31 GLuint
Init(std::string fName);
42 GLuint compile(GLuint type,
const GLchar* source, std::string &fName);
Shader()
Default constructor.
Definition: Shader.cpp:28
~Shader()
Destructor.
Definition: Shader.cpp:34
Definition: Shader.hpp:13
GLuint Init(std::string fName)
A member function to initialize a shader.
Definition: Shader.cpp:38