Speaker: Franz Spitaler (ICGA)

  In this master thesis I describe a procedural system, which makes it possible to generate 3-dimensional buildings including their interior. I investigate previous work in the field ofthe procedural generation of content as well as the more specialized area of the procedural generation of buildings and façades. From the work that was already published, I identify useful concepts and unify them in this work by merging the geometry-generationtechniques with the possibilities of a visual rule-editor, where no ’code‘ has to be writtento generate a complex procedural system.   With the help of some so-called production rules, which I describe in the thesis, it is possible to create a wide variety of different buildings. By introducing two specialized production rules it is possible to easily create the complex geometry of building related elements like a roof or a stairs.   While the main focus of this thesis is the development of the procedural system itself, there are quite a few different other scientific domains, that have an influence in this work. The thesis combines procedural systems with real-time computer graphics, floorplanning, architecture and user-interface design.

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Duration

15 + 5
Supervisor: PM