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A Sandcastle Documented Class Library
Texture Constructor
Texture Class See Also Send Feedback

Overload List

  NameDescription
Public methodTexture(Bitmap, PixelType, PixelFormat, PixelInternalFormat)
Creates a 2D texture from a bitmap.
Public methodTexture(IEnumerable<(Of <<'(Bitmap>)>>), Int32, Int32, Int32, Double, PixelType, PixelFormat, PixelInternalFormat)
Creates a 3D from a sequence of bitmaps.
Public methodTexture(Int32, Texture..::..TextureType, Int32, Int32, Int32, PixelType, PixelFormat, PixelInternalFormat)
Initializes a new instance of the Texture class

See Also

Texture Class
Texture Members
HighGL Namespace
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