The Texture type exposes the following members.
Properties
| Name | Description | |
|---|---|---|
| Depth |
Gets the depth of the volume in pixels.
| |
| Disposed |
Gets whether this object was disposed.
(Inherited from GLObject.) | |
| Error |
Gets or sets (protected) the last GL error that occured (or NoError) while working with this object.
(Inherited from GLObject.) | |
| Handle |
Gets or sets (protected) the bandle to the (primary) GL resource encapsulated by this object.
(Inherited from GLObject.) | |
| Height |
Gets the height of the volume in pixels.
| |
| PixelFormat |
Gets the pixel format used for storing the pixels.
| |
| PixelInternalFormat |
Gets the pixel internal format used for storing the pixels.
| |
| PixelType |
Gets the pixel type.
| |
| Type |
Gets the type of this texture.
| |
| Width |
Gets the width of the volume in pixels.
|