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Molecular Vis
Improving perception of molecular visualization
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This is the complete list of members for LightManager, including all inherited members.
| createDirectionalLight(glm::vec3 color, glm::vec3 direction) | LightManager | |
| createPointLight(glm::vec3 color, glm::vec3 position, glm::vec3 attenuation) | LightManager | |
| createSpotLight(glm::vec3 color, glm::vec3 position, glm::vec3 direction, float innerOpeningAngle, float outerOpeningAngle, glm::vec3 attenuation) | LightManager | |
| LightManager() | LightManager | |
| maxDirectionalLights | LightManager | static |
| maxPointLights | LightManager | static |
| maxSpotLights | LightManager | static |
| setUniforms(const std::vector< std::shared_ptr< Shader >> &shaders) | LightManager | |
| ~LightManager() (defined in LightManager) | LightManager |