| cleanUp() | Texture1D | [private] |
| createTextureFromBuffer(unsigned int size, GLint internalFormat, GLenum dataFormat, GLenum dataType, const void *buffer) | Texture1D | |
| getInternalFormat() const | Texture1D | |
| getNextPowerOfTwo(unsigned int number) const | Texture1D | [private] |
| getSize() const | Texture1D | |
| isInitialized() const | Texture1D | |
| m_initialized | Texture1D | [private] |
| m_internalFormat | Texture1D | [private] |
| m_size | Texture1D | [private] |
| m_texID | Texture1D | [private] |
| Texture1D(void) | Texture1D | |
| use() const | Texture1D | |
| ~Texture1D(void) | Texture1D | [virtual] |
1.5.7.1