# F:/Meine Dateien/Visual Studio 2005/Projects/InsightFlow/lib/glew/include/glew.h File Reference

`#include <stddef.h>`
`#include <GL/glu.h>`

Include dependency graph for glew.h:

This graph shows which files directly or indirectly include this file:

## Defines
#define | __GLEW_H__
#define | __gl_h_
#define | __GL_H__
#define | __glext_h_
#define | __gl_ATI_h_
#define | GLEW_APIENTRY_DEFINED
#define | APIENTRY
#define | GLEWAPI extern
#define | GLAPI extern
#define | GL_VERSION_1_1 1
#define | GL_ACCUM 0x0100
#define | GL_LOAD 0x0101
#define | GL_RETURN 0x0102
#define | GL_MULT 0x0103
#define | GL_ADD 0x0104
#define | GL_NEVER 0x0200
#define | GL_LESS 0x0201
#define | GL_EQUAL 0x0202
#define | GL_LEQUAL 0x0203
#define | GL_GREATER 0x0204
#define | GL_NOTEQUAL 0x0205
#define | GL_GEQUAL 0x0206
#define | GL_ALWAYS 0x0207
#define | GL_CURRENT_BIT 0x00000001
#define | GL_POINT_BIT 0x00000002
#define | GL_LINE_BIT 0x00000004
#define | GL_POLYGON_BIT 0x00000008
#define | GL_POLYGON_STIPPLE_BIT 0x00000010
#define | GL_PIXEL_MODE_BIT 0x00000020
#define | GL_LIGHTING_BIT 0x00000040
#define | GL_FOG_BIT 0x00000080
#define | GL_DEPTH_BUFFER_BIT 0x00000100
#define | GL_ACCUM_BUFFER_BIT 0x00000200
#define | GL_STENCIL_BUFFER_BIT 0x00000400
#define | GL_VIEWPORT_BIT 0x00000800
#define | GL_TRANSFORM_BIT 0x00001000
#define | GL_ENABLE_BIT 0x00002000
#define | GL_COLOR_BUFFER_BIT 0x00004000
#define | GL_HINT_BIT 0x00008000
#define | GL_EVAL_BIT 0x00010000
#define | GL_LIST_BIT 0x00020000
#define | GL_TEXTURE_BIT 0x00040000
#define | GL_SCISSOR_BIT 0x00080000
#define | GL_ALL_ATTRIB_BITS 0x000fffff
#define | GL_POINTS 0x0000
#define | GL_LINES 0x0001
#define | GL_LINE_LOOP 0x0002
#define | GL_LINE_STRIP 0x0003
#define | GL_TRIANGLES 0x0004
#define | GL_TRIANGLE_STRIP 0x0005
#define | GL_TRIANGLE_FAN 0x0006
#define | GL_QUADS 0x0007
#define | GL_QUAD_STRIP 0x0008
#define | GL_POLYGON 0x0009
#define | GL_ZERO 0
#define | GL_ONE 1
#define | GL_SRC_COLOR 0x0300
#define | GL_ONE_MINUS_SRC_COLOR 0x0301
#define | GL_SRC_ALPHA 0x0302
#define | GL_ONE_MINUS_SRC_ALPHA 0x0303
#define | GL_DST_ALPHA 0x0304
#define | GL_ONE_MINUS_DST_ALPHA 0x0305
#define | GL_DST_COLOR 0x0306
#define | GL_ONE_MINUS_DST_COLOR 0x0307
#define | GL_SRC_ALPHA_SATURATE 0x0308
#define | GL_TRUE 1
#define | GL_FALSE 0
#define | GL_CLIP_PLANE0 0x3000
#define | GL_CLIP_PLANE1 0x3001
#define | GL_CLIP_PLANE2 0x3002
#define | GL_CLIP_PLANE3 0x3003
#define | GL_CLIP_PLANE4 0x3004
#define | GL_CLIP_PLANE5 0x3005
#define | GL_BYTE 0x1400
#define | GL_UNSIGNED_BYTE 0x1401
#define | GL_SHORT 0x1402
#define | GL_UNSIGNED_SHORT 0x1403
#define | GL_INT 0x1404
#define | GL_UNSIGNED_INT 0x1405
#define | GL_FLOAT 0x1406
#define | GL_2_BYTES 0x1407
#define | GL_3_BYTES 0x1408
#define | GL_4_BYTES 0x1409
#define | GL_DOUBLE 0x140A
#define | GL_NONE 0
#define | GL_FRONT_LEFT 0x0400
#define | GL_FRONT_RIGHT 0x0401
#define | GL_BACK_LEFT 0x0402
#define | GL_BACK_RIGHT 0x0403
#define | GL_FRONT 0x0404
#define | GL_BACK 0x0405
#define | GL_LEFT 0x0406
#define | GL_RIGHT 0x0407
#define | GL_FRONT_AND_BACK 0x0408
#define | GL_AUX0 0x0409
#define | GL_AUX1 0x040A
#define | GL_AUX2 0x040B
#define | GL_AUX3 0x040C
#define | GL_NO_ERROR 0
#define | GL_INVALID_ENUM 0x0500
#define | GL_INVALID_VALUE 0x0501
#define | GL_INVALID_OPERATION 0x0502
#define | GL_STACK_OVERFLOW 0x0503
#define | GL_STACK_UNDERFLOW 0x0504
#define | GL_OUT_OF_MEMORY 0x0505
#define | GL_2D 0x0600
#define | GL_3D 0x0601
#define | GL_3D_COLOR 0x0602
#define | GL_3D_COLOR_TEXTURE 0x0603
#define | GL_4D_COLOR_TEXTURE 0x0604
#define | GL_PASS_THROUGH_TOKEN 0x0700
#define | GL_POINT_TOKEN 0x0701
#define | GL_LINE_TOKEN 0x0702
#define | GL_POLYGON_TOKEN 0x0703
#define | GL_BITMAP_TOKEN 0x0704
#define | GL_DRAW_PIXEL_TOKEN 0x0705
#define | GL_COPY_PIXEL_TOKEN 0x0706
#define | GL_LINE_RESET_TOKEN 0x0707
#define | GL_EXP 0x0800
#define | GL_EXP2 0x0801
#define | GL_CW 0x0900
#define | GL_CCW 0x0901
#define | GL_COEFF 0x0A00
#define | GL_ORDER 0x0A01
#define | GL_DOMAIN 0x0A02
#define | GL_CURRENT_COLOR 0x0B00
#define | GL_CURRENT_INDEX 0x0B01
#define | GL_CURRENT_NORMAL 0x0B02
#define | GL_CURRENT_TEXTURE_COORDS 0x0B03
#define | GL_CURRENT_RASTER_COLOR 0x0B04
#define | GL_CURRENT_RASTER_INDEX 0x0B05
#define | GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
#define | GL_CURRENT_RASTER_POSITION 0x0B07
#define | GL_CURRENT_RASTER_POSITION_VALID 0x0B08
#define | GL_CURRENT_RASTER_DISTANCE 0x0B09
#define | GL_POINT_SMOOTH 0x0B10
#define | GL_POINT_SIZE 0x0B11
#define | GL_POINT_SIZE_RANGE 0x0B12
#define | GL_POINT_SIZE_GRANULARITY 0x0B13
#define | GL_LINE_SMOOTH 0x0B20
#define | GL_LINE_WIDTH 0x0B21
#define | GL_LINE_WIDTH_RANGE 0x0B22
#define | GL_LINE_WIDTH_GRANULARITY 0x0B23
#define | GL_LINE_STIPPLE 0x0B24
#define | GL_LINE_STIPPLE_PATTERN 0x0B25
#define | GL_LINE_STIPPLE_REPEAT 0x0B26
#define | GL_LIST_MODE 0x0B30
#define | GL_MAX_LIST_NESTING 0x0B31
#define | GL_LIST_BASE 0x0B32
#define | GL_LIST_INDEX 0x0B33
#define | GL_POLYGON_MODE 0x0B40
#define | GL_POLYGON_SMOOTH 0x0B41
#define | GL_POLYGON_STIPPLE 0x0B42
#define | GL_EDGE_FLAG 0x0B43
#define | GL_CULL_FACE 0x0B44
#define | GL_CULL_FACE_MODE 0x0B45
#define | GL_FRONT_FACE 0x0B46
#define | GL_LIGHTING 0x0B50
#define | GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
#define | GL_LIGHT_MODEL_TWO_SIDE 0x0B52
#define | GL_LIGHT_MODEL_AMBIENT 0x0B53
#define | GL_SHADE_MODEL 0x0B54
#define | GL_COLOR_MATERIAL_FACE 0x0B55
#define | GL_COLOR_MATERIAL_PARAMETER 0x0B56
#define | GL_COLOR_MATERIAL 0x0B57
#define | GL_FOG 0x0B60
#define | GL_FOG_INDEX 0x0B61
#define | GL_FOG_DENSITY 0x0B62
#define | GL_FOG_START 0x0B63
#define | GL_FOG_END 0x0B64
#define | GL_FOG_MODE 0x0B65
#define | GL_FOG_COLOR 0x0B66
#define | GL_DEPTH_RANGE 0x0B70
#define | GL_DEPTH_TEST 0x0B71
#define | GL_DEPTH_WRITEMASK 0x0B72
#define | GL_DEPTH_CLEAR_VALUE 0x0B73
#define | GL_DEPTH_FUNC 0x0B74
#define | GL_ACCUM_CLEAR_VALUE 0x0B80
#define | GL_STENCIL_TEST 0x0B90
#define | GL_STENCIL_CLEAR_VALUE 0x0B91
#define | GL_STENCIL_FUNC 0x0B92
#define | GL_STENCIL_VALUE_MASK 0x0B93
#define | GL_STENCIL_FAIL 0x0B94
#define | GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
#define | GL_STENCIL_PASS_DEPTH_PASS 0x0B96
#define | GL_STENCIL_REF 0x0B97
#define | GL_STENCIL_WRITEMASK 0x0B98
#define | GL_MATRIX_MODE 0x0BA0
#define | GL_NORMALIZE 0x0BA1
#define | GL_VIEWPORT 0x0BA2
#define | GL_MODELVIEW_STACK_DEPTH 0x0BA3
#define | GL_PROJECTION_STACK_DEPTH 0x0BA4
#define | GL_TEXTURE_STACK_DEPTH 0x0BA5
#define | GL_MODELVIEW_MATRIX 0x0BA6
#define | GL_PROJECTION_MATRIX 0x0BA7
#define | GL_TEXTURE_MATRIX 0x0BA8
#define | GL_ATTRIB_STACK_DEPTH 0x0BB0
#define | GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
#define | GL_ALPHA_TEST 0x0BC0
#define | GL_ALPHA_TEST_FUNC 0x0BC1
#define | GL_ALPHA_TEST_REF 0x0BC2
#define | GL_DITHER 0x0BD0
#define | GL_BLEND_DST 0x0BE0
#define | GL_BLEND_SRC 0x0BE1
#define | GL_BLEND 0x0BE2
#define | GL_LOGIC_OP_MODE 0x0BF0
#define | GL_INDEX_LOGIC_OP 0x0BF1
#define | GL_COLOR_LOGIC_OP 0x0BF2
#define | GL_AUX_BUFFERS 0x0C00
#define | GL_DRAW_BUFFER 0x0C01
#define | GL_READ_BUFFER 0x0C02
#define | GL_SCISSOR_BOX 0x0C10
#define | GL_SCISSOR_TEST 0x0C11
#define | GL_INDEX_CLEAR_VALUE 0x0C20
#define | GL_INDEX_WRITEMASK 0x0C21
#define | GL_COLOR_CLEAR_VALUE 0x0C22
#define | GL_COLOR_WRITEMASK 0x0C23
#define | GL_INDEX_MODE 0x0C30
#define | GL_RGBA_MODE 0x0C31
#define | GL_DOUBLEBUFFER 0x0C32
#define | GL_STEREO 0x0C33
#define | GL_RENDER_MODE 0x0C40
#define | GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
#define | GL_POINT_SMOOTH_HINT 0x0C51
#define | GL_LINE_SMOOTH_HINT 0x0C52
#define | GL_POLYGON_SMOOTH_HINT 0x0C53
#define | GL_FOG_HINT 0x0C54
#define | GL_TEXTURE_GEN_S 0x0C60
#define | GL_TEXTURE_GEN_T 0x0C61
#define | GL_TEXTURE_GEN_R 0x0C62
#define | GL_TEXTURE_GEN_Q 0x0C63
#define | GL_PIXEL_MAP_I_TO_I 0x0C70
#define | GL_PIXEL_MAP_S_TO_S 0x0C71
#define | GL_PIXEL_MAP_I_TO_R 0x0C72
#define | GL_PIXEL_MAP_I_TO_G 0x0C73
#define | GL_PIXEL_MAP_I_TO_B 0x0C74
#define | GL_PIXEL_MAP_I_TO_A 0x0C75
#define | GL_PIXEL_MAP_R_TO_R 0x0C76
#define | GL_PIXEL_MAP_G_TO_G 0x0C77
#define | GL_PIXEL_MAP_B_TO_B 0x0C78
#define | GL_PIXEL_MAP_A_TO_A 0x0C79
#define | GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
#define | GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
#define | GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
#define | GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
#define | GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
#define | GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
#define | GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
#define | GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
#define | GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
#define | GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
#define | GL_UNPACK_SWAP_BYTES 0x0CF0
#define | GL_UNPACK_LSB_FIRST 0x0CF1
#define | GL_UNPACK_ROW_LENGTH 0x0CF2
#define | GL_UNPACK_SKIP_ROWS 0x0CF3
#define | GL_UNPACK_SKIP_PIXELS 0x0CF4
#define | GL_UNPACK_ALIGNMENT 0x0CF5
#define | GL_PACK_SWAP_BYTES 0x0D00
#define | GL_PACK_LSB_FIRST 0x0D01
#define | GL_PACK_ROW_LENGTH 0x0D02
#define | GL_PACK_SKIP_ROWS 0x0D03
#define | GL_PACK_SKIP_PIXELS 0x0D04
#define | GL_PACK_ALIGNMENT 0x0D05
#define | GL_MAP_COLOR 0x0D10
#define | GL_MAP_STENCIL 0x0D11
#define | GL_INDEX_SHIFT 0x0D12
#define | GL_INDEX_OFFSET 0x0D13
#define | GL_RED_SCALE 0x0D14
#define | GL_RED_BIAS 0x0D15
#define | GL_ZOOM_X 0x0D16
#define | GL_ZOOM_Y 0x0D17
#define | GL_GREEN_SCALE 0x0D18
#define | GL_GREEN_BIAS 0x0D19
#define | GL_BLUE_SCALE 0x0D1A
#define | GL_BLUE_BIAS 0x0D1B
#define | GL_ALPHA_SCALE 0x0D1C
#define | GL_ALPHA_BIAS 0x0D1D
#define | GL_DEPTH_SCALE 0x0D1E
#define | GL_DEPTH_BIAS 0x0D1F
#define | GL_MAX_EVAL_ORDER 0x0D30
#define | GL_MAX_LIGHTS 0x0D31
#define | GL_MAX_CLIP_PLANES 0x0D32
#define | GL_MAX_TEXTURE_SIZE 0x0D33
#define | GL_MAX_PIXEL_MAP_TABLE 0x0D34
#define | GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
#define | GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
#define | GL_MAX_NAME_STACK_DEPTH 0x0D37
#define | GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
#define | GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
#define | GL_MAX_VIEWPORT_DIMS 0x0D3A
#define | GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
#define | GL_SUBPIXEL_BITS 0x0D50
#define | GL_INDEX_BITS 0x0D51
#define | GL_RED_BITS 0x0D52
#define | GL_GREEN_BITS 0x0D53
#define | GL_BLUE_BITS 0x0D54
#define | GL_ALPHA_BITS 0x0D55
#define | GL_DEPTH_BITS 0x0D56
#define | GL_STENCIL_BITS 0x0D57
#define | GL_ACCUM_RED_BITS 0x0D58
#define | GL_ACCUM_GREEN_BITS 0x0D59
#define | GL_ACCUM_BLUE_BITS 0x0D5A
#define | GL_ACCUM_ALPHA_BITS 0x0D5B
#define | GL_NAME_STACK_DEPTH 0x0D70
#define | GL_AUTO_NORMAL 0x0D80
#define | GL_MAP1_COLOR_4 0x0D90
#define | GL_MAP1_INDEX 0x0D91
#define | GL_MAP1_NORMAL 0x0D92
#define | GL_MAP1_TEXTURE_COORD_1 0x0D93
#define | GL_MAP1_TEXTURE_COORD_2 0x0D94
#define | GL_MAP1_TEXTURE_COORD_3 0x0D95
#define | GL_MAP1_TEXTURE_COORD_4 0x0D96
#define | GL_MAP1_VERTEX_3 0x0D97
#define | GL_MAP1_VERTEX_4 0x0D98
#define | GL_MAP2_COLOR_4 0x0DB0
#define | GL_MAP2_INDEX 0x0DB1
#define | GL_MAP2_NORMAL 0x0DB2
#define | GL_MAP2_TEXTURE_COORD_1 0x0DB3
#define | GL_MAP2_TEXTURE_COORD_2 0x0DB4
#define | GL_MAP2_TEXTURE_COORD_3 0x0DB5
#define | GL_MAP2_TEXTURE_COORD_4 0x0DB6
#define | GL_MAP2_VERTEX_3 0x0DB7
#define | GL_MAP2_VERTEX_4 0x0DB8
#define | GL_MAP1_GRID_DOMAIN 0x0DD0
#define | GL_MAP1_GRID_SEGMENTS 0x0DD1
#define | GL_MAP2_GRID_DOMAIN 0x0DD2
#define | GL_MAP2_GRID_SEGMENTS 0x0DD3
#define | GL_TEXTURE_1D 0x0DE0
#define | GL_TEXTURE_2D 0x0DE1
#define | GL_FEEDBACK_BUFFER_POINTER 0x0DF0
#define | GL_FEEDBACK_BUFFER_SIZE 0x0DF1
#define | GL_FEEDBACK_BUFFER_TYPE 0x0DF2
#define | GL_SELECTION_BUFFER_POINTER 0x0DF3
#define | GL_SELECTION_BUFFER_SIZE 0x0DF4
#define | GL_TEXTURE_WIDTH 0x1000
#define | GL_TEXTURE_HEIGHT 0x1001
#define | GL_TEXTURE_INTERNAL_FORMAT 0x1003
#define | GL_TEXTURE_BORDER_COLOR 0x1004
#define | GL_TEXTURE_BORDER 0x1005
#define | GL_DONT_CARE 0x1100
#define | GL_FASTEST 0x1101
#define | GL_NICEST 0x1102
#define | GL_LIGHT0 0x4000
#define | GL_LIGHT1 0x4001
#define | GL_LIGHT2 0x4002
#define | GL_LIGHT3 0x4003
#define | GL_LIGHT4 0x4004
#define | GL_LIGHT5 0x4005
#define | GL_LIGHT6 0x4006
#define | GL_LIGHT7 0x4007
#define | GL_AMBIENT 0x1200
#define | GL_DIFFUSE 0x1201
#define | GL_SPECULAR 0x1202
#define | GL_POSITION 0x1203
#define | GL_SPOT_DIRECTION 0x1204
#define | GL_SPOT_EXPONENT 0x1205
#define | GL_SPOT_CUTOFF 0x1206
#define | GL_CONSTANT_ATTENUATION 0x1207
#define | GL_LINEAR_ATTENUATION 0x1208
#define | GL_QUADRATIC_ATTENUATION 0x1209
#define | GL_COMPILE 0x1300
#define | GL_COMPILE_AND_EXECUTE 0x1301
#define | GL_CLEAR 0x1500
#define | GL_AND 0x1501
#define | GL_AND_REVERSE 0x1502
#define | GL_COPY 0x1503
#define | GL_AND_INVERTED 0x1504
#define | GL_NOOP 0x1505
#define | GL_XOR 0x1506
#define | GL_OR 0x1507
#define | GL_NOR 0x1508
#define | GL_EQUIV 0x1509
#define | GL_INVERT 0x150A
#define | GL_OR_REVERSE 0x150B
#define | GL_COPY_INVERTED 0x150C
#define | GL_OR_INVERTED 0x150D
#define | GL_NAND 0x150E
#define | GL_SET 0x150F
#define | GL_EMISSION 0x1600
#define | GL_SHININESS 0x1601
#define | GL_AMBIENT_AND_DIFFUSE 0x1602
#define | GL_COLOR_INDEXES 0x1603
#define | GL_MODELVIEW 0x1700
#define | GL_PROJECTION 0x1701
#define | GL_TEXTURE 0x1702
#define | GL_COLOR 0x1800
#define | GL_DEPTH 0x1801
#define | GL_STENCIL 0x1802
#define | GL_COLOR_INDEX 0x1900
#define | GL_STENCIL_INDEX 0x1901
#define | GL_DEPTH_COMPONENT 0x1902
#define | GL_RED 0x1903
#define | GL_GREEN 0x1904
#define | GL_BLUE 0x1905
#define | GL_ALPHA 0x1906
#define | GL_RGB 0x1907
#define | GL_RGBA 0x1908
#define | GL_LUMINANCE 0x1909
#define | GL_LUMINANCE_ALPHA 0x190A
#define | GL_BITMAP 0x1A00
#define | GL_POINT 0x1B00
#define | GL_LINE 0x1B01
#define | GL_FILL 0x1B02
#define | GL_RENDER 0x1C00
#define | GL_FEEDBACK 0x1C01
#define | GL_SELECT 0x1C02
#define | GL_FLAT 0x1D00
#define | GL_SMOOTH 0x1D01
#define | GL_KEEP 0x1E00
#define | GL_REPLACE 0x1E01
#define | GL_INCR 0x1E02
#define | GL_DECR 0x1E03
#define | GL_VENDOR 0x1F00
#define | GL_RENDERER 0x1F01
#define | GL_VERSION 0x1F02
#define | GL_EXTENSIONS 0x1F03
#define | GL_S 0x2000
#define | GL_T 0x2001
#define | GL_R 0x2002
#define | GL_Q 0x2003
#define | GL_MODULATE 0x2100
#define | GL_DECAL 0x2101
#define | GL_TEXTURE_ENV_MODE 0x2200
#define | GL_TEXTURE_ENV_COLOR 0x2201
#define | GL_TEXTURE_ENV 0x2300
#define | GL_EYE_LINEAR 0x2400
#define | GL_OBJECT_LINEAR 0x2401
#define | GL_SPHERE_MAP 0x2402
#define | GL_TEXTURE_GEN_MODE 0x2500
#define | GL_OBJECT_PLANE 0x2501
#define | GL_EYE_PLANE 0x2502
#define | GL_NEAREST 0x2600
#define | GL_LINEAR 0x2601
#define | GL_NEAREST_MIPMAP_NEAREST 0x2700
#define | GL_LINEAR_MIPMAP_NEAREST 0x2701
#define | GL_NEAREST_MIPMAP_LINEAR 0x2702
#define | GL_LINEAR_MIPMAP_LINEAR 0x2703
#define | GL_TEXTURE_MAG_FILTER 0x2800
#define | GL_TEXTURE_MIN_FILTER 0x2801
#define | GL_TEXTURE_WRAP_S 0x2802
#define | GL_TEXTURE_WRAP_T 0x2803
#define | GL_CLAMP 0x2900
#define | GL_REPEAT 0x2901
#define | GL_CLIENT_PIXEL_STORE_BIT 0x00000001
#define | GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
#define | GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
#define | GL_POLYGON_OFFSET_FACTOR 0x8038
#define | GL_POLYGON_OFFSET_UNITS 0x2A00
#define | GL_POLYGON_OFFSET_POINT 0x2A01
#define | GL_POLYGON_OFFSET_LINE 0x2A02
#define | GL_POLYGON_OFFSET_FILL 0x8037
#define | GL_ALPHA4 0x803B
#define | GL_ALPHA8 0x803C
#define | GL_ALPHA12 0x803D
#define | GL_ALPHA16 0x803E
#define | GL_LUMINANCE4 0x803F
#define | GL_LUMINANCE8 0x8040
#define | GL_LUMINANCE12 0x8041
#define | GL_LUMINANCE16 0x8042
#define | GL_LUMINANCE4_ALPHA4 0x8043
#define | GL_LUMINANCE6_ALPHA2 0x8044
#define | GL_LUMINANCE8_ALPHA8 0x8045
#define | GL_LUMINANCE12_ALPHA4 0x8046
#define | GL_LUMINANCE12_ALPHA12 0x8047
#define | GL_LUMINANCE16_ALPHA16 0x8048
#define | GL_INTENSITY 0x8049
#define | GL_INTENSITY4 0x804A
#define | GL_INTENSITY8 0x804B
#define | GL_INTENSITY12 0x804C
#define | GL_INTENSITY16 0x804D
#define | GL_R3_G3_B2 0x2A10
#define | GL_RGB4 0x804F
#define | GL_RGB5 0x8050
#define | GL_RGB8 0x8051
#define | GL_RGB10 0x8052
#define | GL_RGB12 0x8053
#define | GL_RGB16 0x8054
#define | GL_RGBA2 0x8055
#define | GL_RGBA4 0x8056
#define | GL_RGB5_A1 0x8057
#define | GL_RGBA8 0x8058
#define | GL_RGB10_A2 0x8059
#define | GL_RGBA12 0x805A
#define | GL_RGBA16 0x805B
#define | GL_TEXTURE_RED_SIZE 0x805C
#define | GL_TEXTURE_GREEN_SIZE 0x805D
#define | GL_TEXTURE_BLUE_SIZE 0x805E
#define | GL_TEXTURE_ALPHA_SIZE 0x805F
#define | GL_TEXTURE_LUMINANCE_SIZE 0x8060
#define | GL_TEXTURE_INTENSITY_SIZE 0x8061
#define | GL_PROXY_TEXTURE_1D 0x8063
#define | GL_PROXY_TEXTURE_2D 0x8064
#define | GL_TEXTURE_PRIORITY 0x8066
#define | GL_TEXTURE_RESIDENT 0x8067
#define | GL_TEXTURE_BINDING_1D 0x8068
#define | GL_TEXTURE_BINDING_2D 0x8069
#define | GL_VERTEX_ARRAY 0x8074
#define | GL_NORMAL_ARRAY 0x8075
#define | GL_COLOR_ARRAY 0x8076
#define | GL_INDEX_ARRAY 0x8077
#define | GL_TEXTURE_COORD_ARRAY 0x8078
#define | GL_EDGE_FLAG_ARRAY 0x8079
#define | GL_VERTEX_ARRAY_SIZE 0x807A
#define | GL_VERTEX_ARRAY_TYPE 0x807B
#define | GL_VERTEX_ARRAY_STRIDE 0x807C
#define | GL_NORMAL_ARRAY_TYPE 0x807E
#define | GL_NORMAL_ARRAY_STRIDE 0x807F
#define | GL_COLOR_ARRAY_SIZE 0x8081
#define | GL_COLOR_ARRAY_TYPE 0x8082
#define | GL_COLOR_ARRAY_STRIDE 0x8083
#define | GL_INDEX_ARRAY_TYPE 0x8085
#define | GL_INDEX_ARRAY_STRIDE 0x8086
#define | GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
#define | GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
#define | GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
#define | GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
#define | GL_VERTEX_ARRAY_POINTER 0x808E
#define | GL_NORMAL_ARRAY_POINTER 0x808F
#define | GL_COLOR_ARRAY_POINTER 0x8090
#define | GL_INDEX_ARRAY_POINTER 0x8091
#define | GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
#define | GL_EDGE_FLAG_ARRAY_POINTER 0x8093
#define | GL_V2F 0x2A20
#define | GL_V3F 0x2A21
#define | GL_C4UB_V2F 0x2A22
#define | GL_C4UB_V3F 0x2A23
#define | GL_C3F_V3F 0x2A24
#define | GL_N3F_V3F 0x2A25
#define | GL_C4F_N3F_V3F 0x2A26
#define | GL_T2F_V3F 0x2A27
#define | GL_T4F_V4F 0x2A28
#define | GL_T2F_C4UB_V3F 0x2A29
#define | GL_T2F_C3F_V3F 0x2A2A
#define | GL_T2F_N3F_V3F 0x2A2B
#define | GL_T2F_C4F_N3F_V3F 0x2A2C
#define | GL_T4F_C4F_N3F_V4F 0x2A2D
#define | GL_LOGIC_OP GL_INDEX_LOGIC_OP
#define | GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT
#define | GL_COLOR_INDEX1_EXT 0x80E2
#define | GL_COLOR_INDEX2_EXT 0x80E3
#define | GL_COLOR_INDEX4_EXT 0x80E4
#define | GL_COLOR_INDEX8_EXT 0x80E5
#define | GL_COLOR_INDEX12_EXT 0x80E6
#define | GL_COLOR_INDEX16_EXT 0x80E7
#define | GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)
#define | GL_VERSION_1_2 1
#define | GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define | GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define | GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define | GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define | GL_UNSIGNED_BYTE_3_3_2 0x8032
#define | GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define | GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define | GL_UNSIGNED_INT_8_8_8_8 0x8035
#define | GL_UNSIGNED_INT_10_10_10_2 0x8036
#define | GL_RESCALE_NORMAL 0x803A
#define | GL_TEXTURE_BINDING_3D 0x806A
#define | GL_PACK_SKIP_IMAGES 0x806B
#define | GL_PACK_IMAGE_HEIGHT 0x806C
#define | GL_UNPACK_SKIP_IMAGES 0x806D
#define | GL_UNPACK_IMAGE_HEIGHT 0x806E
#define | GL_TEXTURE_3D 0x806F
#define | GL_PROXY_TEXTURE_3D 0x8070
#define | GL_TEXTURE_DEPTH 0x8071
#define | GL_TEXTURE_WRAP_R 0x8072
#define | GL_MAX_3D_TEXTURE_SIZE 0x8073
#define | GL_BGR 0x80E0
#define | GL_BGRA 0x80E1
#define | GL_MAX_ELEMENTS_VERTICES 0x80E8
#define | GL_MAX_ELEMENTS_INDICES 0x80E9
#define | GL_CLAMP_TO_EDGE 0x812F
#define | GL_TEXTURE_MIN_LOD 0x813A
#define | GL_TEXTURE_MAX_LOD 0x813B
#define | GL_TEXTURE_BASE_LEVEL 0x813C
#define | GL_TEXTURE_MAX_LEVEL 0x813D
#define | GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define | GL_SINGLE_COLOR 0x81F9
#define | GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define | GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define | GL_UNSIGNED_SHORT_5_6_5 0x8363
#define | GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define | GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define | GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define | GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define | GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define | GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define | GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define | glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D)
#define | glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements)
#define | glTexImage3D GLEW_GET_FUN(__glewTexImage3D)
#define | glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D)
#define | GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2)
#define | GL_VERSION_1_3 1
#define | GL_MULTISAMPLE 0x809D
#define | GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define | GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define | GL_SAMPLE_COVERAGE 0x80A0
#define | GL_SAMPLE_BUFFERS 0x80A8
#define | GL_SAMPLES 0x80A9
#define | GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define | GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define | GL_CLAMP_TO_BORDER 0x812D
#define | GL_TEXTURE0 0x84C0
#define | GL_TEXTURE1 0x84C1
#define | GL_TEXTURE2 0x84C2
#define | GL_TEXTURE3 0x84C3
#define | GL_TEXTURE4 0x84C4
#define | GL_TEXTURE5 0x84C5
#define | GL_TEXTURE6 0x84C6
#define | GL_TEXTURE7 0x84C7
#define | GL_TEXTURE8 0x84C8
#define | GL_TEXTURE9 0x84C9
#define | GL_TEXTURE10 0x84CA
#define | GL_TEXTURE11 0x84CB
#define | GL_TEXTURE12 0x84CC
#define | GL_TEXTURE13 0x84CD
#define | GL_TEXTURE14 0x84CE
#define | GL_TEXTURE15 0x84CF
#define | GL_TEXTURE16 0x84D0
#define | GL_TEXTURE17 0x84D1
#define | GL_TEXTURE18 0x84D2
#define | GL_TEXTURE19 0x84D3
#define | GL_TEXTURE20 0x84D4
#define | GL_TEXTURE21 0x84D5
#define | GL_TEXTURE22 0x84D6
#define | GL_TEXTURE23 0x84D7
#define | GL_TEXTURE24 0x84D8
#define | GL_TEXTURE25 0x84D9
#define | GL_TEXTURE26 0x84DA
#define | GL_TEXTURE27 0x84DB
#define | GL_TEXTURE28 0x84DC
#define | GL_TEXTURE29 0x84DD
#define | GL_TEXTURE30 0x84DE
#define | GL_TEXTURE31 0x84DF
#define | GL_ACTIVE_TEXTURE 0x84E0
#define | GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define | GL_MAX_TEXTURE_UNITS 0x84E2
#define | GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define | GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define | GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define | GL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define | GL_SUBTRACT 0x84E7
#define | GL_COMPRESSED_ALPHA 0x84E9
#define | GL_COMPRESSED_LUMINANCE 0x84EA
#define | GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define | GL_COMPRESSED_INTENSITY 0x84EC
#define | GL_COMPRESSED_RGB 0x84ED
#define | GL_COMPRESSED_RGBA 0x84EE
#define | GL_TEXTURE_COMPRESSION_HINT 0x84EF
#define | GL_NORMAL_MAP 0x8511
#define | GL_REFLECTION_MAP 0x8512
#define | GL_TEXTURE_CUBE_MAP 0x8513
#define | GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define | GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
#define | GL_COMBINE 0x8570
#define | GL_COMBINE_RGB 0x8571
#define | GL_COMBINE_ALPHA 0x8572
#define | GL_RGB_SCALE 0x8573
#define | GL_ADD_SIGNED 0x8574
#define | GL_INTERPOLATE 0x8575
#define | GL_CONSTANT 0x8576
#define | GL_PRIMARY_COLOR 0x8577
#define | GL_PREVIOUS 0x8578
#define | GL_SOURCE0_RGB 0x8580
#define | GL_SOURCE1_RGB 0x8581
#define | GL_SOURCE2_RGB 0x8582
#define | GL_SOURCE0_ALPHA 0x8588
#define | GL_SOURCE1_ALPHA 0x8589
#define | GL_SOURCE2_ALPHA 0x858A
#define | GL_OPERAND0_RGB 0x8590
#define | GL_OPERAND1_RGB 0x8591
#define | GL_OPERAND2_RGB 0x8592
#define | GL_OPERAND0_ALPHA 0x8598
#define | GL_OPERAND1_ALPHA 0x8599
#define | GL_OPERAND2_ALPHA 0x859A
#define | GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define | GL_TEXTURE_COMPRESSED 0x86A1
#define | GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define | GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define | GL_DOT3_RGB 0x86AE
#define | GL_DOT3_RGBA 0x86AF
#define | GL_MULTISAMPLE_BIT 0x20000000
#define | glActiveTexture GLEW_GET_FUN(__glewActiveTexture)
#define | glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture)
#define | glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D)
#define | glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D)
#define | glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D)
#define | glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D)
#define | glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D)
#define | glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D)
#define | glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage)
#define | glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd)
#define | glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf)
#define | glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd)
#define | glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf)
#define | glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d)
#define | glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv)
#define | glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f)
#define | glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv)
#define | glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i)
#define | glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv)
#define | glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s)
#define | glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv)
#define | glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d)
#define | glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv)
#define | glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f)
#define | glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv)
#define | glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i)
#define | glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv)
#define | glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s)
#define | glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv)
#define | glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d)
#define | glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv)
#define | glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f)
