#include "main.h"#include "TransferFunction.h"#include "FlowData.h"#include <glew.h>#include <GL/glut.h>#include "glPrint.h"Functions | |
| void | renderTF () |
| void | renderTF (TransferFunction *tf, int channel, unsigned int texture, int xMin, int yMin, char *title) |
| void | updateTfData () |
Variables | |
| TransferFunction * | transFuncScalars |
| TransferFunction * | transFuncVecLength |
| FlowData * | fData |
| int | scalarChannel |
| int | vecLengthChannel |
| float * | eulerColor |
| float * | rungekuttaColor |
| float * | esslColor |
| int | windowWidth |
| int | windowHeight |
| int | tfScalarXMin |
| int | tfScalarYMin |
| int | tfVecLengthXMin |
| int | tfVecLengthYMin |
| int | tfWidth |
| int | tfHeight |
| int | tfCpXOffset = 25 |
| int | tfCpSize = 10 |
| int | slXMin |
| int | slWidth |
| int | slYMin |
| int | slHeight |
| unsigned int | tfScalarsTexture = 0 |
| char * | tfScalarsData = new char[4096 * 3] |
| unsigned int | tfVecLengthTexture = 0 |
| char * | tfVecLengthData = new char[4096 * 3] |
| void renderTF | ( | TransferFunction * | tf, | |
| int | channel, | |||
| unsigned int | texture, | |||
| int | xMin, | |||
| int | yMin, | |||
| char * | title | |||
| ) |
| void renderTF | ( | ) |
| void updateTfData | ( | ) |
| float * esslColor |
| float* eulerColor |
| float * rungekuttaColor |
| int scalarChannel |
| int slHeight |
| int slWidth |
| int slXMin |
| int slYMin |
| int tfCpSize = 10 |
| int tfCpXOffset = 25 |
| int tfHeight |
| char* tfScalarsData = new char[4096 * 3] |
| unsigned int tfScalarsTexture = 0 |
| int tfScalarXMin |
| int tfScalarYMin |
| char* tfVecLengthData = new char[4096 * 3] |
| unsigned int tfVecLengthTexture = 0 |
| int tfVecLengthXMin |
| int tfVecLengthYMin |
| int tfWidth |
| int vecLengthChannel |
| int windowHeight |
| int windowWidth |
1.5.4