Stores 3D video data for texture setup. More...
#include <VolumeData.h>
Public Member Functions | |
| void | initialize (int x, int y, int z) |
| initialize volume data by setting x, y and z dimensions | |
| int | getSizeX () |
| int | getSizeY () |
| int | getSizeZ () |
| double | getRatioXY () |
| returns frame ratio X/Y | |
| unsigned short * | getData () |
| returns volume data as short array for texture setup | |
| void | addFrameData (unsigned char *img) |
| adds frame to volume | |
| void | deleteData () |
| deletes volume | |
Stores 3D video data for texture setup.
1.8.4