#define | glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv)
#define | glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i)
#define | glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv)
#define | glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s)
#define | glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv)
#define | glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d)
#define | glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv)
#define | glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f)
#define | glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv)
#define | glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i)
#define | glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv)
#define | glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s)
#define | glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv)
#define | glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage)
#define | GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3)
#define | GL_VERSION_1_4 1
#define | GL_BLEND_DST_RGB 0x80C8
#define | GL_BLEND_SRC_RGB 0x80C9
#define | GL_BLEND_DST_ALPHA 0x80CA
#define | GL_BLEND_SRC_ALPHA 0x80CB
#define | GL_POINT_SIZE_MIN 0x8126
#define | GL_POINT_SIZE_MAX 0x8127
#define | GL_POINT_FADE_THRESHOLD_SIZE 0x8128
#define | GL_POINT_DISTANCE_ATTENUATION 0x8129
#define | GL_GENERATE_MIPMAP 0x8191
#define | GL_GENERATE_MIPMAP_HINT 0x8192
#define | GL_DEPTH_COMPONENT16 0x81A5
#define | GL_DEPTH_COMPONENT24 0x81A6
#define | GL_DEPTH_COMPONENT32 0x81A7
#define | GL_MIRRORED_REPEAT 0x8370
#define | GL_FOG_COORDINATE_SOURCE 0x8450
#define | GL_FOG_COORDINATE 0x8451
#define | GL_FRAGMENT_DEPTH 0x8452
#define | GL_CURRENT_FOG_COORDINATE 0x8453
#define | GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
#define | GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
#define | GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
#define | GL_FOG_COORDINATE_ARRAY 0x8457
#define | GL_COLOR_SUM 0x8458
#define | GL_CURRENT_SECONDARY_COLOR 0x8459
#define | GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
#define | GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
#define | GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
#define | GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
#define | GL_SECONDARY_COLOR_ARRAY 0x845E
#define | GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define | GL_TEXTURE_FILTER_CONTROL 0x8500
#define | GL_TEXTURE_LOD_BIAS 0x8501
#define | GL_INCR_WRAP 0x8507
#define | GL_DECR_WRAP 0x8508
#define | GL_TEXTURE_DEPTH_SIZE 0x884A
#define | GL_DEPTH_TEXTURE_MODE 0x884B
#define | GL_TEXTURE_COMPARE_MODE 0x884C
#define | GL_TEXTURE_COMPARE_FUNC 0x884D
#define | GL_COMPARE_R_TO_TEXTURE 0x884E
#define | glBlendColor GLEW_GET_FUN(__glewBlendColor)
#define | glBlendEquation GLEW_GET_FUN(__glewBlendEquation)
#define | glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate)
#define | glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer)
#define | glFogCoordd GLEW_GET_FUN(__glewFogCoordd)
#define | glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv)
#define | glFogCoordf GLEW_GET_FUN(__glewFogCoordf)
#define | glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv)
#define | glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays)
#define | glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements)
#define | glPointParameterf GLEW_GET_FUN(__glewPointParameterf)
#define | glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv)
#define | glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b)
#define | glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv)
#define | glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d)
#define | glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv)
#define | glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f)
#define | glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv)
#define | glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i)
#define | glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv)
#define | glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s)
#define | glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv)
#define | glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub)
#define | glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv)
#define | glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui)
#define | glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv)
#define | glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us)
#define | glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv)
#define | glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer)
#define | glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d)
#define | glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv)
#define | glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f)
#define | glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv)
#define | glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i)
#define | glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv)
#define | glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s)
#define | glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv)
#define | glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d)
#define | glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv)
#define | glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f)
#define | glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv)
#define | glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i)
#define | glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv)
#define | glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s)
#define | glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv)
#define | GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4)
#define | GL_VERSION_1_5 1
#define | GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
#define | GL_FOG_COORD GL_FOG_COORDINATE
#define | GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
#define | GL_SRC0_RGB GL_SOURCE0_RGB
#define | GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
#define | GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
#define | GL_SRC1_ALPHA GL_SOURCE1_ALPHA
#define | GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
#define | GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
#define | GL_SRC0_ALPHA GL_SOURCE0_ALPHA
#define | GL_SRC1_RGB GL_SOURCE1_RGB
#define | GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
#define | GL_SRC2_ALPHA GL_SOURCE2_ALPHA
#define | GL_SRC2_RGB GL_SOURCE2_RGB
#define | GL_BUFFER_SIZE 0x8764
#define | GL_BUFFER_USAGE 0x8765
#define | GL_QUERY_COUNTER_BITS 0x8864
#define | GL_CURRENT_QUERY 0x8865
#define | GL_QUERY_RESULT 0x8866
#define | GL_QUERY_RESULT_AVAILABLE 0x8867
#define | GL_ARRAY_BUFFER 0x8892
#define | GL_ELEMENT_ARRAY_BUFFER 0x8893
#define | GL_ARRAY_BUFFER_BINDING 0x8894
#define | GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define | GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
#define | GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
#define | GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
#define | GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
#define | GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
#define | GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
#define | GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
#define | GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
#define | GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
#define | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define | GL_READ_ONLY 0x88B8
#define | GL_WRITE_ONLY 0x88B9
#define | GL_READ_WRITE 0x88BA
#define | GL_BUFFER_ACCESS 0x88BB
#define | GL_BUFFER_MAPPED 0x88BC
#define | GL_BUFFER_MAP_POINTER 0x88BD
#define | GL_STREAM_DRAW 0x88E0
#define | GL_STREAM_READ 0x88E1
#define | GL_STREAM_COPY 0x88E2
#define | GL_STATIC_DRAW 0x88E4
#define | GL_STATIC_READ 0x88E5
#define | GL_STATIC_COPY 0x88E6
#define | GL_DYNAMIC_DRAW 0x88E8
#define | GL_DYNAMIC_READ 0x88E9
#define | GL_DYNAMIC_COPY 0x88EA
#define | GL_SAMPLES_PASSED 0x8914
#define | glBeginQuery GLEW_GET_FUN(__glewBeginQuery)
#define | glBindBuffer GLEW_GET_FUN(__glewBindBuffer)
#define | glBufferData GLEW_GET_FUN(__glewBufferData)
#define | glBufferSubData GLEW_GET_FUN(__glewBufferSubData)
#define | glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers)
#define | glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries)
#define | glEndQuery GLEW_GET_FUN(__glewEndQuery)
#define | glGenBuffers GLEW_GET_FUN(__glewGenBuffers)
#define | glGenQueries GLEW_GET_FUN(__glewGenQueries)
#define | glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv)
#define | glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv)
#define | glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData)
#define | glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv)
#define | glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv)
#define | glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv)
#define | glIsBuffer GLEW_GET_FUN(__glewIsBuffer)
#define | glIsQuery GLEW_GET_FUN(__glewIsQuery)
#define | glMapBuffer GLEW_GET_FUN(__glewMapBuffer)
#define | glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer)
#define | GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5)
#define | GL_VERSION_2_0 1
#define | GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
#define | GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define | GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define | GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define | GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define | GL_CURRENT_VERTEX_ATTRIB 0x8626
#define | GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
#define | GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define | GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define | GL_STENCIL_BACK_FUNC 0x8800
#define | GL_STENCIL_BACK_FAIL 0x8801
#define | GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
#define | GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
#define | GL_MAX_DRAW_BUFFERS 0x8824
#define | GL_DRAW_BUFFER0 0x8825
#define | GL_DRAW_BUFFER1 0x8826
#define | GL_DRAW_BUFFER2 0x8827
#define | GL_DRAW_BUFFER3 0x8828
#define | GL_DRAW_BUFFER4 0x8829
#define | GL_DRAW_BUFFER5 0x882A
#define | GL_DRAW_BUFFER6 0x882B
#define | GL_DRAW_BUFFER7 0x882C
#define | GL_DRAW_BUFFER8 0x882D
#define | GL_DRAW_BUFFER9 0x882E
#define | GL_DRAW_BUFFER10 0x882F
#define | GL_DRAW_BUFFER11 0x8830
#define | GL_DRAW_BUFFER12 0x8831
#define | GL_DRAW_BUFFER13 0x8832
#define | GL_DRAW_BUFFER14 0x8833
#define | GL_DRAW_BUFFER15 0x8834
#define | GL_BLEND_EQUATION_ALPHA 0x883D
#define | GL_POINT_SPRITE 0x8861
#define | GL_COORD_REPLACE 0x8862
#define | GL_MAX_VERTEX_ATTRIBS 0x8869
#define | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define | GL_MAX_TEXTURE_COORDS 0x8871
#define | GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define | GL_FRAGMENT_SHADER 0x8B30
#define | GL_VERTEX_SHADER 0x8B31
#define | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
#define | GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
#define | GL_MAX_VARYING_FLOATS 0x8B4B
#define | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define | GL_SHADER_TYPE 0x8B4F
#define | GL_FLOAT_VEC2 0x8B50
#define | GL_FLOAT_VEC3 0x8B51
#define | GL_FLOAT_VEC4 0x8B52
#define | GL_INT_VEC2 0x8B53
#define | GL_INT_VEC3 0x8B54
#define | GL_INT_VEC4 0x8B55
#define | GL_BOOL 0x8B56
#define | GL_BOOL_VEC2 0x8B57
#define | GL_BOOL_VEC3 0x8B58
#define | GL_BOOL_VEC4 0x8B59
#define | GL_FLOAT_MAT2 0x8B5A
#define | GL_FLOAT_MAT3 0x8B5B
#define | GL_FLOAT_MAT4 0x8B5C
#define | GL_SAMPLER_1D 0x8B5D
#define | GL_SAMPLER_2D 0x8B5E
#define | GL_SAMPLER_3D 0x8B5F
#define | GL_SAMPLER_CUBE 0x8B60
#define | GL_SAMPLER_1D_SHADOW 0x8B61
#define | GL_SAMPLER_2D_SHADOW 0x8B62
#define | GL_DELETE_STATUS 0x8B80
#define | GL_COMPILE_STATUS 0x8B81
#define | GL_LINK_STATUS 0x8B82
#define | GL_VALIDATE_STATUS 0x8B83
#define | GL_INFO_LOG_LENGTH 0x8B84
#define | GL_ATTACHED_SHADERS 0x8B85
#define | GL_ACTIVE_UNIFORMS 0x8B86
#define | GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define | GL_SHADER_SOURCE_LENGTH 0x8B88
#define | GL_ACTIVE_ATTRIBUTES 0x8B89
#define | GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define | GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
#define | GL_SHADING_LANGUAGE_VERSION 0x8B8C
#define | GL_CURRENT_PROGRAM 0x8B8D
#define | GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
#define | GL_LOWER_LEFT 0x8CA1
#define | GL_UPPER_LEFT 0x8CA2
#define | GL_STENCIL_BACK_REF 0x8CA3
#define | GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define | GL_STENCIL_BACK_WRITEMASK 0x8CA5
#define | glAttachShader GLEW_GET_FUN(__glewAttachShader)
#define | glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation)
#define | glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate)
#define | glCompileShader GLEW_GET_FUN(__glewCompileShader)
#define | glCreateProgram GLEW_GET_FUN(__glewCreateProgram)
#define | glCreateShader GLEW_GET_FUN(__glewCreateShader)
#define | glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram)
#define | glDeleteShader GLEW_GET_FUN(__glewDeleteShader)
#define | glDetachShader GLEW_GET_FUN(__glewDetachShader)
#define | glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray)
#define | glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers)
#define | glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray)
#define | glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib)
#define | glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform)
#define | glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders)
#define | glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation)
#define | glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog)
#define | glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv)
#define | glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog)
#define | glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource)
#define | glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv)
#define | glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation)
#define | glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv)
#define | glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv)
#define | glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv)
#define | glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv)
#define | glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv)
#define | glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv)
#define | glIsProgram GLEW_GET_FUN(__glewIsProgram)
#define | glIsShader GLEW_GET_FUN(__glewIsShader)
#define | glLinkProgram GLEW_GET_FUN(__glewLinkProgram)
#define | glShaderSource GLEW_GET_FUN(__glewShaderSource)
#define | glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate)
#define | glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate)
#define | glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate)
#define | glUniform1f GLEW_GET_FUN(__glewUniform1f)
#define | glUniform1fv GLEW_GET_FUN(__glewUniform1fv)
#define | glUniform1i GLEW_GET_FUN(__glewUniform1i)
#define | glUniform1iv GLEW_GET_FUN(__glewUniform1iv)
#define | glUniform2f GLEW_GET_FUN(__glewUniform2f)
#define | glUniform2fv GLEW_GET_FUN(__glewUniform2fv)
#define | glUniform2i GLEW_GET_FUN(__glewUniform2i)
#define | glUniform2iv GLEW_GET_FUN(__glewUniform2iv)
#define | glUniform3f GLEW_GET_FUN(__glewUniform3f)
#define | glUniform3fv GLEW_GET_FUN(__glewUniform3fv)
#define | glUniform3i GLEW_GET_FUN(__glewUniform3i)
#define | glUniform3iv GLEW_GET_FUN(__glewUniform3iv)
#define | glUniform4f GLEW_GET_FUN(__glewUniform4f)
#define | glUniform4fv GLEW_GET_FUN(__glewUniform4fv)
#define | glUniform4i GLEW_GET_FUN(__glewUniform4i)
#define | glUniform4iv GLEW_GET_FUN(__glewUniform4iv)
#define | glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv)
#define | glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv)
#define | glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv)
#define | glUseProgram GLEW_GET_FUN(__glewUseProgram)
#define | glValidateProgram GLEW_GET_FUN(__glewValidateProgram)
#define | glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d)
#define | glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv)
#define | glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f)
#define | glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv)
#define | glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s)
#define | glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv)
#define | glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d)
#define | glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv)
#define | glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f)
#define | glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv)
#define | glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s)
#define | glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv)
#define | glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d)
#define | glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv)
#define | glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f)
#define | glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv)
#define | glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s)
#define | glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv)
#define | glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv)
#define | glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv)
#define | glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv)
#define | glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub)
#define | glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv)
#define | glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv)
#define | glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv)
#define | glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv)
#define | glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d)
#define | glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv)
#define | glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f)
#define | glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv)
#define | glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv)
#define | glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s)
#define | glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv)
#define | glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv)
#define | glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv)
#define | glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv)
#define | glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer)
#define | GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0)
#define | GL_VERSION_2_1 1
#define | GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
#define | GL_PIXEL_PACK_BUFFER 0x88EB
#define | GL_PIXEL_UNPACK_BUFFER 0x88EC
#define | GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
#define | GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
#define | GL_SRGB 0x8C40
#define | GL_SRGB8 0x8C41
#define | GL_SRGB_ALPHA 0x8C42
#define | GL_SRGB8_ALPHA8 0x8C43
#define | GL_SLUMINANCE_ALPHA 0x8C44
#define | GL_SLUMINANCE8_ALPHA8 0x8C45
#define | GL_SLUMINANCE 0x8C46
#define | GL_SLUMINANCE8 0x8C47
#define | GL_COMPRESSED_SRGB 0x8C48
#define | GL_COMPRESSED_SRGB_ALPHA 0x8C49
#define | GL_COMPRESSED_SLUMINANCE 0x8C4A
#define | GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
#define | glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv)
#define | glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv)
#define | glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv)
#define | glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv)
#define | glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv)
#define | glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv)
#define | GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1)
#define | GL_3DFX_multisample 1
#define | GL_MULTISAMPLE_3DFX 0x86B2
#define | GL_SAMPLE_BUFFERS_3DFX 0x86B3
#define | GL_SAMPLES_3DFX 0x86B4
#define | GL_MULTISAMPLE_BIT_3DFX 0x20000000
#define | GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample)
#define | GL_3DFX_tbuffer 1
#define | glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX)
#define | GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer)
#define | GL_3DFX_texture_compression_FXT1 1
#define | GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
#define | GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
#define | GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1)
#define | GL_APPLE_client_storage 1
#define | GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
#define | GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage)
#define | GL_APPLE_element_array 1
#define | GL_ELEMENT_ARRAY_APPLE 0x8768
#define | GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769
#define | GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A
#define | glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE)
#define | glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE)
#define | glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE)
#define | glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE)
#define | glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE)
#define | GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array)
#define | GL_APPLE_fence 1
#define | GL_DRAW_PIXELS_APPLE 0x8A0A
#define | GL_FENCE_APPLE 0x8A0B
#define | glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE)
#define | glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE)
#define | glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE)
#define | glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE)
#define | glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE)
#define | glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE)
#define | glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE)
#define | glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE)
#define | GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence)
#define | GL_APPLE_float_pixels 1
#define | GL_HALF_APPLE 0x140B
#define | GL_RGBA_FLOAT32_APPLE 0x8814
#define | GL_RGB_FLOAT32_APPLE 0x8815
#define | GL_ALPHA_FLOAT32_APPLE 0x8816
#define | GL_INTENSITY_FLOAT32_APPLE 0x8817
#define | GL_LUMINANCE_FLOAT32_APPLE 0x8818
#define | GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
#define | GL_RGBA_FLOAT16_APPLE 0x881A
#define | GL_RGB_FLOAT16_APPLE 0x881B
#define | GL_ALPHA_FLOAT16_APPLE 0x881C
#define | GL_INTENSITY_FLOAT16_APPLE 0x881D
#define | GL_LUMINANCE_FLOAT16_APPLE 0x881E
#define | GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
#define | GL_COLOR_FLOAT_APPLE 0x8A0F
#define | GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels)
#define | GL_APPLE_pixel_buffer 1
#define | GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
#define | GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer)
#define | GL_APPLE_specular_vector 1
#define | GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
#define | GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector)
#define | GL_APPLE_texture_range 1
#define | GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
#define | GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
#define | GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
#define | GL_STORAGE_PRIVATE_APPLE 0x85BD
#define | GL_STORAGE_CACHED_APPLE 0x85BE
#define | GL_STORAGE_SHARED_APPLE 0x85BF
#define | glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE)
#define | glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE)
#define | GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range)
#define | GL_APPLE_transform_hint 1
#define | GL_TRANSFORM_HINT_APPLE 0x85B1
#define | GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint)
#define | GL_APPLE_vertex_array_object 1
#define | GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
#define | glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE)
#define | glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE)
#define | glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE)
#define | glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE)
#define | GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object)
#define | GL_APPLE_vertex_array_range 1
#define | GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
#define | GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
#define | GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
#define | GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520
#define | GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
#define | GL_STORAGE_CACHED_APPLE 0x85BE
#define | GL_STORAGE_SHARED_APPLE 0x85BF
#define | glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE)
#define | glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE)
#define | glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE)
#define | GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range)
#define | GL_APPLE_ycbcr_422 1
#define | GL_YCBCR_422_APPLE 0x85B9
#define | GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
#define | GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
#define | GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422)
#define | GL_ARB_color_buffer_float 1
#define | GL_RGBA_FLOAT_MODE_ARB 0x8820
#define | GL_CLAMP_VERTEX_COLOR_ARB 0x891A
#define | GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
#define | GL_CLAMP_READ_COLOR_ARB 0x891C
#define | GL_FIXED_ONLY_ARB 0x891D
#define | glClampColorARB GLEW_GET_FUN(__glewClampColorARB)
#define | GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float)
#define | GL_ARB_depth_texture 1
#define | GL_DEPTH_COMPONENT16_ARB 0x81A5
#define | GL_DEPTH_COMPONENT24_ARB 0x81A6
#define | GL_DEPTH_COMPONENT32_ARB 0x81A7
#define | GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
#define | GL_DEPTH_TEXTURE_MODE_ARB 0x884B
#define | GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture)
#define | GL_ARB_draw_buffers 1
#define | GL_MAX_DRAW_BUFFERS_ARB 0x8824
#define | GL_DRAW_BUFFER0_ARB 0x8825
#define | GL_DRAW_BUFFER1_ARB 0x8826
#define | GL_DRAW_BUFFER2_ARB 0x8827
#define | GL_DRAW_BUFFER3_ARB 0x8828
#define | GL_DRAW_BUFFER4_ARB 0x8829
#define | GL_DRAW_BUFFER5_ARB 0x882A
#define | GL_DRAW_BUFFER6_ARB 0x882B
#define | GL_DRAW_BUFFER7_ARB 0x882C
#define | GL_DRAW_BUFFER8_ARB 0x882D
#define | GL_DRAW_BUFFER9_ARB 0x882E
#define | GL_DRAW_BUFFER10_ARB 0x882F
#define | GL_DRAW_BUFFER11_ARB 0x8830
#define | GL_DRAW_BUFFER12_ARB 0x8831
#define | GL_DRAW_BUFFER13_ARB 0x8832
#define | GL_DRAW_BUFFER14_ARB 0x8833
