Publications
50 Publications found:Image | Bib Reference | Publication Type |
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2024 | ||
Joao Afonso Cardoso Approaching Under-Explored Image-Space Problems with Optimization Supervisor: Michael Wimmer Duration: April 2019 — 19. December 2024 [ ![]() |
PhD-Thesis | |
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Mirjam Kronsteiner Einfluss des Seitenverhältnisses auf Parallele Koordinaten [ ![]() |
Bachelor Thesis |
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Daniel Pahr Investigating the Effect of Operation Mode and Manifestation on Physicalizations of Dynamic Processes Computer Graphics Forum, 43(3):e15106, June 2024. |
Journal Paper with Conference Talk |
2023 | ||
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Johannes Eschner Illustrative Motion Smoothing for Attention Guidance in Dynamic Visualizations Computer Graphics Forum, 42(3):361-372, June 2023. [ ![]() ![]() |
Journal Paper with Conference Talk |
2022 | ||
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Johannes Eschner Generating Molecular Motion Blur Videos for a User Study [ ![]() |
Student Project |
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Elias Kristmann Occluder Frequency Analysis for Evaluating the Level of Visibility of Partly Occluded Objects [ ![]() |
Bachelor Thesis |
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Joao Afonso Cardoso Training and Predicting Visual Error for Real-Time Applications Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5(1):1-17, May 2022. [ ![]() |
Journal Paper with Conference Talk |
2021 | ||
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Stefan Stappen, Johannes Unterguggenberger Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers, pages 65-66. October 2021. [ ![]() |
Conference Paper |
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Nicolas Grossmann, Jürgen Bernard, Michael Sedlmair, Manuela Waldner Does the Layout Really Matter? A Study on Visual Model Accuracy Estimation In IEEE Visualization Conference (VIS), pages 61-65. October 2021. [ ![]() |
Conference Paper |
Lara Panfili, Michael Wimmer Myopia in Head-Worn Virtual Reality In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pages 629-630. March 2021. [ ![]() |
Other Reviewed Publication | |
2020 | ||
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Laura R. Luidolt Gaze-Dependent Simulation of Light Perception in Virtual Reality IEEE Transactions on Visualization and Computer Graphics, Volume 26, Issue 12:3557-3567, December 2020. [ ![]() |
Journal Paper with Conference Talk |
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Marwin Schindler The Anatomical Edutainer In IEEE Vis Short Papers 2020, pages 1-5. October 2020. [ ![]() ![]() |
Conference Paper |
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Katharina Krösl XREye: Simulating Visual Impairments in Eye-Tracked XR In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). March 2020. [ ![]() ![]() ![]() ![]() |
Other Reviewed Publication |
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Laura R. Luidolt Perception of Light in Virtual Reality [ ![]() ![]() |
Master Thesis |
2019 | ||
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Lara Panfili Effects of VR-Displays on Visual Acuity [ ![]() ![]() |
Bachelor Thesis |
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Manuela Waldner A Comparison of Radial and Linear Charts for Visualizing Daily Patterns IEEE Transactions on Visualization and Computer Graphics, 26:1033-1042, October 2019. [ ![]() |
Journal Paper with Conference Talk |
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Thomas Bernhard Koch Simulation of Diabetic Macular Edema in Virtual Reality [ ![]() ![]() |
Student Project |
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Katharina Krösl Simulating Vision Impairments in VR and AR In ACM SIGGRAPH THESIS FAST FORWARD 2019. June 2019. [ ![]() ![]() ![]() |
Other Reviewed Publication |
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Pascal Plank Effective Line Drawing Generation [ ![]() ![]() |
Master Thesis |
David Schüller-Reichl Mapping of Realism in Rendering onto Perception of Presence in Augmented Reality |
Master Thesis | |
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Katharina Krösl ICthroughVR: Illuminating Cataracts through Virtual Reality In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, pages 655-663. March 2019. [ ![]() ![]() ![]() |
Conference Paper |
Khrystyna Vasylevska Towards Eye-Friendly VR: How Bright Should It Be? In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pages 1-9. March 2019. |
Conference Paper | |
2018 | ||
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Thomas Trautner Importance-Driven Exploration of Molecular Dynamics Simulations [ ![]() ![]() |
Master Thesis |
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Katharina Krösl [DC] Computational Design of Smart Lighting Systems for Visually Impaired People, using VR and AR Simulations In Proceedings of the 2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct). October 2018. [ ![]() |
Conference Paper |
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Katharina Krösl The Virtual Schoolyard: Attention Training in Virtual Reality for Children with Attentional Disorders Poster shown at ACM SIGGRAPH 2018 (12. August 2018-16. August 2018) [ ![]() ![]() ![]() |
Poster |
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Michael Hecher, Paul Guerrero, Peter Wonka How Do Users Map Points Between Dissimilar Shapes? IEEE Transactions on Visualization and Computer Graphics, 24(8):2327-2338, August 2018. [ ![]() |
Journal Paper (without talk) |
