Image |
Bib Reference |
Publication Type |
2004 |
|
Eduard Gröller
Scientific Visualization Techniques and Applications,
2004, Little Rock
|
Invited Talk |
 |
Markus Hadwiger
High-Quality Visualization and Filtering of Textures and Segmented Volume Data on Consumer Graphics Hardware
Supervisor: Eduard Gröller , Helwig Hauser
Duration: September 2000 — May 2004
[ pdf] |
PhD-Thesis |
 |
Martin Haidacher
Merkmals-Visualisierung für Volumsdaten
|
Student Project |
 |
Stefan Bruckner
X-Mas 2004
|
X-Mas Card |
|
Georg Zotti
Steinzeitliche Kreisgrabenanlagen in Niederösterreich,
2004, Wien, Austria
|
Invited Talk |
 |
László Neumann, Attila Neumann
Gamut Clipping and Mapping based on Coloroid System
In Proceedings of Second European Conference on Colour in Graphics, Imaging and Vision, pages 548-555. 2004.
[ Gamut Clipping and Mapping] |
Conference Paper |
|
Attila Neumann
aIPBMfCoDD,
2004, San Jose
[ slides] |
Invited Talk |
|
Werner Purgathofer
Aspekte der Echtzeit-Computergraphik,
2004, Austrian Academy of Sciences, Vienna, Austria
|
Invited Talk |
|
Werner Purgathofer
Computer Graphics at the Vienna University of Technology,
2004, Grenoble, France
|
Invited Talk |
|
Werner Purgathofer
Neue Methoden für Computergraphik in Echtzeit,
2004, Vienna, Austria
|
Invited Talk |
|
Werner Purgathofer
Real- time Rendering Algorithms,
2004, Crete, Greece
|
Invited Talk |
|
Werner Purgathofer
Some Commercial VR/AR Project,
2004, Lisbon, Portugal
|
Invited Talk |
 |
Gabor Redey, Attila Neumann
Self-referencing languages revisited
In Proceedings of the First Workshop on Philosophy and Informatics (WSPI 2004), pages 105-111. 2004.
|
Conference Paper |
 |
Alessandro Artusi
Real time tone Mapping
Supervisor: Werner Purgathofer , Alexander Wilkie
Duration: September 2000 — April 2004
[ pdf] |
PhD-Thesis |
2003 |
 |
Stefan Bruckner , Dieter Schmalstieg, Helwig Hauser , Eduard Gröller
The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines
In Workshop on Vision, Modeling and Visualization, pages 529-536. November 2003.
[ Paper] |
Conference Paper |
 |
Matús Straka, Alexandra La Cruz, Leonid Dimitrov, Miloš Šrámek, Dominik Fleischmann, Eduard Gröller
Bone Segmentation in CT-Angiography Data Using a Probabilistic Atlas
In Vision, Modeling and Visualization, pages 505-512. November 2003.
[ ] |
Conference Paper |
|
Matús Straka, Alexandra La Cruz, Arnold Köchl, Miloš Šrámek, Dominik Fleischmann, Eduard Gröller
3D Watershed Transform Combined with a Probabilistic Atlas for Medical Image Segmentation
TR-186-2-03-13, November 2003 [ paper] |
Technical Report |
|
Alexandra La Cruz
Accuracy Evaluation of Different Centerline Approximations of Blood Vessels
TR-186-2-03-12, November 2003 [ paper] |
Technical Report |
|
Alexandra La Cruz
Accuracy Evaluation of Different Centerline Approximations of Blood Vessels
TR-186-2-03-12, November 2003 [ paper] |
Technical Report |
 |
Ivan Viola , Armin Kanitsar, Eduard Gröller
Hardware-Based Nonlinear Filtering and Segmentation using High-Level Shading Languages.
In Proceedings of IEEE Visualization 2003, pages 309-316. October 2003.
[ Paper] |
Conference Paper |
|
Jirí Bittner , Peter Wonka
Visibility in Computer Graphics
Environment and Planning B: Planning and Design, 30(5):729-756, September 2003. |
Journal Paper (without talk) |
|
Alessandro Artusi
L’importanza del Colore in Computer Graphics
DDD_IL COLORE Rivista trimestrale Disegno e Design Digitale, 2(5), July 2003. [ Italian paper] |
Journal Paper (without talk) |
|
Alessandro Artusi, Alexander Wilkie
Novel Colour Printer Characterization Model
Journal of Electronic Imaging, 12(3):448-458, July 2003. [ paper] |
Journal Paper (without talk) |
|
Harald Piringer
Occlusion Culling Using Hardware-Based Occlusion Queries
[ thesis] |
Master Thesis |
 |
Peter Wonka , Michael Wimmer , François Sillion, William Ribarsky
Instant Architecture
ACM Transaction on Graphics, 22(3):669-677, July 2003. [ Paper] |
Journal Paper with Conference Talk |
 |
Michael Wimmer , Peter Wonka
Rendering Time Estimation for Real-Time Rendering
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 118-129. June 2003.
[ Paper] |
Conference Paper |
 |
Kresimir Matkovic , Johanes Siegler, Martin Kompast, Thomas Psik, Ina Wagner
The 3D Wunderkammer, An Indexing by Placing Approach to the Image Storage and Retriveal
In Proceedings of Theory and Practice of Computer Graphics (TPCG) 2003. June 2003.