#define | GL_DRAW_BUFFER15_ARB 0x8834
#define | glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB)
#define | GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers)
#define | GL_ARB_fragment_program 1
#define | GL_FRAGMENT_PROGRAM_ARB 0x8804
#define | GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
#define | GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
#define | GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
#define | GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
#define | GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
#define | GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
#define | GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
#define | GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
#define | GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
#define | GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
#define | GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
#define | GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
#define | GL_MAX_TEXTURE_COORDS_ARB 0x8871
#define | GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
#define | GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program)
#define | GL_ARB_fragment_program_shadow 1
#define | GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow)
#define | GL_ARB_fragment_shader 1
#define | GL_FRAGMENT_SHADER_ARB 0x8B30
#define | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
#define | GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
#define | GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader)
#define | GL_ARB_half_float_pixel 1
#define | GL_HALF_FLOAT_ARB 0x140B
#define | GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel)
#define | GL_ARB_imaging 1
#define | GL_CONSTANT_COLOR 0x8001
#define | GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define | GL_CONSTANT_ALPHA 0x8003
#define | GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define | GL_BLEND_COLOR 0x8005
#define | GL_FUNC_ADD 0x8006
#define | GL_MIN 0x8007
#define | GL_MAX 0x8008
#define | GL_BLEND_EQUATION 0x8009
#define | GL_FUNC_SUBTRACT 0x800A
#define | GL_FUNC_REVERSE_SUBTRACT 0x800B
#define | GL_CONVOLUTION_1D 0x8010
#define | GL_CONVOLUTION_2D 0x8011
#define | GL_SEPARABLE_2D 0x8012
#define | GL_CONVOLUTION_BORDER_MODE 0x8013
#define | GL_CONVOLUTION_FILTER_SCALE 0x8014
#define | GL_CONVOLUTION_FILTER_BIAS 0x8015
#define | GL_REDUCE 0x8016
#define | GL_CONVOLUTION_FORMAT 0x8017
#define | GL_CONVOLUTION_WIDTH 0x8018
#define | GL_CONVOLUTION_HEIGHT 0x8019
#define | GL_MAX_CONVOLUTION_WIDTH 0x801A
#define | GL_MAX_CONVOLUTION_HEIGHT 0x801B
#define | GL_POST_CONVOLUTION_RED_SCALE 0x801C
#define | GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
#define | GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
#define | GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
#define | GL_POST_CONVOLUTION_RED_BIAS 0x8020
#define | GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
#define | GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
#define | GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
#define | GL_HISTOGRAM 0x8024
#define | GL_PROXY_HISTOGRAM 0x8025
#define | GL_HISTOGRAM_WIDTH 0x8026
#define | GL_HISTOGRAM_FORMAT 0x8027
#define | GL_HISTOGRAM_RED_SIZE 0x8028
#define | GL_HISTOGRAM_GREEN_SIZE 0x8029
#define | GL_HISTOGRAM_BLUE_SIZE 0x802A
#define | GL_HISTOGRAM_ALPHA_SIZE 0x802B
#define | GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
#define | GL_HISTOGRAM_SINK 0x802D
#define | GL_MINMAX 0x802E
#define | GL_MINMAX_FORMAT 0x802F
#define | GL_MINMAX_SINK 0x8030
#define | GL_TABLE_TOO_LARGE 0x8031
#define | GL_COLOR_MATRIX 0x80B1
#define | GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
#define | GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
#define | GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
#define | GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
#define | GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
#define | GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
#define | GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
#define | GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
#define | GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
#define | GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
#define | GL_COLOR_TABLE 0x80D0
#define | GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
#define | GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
#define | GL_PROXY_COLOR_TABLE 0x80D3
#define | GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
#define | GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
#define | GL_COLOR_TABLE_SCALE 0x80D6
#define | GL_COLOR_TABLE_BIAS 0x80D7
#define | GL_COLOR_TABLE_FORMAT 0x80D8
#define | GL_COLOR_TABLE_WIDTH 0x80D9
#define | GL_COLOR_TABLE_RED_SIZE 0x80DA
#define | GL_COLOR_TABLE_GREEN_SIZE 0x80DB
#define | GL_COLOR_TABLE_BLUE_SIZE 0x80DC
#define | GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
#define | GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
#define | GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
#define | GL_IGNORE_BORDER 0x8150
#define | GL_CONSTANT_BORDER 0x8151
#define | GL_WRAP_BORDER 0x8152
#define | GL_REPLICATE_BORDER 0x8153
#define | GL_CONVOLUTION_BORDER_COLOR 0x8154
#define | glColorSubTable GLEW_GET_FUN(__glewColorSubTable)
#define | glColorTable GLEW_GET_FUN(__glewColorTable)
#define | glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv)
#define | glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv)
#define | glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D)
#define | glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D)
#define | glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf)
#define | glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv)
#define | glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri)
#define | glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv)
#define | glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable)
#define | glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable)
#define | glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D)
#define | glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D)
#define | glGetColorTable GLEW_GET_FUN(__glewGetColorTable)
#define | glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv)
#define | glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv)
#define | glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter)
#define | glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv)
#define | glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv)
#define | glGetHistogram GLEW_GET_FUN(__glewGetHistogram)
#define | glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv)
#define | glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv)
#define | glGetMinmax GLEW_GET_FUN(__glewGetMinmax)
#define | glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv)
#define | glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv)
#define | glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter)
#define | glHistogram GLEW_GET_FUN(__glewHistogram)
#define | glMinmax GLEW_GET_FUN(__glewMinmax)
#define | glResetHistogram GLEW_GET_FUN(__glewResetHistogram)
#define | glResetMinmax GLEW_GET_FUN(__glewResetMinmax)
#define | glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D)
#define | GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging)
#define | GL_ARB_matrix_palette 1
#define | GL_MATRIX_PALETTE_ARB 0x8840
#define | GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
#define | GL_MAX_PALETTE_MATRICES_ARB 0x8842
#define | GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
#define | GL_MATRIX_INDEX_ARRAY_ARB 0x8844
#define | GL_CURRENT_MATRIX_INDEX_ARB 0x8845
#define | GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
#define | GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
#define | GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
#define | GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
#define | glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB)
#define | glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB)
#define | glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB)
#define | glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB)
#define | glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB)
#define | GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette)
#define | GL_ARB_multisample 1
#define | GL_MULTISAMPLE_ARB 0x809D
#define | GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
#define | GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
#define | GL_SAMPLE_COVERAGE_ARB 0x80A0
#define | GL_SAMPLE_BUFFERS_ARB 0x80A8
#define | GL_SAMPLES_ARB 0x80A9
#define | GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
#define | GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
#define | GL_MULTISAMPLE_BIT_ARB 0x20000000
#define | glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB)
#define | GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample)
#define | GL_ARB_multitexture 1
#define | GL_TEXTURE0_ARB 0x84C0
#define | GL_TEXTURE1_ARB 0x84C1
#define | GL_TEXTURE2_ARB 0x84C2
#define | GL_TEXTURE3_ARB 0x84C3
#define | GL_TEXTURE4_ARB 0x84C4
#define | GL_TEXTURE5_ARB 0x84C5
#define | GL_TEXTURE6_ARB 0x84C6
#define | GL_TEXTURE7_ARB 0x84C7
#define | GL_TEXTURE8_ARB 0x84C8
#define | GL_TEXTURE9_ARB 0x84C9
#define | GL_TEXTURE10_ARB 0x84CA
#define | GL_TEXTURE11_ARB 0x84CB
#define | GL_TEXTURE12_ARB 0x84CC
#define | GL_TEXTURE13_ARB 0x84CD
#define | GL_TEXTURE14_ARB 0x84CE
#define | GL_TEXTURE15_ARB 0x84CF
#define | GL_TEXTURE16_ARB 0x84D0
#define | GL_TEXTURE17_ARB 0x84D1
#define | GL_TEXTURE18_ARB 0x84D2
#define | GL_TEXTURE19_ARB 0x84D3
#define | GL_TEXTURE20_ARB 0x84D4
#define | GL_TEXTURE21_ARB 0x84D5
#define | GL_TEXTURE22_ARB 0x84D6
#define | GL_TEXTURE23_ARB 0x84D7
#define | GL_TEXTURE24_ARB 0x84D8
#define | GL_TEXTURE25_ARB 0x84D9
#define | GL_TEXTURE26_ARB 0x84DA
#define | GL_TEXTURE27_ARB 0x84DB
#define | GL_TEXTURE28_ARB 0x84DC
#define | GL_TEXTURE29_ARB 0x84DD
#define | GL_TEXTURE30_ARB 0x84DE
#define | GL_TEXTURE31_ARB 0x84DF
#define | GL_ACTIVE_TEXTURE_ARB 0x84E0
#define | GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define | GL_MAX_TEXTURE_UNITS_ARB 0x84E2
#define | glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB)
#define | glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB)
#define | glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB)
#define | glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB)
#define | glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB)
#define | glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB)
#define | glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB)
#define | glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB)
#define | glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB)
#define | glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB)
#define | glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB)
#define | glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB)
#define | glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB)
#define | glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB)
#define | glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB)
#define | glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB)
#define | glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB)
#define | glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB)
#define | glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB)
#define | glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB)
#define | glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB)
#define | glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB)
#define | glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB)
#define | glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB)
#define | glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB)
#define | glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB)
#define | glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB)
#define | glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB)
#define | glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB)
#define | glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB)
#define | glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB)
#define | glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB)
#define | glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB)
#define | glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB)
#define | GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture)
#define | GL_ARB_occlusion_query 1
#define | GL_QUERY_COUNTER_BITS_ARB 0x8864
#define | GL_CURRENT_QUERY_ARB 0x8865
#define | GL_QUERY_RESULT_ARB 0x8866
#define | GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
#define | GL_SAMPLES_PASSED_ARB 0x8914
#define | glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB)
#define | glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB)
#define | glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB)
#define | glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB)
#define | glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB)
#define | glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB)
#define | glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB)
#define | glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB)
#define | GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query)
#define | GL_ARB_pixel_buffer_object 1
#define | GL_PIXEL_PACK_BUFFER_ARB 0x88EB
#define | GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
#define | GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
#define | GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
#define | GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object)
#define | GL_ARB_point_parameters 1
#define | GL_POINT_SIZE_MIN_ARB 0x8126
#define | GL_POINT_SIZE_MAX_ARB 0x8127
#define | GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
#define | GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
#define | glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB)
#define | glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB)
#define | GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters)
#define | GL_ARB_point_sprite 1
#define | GL_POINT_SPRITE_ARB 0x8861
#define | GL_COORD_REPLACE_ARB 0x8862
#define | GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite)
#define | GL_ARB_shader_objects 1
#define | GL_PROGRAM_OBJECT_ARB 0x8B40
#define | GL_SHADER_OBJECT_ARB 0x8B48
#define | GL_OBJECT_TYPE_ARB 0x8B4E
#define | GL_OBJECT_SUBTYPE_ARB 0x8B4F
#define | GL_FLOAT_VEC2_ARB 0x8B50
#define | GL_FLOAT_VEC3_ARB 0x8B51
#define | GL_FLOAT_VEC4_ARB 0x8B52
#define | GL_INT_VEC2_ARB 0x8B53
#define | GL_INT_VEC3_ARB 0x8B54
#define | GL_INT_VEC4_ARB 0x8B55
#define | GL_BOOL_ARB 0x8B56
#define | GL_BOOL_VEC2_ARB 0x8B57
#define | GL_BOOL_VEC3_ARB 0x8B58
#define | GL_BOOL_VEC4_ARB 0x8B59
#define | GL_FLOAT_MAT2_ARB 0x8B5A
#define | GL_FLOAT_MAT3_ARB 0x8B5B
#define | GL_FLOAT_MAT4_ARB 0x8B5C
#define | GL_SAMPLER_1D_ARB 0x8B5D
#define | GL_SAMPLER_2D_ARB 0x8B5E
#define | GL_SAMPLER_3D_ARB 0x8B5F
#define | GL_SAMPLER_CUBE_ARB 0x8B60
#define | GL_SAMPLER_1D_SHADOW_ARB 0x8B61
#define | GL_SAMPLER_2D_SHADOW_ARB 0x8B62
#define | GL_SAMPLER_2D_RECT_ARB 0x8B63
#define | GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
#define | GL_OBJECT_DELETE_STATUS_ARB 0x8B80
#define | GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
#define | GL_OBJECT_LINK_STATUS_ARB 0x8B82
#define | GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
#define | GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
#define | GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
#define | GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
#define | GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
#define | GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
#define | glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB)
#define | glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB)
#define | glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB)
#define | glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB)
#define | glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB)
#define | glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB)
#define | glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB)
#define | glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB)
#define | glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB)
#define | glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB)
#define | glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB)
#define | glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB)
#define | glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB)
#define | glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB)
#define | glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB)
#define | glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB)
#define | glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB)
#define | glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB)
#define | glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB)
#define | glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB)
#define | glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB)
#define | glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB)
#define | glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB)
#define | glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB)
#define | glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB)
#define | glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB)
#define | glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB)
#define | glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB)
#define | glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB)
#define | glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB)
#define | glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB)
#define | glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB)
#define | glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB)
#define | glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB)
#define | glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB)
#define | glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB)
#define | glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB)
#define | glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB)
#define | glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB)
#define | GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects)
#define | GL_ARB_shading_language_100 1
#define | GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
#define | GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100)
#define | GL_ARB_shadow 1
#define | GL_TEXTURE_COMPARE_MODE_ARB 0x884C
#define | GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
#define | GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
#define | GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow)
#define | GL_ARB_shadow_ambient 1
#define | GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
#define | GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient)
#define | GL_ARB_texture_border_clamp 1
#define | GL_CLAMP_TO_BORDER_ARB 0x812D
#define | GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp)
#define | GL_ARB_texture_compression 1
#define | GL_COMPRESSED_ALPHA_ARB 0x84E9
#define | GL_COMPRESSED_LUMINANCE_ARB 0x84EA
#define | GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
#define | GL_COMPRESSED_INTENSITY_ARB 0x84EC
#define | GL_COMPRESSED_RGB_ARB 0x84ED
#define | GL_COMPRESSED_RGBA_ARB 0x84EE
#define | GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
#define | GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
#define | GL_TEXTURE_COMPRESSED_ARB 0x86A1
#define | GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
#define | GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
#define | glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB)
#define | glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB)
#define | glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB)
#define | glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB)
#define | glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB)
#define | glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB)
#define | glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB)
#define | GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression)
#define | GL_ARB_texture_cube_map 1
#define | GL_NORMAL_MAP_ARB 0x8511
#define | GL_REFLECTION_MAP_ARB 0x8512
#define | GL_TEXTURE_CUBE_MAP_ARB 0x8513
#define | GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
#define | GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
#define | GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map)
#define | GL_ARB_texture_env_add 1
#define | GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add)
#define | GL_ARB_texture_env_combine 1
#define | GL_SUBTRACT_ARB 0x84E7
#define | GL_COMBINE_ARB 0x8570
#define | GL_COMBINE_RGB_ARB 0x8571
#define | GL_COMBINE_ALPHA_ARB 0x8572
#define | GL_RGB_SCALE_ARB 0x8573
#define | GL_ADD_SIGNED_ARB 0x8574
#define | GL_INTERPOLATE_ARB 0x8575
#define | GL_CONSTANT_ARB 0x8576
#define | GL_PRIMARY_COLOR_ARB 0x8577
#define | GL_PREVIOUS_ARB 0x8578
#define | GL_SOURCE0_RGB_ARB 0x8580
#define | GL_SOURCE1_RGB_ARB 0x8581
#define | GL_SOURCE2_RGB_ARB 0x8582
#define | GL_SOURCE0_ALPHA_ARB 0x8588
#define | GL_SOURCE1_ALPHA_ARB 0x8589
#define | GL_SOURCE2_ALPHA_ARB 0x858A
#define | GL_OPERAND0_RGB_ARB 0x8590
#define | GL_OPERAND1_RGB_ARB 0x8591
#define | GL_OPERAND2_RGB_ARB 0x8592
#define | GL_OPERAND0_ALPHA_ARB 0x8598
#define | GL_OPERAND1_ALPHA_ARB 0x8599
#define | GL_OPERAND2_ALPHA_ARB 0x859A
#define | GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine)
#define | GL_ARB_texture_env_crossbar 1
#define | GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar)
#define | GL_ARB_texture_env_dot3 1
#define | GL_DOT3_RGB_ARB 0x86AE
#define | GL_DOT3_RGBA_ARB 0x86AF
#define | GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3)
#define | GL_ARB_texture_float 1
#define | GL_RGBA32F_ARB 0x8814
#define | GL_RGB32F_ARB 0x8815
#define | GL_ALPHA32F_ARB 0x8816
#define | GL_INTENSITY32F_ARB 0x8817
#define | GL_LUMINANCE32F_ARB 0x8818
#define | GL_LUMINANCE_ALPHA32F_ARB 0x8819
#define | GL_RGBA16F_ARB 0x881A
#define | GL_RGB16F_ARB 0x881B
#define | GL_ALPHA16F_ARB 0x881C
#define | GL_INTENSITY16F_ARB 0x881D
#define | GL_LUMINANCE16F_ARB 0x881E
#define | GL_LUMINANCE_ALPHA16F_ARB 0x881F
#define | GL_TEXTURE_RED_TYPE_ARB 0x8C10
#define | GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
#define | GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
#define | GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
#define | GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
#define | GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
#define | GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
#define | GL_UNSIGNED_NORMALIZED_ARB 0x8C17
#define | GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float)
#define | GL_ARB_texture_mirrored_repeat 1
#define | GL_MIRRORED_REPEAT_ARB 0x8370
#define | GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat)
#define | GL_ARB_texture_non_power_of_two 1
#define | GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two)
#define | GL_ARB_texture_rectangle 1
#define | GL_TEXTURE_RECTANGLE_ARB 0x84F5
#define | GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
#define | GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
#define | GL_SAMPLER_2D_RECT_ARB 0x8B63
#define | GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
#define | GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle)
#define | GL_ARB_transpose_matrix 1
#define | GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
#define | GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
#define | GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
#define | GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
#define | glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB)
#define | glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB)
#define | glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB)
#define | glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB)
#define | GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix)
#define | GL_ARB_vertex_blend 1
#define | GL_MODELVIEW0_ARB 0x1700
#define | GL_MODELVIEW1_ARB 0x850A
#define | GL_MAX_VERTEX_UNITS_ARB 0x86A4
#define | GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
#define | GL_WEIGHT_SUM_UNITY_ARB 0x86A6
#define | GL_VERTEX_BLEND_ARB 0x86A7
#define | GL_CURRENT_WEIGHT_ARB 0x86A8
#define | GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
#define | GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
#define | GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
#define | GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
#define | GL_WEIGHT_ARRAY_ARB 0x86AD
#define | GL_MODELVIEW2_ARB 0x8722
#define | GL_MODELVIEW3_ARB 0x8723
#define | GL_MODELVIEW4_ARB 0x8724
#define | GL_MODELVIEW5_ARB 0x8725
#define | GL_MODELVIEW6_ARB 0x8726
#define | GL_MODELVIEW7_ARB 0x8727
#define | GL_MODELVIEW8_ARB 0x8728
#define | GL_MODELVIEW9_ARB 0x8729
#define | GL_MODELVIEW10_ARB 0x872A
#define | GL_MODELVIEW11_ARB 0x872B
#define | GL_MODELVIEW12_ARB 0x872C
#define | GL_MODELVIEW13_ARB 0x872D
#define | GL_MODELVIEW14_ARB 0x872E
#define | GL_MODELVIEW15_ARB 0x872F
#define | GL_MODELVIEW16_ARB 0x8730
#define | GL_MODELVIEW17_ARB 0x8731
#define | GL_MODELVIEW18_ARB 0x8732
#define | GL_MODELVIEW19_ARB 0x8733
#define | GL_MODELVIEW20_ARB 0x8734
#define | GL_MODELVIEW21_ARB 0x8735
#define | GL_MODELVIEW22_ARB 0x8736
#define | GL_MODELVIEW23_ARB 0x8737
#define | GL_MODELVIEW24_ARB 0x8738
#define | GL_MODELVIEW25_ARB 0x8739
#define | GL_MODELVIEW26_ARB 0x873A
#define | GL_MODELVIEW27_ARB 0x873B
#define | GL_MODELVIEW28_ARB 0x873C
#define | GL_MODELVIEW29_ARB 0x873D
#define | GL_MODELVIEW30_ARB 0x873E
#define | GL_MODELVIEW31_ARB 0x873F
#define | glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB)
#define | glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB)
#define | glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB)
#define | glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB)
#define | glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB)
#define | glWeightivARB GLEW_GET_FUN(__glewWeightivARB)
#define | glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB)
