34 void setProjectionMatrix(
float verticalAngle,
float aspectRatio,
float nearPlane,
float farPlane);
43 QMatrix4x4 projectionMatrix;
The Camera class - simulates the view point of the user. When the user interacts with the visualized ...
Definition: Camera.h:10
Camera()
Definition: Camera.cpp:3
QVector3D getPosition()
getPosition
Definition: Camera.cpp:13
Definition: SceneObject.h:8
~Camera()
Definition: Camera.cpp:8
void setProjectionMatrix(float verticalAngle, float aspectRatio, float nearPlane, float farPlane)
setProjectionMatrix - sets the necessary values for the initialization of a new camera object ...
Definition: Camera.cpp:28
QMatrix4x4 getProjectionMatrix()
getProjectionMatrix
Definition: Camera.cpp:23
QMatrix4x4 getViewMatrix()
getViewMatrix
Definition: Camera.cpp:18