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Molecule Visualizer
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This is the complete list of members for Scene, including all inherited members.
| AbstractScene() (defined in AbstractScene) | AbstractScene | inline |
| compileShader() | Scene | virtual |
| context() const | AbstractScene | inline |
| initialize() | Scene | virtual |
| m_bAmbientOcclusion (defined in Scene) | Scene | |
| m_bContourConstant (defined in Scene) | Scene | |
| m_bContourEnabled (defined in Scene) | Scene | |
| m_bShadowEnabled (defined in Scene) | Scene | |
| m_fAmbientFactor (defined in Scene) | Scene | |
| m_fAmbientIntensity (defined in Scene) | Scene | |
| m_fContourDepthFactor (defined in Scene) | Scene | |
| m_fContourWidth (defined in Scene) | Scene | |
| m_fDiffuseFactor (defined in Scene) | Scene | |
| m_fNearPlane (defined in Scene) | Scene | |
| m_fSpecularFactor (defined in Scene) | Scene | |
| m_LightAzimuth (defined in Scene) | Scene | |
| m_LightPolar (defined in Scene) | Scene | |
| mCamera (defined in AbstractScene) | AbstractScene | |
| mContext (defined in AbstractScene) | AbstractScene | protected |
| render() | Scene | virtual |
| renderAmbientOcclusion() | Scene | |
| resize(int width, int height) | Scene | virtual |
| rotateAzimuth(float t) (defined in Scene) | Scene | virtual |
| rotatePolar(float t) (defined in Scene) | Scene | virtual |
| Scene() | Scene | |
| setAmbientFactor(float ambientFactor) (defined in Scene) | Scene | virtualslot |
| setAmbientIntensity(float value) (defined in Scene) | Scene | virtualslot |
| setAmbientOcclusion(bool value) (defined in Scene) | Scene | virtualslot |
| setContext(QOpenGLContext *context) | AbstractScene | inline |
| setContourConstant(bool value) (defined in Scene) | Scene | virtualslot |
| setContourEnabled(bool value) (defined in Scene) | Scene | virtualslot |
| setContourWidth(float width) (defined in Scene) | Scene | virtualslot |
| setDepthFactor(float depthFactor) (defined in Scene) | Scene | virtualslot |
| setDiffuseFactor(float diffuseFactor) (defined in Scene) | Scene | virtualslot |
| setFarPlane(float farPlane) (defined in Scene) | Scene | virtualslot |
| setNearPlane(float nearPlane) (defined in Scene) | Scene | virtualslot |
| setShadowEnabled(bool value) (defined in Scene) | Scene | virtualslot |
| setSpecularFactor(float specularFactor) (defined in Scene) | Scene | virtualslot |
| switchAmbientOcclusionQuality(int quality) (defined in Scene) | Scene | virtualslot |
| update(float t) | Scene | virtual |
1.8.7