#define | glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB)
#define | glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB)
#define | glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB)
#define | GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend)
#define | GL_ARB_vertex_buffer_object 1
#define | GL_BUFFER_SIZE_ARB 0x8764
#define | GL_BUFFER_USAGE_ARB 0x8765
#define | GL_ARRAY_BUFFER_ARB 0x8892
#define | GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
#define | GL_ARRAY_BUFFER_BINDING_ARB 0x8894
#define | GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
#define | GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
#define | GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
#define | GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
#define | GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
#define | GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
#define | GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
#define | GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
#define | GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
#define | GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
#define | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
#define | GL_READ_ONLY_ARB 0x88B8
#define | GL_WRITE_ONLY_ARB 0x88B9
#define | GL_READ_WRITE_ARB 0x88BA
#define | GL_BUFFER_ACCESS_ARB 0x88BB
#define | GL_BUFFER_MAPPED_ARB 0x88BC
#define | GL_BUFFER_MAP_POINTER_ARB 0x88BD
#define | GL_STREAM_DRAW_ARB 0x88E0
#define | GL_STREAM_READ_ARB 0x88E1
#define | GL_STREAM_COPY_ARB 0x88E2
#define | GL_STATIC_DRAW_ARB 0x88E4
#define | GL_STATIC_READ_ARB 0x88E5
#define | GL_STATIC_COPY_ARB 0x88E6
#define | GL_DYNAMIC_DRAW_ARB 0x88E8
#define | GL_DYNAMIC_READ_ARB 0x88E9
#define | GL_DYNAMIC_COPY_ARB 0x88EA
#define | glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB)
#define | glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB)
#define | glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB)
#define | glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB)
#define | glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB)
#define | glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB)
#define | glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB)
#define | glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB)
#define | glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB)
#define | glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB)
#define | glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB)
#define | GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object)
#define | GL_ARB_vertex_program 1
#define | GL_COLOR_SUM_ARB 0x8458
#define | GL_VERTEX_PROGRAM_ARB 0x8620
#define | GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
#define | GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
#define | GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
#define | GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
#define | GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
#define | GL_PROGRAM_LENGTH_ARB 0x8627
#define | GL_PROGRAM_STRING_ARB 0x8628
#define | GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
#define | GL_MAX_PROGRAM_MATRICES_ARB 0x862F
#define | GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
#define | GL_CURRENT_MATRIX_ARB 0x8641
#define | GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
#define | GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
#define | GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
#define | GL_PROGRAM_ERROR_POSITION_ARB 0x864B
#define | GL_PROGRAM_BINDING_ARB 0x8677
#define | GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
#define | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
#define | GL_PROGRAM_ERROR_STRING_ARB 0x8874
#define | GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
#define | GL_PROGRAM_FORMAT_ARB 0x8876
#define | GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
#define | GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
#define | GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
#define | GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
#define | GL_PROGRAM_TEMPORARIES_ARB 0x88A4
#define | GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
#define | GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
#define | GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
#define | GL_PROGRAM_PARAMETERS_ARB 0x88A8
#define | GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
#define | GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
#define | GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
#define | GL_PROGRAM_ATTRIBS_ARB 0x88AC
#define | GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
#define | GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
#define | GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
#define | GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
#define | GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
#define | GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
#define | GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
#define | GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
#define | GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
#define | GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
#define | GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
#define | GL_MATRIX0_ARB 0x88C0
#define | GL_MATRIX1_ARB 0x88C1
#define | GL_MATRIX2_ARB 0x88C2
#define | GL_MATRIX3_ARB 0x88C3
#define | GL_MATRIX4_ARB 0x88C4
#define | GL_MATRIX5_ARB 0x88C5
#define | GL_MATRIX6_ARB 0x88C6
#define | GL_MATRIX7_ARB 0x88C7
#define | GL_MATRIX8_ARB 0x88C8
#define | GL_MATRIX9_ARB 0x88C9
#define | GL_MATRIX10_ARB 0x88CA
#define | GL_MATRIX11_ARB 0x88CB
#define | GL_MATRIX12_ARB 0x88CC
#define | GL_MATRIX13_ARB 0x88CD
#define | GL_MATRIX14_ARB 0x88CE
#define | GL_MATRIX15_ARB 0x88CF
#define | GL_MATRIX16_ARB 0x88D0
#define | GL_MATRIX17_ARB 0x88D1
#define | GL_MATRIX18_ARB 0x88D2
#define | GL_MATRIX19_ARB 0x88D3
#define | GL_MATRIX20_ARB 0x88D4
#define | GL_MATRIX21_ARB 0x88D5
#define | GL_MATRIX22_ARB 0x88D6
#define | GL_MATRIX23_ARB 0x88D7
#define | GL_MATRIX24_ARB 0x88D8
#define | GL_MATRIX25_ARB 0x88D9
#define | GL_MATRIX26_ARB 0x88DA
#define | GL_MATRIX27_ARB 0x88DB
#define | GL_MATRIX28_ARB 0x88DC
#define | GL_MATRIX29_ARB 0x88DD
#define | GL_MATRIX30_ARB 0x88DE
#define | GL_MATRIX31_ARB 0x88DF
#define | glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB)
#define | glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB)
#define | glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB)
#define | glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB)
#define | glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB)
#define | glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB)
#define | glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB)
#define | glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB)
#define | glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB)
#define | glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB)
#define | glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB)
#define | glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB)
#define | glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB)
#define | glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB)
#define | glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB)
#define | glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB)
#define | glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB)
#define | glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB)
#define | glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB)
#define | glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB)
#define | glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB)
#define | glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB)
#define | glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB)
#define | glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB)
#define | glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB)
#define | glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB)
#define | glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB)
#define | glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB)
#define | glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB)
#define | glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB)
#define | glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB)
#define | glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB)
#define | glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB)
#define | glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB)
#define | glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB)
#define | glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB)
#define | glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB)
#define | glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB)
#define | glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB)
#define | glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB)
#define | glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB)
#define | glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB)
#define | glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB)
#define | glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB)
#define | glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB)
#define | glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB)
#define | glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB)
#define | glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB)
#define | glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB)
#define | glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB)
#define | glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB)
#define | glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB)
#define | glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB)
#define | glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB)
#define | glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB)
#define | glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB)
#define | glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB)
#define | glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB)
#define | glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB)
#define | glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB)
#define | glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB)
#define | glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB)
#define | GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program)
#define | GL_ARB_vertex_shader 1
#define | GL_VERTEX_SHADER_ARB 0x8B31
#define | GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
#define | GL_MAX_VARYING_FLOATS_ARB 0x8B4B
#define | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
#define | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
#define | GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
#define | GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
#define | glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB)
#define | glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB)
#define | glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB)
#define | GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader)
#define | GL_ARB_window_pos 1
#define | glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB)
#define | glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB)
#define | glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB)
#define | glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB)
#define | glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB)
#define | glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB)
#define | glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB)
#define | glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB)
#define | glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB)
#define | glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB)
#define | glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB)
#define | glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB)
#define | glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB)
#define | glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB)
#define | glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB)
#define | glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB)
#define | GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos)
#define | GL_ATIX_point_sprites 1
#define | GL_TEXTURE_POINT_MODE_ATIX 0x60B0
#define | GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1
#define | GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2
#define | GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3
#define | GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4
#define | GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5
#define | GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites)
#define | GL_ATIX_texture_env_combine3 1
#define | GL_MODULATE_ADD_ATIX 0x8744
#define | GL_MODULATE_SIGNED_ADD_ATIX 0x8745
#define | GL_MODULATE_SUBTRACT_ATIX 0x8746
#define | GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3)
#define | GL_ATIX_texture_env_route 1
#define | GL_SECONDARY_COLOR_ATIX 0x8747
#define | GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748
#define | GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749
#define | GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route)
#define | GL_ATIX_vertex_shader_output_point_size 1
#define | GL_OUTPUT_POINT_SIZE_ATIX 0x610E
#define | GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size)
#define | GL_ATI_draw_buffers 1
#define | GL_MAX_DRAW_BUFFERS_ATI 0x8824
#define | GL_DRAW_BUFFER0_ATI 0x8825
#define | GL_DRAW_BUFFER1_ATI 0x8826
#define | GL_DRAW_BUFFER2_ATI 0x8827
#define | GL_DRAW_BUFFER3_ATI 0x8828
#define | GL_DRAW_BUFFER4_ATI 0x8829
#define | GL_DRAW_BUFFER5_ATI 0x882A
#define | GL_DRAW_BUFFER6_ATI 0x882B
#define | GL_DRAW_BUFFER7_ATI 0x882C
#define | GL_DRAW_BUFFER8_ATI 0x882D
#define | GL_DRAW_BUFFER9_ATI 0x882E
#define | GL_DRAW_BUFFER10_ATI 0x882F
#define | GL_DRAW_BUFFER11_ATI 0x8830
#define | GL_DRAW_BUFFER12_ATI 0x8831
#define | GL_DRAW_BUFFER13_ATI 0x8832
#define | GL_DRAW_BUFFER14_ATI 0x8833
#define | GL_DRAW_BUFFER15_ATI 0x8834
#define | glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI)
#define | GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers)
#define | GL_ATI_element_array 1
#define | GL_ELEMENT_ARRAY_ATI 0x8768
#define | GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
#define | GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
#define | glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI)
#define | glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI)
#define | glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI)
#define | GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array)
#define | GL_ATI_envmap_bumpmap 1
#define | GL_BUMP_ROT_MATRIX_ATI 0x8775
#define | GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
#define | GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
#define | GL_BUMP_TEX_UNITS_ATI 0x8778
#define | GL_DUDV_ATI 0x8779
#define | GL_DU8DV8_ATI 0x877A
#define | GL_BUMP_ENVMAP_ATI 0x877B
#define | GL_BUMP_TARGET_ATI 0x877C
#define | glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI)
#define | glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI)
#define | glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI)
#define | glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI)
#define | GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap)
#define | GL_ATI_fragment_shader 1
#define | GL_RED_BIT_ATI 0x00000001
#define | GL_2X_BIT_ATI 0x00000001
#define | GL_4X_BIT_ATI 0x00000002
#define | GL_GREEN_BIT_ATI 0x00000002
#define | GL_COMP_BIT_ATI 0x00000002
#define | GL_BLUE_BIT_ATI 0x00000004
#define | GL_8X_BIT_ATI 0x00000004
#define | GL_NEGATE_BIT_ATI 0x00000004
#define | GL_BIAS_BIT_ATI 0x00000008
#define | GL_HALF_BIT_ATI 0x00000008
#define | GL_QUARTER_BIT_ATI 0x00000010
#define | GL_EIGHTH_BIT_ATI 0x00000020
#define | GL_SATURATE_BIT_ATI 0x00000040
#define | GL_FRAGMENT_SHADER_ATI 0x8920
#define | GL_REG_0_ATI 0x8921
#define | GL_REG_1_ATI 0x8922
#define | GL_REG_2_ATI 0x8923
#define | GL_REG_3_ATI 0x8924
#define | GL_REG_4_ATI 0x8925
#define | GL_REG_5_ATI 0x8926
#define | GL_CON_0_ATI 0x8941
#define | GL_CON_1_ATI 0x8942
#define | GL_CON_2_ATI 0x8943
#define | GL_CON_3_ATI 0x8944
#define | GL_CON_4_ATI 0x8945
#define | GL_CON_5_ATI 0x8946
#define | GL_CON_6_ATI 0x8947
#define | GL_CON_7_ATI 0x8948
#define | GL_MOV_ATI 0x8961
#define | GL_ADD_ATI 0x8963
#define | GL_MUL_ATI 0x8964
#define | GL_SUB_ATI 0x8965
#define | GL_DOT3_ATI 0x8966
#define | GL_DOT4_ATI 0x8967
#define | GL_MAD_ATI 0x8968
#define | GL_LERP_ATI 0x8969
#define | GL_CND_ATI 0x896A
#define | GL_CND0_ATI 0x896B
#define | GL_DOT2_ADD_ATI 0x896C
#define | GL_SECONDARY_INTERPOLATOR_ATI 0x896D
#define | GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
#define | GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
#define | GL_NUM_PASSES_ATI 0x8970
#define | GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
#define | GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
#define | GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
#define | GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
#define | GL_COLOR_ALPHA_PAIRING_ATI 0x8975
#define | GL_SWIZZLE_STR_ATI 0x8976
#define | GL_SWIZZLE_STQ_ATI 0x8977
#define | GL_SWIZZLE_STR_DR_ATI 0x8978
#define | GL_SWIZZLE_STQ_DQ_ATI 0x8979
#define | GL_SWIZZLE_STRQ_ATI 0x897A
#define | GL_SWIZZLE_STRQ_DQ_ATI 0x897B
#define | glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI)
#define | glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI)
#define | glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI)
#define | glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI)
#define | glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI)
#define | glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI)
#define | glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI)
#define | glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI)
#define | glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI)
#define | glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI)
#define | glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI)
#define | glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI)
#define | glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI)
#define | glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI)
#define | GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader)
#define | GL_ATI_map_object_buffer 1
#define | glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI)
#define | glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI)
#define | GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer)
#define | GL_ATI_pn_triangles 1
#define | GL_PN_TRIANGLES_ATI 0x87F0
#define | GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
#define | GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
#define | GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
#define | GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
#define | GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
#define | GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
#define | GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
#define | GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
#define | glPNTrianglesfATI GLEW_GET_FUN(__glPNTrianglewesfATI)
#define | glPNTrianglesiATI GLEW_GET_FUN(__glPNTrianglewesiATI)
#define | GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles)
#define | GL_ATI_separate_stencil 1
#define | GL_STENCIL_BACK_FUNC_ATI 0x8800
#define | GL_STENCIL_BACK_FAIL_ATI 0x8801
#define | GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
#define | GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
#define | glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI)
#define | glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI)
#define | GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil)
#define | GL_ATI_shader_texture_lod 1
#define | GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod)
#define | GL_ATI_text_fragment_shader 1
#define | GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
#define | GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader)
#define | GL_ATI_texture_compression_3dc 1
#define | GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
#define | GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)
#define | GL_ATI_texture_env_combine3 1
#define | GL_MODULATE_ADD_ATI 0x8744
#define | GL_MODULATE_SIGNED_ADD_ATI 0x8745
#define | GL_MODULATE_SUBTRACT_ATI 0x8746
#define | GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3)
#define | GL_ATI_texture_float 1
#define | GL_RGBA_FLOAT32_ATI 0x8814
#define | GL_RGB_FLOAT32_ATI 0x8815
#define | GL_ALPHA_FLOAT32_ATI 0x8816
#define | GL_INTENSITY_FLOAT32_ATI 0x8817
#define | GL_LUMINANCE_FLOAT32_ATI 0x8818
#define | GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
#define | GL_RGBA_FLOAT16_ATI 0x881A
#define | GL_RGB_FLOAT16_ATI 0x881B
#define | GL_ALPHA_FLOAT16_ATI 0x881C
#define | GL_INTENSITY_FLOAT16_ATI 0x881D
#define | GL_LUMINANCE_FLOAT16_ATI 0x881E
#define | GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
#define | GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float)
#define | GL_ATI_texture_mirror_once 1
#define | GL_MIRROR_CLAMP_ATI 0x8742
#define | GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
#define | GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once)
#define | GL_ATI_vertex_array_object 1
#define | GL_STATIC_ATI 0x8760
#define | GL_DYNAMIC_ATI 0x8761
#define | GL_PRESERVE_ATI 0x8762
#define | GL_DISCARD_ATI 0x8763
#define | GL_OBJECT_BUFFER_SIZE_ATI 0x8764
#define | GL_OBJECT_BUFFER_USAGE_ATI 0x8765
#define | GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
#define | GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
#define | glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI)
#define | glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI)
#define | glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI)
#define | glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI)
#define | glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI)
#define | glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI)
#define | glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI)
#define | glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI)
#define | glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI)
#define | glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI)
#define | glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI)
#define | glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI)
#define | GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object)
#define | GL_ATI_vertex_attrib_array_object 1
#define | glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI)
#define | glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI)
#define | glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI)
#define | GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object)
#define | GL_ATI_vertex_streams 1
#define | GL_MAX_VERTEX_STREAMS_ATI 0x876B
#define | GL_VERTEX_SOURCE_ATI 0x876C
#define | GL_VERTEX_STREAM0_ATI 0x876D
#define | GL_VERTEX_STREAM1_ATI 0x876E
#define | GL_VERTEX_STREAM2_ATI 0x876F
#define | GL_VERTEX_STREAM3_ATI 0x8770
#define | GL_VERTEX_STREAM4_ATI 0x8771
#define | GL_VERTEX_STREAM5_ATI 0x8772
#define | GL_VERTEX_STREAM6_ATI 0x8773
#define | GL_VERTEX_STREAM7_ATI 0x8774
#define | glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI)
#define | glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI)
#define | glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI)
#define | glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI)
#define | glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI)
#define | glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI)
#define | glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI)
#define | glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI)
#define | glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI)
#define | glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI)
#define | glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI)
#define | glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI)
#define | glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI)
#define | glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI)
#define | glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI)
#define | glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI)
#define | glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI)
#define | glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI)
#define | glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI)
#define | glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI)
#define | glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI)
#define | glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI)
#define | glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI)
#define | glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI)
#define | glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI)
#define | glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI)
#define | glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI)
#define | glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI)
#define | glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI)
#define | glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI)
#define | glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI)
#define | glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI)
#define | glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI)
#define | glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI)
#define | glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI)
#define | glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI)
#define | glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI)
#define | GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams)
#define | GL_EXT_422_pixels 1
#define | GL_422_EXT 0x80CC
#define | GL_422_REV_EXT 0x80CD
#define | GL_422_AVERAGE_EXT 0x80CE
#define | GL_422_REV_AVERAGE_EXT 0x80CF
#define | GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels)
#define | GL_EXT_Cg_shader 1
#define | GL_CG_VERTEX_SHADER_EXT 0x890E
#define | GL_CG_FRAGMENT_SHADER_EXT 0x890F