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Katharina Krösl A VR-based user study on the effects of vision impairments on recognition distances of escape-route signs in buildings The Visual Computer, 34(6-8):911-923, April 2018. [ ![]() |
Journal Paper with Conference Talk |
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Patrik Polatsek, Manuela Waldner Exploring visual attention and saliency modeling for task-based visual analysis Computers & Graphics, (2), February 2018. [ ![]() |
Journal Paper (without talk) |
2017 | ||
Nicholas Waldin Using and Adapting to Limits of Human Perception in Visualization Supervisor: Ivan Viola [ ![]() |
PhD-Thesis | |
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Felix Kreuzer Using Perception-Based Filtering to Hide Shadow Artifacts [ ![]() ![]() |
Master Thesis |
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Peter Mindek, Gabriel Mistelbauer, Eduard Gröller Data-Sensitive Visual Navigation Computers & Graphics, 67(C):77-85, October 2017. [ ![]() |
Journal Paper with Conference Talk |
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Philipp Erler Haptic Feedback in Room-Scale VR [ ![]() |
Master Thesis |
Nicholas Waldin, Manuela Waldner Flicker Observer Effect: Guiding Attention Through High Frequency Flicker in Images Computer Graphics Forum, 36(2):467-476, May 2017. [ ![]() |
Journal Paper with Conference Talk | |
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Manuela Waldner Exploring Visual Prominence of Multi-Channel Highlighting in Visualizations In Spring Conference on Computer Graphics 2017. May 2017. [ ![]() |
Conference Paper |
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Rebeka Koszticsak Generating Expressive Window Thumbnails through Seam Carving |
Bachelor Thesis |
2016 | ||
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Douglas Cedrim, Viktor Vad, Afonso Paiva, Eduard Gröller Depth functions as a quality measure and for steering multidimensional projections Computers & Graphics (Special Section on SIBGRAPI 2016), 60:93-106, November 2016. [ ![]() ![]() |
Journal Paper with Conference Talk |
Andreas Reichinger, Werner Purgathofer Spaghetti, Sink and Sarcophagus: Design Explorations of Tactile Artworks for Visually Impaired People In Proceedings of the 9th Nordic Conference on CHI 2016. October 2016. |
Conference Paper | |
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Matthias Bernhard, Manuela Waldner The Accuracy of Gauge-Figure Tasks in Monoscopic and Stereo Displays IEEE Computer Graphics and Applications, 36(4):56-66, July 2016. |
Journal Paper (without talk) |
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Ivan Viola Effective Visual Representations [ ![]() |
Habilitation Thesis |
Nicholas Waldin, Matthias Bernhard, Ivan Viola Personalized 2D color maps Computers & Graphics, 59:143-150, 2016. |
Journal Paper (without talk) | |
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Nicholas Waldin, Matthias Bernhard, Peter Rautek, Ivan Viola Individualization of 2D Color Maps for People with Color Vision Deficiencies In Proceedings of the 32Nd Spring Conference on Computer Graphics. 2016. [ ![]() |
Conference Paper |
2014 | ||
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Manuela Waldner Attractive Flicker: Guiding Attention in Dynamic Narrative Visualizations IEEE Transactions on Visualization and Computer Graphics, 20(12):2456-2465, December 2014. [ ![]() ![]() ![]() |
Journal Paper with Conference Talk |
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Åsmund Birkeland, Cagatay Turkay, Ivan Viola Perceptually Uniform Motion Space IEEE Transactions on Visualization and Computer Graphics, 20(11):1542-1554, November 2014. |
Journal Paper with Conference Talk |
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Matthias Bernhard, Efstathios Stavrakis, Michael Hecher, Michael Wimmer Gaze-To-Object Mapping During Visual Search in 3D Virtual Environments ACM Transactions on Applied Perception (Special Issue SAP 2014), 11(3):14:1-14:17, August 2014. [ ![]() ![]() |
Journal Paper with Conference Talk |
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Michael Hecher, Matthias Bernhard, Oliver Mattausch, Daniel Scherzer, Michael Wimmer A Comparative Perceptual Study of Soft Shadow Algorithms ACM Transactions on Applied Perception, 11(5):5:1-5:21, June 2014. |
Journal Paper (without talk) |
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Matthias Bernhard, Camillo Dellmour, Michael Hecher, Efstathios Stavrakis, Michael Wimmer The Effects of Fast Disparity Adjustments in Gaze-Controlled Stereoscopic Applications In Proceedings of the Symposium on Eye Tracking Research and Applications (ETRA 2014), pages 111-118. March 2014. |
Conference Paper |
2013 | ||
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Manuela Waldner FacetClouds: Exploring Tag Clouds for Multi-Dimensional Data In Proceedings of the 2013 Graphics Interface Conference, pages 17-24. May 2013. [ ![]() |
Conference Paper |
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Veronica Sundstedt, Matthias Bernhard, Efstathios Stavrakis, Erik Reinhard, Michael Wimmer Visual Attention and Gaze Behaviour in Games: An Object-Based Approach In Game Analytics: Maximizing the Value of Player Data , pages 543-583, April 2013 |
Article in a Book |
2012 | ||
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Michael Hecher A Comparative Perceptual Study of Soft Shadow Algorithms [ ![]() ![]() |
Master Thesis |
2011 | ||
Matthias Bernhard, Le Zhang, Michael Wimmer Manipulating Attention in Computer Games In Proceedings of the IEEE IVMSP Workshop on Perception and Visual Signal Analysis, pages 153-158. June 2011. [ ![]() |
Conference Paper |