| AddParticles(unsigned int &index, glm::vec3 pos, glm::vec3 vel, glm::vec3 spread, float r, int n, float lifetimeVariance) | ParticleSystemCuda | |
| Debug() | ParticleSystemCuda | |
| DepthSort() | ParticleSystemCuda | |
| Getparticle_parameter() | ParticleSystemCuda | |
| InitCube(glm::vec3 origin, glm::vec3 size, glm::vec3 vel, float lifetime) | ParticleSystemCuda | |
| InitSphere(glm::vec3 origin, glm::vec3 vel, float size, float lifetime) | ParticleSystemCuda | |
| InitStartPositions() | ParticleSystemCuda | |
| m_CellEnd (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_CellStart (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_Depth (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_duration (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_emitterIndex (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_Force (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_Hash (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_Index (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_Indices2 (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_initPos (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_initResPos (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_numParticles (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_particle_parameter (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_Pos (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_Pressure (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_randomSequence (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_sortVector (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_time (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_Vel (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| m_Viscosity (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| ParticleSystemCuda(int numParticles) | ParticleSystemCuda | |
| PrintParticles(unsigned int start, unsigned int count) | ParticleSystemCuda | |
| res (defined in ParticleSystemCuda) | ParticleSystemCuda | |
| runEmitter(glm::vec3 pos) | ParticleSystemCuda | |
| runEmitter(glm::vec3 pos, glm::vec3 vel) | ParticleSystemCuda | |
| SetData(float *pos, float *vel, int numParticles) | ParticleSystemCuda | |
| SetIsoValue(float v) | ParticleSystemCuda | |
| Update(float duration) | ParticleSystemCuda | |
| ~ParticleSystemCuda(void) | ParticleSystemCuda | |