The SimpleNode type exposes the following members.
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Constructors
Name | Description | |
---|---|---|
![]() | SimpleNode |
Initializes a new instance of the SimpleNode class
|
Methods
Name | Description | |
---|---|---|
![]() | AddOriginalNode |
Adds a new connection to this node
|
![]() | ![]() | (Inherited from ![]() |
![]() | ![]() | Allows an (Inherited from ![]() ![]() ![]() |
![]() | ![]() | Serves as a hash function for a particular type. (Inherited from ![]() |
![]() | ![]() | Gets the (Inherited from ![]() ![]() |
![]() | ![]() | Creates a shallow copy of the current (Inherited from ![]() ![]() |
![]() | OnAnimation |
Throws the AnimationEvent
(Inherited from BaseNode.) |
![]() | OnPropertyChanged |
Throws the PropertyChangedEvent
(Inherited from BaseNode.) |
![]() | OnSetAttribute | (Inherited from VizNode.) |
![]() | PointOnBox |
Returns the next valid point on the nodes boundingbox in direction of the edge
(Overrides BaseNode PointOnBox(VizEdge).) |
![]() | Serialize | (Inherited from VizNode.) |
![]() | SerializeAttributes | (Inherited from VizBaseEntity.) |
![]() | SetAttribute | (Inherited from VizBaseEntity.) |
![]() | ![]() | (Inherited from ![]() |
Properties
Name | Description | |
---|---|---|
![]() | Attributes | (Inherited from VizBaseEntity.) |
![]() | Connections |
List of connections
(Overrides BaseNode Connections.) |
![]() | IsAnimating |
Gets or sets a value defining if a node is currently animated
(Inherited from BaseNode.) |
![]() | IsGrouped |
Returns a value indicating if the node is in a groupnode
|
![]() | Name | (Inherited from VizNode.) |
![]() | ParentNode |
Returns the parent node of the node. Returns null if the node is not grouped
|
![]() | Pos |
Location of the Node on the screen
(Inherited from BaseNode.) |
![]() | PosNoEvent |
Location of the Node on the screen, the PorpertyChanged Event is not thrown
(Inherited from BaseNode.) |
![]() | Size | (Inherited from VizNode.) |
![]() | SourceAttributes | (Inherited from VizBaseEntity.) |
Events
Name | Description | |
---|---|---|
![]() | AnimationEvent |
Occurs when the Node is animated
(Inherited from BaseNode.) |
![]() | PropertyChanged |
Occurs when the value of a Property is set
(Inherited from BaseNode.) |
See Also