zMol
A viewer for molecular data using OpenGL and ambient occlusion
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Files | |
file | buffer_object.cpp |
file | buffer_object.hpp [code] |
file | colors.cpp |
file | colors.hpp [code] |
file | directions.cpp |
file | directions.hpp [code] |
file | fbo.cpp |
file | fbo.hpp [code] |
file | glsl.cpp |
file | glsl.hpp [code] |
file | load_pdb.cpp |
file | load_pdb.hpp [code] |
file | molecule_data.cpp |
file | molecule_data.hpp [code] |
file | molecule_renderer.cpp |
file | molecule_renderer.hpp [code] |
file | noncopyable.hpp [code] |
file | opengl3.hpp [code] |
file | radii.cpp |
file | radii.hpp [code] |
file | texture.cpp |
file | texture.hpp [code] |
file | vertex_array_object.cpp |
file | vertex_array_object.hpp [code] |