Sets the value of a shader variable. Enables this program as a side effect.
Namespace: HighGLAssembly: HighGL (in HighGL.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
Exceptions
| Exception | Condition |
|---|---|
| System..::..ObjectDisposedException | If this object was disposed. |
| System..::..ArgumentException | If the variable does not support the type. |
| System..::..InvalidOperationException | If the location of the shader variable could not be obtained. |