fluidvis
sx::Skeleton Member List

This is the complete list of members for sx::Skeleton, including all inherited members.

addBones(const string &path)sx::Skeleton
addBones(BufferedMesh &mesh)sx::Skeleton
addBoneTransform(int setID, const BoneTransform &transform)sx::Skeleton
addRootBone(Bone &bone)sx::Skeleton
execute(vector< string > &input)sx::Skeletonvirtual
getBone(const string &id) const sx::Skeleton
getBoneTransform(int setID, const string &boneID)sx::Skeleton
getID() const sx::SXResource
getRootBones() const sx::Skeleton
getSkeletonMatrix() const sx::Skeleton
getUnmatchedBones() const sx::Skeleton
idsx::SXResourceprotected
isLoaded() const sx::Skeletonvirtual
load()sx::Skeletonvirtual
removeBoneTransform(int setID, const string &boneID)sx::Skeleton
removeBoneTransforms(int setID)sx::Skeleton
removeBoneTransforms()sx::Skeleton
setSkeletonMatrix(const Matrix &transform)sx::Skeleton
Skeleton(const string &id)sx::Skeleton
unload()sx::Skeleton
updateBoneTransforms()sx::Skeleton
~Skeleton()sx::Skeleton
~SXResource()sx::SXResourcevirtual