Molecular Vis
Improving perception of molecular visualization
FBO Member List

This is the complete list of members for FBO, including all inherited members.

copyFBO(const FBO &from, const FBO &to, unsigned int bufferMask=GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)FBOstatic
copyFBO(const FBO &from, unsigned int to, unsigned int bufferMask=GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)FBOstatic
copyFBO(unsigned int from, const FBO &to, unsigned int bufferMask=GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)FBOstatic
FBO(bool useTextureColor, bool useTextureDepth, bool multiSample, unsigned int width, unsigned int height, bool addSecondColorBuffer=false)FBO
FBO(unsigned int nrColorTexture, bool useDepthTexture, bool useMultisampling, unsigned int width, unsigned int height)FBO
getColorTexture(unsigned int i) constFBOinline
getColorTexture() constFBOinline
getDepthTexture() constFBOinline
getSecondaryColorTexture() constFBOinline
isMultiSample() constFBOinline
MULTI_SAMPLE_COUNTFBOstatic
setActive()FBO
~FBO() (defined in FBO)FBO