Publications

332 Publications found:
Image Bib Reference Publication Type
2005
Jirí BittnerORCID iD, Peter WonkaORCID iD, Michael WimmerORCID iD
Fast Exact From-Region Visibility in Urban Scenes
In Rendering Techniques 2005 (Proceedings Eurographics Symposium on Rendering), pages 223-230. June 2005.
[Paper]
Conference Paper
Vlastimil Havran, Attila Neumann, Georg Zotti, Werner PurgathoferORCID iD, Hans-Peter Seidel
On Cross-Validation and Resampling of BRDF Data Measurements
In Proceedings SCCG 2005, pages 161-168. May 2005.
[]
Conference Paper
Stefan Jeschke, Michael WimmerORCID iD, Heidrun Schumann, Werner PurgathoferORCID iD
Automatic Impostor Placement for Guaranteed Frame Rates and Low Memory Requirements
In Proceedings of ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games, pages 103-110. April 2005.
[Paper]
Conference Paper
Stefan Jeschke
Accelerating the Rendering Process Using Impostors
Supervisor: Heidrun Schumann
Duration: 2002 — 2005
[pdf]
PhD-Thesis
Michael WimmerORCID iD, Jirí BittnerORCID iD
Hardware Occlusion Queries Made Useful
In GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation, pages 91-108, March 2005
Article in a Book
Georg Zotti, Attila Neumann, Werner PurgathoferORCID iD
Approximating Real-World Luminaires with OpenGL Lights
In WSCG 2005 Short Paper Proceedings, pages 49-52. February 2005.
[]
Conference Paper
Vlastimil Havran, Jirí BittnerORCID iD, Robert Herzog, Hans-Peter Seidel
Ray Maps for Global Illumination
In Eurographics Symposium on Rendering, pages 43-54. 2005.
[Paper]
Conference Paper
Werner PurgathoferORCID iD
Realtime Rendering Algorithmen, 2005, Universität Rostock
Invited Talk
Werner PurgathoferORCID iD
Some Speedup Techniques for Rendering, 2005, Universität Tübingen
Invited Talk
2004
Jirí BittnerORCID iD, Michael WimmerORCID iD, Harald Piringer, Werner PurgathoferORCID iD
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
Computer Graphics Forum, 23(3):615-624, September 2004. [Paper]
Journal Paper with Conference Talk
Alexander WilkieORCID iD, Robert F. Tobler, Christiane Ulbricht, Georg Zotti, Werner PurgathoferORCID iD
An Analytical Model for Skylight Polarisation
In Proceedings of the Eurographics Symposium on Rendering, pages 387-399. June 2004.
[]
Conference Paper
Michael WimmerORCID iD, Daniel Scherzer, Werner PurgathoferORCID iD
Light Space Perspective Shadow Maps
In Rendering Techniques 2004 (Proceedings Eurographics Symposium on Rendering), pages 143-151. June 2004.
[Paper]
Conference Paper
Werner PurgathoferORCID iD
Real- time Rendering Algorithms, 2004, Crete, Greece
Invited Talk
Werner PurgathoferORCID iD
Some Commercial VR/AR Project, 2004, Lisbon, Portugal
Invited Talk
2003
Jirí BittnerORCID iD, Peter WonkaORCID iD
Visibility in Computer Graphics
Environment and Planning B: Planning and Design, 30(5):729-756, September 2003.
Journal Paper (without talk)
Alessandro Artusi, Jirí BittnerORCID iD, Michael WimmerORCID iD, Alexander WilkieORCID iD
Delivering Interactivity to Complex Tone Mapping Operators
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003.
[Paper]
Conference Paper
Michael WimmerORCID iD, Peter WonkaORCID iD
Rendering Time Estimation for Real-Time Rendering
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003.
[Paper]
Conference Paper
2002
Stefan Jeschke, Michael WimmerORCID iD
Textured Depth Meshes for Real-Time Rendering of Arbitrary Scenes
In Rendering Techniques 2002 (Proceedings Eurographics Workshop on Rendering), pages 181-190. June 2002.
Conference Paper
Stefan Jeschke, Michael WimmerORCID iD, Heidrun Schumann
Layered Environment-Map Impostors for Arbitrary Scenes
In Proceedings of Graphics Interface 2002, pages 1-8. May 2002.
Conference Paper
Stefan Jeschke, Michael WimmerORCID iD
An Error Metric for Layered Environment Map Impostors
TR-186-2-02-04, February 2002 [Technical report]
Technical Report
K. Devlin, A. Chalmers, Alexander WilkieORCID iD, Werner PurgathoferORCID iD
STAR Report on Tone Reproduction and Physically Based Spectral Rendering
In Eurographics 2002. 2002.
Other Reviewed Publication
2001
Jirí BittnerORCID iD, Peter WonkaORCID iD, Michael WimmerORCID iD
Visibility Preprocessing for Urban Scenes using Line Space Subdivision
In Proceedings of Pacific Graphics 2001 (Ninth Pacific Conference on Computer Graphics and Applications), pages 276-284. October 2001.
[Paper]
Conference Paper
Peter WonkaORCID iD, Michael WimmerORCID iD, François Sillion
Instant Visibility
Computer Graphics Forum, 20(3):411-421, September 2001. [Paper]
Journal Paper with Conference Talk
Michael WimmerORCID iD, Peter WonkaORCID iD, François Sillion
Point-Based Impostors for Real-Time Visualization
In Rendering Techniques 2001 (Proceedings Eurographics Workshop on Rendering), pages 163-176. June 2001.
[Paper]
Conference Paper
A. Brusi, Mateu Sbert, Philippe Bekaert, Werner PurgathoferORCID iD
Optimal Ray Shooting in Monte Carlo Radiosity
Computers&Graphics, 26, 2001.
Journal Paper (without talk)
Alexander WilkieORCID iD, Robert F. Tobler, Werner PurgathoferORCID iD
Orientation Lightmaps for Photon Radiosity in Complex Environments
The Visual Computer, 2001.
Journal Paper (without talk)
2000
Peter WonkaORCID iD, Michael WimmerORCID iD, Dieter Schmalstieg
Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs
In Rendering Techniques 2000 (Proceedings Eurographics Workshop on Rendering), pages 71-82. June 2000.
[Paper]
Conference Paper
1999
Michael WimmerORCID iD, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
Computers and Graphics, 23(6):831-838, December 1999.
Journal Paper (without talk)
Michael WimmerORCID iD, Markus Giegl, Dieter Schmalstieg
Fast Walkthroughs with Image Caches and Ray Casting
In Virtual Environments '99. Proceedings of the 5th Eurographics Workshop on Virtual Environments, pages 73-84. June 1999.
Conference Paper
1997
Hierarchical subdivision of geometric primitives in a scene Robert F. Tobler, Alexander WilkieORCID iD, Martin Feda, Werner PurgathoferORCID iD
A Hierarchical Subdivision Algorithm for Stochastic Radiosity Methods
In Eurographics Rendering Workshop 1997, pages 193-204. June 1997.
[image1]
Conference Paper
Christoph TraxlerORCID iD, Michael Gervautz
Efficient Ray Tracing of Complex Natural Scenes
In Proceedings of Fractal 97. 1997.
[paper]
Conference Paper
undated
Martin Rumpelnik
Planetary Rendering with Novel GPU Features
Bachelor Thesis
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