Molecular Vis
Improving perception of molecular visualization
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This is the complete list of members for LightManager, including all inherited members.
createDirectionalLight(glm::vec3 color, glm::vec3 direction) | LightManager | |
createPointLight(glm::vec3 color, glm::vec3 position, glm::vec3 attenuation) | LightManager | |
createSpotLight(glm::vec3 color, glm::vec3 position, glm::vec3 direction, float innerOpeningAngle, float outerOpeningAngle, glm::vec3 attenuation) | LightManager | |
LightManager() | LightManager | |
maxDirectionalLights | LightManager | static |
maxPointLights | LightManager | static |
maxSpotLights | LightManager | static |
setUniforms(const std::vector< std::shared_ptr< Shader >> &shaders) | LightManager | |
~LightManager() (defined in LightManager) | LightManager |