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Shader Class Reference

Wraps an OpenGL Shader. More...

#include <Shader.h>

Public Member Functions

 Shader (GLenum shaderType, const string &filename) throw (RenderingException)
 
GLenum getShaderType () const
 
std::string getFilename () const
 
GLuint getShader () const
 

Detailed Description

Wraps an OpenGL Shader.

Wraps an OpenGL Shader


The documentation for this class was generated from the following files: