Approx. rendering time for a 256x256x100 data set and a 512x512 image |
|
|
|
Raycasting MIP with trilinear interpolation |
|
|
|
Ray casting with nearest-neighbor interpolation |
|
|
|
Shear warp projection with nearest neighbor interpolation during projection to the sheared image space and bilinear interpolation during the warp step (uses a sorted voxel array). |
|
|
|
Sorted cell array MIP |
|
|
|