Cutout Vis2012
TUWienVisualisierung2(SS2012)-AdaptiveCutaways
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src
Texture.h
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#ifndef _TEXTURE_H_
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#define _TEXTURE_H_
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#include "include_opengl.h"
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class
Texture
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{
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public
:
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Texture
(GLuint textureHandle);
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~
Texture
();
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GLuint getTextureHandle()
const
;
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private
:
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GLuint _textureHandle;
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};
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#endif
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