#define | GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader)
#define | GL_EXT_abgr 1
#define | GL_ABGR_EXT 0x8000
#define | GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr)
#define | GL_EXT_bgra 1
#define | GL_BGR_EXT 0x80E0
#define | GL_BGRA_EXT 0x80E1
#define | GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra)
#define | GL_EXT_bindable_uniform 1
#define | GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
#define | GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
#define | GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
#define | GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
#define | GL_UNIFORM_BUFFER_EXT 0x8DEE
#define | GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
#define | glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT)
#define | glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT)
#define | glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT)
#define | GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform)
#define | GL_EXT_blend_color 1
#define | GL_CONSTANT_COLOR_EXT 0x8001
#define | GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
#define | GL_CONSTANT_ALPHA_EXT 0x8003
#define | GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
#define | GL_BLEND_COLOR_EXT 0x8005
#define | glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT)
#define | GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color)
#define | GL_EXT_blend_equation_separate 1
#define | GL_BLEND_EQUATION_RGB_EXT 0x8009
#define | GL_BLEND_EQUATION_ALPHA_EXT 0x883D
#define | glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT)
#define | GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate)
#define | GL_EXT_blend_func_separate 1
#define | GL_BLEND_DST_RGB_EXT 0x80C8
#define | GL_BLEND_SRC_RGB_EXT 0x80C9
#define | GL_BLEND_DST_ALPHA_EXT 0x80CA
#define | GL_BLEND_SRC_ALPHA_EXT 0x80CB
#define | glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT)
#define | GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate)
#define | GL_EXT_blend_logic_op 1
#define | GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op)
#define | GL_EXT_blend_minmax 1
#define | GL_FUNC_ADD_EXT 0x8006
#define | GL_MIN_EXT 0x8007
#define | GL_MAX_EXT 0x8008
#define | GL_BLEND_EQUATION_EXT 0x8009
#define | glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT)
#define | GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax)
#define | GL_EXT_blend_subtract 1
#define | GL_FUNC_SUBTRACT_EXT 0x800A
#define | GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
#define | GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract)
#define | GL_EXT_clip_volume_hint 1
#define | GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
#define | GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint)
#define | GL_EXT_cmyka 1
#define | GL_CMYK_EXT 0x800C
#define | GL_CMYKA_EXT 0x800D
#define | GL_PACK_CMYK_HINT_EXT 0x800E
#define | GL_UNPACK_CMYK_HINT_EXT 0x800F
#define | GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka)
#define | GL_EXT_color_subtable 1
#define | glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT)
#define | glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT)
#define | GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable)
#define | GL_EXT_compiled_vertex_array 1
#define | glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT)
#define | glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT)
#define | GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array)
#define | GL_EXT_convolution 1
#define | GL_CONVOLUTION_1D_EXT 0x8010
#define | GL_CONVOLUTION_2D_EXT 0x8011
#define | GL_SEPARABLE_2D_EXT 0x8012
#define | GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
#define | GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
#define | GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
#define | GL_REDUCE_EXT 0x8016
#define | GL_CONVOLUTION_FORMAT_EXT 0x8017
#define | GL_CONVOLUTION_WIDTH_EXT 0x8018
#define | GL_CONVOLUTION_HEIGHT_EXT 0x8019
#define | GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
#define | GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
#define | GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
#define | GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
#define | GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
#define | GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
#define | GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
#define | GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
#define | GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
#define | GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
#define | glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT)
#define | glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT)
#define | glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT)
#define | glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT)
#define | glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT)
#define | glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT)
#define | glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT)
#define | glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT)
#define | glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT)
#define | glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT)
#define | glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT)
#define | glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT)
#define | glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT)
#define | GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution)
#define | GL_EXT_coordinate_frame 1
#define | GL_TANGENT_ARRAY_EXT 0x8439
#define | GL_BINORMAL_ARRAY_EXT 0x843A
#define | GL_CURRENT_TANGENT_EXT 0x843B
#define | GL_CURRENT_BINORMAL_EXT 0x843C
#define | GL_TANGENT_ARRAY_TYPE_EXT 0x843E
#define | GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
#define | GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
#define | GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
#define | GL_TANGENT_ARRAY_POINTER_EXT 0x8442
#define | GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
#define | GL_MAP1_TANGENT_EXT 0x8444
#define | GL_MAP2_TANGENT_EXT 0x8445
#define | GL_MAP1_BINORMAL_EXT 0x8446
#define | GL_MAP2_BINORMAL_EXT 0x8447
#define | glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT)
#define | glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT)
#define | GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame)
#define | GL_EXT_copy_texture 1
#define | glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT)
#define | glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT)
#define | glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT)
#define | glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT)
#define | glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT)
#define | GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture)
#define | GL_EXT_cull_vertex 1
#define | glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT)
#define | glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT)
#define | GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex)
#define | GL_EXT_depth_bounds_test 1
#define | GL_DEPTH_BOUNDS_TEST_EXT 0x8890
#define | GL_DEPTH_BOUNDS_EXT 0x8891
#define | glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT)
#define | GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test)
#define | GL_EXT_draw_buffers2 1
#define | glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT)
#define | glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT)
#define | glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT)
#define | glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT)
#define | glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT)
#define | glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT)
#define | GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2)
#define | GL_EXT_draw_instanced 1
#define | glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT)
#define | glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT)
#define | GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced)
#define | GL_EXT_draw_range_elements 1
#define | GL_MAX_ELEMENTS_VERTICES 0x80E8
#define | GL_MAX_ELEMENTS_INDICES 0x80E9
#define | glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT)
#define | GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements)
#define | GL_EXT_fog_coord 1
#define | GL_FOG_COORDINATE_SOURCE_EXT 0x8450
#define | GL_FOG_COORDINATE_EXT 0x8451
#define | GL_FRAGMENT_DEPTH_EXT 0x8452
#define | GL_CURRENT_FOG_COORDINATE_EXT 0x8453
#define | GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
#define | GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
#define | GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
#define | GL_FOG_COORDINATE_ARRAY_EXT 0x8457
#define | glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT)
#define | glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT)
#define | glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT)
#define | glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT)
#define | glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT)
#define | GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord)
#define | GL_EXT_fragment_lighting 1
#define | GL_FRAGMENT_LIGHTING_EXT 0x8400
#define | GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401
#define | GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402
#define | GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403
#define | GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404
#define | GL_MAX_ACTIVE_LIGHTS_EXT 0x8405
#define | GL_CURRENT_RASTER_NORMAL_EXT 0x8406
#define | GL_LIGHT_ENV_MODE_EXT 0x8407
#define | GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408
#define | GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409
#define | GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A
#define | GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B
#define | GL_FRAGMENT_LIGHT0_EXT 0x840C
#define | GL_FRAGMENT_LIGHT7_EXT 0x8413
#define | glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT)
#define | glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT)
#define | glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT)
#define | glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT)
#define | glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT)
#define | glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT)
#define | glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT)
#define | glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT)
#define | glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT)
#define | glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT)
#define | glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT)
#define | glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT)
#define | glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT)
#define | glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT)
#define | glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT)
#define | glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT)
#define | glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT)
#define | glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT)
#define | GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting)
#define | GL_EXT_framebuffer_blit 1
#define | GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define | GL_READ_FRAMEBUFFER_EXT 0x8CA8
#define | GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
#define | GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
#define | glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT)
#define | GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit)
#define | GL_EXT_framebuffer_multisample 1
#define | GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
#define | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
#define | GL_MAX_SAMPLES_EXT 0x8D57
#define | glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT)
#define | GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample)
#define | GL_EXT_framebuffer_object 1
#define | GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
#define | GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
#define | GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define | GL_RENDERBUFFER_BINDING_EXT 0x8CA7
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
#define | GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define | GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define | GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define | GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define | GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define | GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define | GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define | GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define | GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#define | GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define | GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define | GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define | GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define | GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define | GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define | GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define | GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define | GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define | GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define | GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define | GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define | GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define | GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define | GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define | GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define | GL_DEPTH_ATTACHMENT_EXT 0x8D00
#define | GL_STENCIL_ATTACHMENT_EXT 0x8D20
#define | GL_FRAMEBUFFER_EXT 0x8D40
#define | GL_RENDERBUFFER_EXT 0x8D41
#define | GL_RENDERBUFFER_WIDTH_EXT 0x8D42
#define | GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
#define | GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define | GL_STENCIL_INDEX1_EXT 0x8D46
#define | GL_STENCIL_INDEX4_EXT 0x8D47
#define | GL_STENCIL_INDEX8_EXT 0x8D48
#define | GL_STENCIL_INDEX16_EXT 0x8D49
#define | GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
#define | GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
#define | GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
#define | GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
#define | GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
#define | GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
#define | glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT)
#define | glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT)
#define | glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT)
#define | glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT)
#define | glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT)
#define | glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT)
#define | glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT)
#define | glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT)
#define | glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT)
#define | glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT)
#define | glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT)
#define | glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT)
#define | glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT)
#define | glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT)
#define | glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT)
#define | glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT)
#define | glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT)
#define | GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object)
#define | GL_EXT_framebuffer_sRGB 1
#define | GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
#define | GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
#define | GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB)
#define | GL_EXT_geometry_shader4 1
#define | GL_LINES_ADJACENCY_EXT 0xA
#define | GL_LINE_STRIP_ADJACENCY_EXT 0xB
#define | GL_TRIANGLES_ADJACENCY_EXT 0xC
#define | GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
#define | GL_PROGRAM_POINT_SIZE_EXT 0x8642
#define | GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
#define | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
#define | GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
#define | GL_GEOMETRY_SHADER_EXT 0x8DD9
#define | GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
#define | GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
#define | GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
#define | GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
#define | GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
#define | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
#define | GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
#define | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
#define | glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT)
#define | glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT)
#define | glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT)
#define | glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT)
#define | GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4)
#define | GL_EXT_gpu_program_parameters 1
#define | glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT)
#define | glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT)
#define | GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters)
#define | GL_EXT_gpu_shader4 1
#define | GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
#define | GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
#define | GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
#define | GL_SAMPLER_BUFFER_EXT 0x8DC2
#define | GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
#define | GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
#define | GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
#define | GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
#define | GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
#define | GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
#define | GL_INT_SAMPLER_1D_EXT 0x8DC9
#define | GL_INT_SAMPLER_2D_EXT 0x8DCA
#define | GL_INT_SAMPLER_3D_EXT 0x8DCB
#define | GL_INT_SAMPLER_CUBE_EXT 0x8DCC
#define | GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
#define | GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
#define | GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
#define | GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
#define | GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
#define | GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
#define | GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
#define | GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
#define | GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
#define | GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
#define | GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
#define | GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
#define | glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT)
#define | glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT)
#define | glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT)
#define | glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT)
#define | glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT)
#define | glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT)
#define | glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT)
#define | glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT)
#define | glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT)
#define | glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT)
#define | glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT)
#define | glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT)
#define | glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT)
#define | glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT)
#define | glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT)
#define | glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT)
#define | glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT)
#define | glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT)
#define | glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT)
#define | glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT)
#define | glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT)
#define | glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT)
#define | glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT)
#define | glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT)
#define | glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT)
#define | glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT)
#define | glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT)
#define | glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT)
#define | glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT)
#define | glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT)
#define | glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT)
#define | glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT)
#define | glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT)
#define | glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT)
#define | GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4)
#define | GL_EXT_histogram 1
#define | GL_HISTOGRAM_EXT 0x8024
#define | GL_PROXY_HISTOGRAM_EXT 0x8025
#define | GL_HISTOGRAM_WIDTH_EXT 0x8026
#define | GL_HISTOGRAM_FORMAT_EXT 0x8027
#define | GL_HISTOGRAM_RED_SIZE_EXT 0x8028
#define | GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
#define | GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
#define | GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
#define | GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
#define | GL_HISTOGRAM_SINK_EXT 0x802D
#define | GL_MINMAX_EXT 0x802E
#define | GL_MINMAX_FORMAT_EXT 0x802F
#define | GL_MINMAX_SINK_EXT 0x8030
#define | glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT)
#define | glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT)
#define | glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT)
#define | glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT)
#define | glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT)
#define | glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT)
#define | glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT)
#define | glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT)
#define | glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT)
#define | glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT)
#define | GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram)
#define | GL_EXT_index_array_formats 1
#define | GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats)
#define | GL_EXT_index_func 1
#define | glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT)
#define | GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func)
#define | GL_EXT_index_material 1
#define | glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT)
#define | GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material)
#define | GL_EXT_index_texture 1
#define | GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture)
#define | GL_EXT_light_texture 1
#define | GL_FRAGMENT_MATERIAL_EXT 0x8349
#define | GL_FRAGMENT_NORMAL_EXT 0x834A
#define | GL_FRAGMENT_COLOR_EXT 0x834C
#define | GL_ATTENUATION_EXT 0x834D
#define | GL_SHADOW_ATTENUATION_EXT 0x834E
#define | GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
#define | GL_TEXTURE_LIGHT_EXT 0x8350
#define | GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
#define | GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
#define | GL_FRAGMENT_DEPTH_EXT 0x8452
#define | glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT)
#define | glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT)
#define | glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT)
#define | GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture)
#define | GL_EXT_misc_attribute 1
#define | GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute)
#define | GL_EXT_multi_draw_arrays 1
#define | glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT)
#define | glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT)
#define | GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays)
#define | GL_EXT_multisample 1
#define | GL_MULTISAMPLE_EXT 0x809D
#define | GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
#define | GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
#define | GL_SAMPLE_MASK_EXT 0x80A0
#define | GL_1PASS_EXT 0x80A1
#define | GL_2PASS_0_EXT 0x80A2
#define | GL_2PASS_1_EXT 0x80A3
#define | GL_4PASS_0_EXT 0x80A4
#define | GL_4PASS_1_EXT 0x80A5
#define | GL_4PASS_2_EXT 0x80A6
#define | GL_4PASS_3_EXT 0x80A7
#define | GL_SAMPLE_BUFFERS_EXT 0x80A8
#define | GL_SAMPLES_EXT 0x80A9
#define | GL_SAMPLE_MASK_VALUE_EXT 0x80AA
#define | GL_SAMPLE_MASK_INVERT_EXT 0x80AB
#define | GL_SAMPLE_PATTERN_EXT 0x80AC
#define | GL_MULTISAMPLE_BIT_EXT 0x20000000
#define | glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT)
#define | glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT)
#define | GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample)
#define | GL_EXT_packed_depth_stencil 1
#define | GL_DEPTH_STENCIL_EXT 0x84F9
#define | GL_UNSIGNED_INT_24_8_EXT 0x84FA
#define | GL_DEPTH24_STENCIL8_EXT 0x88F0
#define | GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
#define | GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil)
#define | GL_EXT_packed_float 1
#define | GL_R11F_G11F_B10F_EXT 0x8C3A
#define | GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
#define | GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
#define | GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float)
#define | GL_EXT_packed_pixels 1
#define | GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
#define | GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
#define | GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
#define | GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
#define | GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
