Abgeschlossene Diplomarbeiten, Bachelorarbeiten und Praktika

Hier finden Sie eine Auswahl abgeschlossener Diplomarbeiten, Bachelorarbeiten und Praktika.

678 Publications found:
Image Bib Reference Publication Type
2016
Philipp ErlerORCID iD
Finite Element Fluids in Matlab
Student Project
Przemyslaw Gora, Lukas Leibetseder
Unreal vs Unity: Ein Vergleich zwischen zwei modernen Spiele-Engines
[thesis]
Bachelor Thesis
Around 280 million points.
Point cloud courtesy of Pix4D. Markus Schütz
Potree: Rendering Large Point Clouds in Web Browsers
[poster] [thesis]
Master Thesis
Lucas Dworschak
Semantically Zoomable Choropleth Map
Bachelor Thesis
Lukas Prost
Molecule-Rendering in Unity3D
[thesis]
Bachelor Thesis
Tom Tucek
Agent-based architecture for artistic real-time installation
Bachelor Thesis
Xi Wang
Game Design Patterns for CPU Performance Gain in Games
[thesis]
Bachelor Thesis
Florian Spechtenhauser
Visual Analytics for Rule-Based Quality Management of Multivariate Data
[thesis]
Master Thesis
Saskia Reimerth
Redesigning the Graphical User Interface of an Application for Visualizing prenatal 3D Ultrasound Scans
[Bachelor Thesis]
Bachelor Thesis
Hani Gadllah
Comparative Visualization of the Circle of Willis
[image]
Bachelor Thesis
Maximilian Langer
Dynamic Multiscale Vector Volumes
[Thesis]
Bachelor Thesis
Representative image Dominik Schörkhuber
Fast KNN in Screenspace on GPGPU
[thesis]
Bachelor Thesis
Stefan Ovidiu Oancea
Variance Orientation Transform Detection of Early Osteoarthritis in Knee Trabecular Bone
[Thesis]
Bachelor Thesis
Katharina KröslORCID iD
Interactive, Progressive Photon Tracing using a Multi-Resolution Image-Filtering Approach
[poster] [thesis]
Master Thesis
Local orienting of normals Daniel Prieler
Real-time Meshing for Noisy Points
[poster] [thesis]
Master Thesis
Matthias Labschütz
An Adaptive, Hybrid Data Structure for Sparse Volume Data on the GPU
[Poster] [Thesis]
Master Thesis
Johanna Donabauer
Advanced Screen Capturing
Bachelor Thesis
Matthias Glinzner
Texturing of 3D Objects using Simple Physics and Equilateral Triangle Patches
[paper]
Bachelor Thesis
Overview Felix Kendlbacher
Introduction Of OpenStreetMap For The Automatic Generation Of Destination Maps
[thesis]
Bachelor Thesis
Eric MörthORCID iD
3D-Printing of Fetal Ultrasound
Bachelor Thesis
Matthias Reisacher
CellPathway a Simulation Tool for Illustrative Visualization of Biochemical Networks
[Thesis]
Bachelor Thesis
image Kurt Leimer
Co-Analysis and Parameterization of 3D Shape Collections for Shape Synthesis
[poster] [thesis]
Master Thesis
Felix Kreuzer
Interactive Sketching of Floorplans
Student Project
2015
Lukas Meindl
Omnidirectional Stereo Rendering of Virtual Environments
[thesis]
Master Thesis
Simon Wallner
Applying Information Theory to Formal Models of Play
[Poster] [Thesis]
Master Thesis
Michael Krakhofer
Automatic Summarization of Image Sets
Bachelor Thesis
Tobias Klein
Towards Interactive Visual Exploration of Parallel Programs using a Domain-specific Language
[Poster] [Thesis]
Master Thesis
David Pfahler
In-Place Interaction in Dashboards
[Thesis]
Bachelor Thesis
Matthias Gusenbauer
A Novel Mapping of Arbitrary Precision Integer Operations to the GPU
[Thesis]
Bachelor Thesis
image Christoph Kollmann
Depth of Field: Point Splatting on Per-Pixel Layers
[thesis]
Bachelor Thesis
Anna Frühstück
Decoupling Object Manipulation from Rendering in a Thin Client Visualization System
[Poster] [Thesis]
Master Thesis
image Christian Hafner
Optimization of Natural Frequencies for Fabrication-Aware Shape Modeling
[poster]
Master Thesis
Christian Hirsch
Automatic Breast Lesion Examination of DCE-MRI Data Based on Fourier Analysis
[Poster] [Thesis]
Master Thesis
Michael May
Design and Implementation of a Shader Infrastructure and Abstraction Layer
[Thesis]
Master Thesis
image Franz Spitaler
Procedural Generation of 3D Building-Interiors
[poster] [thesis]
Master Thesis
Sebastian Sippl
A Framework for GPU-Assisted Generation and Composition of Inductive Rotation Patterns
[Poster] [Thesis]
Master Thesis
Pascal Plank
Human Visual Perception of 3D Surfaces
Bachelor Thesis
image Felix Fleiß
Interactive Exploration of Architecture Using Exploded Views
[poster] [thesis]
Master Thesis
Manuel Hochmayr
Parameter Settings Exploration in Visualisation by Using a Semi-automatic Process
[Poster] [Thesis]
Master Thesis
Haichao Miao
Visual Quantification of the Circle of Willis in Stroke Patients
[poster] [Thesis]
Master Thesis
Maria Wimmer
Semi-Automatic Spine Labeling on T1- and T2-weighted MRI Volume Data
[Poster] [Thesis]
Master Thesis
Thomas Weber
Micropolygon Rendering on the GPU
[thesis]
Master Thesis
Michael Beham
Parameter Spaces of Cups: Cluster-based Exploration of a Geometry Generator
Master Thesis
Christian Freude
Extending Separable Subsurface Scattering to Arbitrary Materials
[poster] [thesis]
Master Thesis
Alexander Bayer
"Gangsters and Pranksters: The Art of Thievery": A Multiplayer Stealth Game in the Context of the Generation of Dynamic Replay Videos
[Thesis]
Bachelor Thesis
Lukas Bydlinski
"Gangsters and Pranksters: The Art of Thievery": A Multiplayer Stealth Game in the Context of the Generation of Dynamic Replay Videos
[Thesis]
Bachelor Thesis
Anna Gostler
Denoising Medical Surface Meshes for 3D-Printing
[Thesis]
Bachelor Thesis
Matthias Adorjan
The OpenSFM Database
[thesis]
Master Thesis
tangible molecule model Simon Brenner
Projector-Based Textures for 3D-Printed Models - Tangible Molecular Visualization
Master Thesis
Martina Rasch
Organisation of Image Collections
Student Project
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