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Molecular Vis
Improving perception of molecular visualization
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This is the complete list of members for FBO, including all inherited members.
| copyFBO(const FBO &from, const FBO &to, unsigned int bufferMask=GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) | FBO | static |
| copyFBO(const FBO &from, unsigned int to, unsigned int bufferMask=GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) | FBO | static |
| copyFBO(unsigned int from, const FBO &to, unsigned int bufferMask=GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) | FBO | static |
| FBO(bool useTextureColor, bool useTextureDepth, bool multiSample, unsigned int width, unsigned int height, bool addSecondColorBuffer=false) | FBO | |
| FBO(unsigned int nrColorTexture, bool useDepthTexture, bool useMultisampling, unsigned int width, unsigned int height) | FBO | |
| getColorTexture(unsigned int i) const | FBO | inline |
| getColorTexture() const | FBO | inline |
| getDepthTexture() const | FBO | inline |
| getSecondaryColorTexture() const | FBO | inline |
| isMultiSample() const | FBO | inline |
| MULTI_SAMPLE_COUNT | FBO | static |
| setActive() | FBO | |
| ~FBO() (defined in FBO) | FBO |