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Kinetic Visualization for 3D shape and structure
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MeshDescriptor.h
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#pragma once
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#include "include_opengl.h"
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class
MeshDescriptor
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{
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public
:
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MeshDescriptor
(
void
);
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~
MeshDescriptor
(
void
);
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unsigned
int
_numberOfVertices;
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GLfloat* _vertices;
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bool
_hasNormals;
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GLfloat* _normals;
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bool
_hasTangents;
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GLfloat* _tangents;
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GLfloat* _bitangents;
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bool
_hasTexCoords;
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GLfloat* _texCoords;
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bool
_hasColors;
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GLfloat* _colors;
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unsigned
int
_numberOfIndices;
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GLuint* _indices;
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GLenum primitiveMode;
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};
MeshDescriptor
Definition:
MeshDescriptor.h:5
Generated on Wed Jun 11 2014 04:58:03 for Vis 2 by
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