AddParticles(unsigned int &index, glm::vec3 pos, glm::vec3 vel, glm::vec3 spread, float r, int n, float lifetimeVariance) | ParticleSystemCuda | |
Debug() | ParticleSystemCuda | |
DepthSort() | ParticleSystemCuda | |
Getparticle_parameter() | ParticleSystemCuda | |
InitCube(glm::vec3 origin, glm::vec3 size, glm::vec3 vel, float lifetime) | ParticleSystemCuda | |
InitSphere(glm::vec3 origin, glm::vec3 vel, float size, float lifetime) | ParticleSystemCuda | |
InitStartPositions() | ParticleSystemCuda | |
m_CellEnd (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_CellStart (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_Depth (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_duration (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_emitterIndex (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_Force (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_Hash (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_Index (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_Indices2 (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_initPos (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_initResPos (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_numParticles (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_particle_parameter (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_Pos (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_Pressure (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_randomSequence (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_sortVector (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_time (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_Vel (defined in ParticleSystemCuda) | ParticleSystemCuda | |
m_Viscosity (defined in ParticleSystemCuda) | ParticleSystemCuda | |
ParticleSystemCuda(int numParticles) | ParticleSystemCuda | |
PrintParticles(unsigned int start, unsigned int count) | ParticleSystemCuda | |
res (defined in ParticleSystemCuda) | ParticleSystemCuda | |
runEmitter(glm::vec3 pos) | ParticleSystemCuda | |
runEmitter(glm::vec3 pos, glm::vec3 vel) | ParticleSystemCuda | |
SetData(float *pos, float *vel, int numParticles) | ParticleSystemCuda | |
SetIsoValue(float v) | ParticleSystemCuda | |
Update(float duration) | ParticleSystemCuda | |
~ParticleSystemCuda(void) | ParticleSystemCuda | |