#define | GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels)
#define | GL_EXT_paletted_texture 1
#define | GL_TEXTURE_1D 0x0DE0
#define | GL_TEXTURE_2D 0x0DE1
#define | GL_PROXY_TEXTURE_1D 0x8063
#define | GL_PROXY_TEXTURE_2D 0x8064
#define | GL_TEXTURE_3D_EXT 0x806F
#define | GL_PROXY_TEXTURE_3D_EXT 0x8070
#define | GL_COLOR_TABLE_FORMAT_EXT 0x80D8
#define | GL_COLOR_TABLE_WIDTH_EXT 0x80D9
#define | GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
#define | GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
#define | GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
#define | GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
#define | GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
#define | GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
#define | GL_COLOR_INDEX1_EXT 0x80E2
#define | GL_COLOR_INDEX2_EXT 0x80E3
#define | GL_COLOR_INDEX4_EXT 0x80E4
#define | GL_COLOR_INDEX8_EXT 0x80E5
#define | GL_COLOR_INDEX12_EXT 0x80E6
#define | GL_COLOR_INDEX16_EXT 0x80E7
#define | GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
#define | GL_TEXTURE_CUBE_MAP_ARB 0x8513
#define | GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
#define | glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT)
#define | glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT)
#define | glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT)
#define | glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT)
#define | GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture)
#define | GL_EXT_pixel_buffer_object 1
#define | GL_PIXEL_PACK_BUFFER_EXT 0x88EB
#define | GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
#define | GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
#define | GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
#define | GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object)
#define | GL_EXT_pixel_transform 1
#define | GL_PIXEL_TRANSFORM_2D_EXT 0x8330
#define | GL_PIXEL_MAG_FILTER_EXT 0x8331
#define | GL_PIXEL_MIN_FILTER_EXT 0x8332
#define | GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
#define | GL_CUBIC_EXT 0x8334
#define | GL_AVERAGE_EXT 0x8335
#define | GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
#define | GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
#define | GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
#define | glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT)
#define | glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT)
#define | glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT)
#define | glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT)
#define | glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT)
#define | glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT)
#define | GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform)
#define | GL_EXT_pixel_transform_color_table 1
#define | GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table)
#define | GL_EXT_point_parameters 1
#define | GL_POINT_SIZE_MIN_EXT 0x8126
#define | GL_POINT_SIZE_MAX_EXT 0x8127
#define | GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
#define | GL_DISTANCE_ATTENUATION_EXT 0x8129
#define | glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT)
#define | glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT)
#define | GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters)
#define | GL_EXT_polygon_offset 1
#define | GL_POLYGON_OFFSET_EXT 0x8037
#define | GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
#define | GL_POLYGON_OFFSET_BIAS_EXT 0x8039
#define | glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT)
#define | GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset)
#define | GL_EXT_rescale_normal 1
#define | GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal)
#define | GL_EXT_scene_marker 1
#define | glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT)
#define | glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT)
#define | GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker)
#define | GL_EXT_secondary_color 1
#define | GL_COLOR_SUM_EXT 0x8458
#define | GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
#define | GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
#define | GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
#define | GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
#define | GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
#define | GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
#define | glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT)
#define | glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT)
#define | glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT)
#define | glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT)
#define | glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT)
#define | glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT)
#define | glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT)
#define | glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT)
#define | glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT)
#define | glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT)
#define | glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT)
#define | glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT)
#define | glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT)
#define | glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT)
#define | glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT)
#define | glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT)
#define | glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT)
#define | GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color)
#define | GL_EXT_separate_specular_color 1
#define | GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
#define | GL_SINGLE_COLOR_EXT 0x81F9
#define | GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#define | GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color)
#define | GL_EXT_shadow_funcs 1
#define | GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs)
#define | GL_EXT_shared_texture_palette 1
#define | GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
#define | GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette)
#define | GL_EXT_stencil_clear_tag 1
#define | GL_STENCIL_TAG_BITS_EXT 0x88F2
#define | GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
#define | GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag)
#define | GL_EXT_stencil_two_side 1
#define | GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
#define | GL_ACTIVE_STENCIL_FACE_EXT 0x8911
#define | glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT)
#define | GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side)
#define | GL_EXT_stencil_wrap 1
#define | GL_INCR_WRAP_EXT 0x8507
#define | GL_DECR_WRAP_EXT 0x8508
#define | GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap)
#define | GL_EXT_subtexture 1
#define | glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT)
#define | glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT)
#define | glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT)
#define | GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture)
#define | GL_EXT_texture 1
#define | GL_ALPHA4_EXT 0x803B
#define | GL_ALPHA8_EXT 0x803C
#define | GL_ALPHA12_EXT 0x803D
#define | GL_ALPHA16_EXT 0x803E
#define | GL_LUMINANCE4_EXT 0x803F
#define | GL_LUMINANCE8_EXT 0x8040
#define | GL_LUMINANCE12_EXT 0x8041
#define | GL_LUMINANCE16_EXT 0x8042
#define | GL_LUMINANCE4_ALPHA4_EXT 0x8043
#define | GL_LUMINANCE6_ALPHA2_EXT 0x8044
#define | GL_LUMINANCE8_ALPHA8_EXT 0x8045
#define | GL_LUMINANCE12_ALPHA4_EXT 0x8046
#define | GL_LUMINANCE12_ALPHA12_EXT 0x8047
#define | GL_LUMINANCE16_ALPHA16_EXT 0x8048
#define | GL_INTENSITY_EXT 0x8049
#define | GL_INTENSITY4_EXT 0x804A
#define | GL_INTENSITY8_EXT 0x804B
#define | GL_INTENSITY12_EXT 0x804C
#define | GL_INTENSITY16_EXT 0x804D
#define | GL_RGB2_EXT 0x804E
#define | GL_RGB4_EXT 0x804F
#define | GL_RGB5_EXT 0x8050
#define | GL_RGB8_EXT 0x8051
#define | GL_RGB10_EXT 0x8052
#define | GL_RGB12_EXT 0x8053
#define | GL_RGB16_EXT 0x8054
#define | GL_RGBA2_EXT 0x8055
#define | GL_RGBA4_EXT 0x8056
#define | GL_RGB5_A1_EXT 0x8057
#define | GL_RGBA8_EXT 0x8058
#define | GL_RGB10_A2_EXT 0x8059
#define | GL_RGBA12_EXT 0x805A
#define | GL_RGBA16_EXT 0x805B
#define | GL_TEXTURE_RED_SIZE_EXT 0x805C
#define | GL_TEXTURE_GREEN_SIZE_EXT 0x805D
#define | GL_TEXTURE_BLUE_SIZE_EXT 0x805E
#define | GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
#define | GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
#define | GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
#define | GL_REPLACE_EXT 0x8062
#define | GL_PROXY_TEXTURE_1D_EXT 0x8063
#define | GL_PROXY_TEXTURE_2D_EXT 0x8064
#define | GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture)
#define | GL_EXT_texture3D 1
#define | GL_PACK_SKIP_IMAGES_EXT 0x806B
#define | GL_PACK_IMAGE_HEIGHT_EXT 0x806C
#define | GL_UNPACK_SKIP_IMAGES_EXT 0x806D
#define | GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
#define | GL_TEXTURE_3D_EXT 0x806F
#define | GL_PROXY_TEXTURE_3D_EXT 0x8070
#define | GL_TEXTURE_DEPTH_EXT 0x8071
#define | GL_TEXTURE_WRAP_R_EXT 0x8072
#define | GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
#define | glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT)
#define | GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D)
#define | GL_EXT_texture_array 1
#define | GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
#define | GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
#define | GL_TEXTURE_1D_ARRAY_EXT 0x8C18
#define | GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
#define | GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
#define | GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
#define | GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
#define | GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
#define | GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array)
#define | GL_EXT_texture_buffer_object 1
#define | GL_TEXTURE_BUFFER_EXT 0x8C2A
#define | GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
#define | GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
#define | GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
#define | GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
#define | glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT)
#define | GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object)
#define | GL_EXT_texture_compression_dxt1 1
#define | GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define | GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1)
#define | GL_EXT_texture_compression_latc 1
#define | GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
#define | GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
#define | GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
#define | GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
#define | GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc)
#define | GL_EXT_texture_compression_rgtc 1
#define | GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
#define | GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
#define | GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
#define | GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
#define | GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc)
#define | GL_EXT_texture_compression_s3tc 1
#define | GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define | GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define | GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#define | GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc)
#define | GL_EXT_texture_cube_map 1
#define | GL_NORMAL_MAP_EXT 0x8511
#define | GL_REFLECTION_MAP_EXT 0x8512
#define | GL_TEXTURE_CUBE_MAP_EXT 0x8513
#define | GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
#define | GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
#define | GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map)
#define | GL_EXT_texture_edge_clamp 1
#define | GL_CLAMP_TO_EDGE_EXT 0x812F
#define | GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp)
#define | GL_EXT_texture_env 1
#define | GL_TEXTURE_ENV0_EXT 0
#define | GL_ENV_BLEND_EXT 0
#define | GL_TEXTURE_ENV_SHIFT_EXT 0
#define | GL_ENV_REPLACE_EXT 0
#define | GL_ENV_ADD_EXT 0
#define | GL_ENV_SUBTRACT_EXT 0
#define | GL_TEXTURE_ENV_MODE_ALPHA_EXT 0
#define | GL_ENV_REVERSE_SUBTRACT_EXT 0
#define | GL_ENV_REVERSE_BLEND_EXT 0
#define | GL_ENV_COPY_EXT 0
#define | GL_ENV_MODULATE_EXT 0
#define | GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env)
#define | GL_EXT_texture_env_add 1
#define | GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add)
#define | GL_EXT_texture_env_combine 1
#define | GL_COMBINE_EXT 0x8570
#define | GL_COMBINE_RGB_EXT 0x8571
#define | GL_COMBINE_ALPHA_EXT 0x8572
#define | GL_RGB_SCALE_EXT 0x8573
#define | GL_ADD_SIGNED_EXT 0x8574
#define | GL_INTERPOLATE_EXT 0x8575
#define | GL_CONSTANT_EXT 0x8576
#define | GL_PRIMARY_COLOR_EXT 0x8577
#define | GL_PREVIOUS_EXT 0x8578
#define | GL_SOURCE0_RGB_EXT 0x8580
#define | GL_SOURCE1_RGB_EXT 0x8581
#define | GL_SOURCE2_RGB_EXT 0x8582
#define | GL_SOURCE0_ALPHA_EXT 0x8588
#define | GL_SOURCE1_ALPHA_EXT 0x8589
#define | GL_SOURCE2_ALPHA_EXT 0x858A
#define | GL_OPERAND0_RGB_EXT 0x8590
#define | GL_OPERAND1_RGB_EXT 0x8591
#define | GL_OPERAND2_RGB_EXT 0x8592
#define | GL_OPERAND0_ALPHA_EXT 0x8598
#define | GL_OPERAND1_ALPHA_EXT 0x8599
#define | GL_OPERAND2_ALPHA_EXT 0x859A
#define | GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine)
#define | GL_EXT_texture_env_dot3 1
#define | GL_DOT3_RGB_EXT 0x8740
#define | GL_DOT3_RGBA_EXT 0x8741
#define | GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3)
#define | GL_EXT_texture_filter_anisotropic 1
#define | GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#define | GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#define | GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic)
#define | GL_EXT_texture_integer 1
#define | GL_RGBA32UI_EXT 0x8D70
#define | GL_RGB32UI_EXT 0x8D71
#define | GL_ALPHA32UI_EXT 0x8D72
#define | GL_INTENSITY32UI_EXT 0x8D73
#define | GL_LUMINANCE32UI_EXT 0x8D74
#define | GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
#define | GL_RGBA16UI_EXT 0x8D76
#define | GL_RGB16UI_EXT 0x8D77
#define | GL_ALPHA16UI_EXT 0x8D78
#define | GL_INTENSITY16UI_EXT 0x8D79
#define | GL_LUMINANCE16UI_EXT 0x8D7A
#define | GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
#define | GL_RGBA8UI_EXT 0x8D7C
#define | GL_RGB8UI_EXT 0x8D7D
#define | GL_ALPHA8UI_EXT 0x8D7E
#define | GL_INTENSITY8UI_EXT 0x8D7F
#define | GL_LUMINANCE8UI_EXT 0x8D80
#define | GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
#define | GL_RGBA32I_EXT 0x8D82
#define | GL_RGB32I_EXT 0x8D83
#define | GL_ALPHA32I_EXT 0x8D84
#define | GL_INTENSITY32I_EXT 0x8D85
#define | GL_LUMINANCE32I_EXT 0x8D86
#define | GL_LUMINANCE_ALPHA32I_EXT 0x8D87
#define | GL_RGBA16I_EXT 0x8D88
#define | GL_RGB16I_EXT 0x8D89
#define | GL_ALPHA16I_EXT 0x8D8A
#define | GL_INTENSITY16I_EXT 0x8D8B
#define | GL_LUMINANCE16I_EXT 0x8D8C
#define | GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
#define | GL_RGBA8I_EXT 0x8D8E
#define | GL_RGB8I_EXT 0x8D8F
#define | GL_ALPHA8I_EXT 0x8D90
#define | GL_INTENSITY8I_EXT 0x8D91
#define | GL_LUMINANCE8I_EXT 0x8D92
#define | GL_LUMINANCE_ALPHA8I_EXT 0x8D93
#define | GL_RED_INTEGER_EXT 0x8D94
#define | GL_GREEN_INTEGER_EXT 0x8D95
#define | GL_BLUE_INTEGER_EXT 0x8D96
#define | GL_ALPHA_INTEGER_EXT 0x8D97
#define | GL_RGB_INTEGER_EXT 0x8D98
#define | GL_RGBA_INTEGER_EXT 0x8D99
#define | GL_BGR_INTEGER_EXT 0x8D9A
#define | GL_BGRA_INTEGER_EXT 0x8D9B
#define | GL_LUMINANCE_INTEGER_EXT 0x8D9C
#define | GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
#define | GL_RGBA_INTEGER_MODE_EXT 0x8D9E
#define | glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT)
#define | glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT)
#define | glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT)
#define | glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT)
#define | glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT)
#define | glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT)
#define | GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer)
#define | GL_EXT_texture_lod_bias 1
#define | GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
#define | GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
#define | GL_TEXTURE_LOD_BIAS_EXT 0x8501
#define | GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias)
#define | GL_EXT_texture_mirror_clamp 1
#define | GL_MIRROR_CLAMP_EXT 0x8742
#define | GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
#define | GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
#define | GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp)
#define | GL_EXT_texture_object 1
#define | GL_TEXTURE_PRIORITY_EXT 0x8066
#define | GL_TEXTURE_RESIDENT_EXT 0x8067
#define | GL_TEXTURE_1D_BINDING_EXT 0x8068
#define | GL_TEXTURE_2D_BINDING_EXT 0x8069
#define | GL_TEXTURE_3D_BINDING_EXT 0x806A
#define | glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT)
#define | glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT)
#define | glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT)
#define | glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT)
#define | glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT)
#define | glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT)
#define | GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object)
#define | GL_EXT_texture_perturb_normal 1
#define | GL_PERTURB_EXT 0x85AE
#define | GL_TEXTURE_NORMAL_EXT 0x85AF
#define | glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT)
#define | GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal)
#define | GL_EXT_texture_rectangle 1
#define | GL_TEXTURE_RECTANGLE_EXT 0x84F5
#define | GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
#define | GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
#define | GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle)
#define | GL_EXT_texture_sRGB 1
#define | GL_SRGB_EXT 0x8C40
#define | GL_SRGB8_EXT 0x8C41
#define | GL_SRGB_ALPHA_EXT 0x8C42
#define | GL_SRGB8_ALPHA8_EXT 0x8C43
#define | GL_SLUMINANCE_ALPHA_EXT 0x8C44
#define | GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
#define | GL_SLUMINANCE_EXT 0x8C46
#define | GL_SLUMINANCE8_EXT 0x8C47
#define | GL_COMPRESSED_SRGB_EXT 0x8C48
#define | GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
#define | GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
#define | GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
#define | GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
#define | GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB)
#define | GL_EXT_texture_shared_exponent 1
#define | GL_RGB9_E5_EXT 0x8C3D
#define | GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
#define | GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
#define | GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent)
#define | GL_EXT_timer_query 1
#define | GL_TIME_ELAPSED_EXT 0x88BF
#define | glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT)
#define | glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT)
#define | GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query)
#define | GL_EXT_vertex_array 1
#define | GL_DOUBLE_EXT 0x140A
#define | GL_VERTEX_ARRAY_EXT 0x8074
#define | GL_NORMAL_ARRAY_EXT 0x8075
#define | GL_COLOR_ARRAY_EXT 0x8076
#define | GL_INDEX_ARRAY_EXT 0x8077
#define | GL_TEXTURE_COORD_ARRAY_EXT 0x8078
#define | GL_EDGE_FLAG_ARRAY_EXT 0x8079
#define | GL_VERTEX_ARRAY_SIZE_EXT 0x807A
#define | GL_VERTEX_ARRAY_TYPE_EXT 0x807B
#define | GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
#define | GL_VERTEX_ARRAY_COUNT_EXT 0x807D
#define | GL_NORMAL_ARRAY_TYPE_EXT 0x807E
#define | GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
#define | GL_NORMAL_ARRAY_COUNT_EXT 0x8080
#define | GL_COLOR_ARRAY_SIZE_EXT 0x8081
#define | GL_COLOR_ARRAY_TYPE_EXT 0x8082
#define | GL_COLOR_ARRAY_STRIDE_EXT 0x8083
#define | GL_COLOR_ARRAY_COUNT_EXT 0x8084
#define | GL_INDEX_ARRAY_TYPE_EXT 0x8085
#define | GL_INDEX_ARRAY_STRIDE_EXT 0x8086
#define | GL_INDEX_ARRAY_COUNT_EXT 0x8087
#define | GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
#define | GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
#define | GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
#define | GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
#define | GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
#define | GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
#define | GL_VERTEX_ARRAY_POINTER_EXT 0x808E
#define | GL_NORMAL_ARRAY_POINTER_EXT 0x808F
#define | GL_COLOR_ARRAY_POINTER_EXT 0x8090
#define | GL_INDEX_ARRAY_POINTER_EXT 0x8091
#define | GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
#define | GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
#define | glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT)
#define | glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT)
#define | glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT)
#define | glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT)
#define | glGetPointervEXT GLEW_GET_FUN(__glewGetPointervEXT)
#define | glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT)
#define | glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT)
#define | glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT)
#define | glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT)
#define | GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array)
#define | GL_EXT_vertex_shader 1
#define | GL_VERTEX_SHADER_EXT 0x8780
#define | GL_VERTEX_SHADER_BINDING_EXT 0x8781
#define | GL_OP_INDEX_EXT 0x8782
#define | GL_OP_NEGATE_EXT 0x8783
#define | GL_OP_DOT3_EXT 0x8784
#define | GL_OP_DOT4_EXT 0x8785
#define | GL_OP_MUL_EXT 0x8786
#define | GL_OP_ADD_EXT 0x8787
#define | GL_OP_MADD_EXT 0x8788
#define | GL_OP_FRAC_EXT 0x8789
#define | GL_OP_MAX_EXT 0x878A
#define | GL_OP_MIN_EXT 0x878B
#define | GL_OP_SET_GE_EXT 0x878C
#define | GL_OP_SET_LT_EXT 0x878D
#define | GL_OP_CLAMP_EXT 0x878E
#define | GL_OP_FLOOR_EXT 0x878F
#define | GL_OP_ROUND_EXT 0x8790
#define | GL_OP_EXP_BASE_2_EXT 0x8791
#define | GL_OP_LOG_BASE_2_EXT 0x8792
#define | GL_OP_POWER_EXT 0x8793
#define | GL_OP_RECIP_EXT 0x8794
#define | GL_OP_RECIP_SQRT_EXT 0x8795
#define | GL_OP_SUB_EXT 0x8796
#define | GL_OP_CROSS_PRODUCT_EXT 0x8797
#define | GL_OP_MULTIPLY_MATRIX_EXT 0x8798
#define | GL_OP_MOV_EXT 0x8799
#define | GL_OUTPUT_VERTEX_EXT 0x879A
#define | GL_OUTPUT_COLOR0_EXT 0x879B
#define | GL_OUTPUT_COLOR1_EXT 0x879C
#define | GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
#define | GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
#define | GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
#define | GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
#define | GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
#define | GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
#define | GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
#define | GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
#define | GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
#define | GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
#define | GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
#define | GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
#define | GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
#define | GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
#define | GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
#define | GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
#define | GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
#define | GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
#define | GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
#define | GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
#define | GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
#define | GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
#define | GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
#define | GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
#define | GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
#define | GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
#define | GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
#define | GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
#define | GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
#define | GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
#define | GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
#define | GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
#define | GL_OUTPUT_FOG_EXT 0x87BD
#define | GL_SCALAR_EXT 0x87BE
#define | GL_VECTOR_EXT 0x87BF
#define | GL_MATRIX_EXT 0x87C0
#define | GL_VARIANT_EXT 0x87C1
#define | GL_INVARIANT_EXT 0x87C2
#define | GL_LOCAL_CONSTANT_EXT 0x87C3
#define | GL_LOCAL_EXT 0x87C4
#define | GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
#define | GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
#define | GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
#define | GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
#define | GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
#define | GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
#define | GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
#define | GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
#define | GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
#define | GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
#define | GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
#define | GL_X_EXT 0x87D5
#define | GL_Y_EXT 0x87D6
#define | GL_Z_EXT 0x87D7
#define | GL_W_EXT 0x87D8
#define | GL_NEGATIVE_X_EXT 0x87D9
#define | GL_NEGATIVE_Y_EXT 0x87DA
#define | GL_NEGATIVE_Z_EXT 0x87DB
#define | GL_NEGATIVE_W_EXT 0x87DC
#define | GL_ZERO_EXT 0x87DD
#define | GL_ONE_EXT 0x87DE
#define | GL_NEGATIVE_ONE_EXT 0x87DF
#define | GL_NORMALIZED_RANGE_EXT 0x87E0
#define | GL_FULL_RANGE_EXT 0x87E1
#define | GL_CURRENT_VERTEX_EXT 0x87E2
#define | GL_MVP_MATRIX_EXT 0x87E3
#define | GL_VARIANT_VALUE_EXT 0x87E4
#define | GL_VARIANT_DATATYPE_EXT 0x87E5
#define | GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
#define | GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
#define | GL_VARIANT_ARRAY_EXT 0x87E8
#define | GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
#define | GL_INVARIANT_VALUE_EXT 0x87EA
#define | GL_INVARIANT_DATATYPE_EXT 0x87EB
