List of all members.
Public Member Functions |
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| MyShader (const string &path) |
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void | bind () const |
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void | unbind () const |
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GLint | get_attrib_location (const std::string &name) const |
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GLint | get_uniform_location (const std::string &name) const |
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void | bind_frag_data_location (const std::string &name) |
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void | bind_frag_data_location (const std::string &name, const std::string &name2) |
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| operator bool () |
Public Attributes |
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std::string | shadername |
The documentation for this class was generated from the following files: