4 #include "include_glm.h"
5 #include "include_opengl.h"
6 #include "AbstractMesh.h"
7 #include <assimp/Importer.hpp>
8 #include <assimp/scene.h>
9 #include <assimp/postprocess.h>
11 #include "MeshDescriptor.h"
13 #include "HalfedgeMesh.h"
18 static void LoadMeshes(
void);
23 static std::map<std::string, AbstractMesh*> Meshes;
24 static std::map<std::string, HalfedgeMesh*> HalfedgeMeshes;
26 static void LoadMeshFromFile(std::string path,
bool genSmooth,
AbstractMesh* outputMesh);
Definition: AbstractMesh.h:5
Definition: MeshLoader.h:15
Definition: HalfedgeMesh.h:54