code taken from OpenMesh and adopted to our needs More...
#include <iostream>#include <fstream>#include <QImage>#include <QFileInfo>#include <QKeyEvent>#include <OpenMesh/Core/Utils/vector_cast.hh>#include <OpenMesh/Tools/Utils/Timer.hh>#include "MeshViewerWidgetT.h"Macros | |
| #define | OPENMESHAPPS_MESHVIEWERWIDGET_CC |
| #define | TEXMODE(Mode) tex_mode_ = Mode; std::cout << "Texture mode set to " << #Mode << std::endl |
code taken from OpenMesh and adopted to our needs
1.8.4