Function
- PhD student (supervision: Michael Wimmer)
 
Interests
- Real-Time Rendering
 - Computer Games
 - Computer Vision
 
Hobbies
- Video games
 - Geek stuff
 
David Schedl was employed here from until .
Some of this information might be out of date.
| Image | Bib Reference | Publication Type | 
|---|---|---|
| 2013 | ||
| David Schedl, Michael Wimmer Simulating partial occlusion in post-processing depth-of-field methods In GPU Pro 4: Advanced Rendering Techniques, pages 187-200, March 2013 [  | 
    Article in a Book | |
| 2012 | ||
| David Schedl, Michael Wimmer A layered depth-of-field method for solving partial occlusion Journal of WSCG, 20(3):239-246, June 2012. [  | 
    Journal Paper with Conference Talk | |