Cutout Vis2012
TUWienVisualisierung2(SS2012)-AdaptiveCutaways
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Camera Member List

This is the complete list of members for Camera, including all inherited members.

Camera(const glm::vec3 &position, const glm::vec3 &target, const glm::vec3 &up, int width, int height, float nearPlane, float farPlane, float fov)Camera
getFarPlane() const (defined in Camera)Camera
getFieldOfView() const Camera
getHeight() const (defined in Camera)Camera
getInverseView() const (defined in Camera)Camera
getMouseRay(float mouseX, float mouseY, glm::vec3 &rayOrigin, glm::vec3 &rayDirection)Camera
getNearPlane() const (defined in Camera)Camera
getPerspective() const (defined in Camera)Camera
getPosition() const (defined in Camera)Camera
getRatio() const Camera
getTarget() const (defined in Camera)Camera
getUp() const (defined in Camera)Camera
getView() const (defined in Camera)Camera
getVP() const Camera
getWidth() const (defined in Camera)Camera
setDistance(float nearPlane, float farPlane)Camera
setPerspective(int width, int height, float nearPlane, float farPlane, float fov)Camera
setPosition(const glm::vec3 &position) (defined in Camera)Camera
setTarget(const glm::vec3 &target) (defined in Camera)Camera
setUp(const glm::vec3 &up) (defined in Camera)Camera
setView(const glm::vec3 &position, const glm::vec3 &target, const glm::vec3 &up) (defined in Camera)Camera
setWindowSize(int width, int height) (defined in Camera)Camera
updateTransform()Camera