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Molecular Vis
Improving perception of molecular visualization
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This is the complete list of members for SpotLight, including all inherited members.
| Light() (defined in Light) | Light | |
| setUniform(std::shared_ptr< Shader > &shader, int index) | SpotLight | protectedvirtual |
| setUniforms(const std::vector< std::shared_ptr< Shader >> &shaders, int index) final | Light | virtual |
| SpotLight(glm::vec3 color, glm::vec3 position, glm::vec3 direction, float innerOpeningAngle, float outerOpeningAngle, glm::vec3 attenuation) | SpotLight | |
| ~Light() (defined in Light) | Light | virtual |
| ~SpotLight() (defined in SpotLight) | SpotLight |