ICSV - Image Color Similarity Visualization
Vienna Technical University - Course 'Visualization 2'. Author: Stefan Spelitz (0925601)
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This is the complete list of members for XnaGeometry.Vector2, including all inherited members.
Add(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
Add(ref Vector2 value1, ref Vector2 value2, out Vector2 result) | XnaGeometry.Vector2 | static |
Barycentric(Vector2 value1, Vector2 value2, Vector2 value3, double amount1, double amount2) | XnaGeometry.Vector2 | static |
Barycentric(ref Vector2 value1, ref Vector2 value2, ref Vector2 value3, double amount1, double amount2, out Vector2 result) | XnaGeometry.Vector2 | static |
CatmullRom(Vector2 value1, Vector2 value2, Vector2 value3, Vector2 value4, double amount) | XnaGeometry.Vector2 | static |
CatmullRom(ref Vector2 value1, ref Vector2 value2, ref Vector2 value3, ref Vector2 value4, double amount, out Vector2 result) | XnaGeometry.Vector2 | static |
Clamp(Vector2 value1, Vector2 min, Vector2 max) | XnaGeometry.Vector2 | static |
Clamp(ref Vector2 value1, ref Vector2 min, ref Vector2 max, out Vector2 result) | XnaGeometry.Vector2 | static |
Distance(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
Distance(ref Vector2 value1, ref Vector2 value2, out double result) | XnaGeometry.Vector2 | static |
DistanceSquared(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
DistanceSquared(ref Vector2 value1, ref Vector2 value2, out double result) | XnaGeometry.Vector2 | static |
Divide(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
Divide(ref Vector2 value1, ref Vector2 value2, out Vector2 result) | XnaGeometry.Vector2 | static |
Divide(Vector2 value1, double divider) | XnaGeometry.Vector2 | static |
Divide(ref Vector2 value1, double divider, out Vector2 result) | XnaGeometry.Vector2 | static |
Dot(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
Dot(ref Vector2 value1, ref Vector2 value2, out double result) | XnaGeometry.Vector2 | static |
Equals(object obj) | XnaGeometry.Vector2 | |
Equals(Vector2 other) | XnaGeometry.Vector2 | |
GetHashCode() | XnaGeometry.Vector2 | |
Hermite(Vector2 value1, Vector2 tangent1, Vector2 value2, Vector2 tangent2, double amount) | XnaGeometry.Vector2 | static |
Hermite(ref Vector2 value1, ref Vector2 tangent1, ref Vector2 value2, ref Vector2 tangent2, double amount, out Vector2 result) | XnaGeometry.Vector2 | static |
Length() | XnaGeometry.Vector2 | |
LengthSquared() | XnaGeometry.Vector2 | |
Lerp(Vector2 value1, Vector2 value2, double amount) | XnaGeometry.Vector2 | static |
Lerp(ref Vector2 value1, ref Vector2 value2, double amount, out Vector2 result) | XnaGeometry.Vector2 | static |
Max(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
Max(ref Vector2 value1, ref Vector2 value2, out Vector2 result) | XnaGeometry.Vector2 | static |
Min(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
Min(ref Vector2 value1, ref Vector2 value2, out Vector2 result) | XnaGeometry.Vector2 | static |
Multiply(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
Multiply(Vector2 value1, double scaleFactor) | XnaGeometry.Vector2 | static |
Multiply(ref Vector2 value1, double scaleFactor, out Vector2 result) | XnaGeometry.Vector2 | static |
Multiply(ref Vector2 value1, ref Vector2 value2, out Vector2 result) | XnaGeometry.Vector2 | static |
Negate(Vector2 value) | XnaGeometry.Vector2 | static |
Negate(ref Vector2 value, out Vector2 result) | XnaGeometry.Vector2 | static |
Normalize() | XnaGeometry.Vector2 | |
Normalize(Vector2 value) | XnaGeometry.Vector2 | static |
Normalize(ref Vector2 value, out Vector2 result) | XnaGeometry.Vector2 | static |
One | XnaGeometry.Vector2 | static |
operator!=(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
operator*(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
operator*(Vector2 value, double scaleFactor) | XnaGeometry.Vector2 | static |
operator*(double scaleFactor, Vector2 value) | XnaGeometry.Vector2 | static |
operator+(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
operator-(Vector2 value) | XnaGeometry.Vector2 | static |
operator-(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
operator/(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
operator/(Vector2 value1, double divider) | XnaGeometry.Vector2 | static |
operator==(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
Reflect(Vector2 vector, Vector2 normal) | XnaGeometry.Vector2 | static |
Reflect(ref Vector2 vector, ref Vector2 normal, out Vector2 result) | XnaGeometry.Vector2 | static |
SmoothStep(Vector2 value1, Vector2 value2, double amount) | XnaGeometry.Vector2 | static |
SmoothStep(ref Vector2 value1, ref Vector2 value2, double amount, out Vector2 result) | XnaGeometry.Vector2 | static |
Subtract(Vector2 value1, Vector2 value2) | XnaGeometry.Vector2 | static |
Subtract(ref Vector2 value1, ref Vector2 value2, out Vector2 result) | XnaGeometry.Vector2 | static |
ToString() | XnaGeometry.Vector2 | |
Transform(Vector2 position, Matrix matrix) | XnaGeometry.Vector2 | static |
Transform(ref Vector2 position, ref Matrix matrix, out Vector2 result) | XnaGeometry.Vector2 | static |
Transform(Vector2 position, Quaternion quat) | XnaGeometry.Vector2 | static |
Transform(ref Vector2 position, ref Quaternion quat, out Vector2 result) | XnaGeometry.Vector2 | static |
Transform(Vector2[] sourceArray, ref Matrix matrix, Vector2[] destinationArray) | XnaGeometry.Vector2 | static |
Transform(Vector2[] sourceArray, int sourceIndex, ref Matrix matrix, Vector2[] destinationArray, int destinationIndex, int length) | XnaGeometry.Vector2 | static |
TransformNormal(Vector2 normal, Matrix matrix) | XnaGeometry.Vector2 | static |
TransformNormal(ref Vector2 normal, ref Matrix matrix, out Vector2 result) | XnaGeometry.Vector2 | static |
UnitX | XnaGeometry.Vector2 | static |
UnitY | XnaGeometry.Vector2 | static |
Vector2(double x, double y) | XnaGeometry.Vector2 | |
Vector2(double value) | XnaGeometry.Vector2 | |
X | XnaGeometry.Vector2 | |
Y | XnaGeometry.Vector2 | |
Zero | XnaGeometry.Vector2 | static |