Kinetic Visualization (Visualisierung 2 - S2012)
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src
vis2
vis2
Globals.h
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#pragma once
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// particle system defaults
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#define DEFAULT_K_CURVATURE 1.0f
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#define DEFAULT_K_FLOCKING 0.2f
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#define DEFAULT_K_REPULSION 0.2f
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#define DEFAULT_K_USER_DIRECTION 0.0f
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#define DEFAULT_SIGMA_PREPROCESSING 1.0f
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#define DEFAULT_SIGMA_FLOCKING 2.0f
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#define DEFAULT_SIGMA_REPULSION 2.0f
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#define DEFAULT_PREPROCESSING_GAUSSIAN true
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#define DEFAULT_DENSITY 0.70f
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#define DEFAULT_DENSITY_NEIGHBOURS 1
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#define DEFAULT_GRADIENT_MAGNITUDE_THRESHOLD 0.0f
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#define DEFAULT_MAX_NUM_PARTICLES 500
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#define DEFAULT_STICK_PARTICLES_TO_DENSITY_LEVEL true
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#define DEFAULT_ENABLE_FLOCKING true
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#define DEFAULT_USER_DIR_X 1.0f
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#define DEFAULT_USER_DIR_Y 1.0f
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#define DEFAULT_USER_DIR_Z 1.0f
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#define DEFAULT_ENABLE_REPULSION true
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#define DEFAULT_CROWDED_THRESHOLD 0.5
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#define DEFAULT_CROWDED_SIGMA 1.0
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#define DEFAULT_PARTICLE_SIZE 0.2
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#define DEFAULT_PARTICLES_ENABLED true
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#define DEFAULT_PARTICLE_SHADING_ENABLED true
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// volume rendering defaults
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#define DEFAULT_SHADING_INTENSITY 0.9
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#define DEFAULT_GRADIENT_INTENSITY 0.9
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#define DEFAULT_OPACITY_INTENSITY 0.7
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#define DEFAULT_SAMPLE_STEP 60.0f
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#define DEFAULT_RENDER_SMOOTHED_IMAGE false
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