#define | GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
#define | GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
#define | glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT)
#define | glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT)
#define | glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT)
#define | glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT)
#define | glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT)
#define | glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT)
#define | glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT)
#define | glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT)
#define | glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT)
#define | glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT)
#define | glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT)
#define | glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT)
#define | glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT)
#define | glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT)
#define | glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT)
#define | glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT)
#define | glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT)
#define | glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT)
#define | glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT)
#define | glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT)
#define | glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT)
#define | glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT)
#define | glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT)
#define | glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT)
#define | glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT)
#define | glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT)
#define | glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT)
#define | glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT)
#define | glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT)
#define | glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT)
#define | glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT)
#define | glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT)
#define | glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT)
#define | glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT)
#define | glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT)
#define | glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT)
#define | glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT)
#define | glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT)
#define | glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT)
#define | glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT)
#define | glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT)
#define | glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT)
#define | GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader)
#define | GL_EXT_vertex_weighting 1
#define | GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
#define | GL_MODELVIEW0_MATRIX_EXT 0x0BA6
#define | GL_MODELVIEW0_EXT 0x1700
#define | GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
#define | GL_MODELVIEW1_MATRIX_EXT 0x8506
#define | GL_VERTEX_WEIGHTING_EXT 0x8509
#define | GL_MODELVIEW1_EXT 0x850A
#define | GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
#define | GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
#define | GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
#define | GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
#define | GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
#define | GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
#define | glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT)
#define | glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT)
#define | glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT)
#define | GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting)
#define | GL_GREMEDY_string_marker 1
#define | glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY)
#define | GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker)
#define | GL_HP_convolution_border_modes 1
#define | GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes)
#define | GL_HP_image_transform 1
#define | glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP)
#define | glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP)
#define | glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP)
#define | glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP)
#define | glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP)
#define | glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP)
#define | GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform)
#define | GL_HP_occlusion_test 1
#define | GL_OCCLUSION_TEST_HP 0x8165
#define | GL_OCCLUSION_TEST_RESULT_HP 0x8166
#define | GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test)
#define | GL_HP_texture_lighting 1
#define | GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting)
#define | GL_IBM_cull_vertex 1
#define | GL_CULL_VERTEX_IBM 103050
#define | GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex)
#define | GL_IBM_multimode_draw_arrays 1
#define | glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM)
#define | glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM)
#define | GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays)
#define | GL_IBM_rasterpos_clip 1
#define | GL_RASTER_POSITION_UNCLIPPED_IBM 103010
#define | GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip)
#define | GL_IBM_static_data 1
#define | GL_ALL_STATIC_DATA_IBM 103060
#define | GL_STATIC_VERTEX_ARRAY_IBM 103061
#define | GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data)
#define | GL_IBM_texture_mirrored_repeat 1
#define | GL_MIRRORED_REPEAT_IBM 0x8370
#define | GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat)
#define | GL_IBM_vertex_array_lists 1
#define | GL_VERTEX_ARRAY_LIST_IBM 103070
#define | GL_NORMAL_ARRAY_LIST_IBM 103071
#define | GL_COLOR_ARRAY_LIST_IBM 103072
#define | GL_INDEX_ARRAY_LIST_IBM 103073
#define | GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
#define | GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
#define | GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
#define | GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
#define | GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
#define | GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
#define | GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
#define | GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
#define | GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
#define | GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
#define | GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
#define | GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
#define | glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM)
#define | glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM)
#define | glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM)
#define | glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM)
#define | glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM)
#define | glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM)
#define | glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM)
#define | glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM)
#define | GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists)
#define | GL_INGR_color_clamp 1
#define | GL_RED_MIN_CLAMP_INGR 0x8560
#define | GL_GREEN_MIN_CLAMP_INGR 0x8561
#define | GL_BLUE_MIN_CLAMP_INGR 0x8562
#define | GL_ALPHA_MIN_CLAMP_INGR 0x8563
#define | GL_RED_MAX_CLAMP_INGR 0x8564
#define | GL_GREEN_MAX_CLAMP_INGR 0x8565
#define | GL_BLUE_MAX_CLAMP_INGR 0x8566
#define | GL_ALPHA_MAX_CLAMP_INGR 0x8567
#define | GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp)
#define | GL_INGR_interlace_read 1
#define | GL_INTERLACE_READ_INGR 0x8568
#define | GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read)
#define | GL_INTEL_parallel_arrays 1
#define | GL_PARALLEL_ARRAYS_INTEL 0x83F4
#define | GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
#define | GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
#define | GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
#define | GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
#define | glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL)
#define | glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL)
#define | glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL)
#define | glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL)
#define | GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays)
#define | GL_INTEL_texture_scissor 1
#define | glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL)
#define | glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL)
#define | GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor)
#define | GL_KTX_buffer_region 1
#define | GL_KTX_FRONT_REGION 0x0
#define | GL_KTX_BACK_REGION 0x1
#define | GL_KTX_Z_REGION 0x2
#define | GL_KTX_STENCIL_REGION 0x3
#define | glBufferRegionEnabledEXT GLEW_GET_FUN(__glewBufferRegionEnabledEXT)
#define | glDeleteBufferRegionEXT GLEW_GET_FUN(__glewDeleteBufferRegionEXT)
#define | glDrawBufferRegionEXT GLEW_GET_FUN(__glewDrawBufferRegionEXT)
#define | glNewBufferRegionEXT GLEW_GET_FUN(__glewNewBufferRegionEXT)
#define | glReadBufferRegionEXT GLEW_GET_FUN(__glewReadBufferRegionEXT)
#define | GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region)
#define | GL_MESAX_texture_stack 1
#define | GL_TEXTURE_1D_STACK_MESAX 0x8759
#define | GL_TEXTURE_2D_STACK_MESAX 0x875A
#define | GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
#define | GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
#define | GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
#define | GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
#define | GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack)
#define | GL_MESA_pack_invert 1
#define | GL_PACK_INVERT_MESA 0x8758
#define | GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert)
#define | GL_MESA_resize_buffers 1
#define | glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA)
#define | GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers)
#define | GL_MESA_window_pos 1
#define | glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA)
#define | glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA)
#define | glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA)
#define | glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA)
#define | glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA)
#define | glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA)
#define | glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA)
#define | glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA)
#define | glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA)
#define | glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA)
#define | glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA)
#define | glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA)
#define | glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA)
#define | glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA)
#define | glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA)
#define | glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA)
#define | glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA)
#define | glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA)
#define | glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA)
#define | glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA)
#define | glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA)
#define | glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA)
#define | glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA)
#define | glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA)
#define | GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos)
#define | GL_MESA_ycbcr_texture 1
#define | GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
#define | GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
#define | GL_YCBCR_MESA 0x8757
#define | GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture)
#define | GL_NV_blend_square 1
#define | GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square)
#define | GL_NV_copy_depth_to_color 1
#define | GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
#define | GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
#define | GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color)
#define | GL_NV_depth_buffer_float 1
#define | GL_DEPTH_COMPONENT32F_NV 0x8DAB
#define | GL_DEPTH32F_STENCIL8_NV 0x8DAC
#define | GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
#define | GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
#define | glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV)
#define | glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV)
#define | glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV)
#define | GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float)
#define | GL_NV_depth_clamp 1
#define | GL_DEPTH_CLAMP_NV 0x864F
#define | GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp)
#define | GL_NV_depth_range_unclamped 1
#define | GL_SAMPLE_COUNT_BITS_NV 0x8864
#define | GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865
#define | GL_QUERY_RESULT_NV 0x8866
#define | GL_QUERY_RESULT_AVAILABLE_NV 0x8867
#define | GL_SAMPLE_COUNT_NV 0x8914
#define | GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped)
#define | GL_NV_evaluators 1
#define | GL_EVAL_2D_NV 0x86C0
#define | GL_EVAL_TRIANGULAR_2D_NV 0x86C1
#define | GL_MAP_TESSELLATION_NV 0x86C2
#define | GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
#define | GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
#define | GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
#define | GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
#define | GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
#define | GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
#define | GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
#define | GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
#define | GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
#define | GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
#define | GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
#define | GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
#define | GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
#define | GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
#define | GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
#define | GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
#define | GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
#define | GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
#define | GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
#define | GL_MAX_MAP_TESSELLATION_NV 0x86D6
#define | GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
#define | glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV)
#define | glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV)
#define | glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV)
#define | glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV)
#define | glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV)
#define | glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV)
#define | glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV)
#define | glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV)
#define | glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV)
#define | GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators)
#define | GL_NV_fence 1
#define | GL_ALL_COMPLETED_NV 0x84F2
#define | GL_FENCE_STATUS_NV 0x84F3
#define | GL_FENCE_CONDITION_NV 0x84F4
#define | glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV)
#define | glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV)
#define | glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV)
#define | glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV)
#define | glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV)
#define | glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV)
#define | glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV)
#define | GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence)
#define | GL_NV_float_buffer 1
#define | GL_FLOAT_R_NV 0x8880
#define | GL_FLOAT_RG_NV 0x8881
#define | GL_FLOAT_RGB_NV 0x8882
#define | GL_FLOAT_RGBA_NV 0x8883
#define | GL_FLOAT_R16_NV 0x8884
#define | GL_FLOAT_R32_NV 0x8885
#define | GL_FLOAT_RG16_NV 0x8886
#define | GL_FLOAT_RG32_NV 0x8887
#define | GL_FLOAT_RGB16_NV 0x8888
#define | GL_FLOAT_RGB32_NV 0x8889
#define | GL_FLOAT_RGBA16_NV 0x888A
#define | GL_FLOAT_RGBA32_NV 0x888B
#define | GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
#define | GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
#define | GL_FLOAT_RGBA_MODE_NV 0x888E
#define | GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer)
#define | GL_NV_fog_distance 1
#define | GL_FOG_DISTANCE_MODE_NV 0x855A
#define | GL_EYE_RADIAL_NV 0x855B
#define | GL_EYE_PLANE_ABSOLUTE_NV 0x855C
#define | GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance)
#define | GL_NV_fragment_program 1
#define | GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
#define | GL_FRAGMENT_PROGRAM_NV 0x8870
#define | GL_MAX_TEXTURE_COORDS_NV 0x8871
#define | GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
#define | GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
#define | GL_PROGRAM_ERROR_STRING_NV 0x8874
#define | glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV)
#define | glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV)
#define | glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV)
#define | glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV)
#define | glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV)
#define | glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV)
#define | GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program)
#define | GL_NV_fragment_program2 1
#define | GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
#define | GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
#define | GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
#define | GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
#define | GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
#define | GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2)
#define | GL_NV_fragment_program4 1
#define | GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4)
#define | GL_NV_fragment_program_option 1
#define | GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option)
#define | GL_NV_framebuffer_multisample_coverage 1
#define | GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
#define | GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
#define | GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
#define | GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
#define | glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV)
#define | GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage)
#define | GL_NV_geometry_program4 1
#define | GL_GEOMETRY_PROGRAM_NV 0x8C26
#define | GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
#define | GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
#define | glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV)
#define | GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4)
#define | GL_NV_geometry_shader4 1
#define | GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4)
#define | GL_NV_gpu_program4 1
#define | GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
#define | GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
#define | GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
#define | GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
#define | GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
#define | GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
#define | GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
#define | GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
#define | glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV)
#define | glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV)
#define | glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV)
#define | glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV)
#define | glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV)
#define | glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV)
#define | glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV)
#define | glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV)
#define | glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV)
#define | glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV)
#define | glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV)
#define | glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV)
#define | GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4)
#define | GL_NV_half_float 1
#define | GL_HALF_FLOAT_NV 0x140B
#define | glColor3hNV GLEW_GET_FUN(__glewColor3hNV)
#define | glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV)
#define | glColor4hNV GLEW_GET_FUN(__glewColor4hNV)
#define | glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV)
#define | glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV)
#define | glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV)
#define | glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV)
#define | glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV)
#define | glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV)
#define | glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV)
#define | glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV)
#define | glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV)
#define | glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV)
#define | glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV)
#define | glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV)
#define | glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV)
#define | glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV)
#define | glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV)
#define | glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV)
#define | glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV)
#define | glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV)
#define | glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV)
#define | glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV)
#define | glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV)
#define | glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV)
#define | glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV)
#define | glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV)
#define | glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV)
#define | glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV)
#define | glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV)
#define | glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV)
#define | glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV)
#define | glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV)
#define | glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV)
#define | glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV)
#define | glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV)
#define | glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV)
#define | glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV)
#define | glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV)
#define | glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV)
#define | glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV)
#define | glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV)
#define | glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV)
#define | glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV)
#define | glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV)
#define | glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV)
#define | GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float)
#define | GL_NV_light_max_exponent 1
#define | GL_MAX_SHININESS_NV 0x8504
#define | GL_MAX_SPOT_EXPONENT_NV 0x8505
#define | GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent)
#define | GL_NV_multisample_filter_hint 1
#define | GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
#define | GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint)
#define | GL_NV_occlusion_query 1
#define | GL_PIXEL_COUNTER_BITS_NV 0x8864
#define | GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
#define | GL_PIXEL_COUNT_NV 0x8866
#define | GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
#define | glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV)
#define | glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV)
#define | glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV)
#define | glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV)
#define | glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV)
#define | glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV)
#define | glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV)
#define | GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query)
#define | GL_NV_packed_depth_stencil 1
#define | GL_DEPTH_STENCIL_NV 0x84F9
#define | GL_UNSIGNED_INT_24_8_NV 0x84FA
#define | GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil)
#define | GL_NV_parameter_buffer_object 1
#define | GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
#define | GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
#define | GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
#define | GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
#define | GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
#define | glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV)
#define | glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV)
#define | glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV)
#define | GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object)
#define | GL_NV_pixel_data_range 1
#define | GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
#define | GL_READ_PIXEL_DATA_RANGE_NV 0x8879
#define | GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
#define | GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
