#include <Mesh.h>
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int | numVertices |
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GLfloat * | vertices |
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GLfloat * | normals |
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GLfloat * | texCoords |
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GLfloat * | colors |
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int | numIndices |
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GLuint * | indices |
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GLenum | primitiveMode |
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bool | calcAdjacency |
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bool | hasMinMax |
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float | maxX |
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float | maxY |
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float | maxZ |
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float | minX |
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float | minY |
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float | minZ |
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Encapsulates information needed to build a mesh.
- See Also
- Mesh
The documentation for this class was generated from the following files: