AmbientOcclusion
|
This is the complete list of members for Molecule, including all inherited members.
atoms | Molecule | |
centerMolecule(QVector3D center) | Molecule | |
draw(DRAW_TYPE type) | Molecule | |
findCameraTranslation() | Molecule | |
findChainColor(int chainID) | Molecule | |
findColor(std::string atomName) | Molecule | |
findMoleculeCenter() | Molecule | |
findRadius(std::string atomName, RadiusEnum radiusType) | Molecule | |
getBoundingSphereRadius() | Molecule | |
initGL(QOpenGLShaderProgram *mainShader, QOpenGLShaderProgram *shadowMapShader, QOpenGLShaderProgram *ambientOcclusionMapShader, QOpenGLShaderProgram *edgeShader, QOpenGLShaderProgram *haloShader) | Molecule | |
modelMatrix | SceneObject | |
Molecule(QMatrix4x4 _modelMatrix) | Molecule | |
rotateX(float angle) | SceneObject | |
rotateX_World(float angle) | SceneObject | |
rotateY(float angle) | SceneObject | |
rotateY_World(float angle) | SceneObject | |
rotateZ(float angle) | SceneObject | |
rotateZ_World(float angle) | SceneObject | |
SceneObject(QMatrix4x4 _modelMatrix) | SceneObject | |
setPosition(QVector3D newPos) | SceneObject | |
translate(QVector3D direction) | SceneObject | |
~Molecule() | Molecule | |
~SceneObject() | SceneObject | virtual |