Cutout Vis2012
TUWienVisualisierung2(SS2012)-AdaptiveCutaways
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src
Material.h
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#ifndef _MATERIAL_H_
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#define _MATERIAL_H_
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#include "Shader.h"
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class
Material
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{
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public
:
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virtual
void
setUniforms
(
Shader
* shader) = 0;
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};
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#endif
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