fluidvis
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This is the complete list of members for sx::Skeleton, including all inherited members.
addBones(const string &path) | sx::Skeleton | |
addBones(BufferedMesh &mesh) | sx::Skeleton | |
addBoneTransform(int setID, const BoneTransform &transform) | sx::Skeleton | |
addRootBone(Bone &bone) | sx::Skeleton | |
execute(vector< string > &input) | sx::Skeleton | virtual |
getBone(const string &id) const | sx::Skeleton | |
getBoneTransform(int setID, const string &boneID) | sx::Skeleton | |
getID() const | sx::SXResource | |
getRootBones() const | sx::Skeleton | |
getSkeletonMatrix() const | sx::Skeleton | |
getUnmatchedBones() const | sx::Skeleton | |
id | sx::SXResource | protected |
isLoaded() const | sx::Skeleton | virtual |
load() | sx::Skeleton | virtual |
removeBoneTransform(int setID, const string &boneID) | sx::Skeleton | |
removeBoneTransforms(int setID) | sx::Skeleton | |
removeBoneTransforms() | sx::Skeleton | |
setSkeletonMatrix(const Matrix &transform) | sx::Skeleton | |
Skeleton(const string &id) | sx::Skeleton | |
unload() | sx::Skeleton | |
updateBoneTransforms() | sx::Skeleton | |
~Skeleton() | sx::Skeleton | |
~SXResource() | sx::SXResource | virtual |