[ pdf] |
Conference Paper |
 |
Alessandro Artusi, Jirí Bittner , Michael Wimmer , Alexander Wilkie
Delivering Interactivity to Complex Tone Mapping Operators
In Rendering Techniques 2003 (Proceedings Eurographics Symposium on Rendering), pages 38-44. June 2003.
[ Paper] |
Conference Paper |
|
Armin Kanitsar, Rainer Wegenkittl, Dominik Fleischmann, Eduard Gröller
Advanced Curved Planar Reformation: Flattening of Vascular Structures
TR-186-2-03-08, May 2003 [ paper] |
Technical Report |
|
Oliver Mattausch, Thomas Theußl, Helwig Hauser , Eduard Gröller
Strategies for Interactive Exploration of 3D Flow Using Evenly-Spaced Illuminated Streamlines
TR-186-2-03-04, April 2003 [ paper] |
Technical Report |
|
Oliver Mattausch, Thomas Theußl, Helwig Hauser , Eduard Gröller
Strategies for Interactive Exploration of 3D Flow Using Evenly-Spaced Illuminated Streamlines
In Proceedings of Spring Conference on Computer Graphics, pages 213 -222. April 2003.
|
Conference Paper |
|
Michael Knapp, Armin Kanitsar, Eduard Gröller
Semi-Automatic Topology Independent Contour-Based 2 1/2 D Segmentation Using Live-Wire
TR-186-2-03-06, March 2003 [ paper] |
Technical Report |
|
Georg Zotti, Christoph Traxler
A Multi-Purpose Virtual Reality Model of the Solar System (VRMoSS)
TR-186-2-03-01, February 2003 [ paper] |
Technical Report |
 |
Christiane Ulbricht, Dieter Schmalstieg
Tangible Augmented Reality for Computer Games
TR-186-2-03-02, February 2003 [ paper] |
Technical Report |
 |
Matús Straka, Alexandra La Cruz, Arnold Köchl, Miloš Šrámek, Eduard Gröller , Dominik Fleischmann
3D Watershed Transform Combined with a Probabilistic Atlas for Medical Image Segmentation
In MIT 2003. 2003.
[ ] |
Conference Paper |
|
Matús Straka, Miloš Šrámek, Alexandra La Cruz, Arnold Köchl, Eduard Gröller , Dominik Fleischmann
A probabilistic atlas of the lower extremity arterial tree for perpheral CT angiography
In European Congress of Radiology. 2003.
[ PDF] |
Conference Paper |
|
Thomas Theußl, J. Möller, Jiří Hladůvka , Eduard Gröller
Reconstruction issues in volume visualization
In Data Visualization: The state of the art, pages 109-124. 2003.
|
Conference Paper |
|
Christiane Ulbricht, Dieter Schmalstieg
Tangible Augmented Reality for Computer Games
In Proceedings of the Third IASTED International Conference on Visualization, Imaging and Image Processing, pages 950-954. 2003.
|
Conference Paper |
|
Ivan Viola
Hardware-Based Nonlinear Filtering and Segmentation using High-Level Shading Languages Visualization,
2003, Seattle, USA
[ slides] |
Invited Talk |
 |
Werner Purgathofer , Alexander Wilkie
X-Mas 2003
|
X-Mas Card |
 |
Sebastian Zambal
Adapting the Shear Warp Algorithm to the BCC Grid
|
Student Project |
|
Georg Zotti, Christoph Traxler
The ASH Virtual Reality Model of the Solar System (VRMoSS)
In Proc. of the Third IASTED Int. Conf. on Visualization, Imaging, and Image Processing, pages 964-969. 2003.
|
Conference Paper |
|
Eduard Gröller
Feature Extraction in Medical Visualization,
2003, Dagstuhl, Deutschland
|
Invited Talk |
|
Eduard Gröller
Medizinische Visualisierung: CT Angiographie und weitere Beispiele,
2003, Universität Tübingen, Deutschland
|
Invited Talk |
|
Eduard Gröller
Scientific Visualization in Medicine (or a Christmas-Tree in Heavan),
2003, Budmerice, Slovakia
|
Invited Talk |
|
Eduard Gröller
Volumetric Feature Extraction in Medical Visualization,
2003, Stanford, USA
|
Invited Talk |
 |
Markus Hadwiger, Thomas Theußl, Helwig Hauser , Eduard Gröller
MIP-Mapping With Procedural and Texture-Based Magnification
In Sketches & Applications. 2003.
[ PDF] |
Conference Paper |
|
Helwig Hauser , Thomas Theußl, Eduard Gröller
Access to surface properties up to order two for visualization algorithms
In ?, pages 107-122, 2003
|
Article in a Book |
|
Vlastimil Havran, Jirí Bittner , Hans-Peter Seidel
Exploiting Temporal Coherence in Ray Casted Walkthroughs
In Proceedings of Spring Conference on Computer Graphics, pages 164-172. 2003.
|
Conference Paper |
|
Vlastimil Havran, Werner Purgathofer
On comparing ray shooting algorithms
Computers & Graphics, 27(4):593-604, 2003. |
Journal Paper (without talk) |