Kinetic Visualization (Visualisierung 2 - S2012)
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This is the complete list of members for Particle, including all inherited members.
_depth | Particle | private |
_direction | Particle | private |
_height | Particle | private |
_nextDirection | Particle | private |
_nextPosition | Particle | private |
_position | Particle | private |
_wasDeath | Particle | private |
_width | Particle | private |
addToMap(ParticleMap &map) | Particle | |
getDirection() const | Particle | inline |
getPosition() const | Particle | inline |
getWorldPosition() const | Particle | |
outOfBounds(const vl::vec3 &dir) const | Particle | private |
Particle(const vl::vec3 &pos, const vl::vec3 &dir, int w, int h, int d) | Particle | |
prepareUpdate(vl::ref< vl::Image > image, vl::ref< vl::Image > gradient, vl::ref< vl::Image > curvature, ParticleMap &map, const std::vector< vl::vec3 > &candidatePositions, std::vector< bool > &spawnMap, float kC, float kF, float flockSigma, float kD, const vl::vec3 &userDir, float kR, float sigmaRepulse, bool enableDying, float crowdedThreshold, float crowdedSigma, int dyingNeighborhood, float density, bool stick) | Particle | |
update(float dt) | Particle | |
updateMap(ParticleMap &map, float dt) | Particle | |
~Particle(void) | Particle |