4 #include "FrustumPlane.h" 28 void setCamInternals(
float angle,
float ratio,
float nearD,
float farD);
39 void setCamDef(
const glm::vec3 &p,
const glm::vec3 &l,
const glm::vec3 &u);
63 glm::vec3 ntl, ntr, nbl, nbr, ftl, ftr, fbl, fbr;
64 float nearD, farD, ratio, angle, tang;
Classification sphereInFrustum(const glm::vec3 &p, float raio) const
Definition: FrustumCull.cpp:67
Classification
Definition: FrustumCull.h:17
void setCamDef(const glm::vec3 &p, const glm::vec3 &l, const glm::vec3 &u)
Definition: FrustumCull.cpp:19
void setCamInternals(float angle, float ratio, float nearD, float farD)
Definition: FrustumCull.cpp:4
Class for frustum-culling.
Definition: FrustumCull.h:10
Class for Frustum plane.
Definition: FrustumPlane.h:9
Classification pointInFrustum(const glm::vec3 &p) const
Definition: FrustumCull.cpp:55