Cutout Vis2012
TUWienVisualisierung2(SS2012)-AdaptiveCutaways
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#include <Geometry.h>
Static Public Member Functions | |
static void | createScreenQuad (Mesh *mesh, bool mirrorVertical=false) |
Provides methods to create often used geometric primitives.
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static |
Creates a VAO containing a quad spanning the whole canvas in NDC.
[out] | mesh | output of the quad |
mirrorVertical | texture coordinates will be mirrored vertically iff true |