotateX (float angle, int modi) |
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void | rotateY (float angle, int modi) |
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void | rotateZ (float angle, int modi) |
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void | scale (float x, float y, float z, int modi) |
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void | translate (float x, float y, float z, int modi) |
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void | transform (float *vector) |
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void | print () |
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Matrix4x4 * | leftMult (Matrix4x4 *left) |
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Matrix4x4 * | rightMult (Matrix4x4 *right) |
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void | getScaling (float *xscale, float *yscale, float *zscale) |
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float | getMaxScal () |
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Matrix4x4 * | getInverse () |
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float | getDeterminante () |
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float | getDeterminante (float *adj) |
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Matrix4x4 * | transpose () |
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The documentation for this class was generated from the following files:
- D:/Wolfgang/Documents/Studium/Semster 11/Vis2/Abgabe/src/AO4OM/Matrix4x4.h
- D:/Wolfgang/Documents/Studium/Semster 11/Vis2/Abgabe/src/AO4OM/Matrix4x4.cpp