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widget.h
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#ifndef WIDGET_H
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#define WIDGET_H
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#include "common.hpp"
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#include "AppMain.hpp"
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#include <QGLWidget>
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#include <QElapsedTimer>
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#include <QtDebug>
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#include <QFile>
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#include <QKeyEvent>
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#include <QWheelEvent>
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#include <QTimer>
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namespace
Ui {
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class
Widget
;
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}
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class
Widget
:
public
QGLWidget
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{
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Q_OBJECT
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public
:
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explicit
Widget
(QWidget *parent = 0);
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explicit
Widget
(QWidget *parent, QGLFormat
const
&p_format);
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~Widget
();
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void
setMainApp
(
AppMain
* mainapp);
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protected
:
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virtual
void
initializeGL
();
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virtual
void
paintGL
();
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virtual
void
resizeGL
(
int
w,
int
h);
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virtual
void
mouseMoveEvent
(QMouseEvent *event);
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virtual
void
mousePressEvent
(QMouseEvent *event);
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virtual
void
mouseReleaseEvent
( QMouseEvent *event);
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virtual
void
wheelEvent
( QWheelEvent *event);
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private
:
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AppMain
* _mainapp;
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bool
_mouseLeftPressed;
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bool
_mouseMiddlePressed;
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bool
_mouseRightPressed;
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int
_mousePosX;
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int
_mousePosY;
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//GL Context initialized?
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bool
_initialized;
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};
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#endif // WIDGET_H
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