Molecular Vis
Improving perception of molecular visualization
Texture.h
1 #pragma once
2 #include <string>
3 
8 class Texture {
9 public:
10  virtual ~Texture() {};
11 private:
12  virtual void bindAsTexture(int unit) = 0;
13  virtual void bindAsImage(int unit) = 0;
14 };
Abstract base class for textures.
Definition: Texture.h:8