#define | GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
#define | GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
#define | glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV)
#define | glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV)
#define | GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range)
#define | GL_NV_point_sprite 1
#define | GL_POINT_SPRITE_NV 0x8861
#define | GL_COORD_REPLACE_NV 0x8862
#define | GL_POINT_SPRITE_R_MODE_NV 0x8863
#define | glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV)
#define | glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV)
#define | GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite)
#define | GL_NV_primitive_restart 1
#define | GL_PRIMITIVE_RESTART_NV 0x8558
#define | GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
#define | glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV)
#define | glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV)
#define | GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart)
#define | GL_NV_register_combiners 1
#define | GL_REGISTER_COMBINERS_NV 0x8522
#define | GL_VARIABLE_A_NV 0x8523
#define | GL_VARIABLE_B_NV 0x8524
#define | GL_VARIABLE_C_NV 0x8525
#define | GL_VARIABLE_D_NV 0x8526
#define | GL_VARIABLE_E_NV 0x8527
#define | GL_VARIABLE_F_NV 0x8528
#define | GL_VARIABLE_G_NV 0x8529
#define | GL_CONSTANT_COLOR0_NV 0x852A
#define | GL_CONSTANT_COLOR1_NV 0x852B
#define | GL_PRIMARY_COLOR_NV 0x852C
#define | GL_SECONDARY_COLOR_NV 0x852D
#define | GL_SPARE0_NV 0x852E
#define | GL_SPARE1_NV 0x852F
#define | GL_DISCARD_NV 0x8530
#define | GL_E_TIMES_F_NV 0x8531
#define | GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
#define | GL_UNSIGNED_IDENTITY_NV 0x8536
#define | GL_UNSIGNED_INVERT_NV 0x8537
#define | GL_EXPAND_NORMAL_NV 0x8538
#define | GL_EXPAND_NEGATE_NV 0x8539
#define | GL_HALF_BIAS_NORMAL_NV 0x853A
#define | GL_HALF_BIAS_NEGATE_NV 0x853B
#define | GL_SIGNED_IDENTITY_NV 0x853C
#define | GL_SIGNED_NEGATE_NV 0x853D
#define | GL_SCALE_BY_TWO_NV 0x853E
#define | GL_SCALE_BY_FOUR_NV 0x853F
#define | GL_SCALE_BY_ONE_HALF_NV 0x8540
#define | GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
#define | GL_COMBINER_INPUT_NV 0x8542
#define | GL_COMBINER_MAPPING_NV 0x8543
#define | GL_COMBINER_COMPONENT_USAGE_NV 0x8544
#define | GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
#define | GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
#define | GL_COMBINER_MUX_SUM_NV 0x8547
#define | GL_COMBINER_SCALE_NV 0x8548
#define | GL_COMBINER_BIAS_NV 0x8549
#define | GL_COMBINER_AB_OUTPUT_NV 0x854A
#define | GL_COMBINER_CD_OUTPUT_NV 0x854B
#define | GL_COMBINER_SUM_OUTPUT_NV 0x854C
#define | GL_MAX_GENERAL_COMBINERS_NV 0x854D
#define | GL_NUM_GENERAL_COMBINERS_NV 0x854E
#define | GL_COLOR_SUM_CLAMP_NV 0x854F
#define | GL_COMBINER0_NV 0x8550
#define | GL_COMBINER1_NV 0x8551
#define | GL_COMBINER2_NV 0x8552
#define | GL_COMBINER3_NV 0x8553
#define | GL_COMBINER4_NV 0x8554
#define | GL_COMBINER5_NV 0x8555
#define | GL_COMBINER6_NV 0x8556
#define | GL_COMBINER7_NV 0x8557
#define | glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV)
#define | glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV)
#define | glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV)
#define | glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV)
#define | glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV)
#define | glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV)
#define | glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV)
#define | glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV)
#define | glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV)
#define | glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV)
#define | glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV)
#define | glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV)
#define | glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV)
#define | GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners)
#define | GL_NV_register_combiners2 1
#define | GL_PER_STAGE_CONSTANTS_NV 0x8535
#define | glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV)
#define | glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV)
#define | GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2)
#define | GL_NV_texgen_emboss 1
#define | GL_EMBOSS_LIGHT_NV 0x855D
#define | GL_EMBOSS_CONSTANT_NV 0x855E
#define | GL_EMBOSS_MAP_NV 0x855F
#define | GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss)
#define | GL_NV_texgen_reflection 1
#define | GL_NORMAL_MAP_NV 0x8511
#define | GL_REFLECTION_MAP_NV 0x8512
#define | GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection)
#define | GL_NV_texture_compression_vtc 1
#define | GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc)
#define | GL_NV_texture_env_combine4 1
#define | GL_COMBINE4_NV 0x8503
#define | GL_SOURCE3_RGB_NV 0x8583
#define | GL_SOURCE3_ALPHA_NV 0x858B
#define | GL_OPERAND3_RGB_NV 0x8593
#define | GL_OPERAND3_ALPHA_NV 0x859B
#define | GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4)
#define | GL_NV_texture_expand_normal 1
#define | GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
#define | GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal)
#define | GL_NV_texture_rectangle 1
#define | GL_TEXTURE_RECTANGLE_NV 0x84F5
#define | GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
#define | GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
#define | GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle)
#define | GL_NV_texture_shader 1
#define | GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
#define | GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
#define | GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
#define | GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
#define | GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
#define | GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
#define | GL_DSDT_MAG_INTENSITY_NV 0x86DC
#define | GL_SHADER_CONSISTENT_NV 0x86DD
#define | GL_TEXTURE_SHADER_NV 0x86DE
#define | GL_SHADER_OPERATION_NV 0x86DF
#define | GL_CULL_MODES_NV 0x86E0
#define | GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
#define | GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
#define | GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
#define | GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
#define | GL_CONST_EYE_NV 0x86E5
#define | GL_PASS_THROUGH_NV 0x86E6
#define | GL_CULL_FRAGMENT_NV 0x86E7
#define | GL_OFFSET_TEXTURE_2D_NV 0x86E8
#define | GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
#define | GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
#define | GL_DOT_PRODUCT_NV 0x86EC
#define | GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
#define | GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
#define | GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
#define | GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
#define | GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
#define | GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
#define | GL_HILO_NV 0x86F4
#define | GL_DSDT_NV 0x86F5
#define | GL_DSDT_MAG_NV 0x86F6
#define | GL_DSDT_MAG_VIB_NV 0x86F7
#define | GL_HILO16_NV 0x86F8
#define | GL_SIGNED_HILO_NV 0x86F9
#define | GL_SIGNED_HILO16_NV 0x86FA
#define | GL_SIGNED_RGBA_NV 0x86FB
#define | GL_SIGNED_RGBA8_NV 0x86FC
#define | GL_SIGNED_RGB_NV 0x86FE
#define | GL_SIGNED_RGB8_NV 0x86FF
#define | GL_SIGNED_LUMINANCE_NV 0x8701
#define | GL_SIGNED_LUMINANCE8_NV 0x8702
#define | GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
#define | GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
#define | GL_SIGNED_ALPHA_NV 0x8705
#define | GL_SIGNED_ALPHA8_NV 0x8706
#define | GL_SIGNED_INTENSITY_NV 0x8707
#define | GL_SIGNED_INTENSITY8_NV 0x8708
#define | GL_DSDT8_NV 0x8709
#define | GL_DSDT8_MAG8_NV 0x870A
#define | GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
#define | GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
#define | GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
#define | GL_HI_SCALE_NV 0x870E
#define | GL_LO_SCALE_NV 0x870F
#define | GL_DS_SCALE_NV 0x8710
#define | GL_DT_SCALE_NV 0x8711
#define | GL_MAGNITUDE_SCALE_NV 0x8712
#define | GL_VIBRANCE_SCALE_NV 0x8713
#define | GL_HI_BIAS_NV 0x8714
#define | GL_LO_BIAS_NV 0x8715
#define | GL_DS_BIAS_NV 0x8716
#define | GL_DT_BIAS_NV 0x8717
#define | GL_MAGNITUDE_BIAS_NV 0x8718
#define | GL_VIBRANCE_BIAS_NV 0x8719
#define | GL_TEXTURE_BORDER_VALUES_NV 0x871A
#define | GL_TEXTURE_HI_SIZE_NV 0x871B
#define | GL_TEXTURE_LO_SIZE_NV 0x871C
#define | GL_TEXTURE_DS_SIZE_NV 0x871D
#define | GL_TEXTURE_DT_SIZE_NV 0x871E
#define | GL_TEXTURE_MAG_SIZE_NV 0x871F
#define | GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader)
#define | GL_NV_texture_shader2 1
#define | GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
#define | GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
#define | GL_DSDT_MAG_INTENSITY_NV 0x86DC
#define | GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
#define | GL_HILO_NV 0x86F4
#define | GL_DSDT_NV 0x86F5
#define | GL_DSDT_MAG_NV 0x86F6
#define | GL_DSDT_MAG_VIB_NV 0x86F7
#define | GL_HILO16_NV 0x86F8
#define | GL_SIGNED_HILO_NV 0x86F9
#define | GL_SIGNED_HILO16_NV 0x86FA
#define | GL_SIGNED_RGBA_NV 0x86FB
#define | GL_SIGNED_RGBA8_NV 0x86FC
#define | GL_SIGNED_RGB_NV 0x86FE
#define | GL_SIGNED_RGB8_NV 0x86FF
#define | GL_SIGNED_LUMINANCE_NV 0x8701
#define | GL_SIGNED_LUMINANCE8_NV 0x8702
#define | GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
#define | GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
#define | GL_SIGNED_ALPHA_NV 0x8705
#define | GL_SIGNED_ALPHA8_NV 0x8706
#define | GL_SIGNED_INTENSITY_NV 0x8707
#define | GL_SIGNED_INTENSITY8_NV 0x8708
#define | GL_DSDT8_NV 0x8709
#define | GL_DSDT8_MAG8_NV 0x870A
#define | GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
#define | GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
#define | GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
#define | GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2)
#define | GL_NV_texture_shader3 1
#define | GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
#define | GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
#define | GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
#define | GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
#define | GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
#define | GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
#define | GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
#define | GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
#define | GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
#define | GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
#define | GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
#define | GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
#define | GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
#define | GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
#define | GL_HILO8_NV 0x885E
#define | GL_SIGNED_HILO8_NV 0x885F
#define | GL_FORCE_BLUE_TO_ONE_NV 0x8860
#define | GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3)
#define | GL_NV_transform_feedback 1
#define | GL_BACK_PRIMARY_COLOR_NV 0x8C77
#define | GL_BACK_SECONDARY_COLOR_NV 0x8C78
#define | GL_TEXTURE_COORD_NV 0x8C79
#define | GL_CLIP_DISTANCE_NV 0x8C7A
#define | GL_VERTEX_ID_NV 0x8C7B
#define | GL_PRIMITIVE_ID_NV 0x8C7C
#define | GL_GENERIC_ATTRIB_NV 0x8C7D
#define | GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
#define | GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
#define | GL_ACTIVE_VARYINGS_NV 0x8C81
#define | GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
#define | GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
#define | GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
#define | GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
#define | GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
#define | GL_PRIMITIVES_GENERATED_NV 0x8C87
#define | GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
#define | GL_RASTERIZER_DISCARD_NV 0x8C89
#define | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
#define | GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
#define | GL_SEPARATE_ATTRIBS_NV 0x8C8D
#define | GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
#define | GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
#define | glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV)
#define | glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV)
#define | glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV)
#define | glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV)
#define | glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV)
#define | glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV)
#define | glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV)
#define | glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV)
#define | glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV)
#define | glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV)
#define | glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV)
#define | GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback)
#define | GL_NV_vertex_array_range 1
#define | GL_VERTEX_ARRAY_RANGE_NV 0x851D
#define | GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
#define | GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
#define | GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
#define | GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
#define | glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV)
#define | glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV)
#define | GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range)
#define | GL_NV_vertex_array_range2 1
#define | GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
#define | GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2)
#define | GL_NV_vertex_program 1
#define | GL_VERTEX_PROGRAM_NV 0x8620
#define | GL_VERTEX_STATE_PROGRAM_NV 0x8621
#define | GL_ATTRIB_ARRAY_SIZE_NV 0x8623
#define | GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
#define | GL_ATTRIB_ARRAY_TYPE_NV 0x8625
#define | GL_CURRENT_ATTRIB_NV 0x8626
#define | GL_PROGRAM_LENGTH_NV 0x8627
#define | GL_PROGRAM_STRING_NV 0x8628
#define | GL_MODELVIEW_PROJECTION_NV 0x8629
#define | GL_IDENTITY_NV 0x862A
#define | GL_INVERSE_NV 0x862B
#define | GL_TRANSPOSE_NV 0x862C
#define | GL_INVERSE_TRANSPOSE_NV 0x862D
#define | GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
#define | GL_MAX_TRACK_MATRICES_NV 0x862F
#define | GL_MATRIX0_NV 0x8630
#define | GL_MATRIX1_NV 0x8631
#define | GL_MATRIX2_NV 0x8632
#define | GL_MATRIX3_NV 0x8633
#define | GL_MATRIX4_NV 0x8634
#define | GL_MATRIX5_NV 0x8635
#define | GL_MATRIX6_NV 0x8636
#define | GL_MATRIX7_NV 0x8637
#define | GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
#define | GL_CURRENT_MATRIX_NV 0x8641
#define | GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
#define | GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
#define | GL_PROGRAM_PARAMETER_NV 0x8644
#define | GL_ATTRIB_ARRAY_POINTER_NV 0x8645
#define | GL_PROGRAM_TARGET_NV 0x8646
#define | GL_PROGRAM_RESIDENT_NV 0x8647
#define | GL_TRACK_MATRIX_NV 0x8648
#define | GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
#define | GL_VERTEX_PROGRAM_BINDING_NV 0x864A
#define | GL_PROGRAM_ERROR_POSITION_NV 0x864B
#define | GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
#define | GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
#define | GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
#define | GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
#define | GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
#define | GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
#define | GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
#define | GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
#define | GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
#define | GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
#define | GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
#define | GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
#define | GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
#define | GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
#define | GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
#define | GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
#define | GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
#define | GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
#define | GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
#define | GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
#define | GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
#define | GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
#define | GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
#define | GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
#define | GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
#define | GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
#define | GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
#define | GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
#define | GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
#define | GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
#define | GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
#define | GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
#define | GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
#define | GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
#define | GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
#define | GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
#define | GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
#define | GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
#define | GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
#define | GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
#define | GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
#define | GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
#define | GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
#define | GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
#define | GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
#define | GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
#define | GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
#define | GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
#define | glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV)
#define | glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV)
#define | glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV)
#define | glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV)
#define | glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV)
#define | glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV)
#define | glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV)
#define | glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV)
#define | glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV)
#define | glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV)
#define | glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV)
#define | glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV)
#define | glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV)
#define | glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV)
#define | glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV)
#define | glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV)
#define | glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV)
#define | glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV)
#define | glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV)
#define | glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV)
#define | glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV)
#define | glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV)
#define | glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV)
#define | glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV)
#define | glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV)
#define | glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV)
#define | glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV)
#define | glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV)
#define | glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV)
#define | glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV)
#define | glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV)
#define | glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV)
#define | glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV)
#define | glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV)
#define | glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV)
#define | glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV)
#define | glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV)
#define | glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV)
#define | glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV)
#define | glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV)
#define | glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV)
#define | glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV)
#define | glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV)
#define | glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV)
#define | glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV)
#define | glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV)
#define | glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV)
#define | glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV)
#define | glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV)
#define | glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV)
#define | glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV)
#define | glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV)
#define | glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV)
#define | glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV)
#define | glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV)
#define | glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV)
#define | glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV)
#define | glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV)
#define | glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV)
#define | glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV)
#define | glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV)
#define | glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV)
#define | glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV)
#define | glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV)
#define | GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program)
#define | GL_NV_vertex_program1_1 1
#define | GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1)
#define | GL_NV_vertex_program2 1
#define | GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2)
#define | GL_NV_vertex_program2_option 1
#define | GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
#define | GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
#define | GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option)
#define | GL_NV_vertex_program3 1
#define | MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
#define | GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3)
#define | GL_NV_vertex_program4 1
#define | GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4)
#define | GL_OES_byte_coordinates 1
#define | GL_BYTE 0x1400
#define | GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates)
#define | GL_OES_compressed_paletted_texture 1
#define | GL_PALETTE4_RGB8_OES 0x8B90
#define | GL_PALETTE4_RGBA8_OES 0x8B91
#define | GL_PALETTE4_R5_G6_B5_OES 0x8B92
#define | GL_PALETTE4_RGBA4_OES 0x8B93
#define | GL_PALETTE4_RGB5_A1_OES 0x8B94
#define | GL_PALETTE8_RGB8_OES 0x8B95
#define | GL_PALETTE8_RGBA8_OES 0x8B96
#define | GL_PALETTE8_R5_G6_B5_OES 0x8B97
#define | GL_PALETTE8_RGBA4_OES 0x8B98
#define | GL_PALETTE8_RGB5_A1_OES 0x8B99
#define | GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture)
#define | GL_OES_read_format 1
#define | GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
#define | GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
#define | GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format)
#define | GL_OES_single_precision 1
#define | glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES)
#define | glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES)
#define | glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES)
#define | glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES)
#define | glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES)
#define | glOrthofOES GLEW_GET_FUN(__glewOrthofOES)
#define | GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision)
#define | GL_OML_interlace 1
#define | GL_INTERLACE_OML 0x8980
#define | GL_INTERLACE_READ_OML 0x8981
#define | GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace)
#define | GL_OML_resample 1
#define | GL_PACK_RESAMPLE_OML 0x8984
#define | GL_UNPACK_RESAMPLE_OML 0x8985
#define | GL_RESAMPLE_REPLICATE_OML 0x8986
#define | GL_RESAMPLE_ZERO_FILL_OML 0x8987
#define | GL_RESAMPLE_AVERAGE_OML 0x8988
#define | GL_RESAMPLE_DECIMATE_OML 0x8989
#define | GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample)
#define | GL_OML_subsample 1
#define | GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
#define | GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
#define | GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample)
#define | GL_PGI_misc_hints 1
#define | GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000
#define | GL_CONSERVE_MEMORY_HINT_PGI 107005
#define | GL_RECLAIM_MEMORY_HINT_PGI 107006
#define | GL_NATIVE_GRAPHICS_HANDLE_PGI 107010
#define | GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011
#define | GL_NATIVE_GRAPHICS_END_HINT_PGI 107012
#define | GL_ALWAYS_FAST_HINT_PGI 107020
#define | GL_ALWAYS_SOFT_HINT_PGI 107021
#define | GL_ALLOW_DRAW_OBJ_HINT_PGI 107022
#define | GL_ALLOW_DRAW_WIN_HINT_PGI 107023
#define | GL_ALLOW_DRAW_FRG_HINT_PGI 107024
#define | GL_ALLOW_DRAW_MEM_HINT_PGI 107025
#define | GL_STRICT_DEPTHFUNC_HINT_PGI 107030
#define | GL_STRICT_LIGHTING_HINT_PGI 107031
#define | GL_STRICT_SCISSOR_HINT_PGI 107032
#define | GL_FULL_STIPPLE_HINT_PGI 107033
#define | GL_CLIP_NEAR_HINT_PGI 107040
#define | GL_CLIP_FAR_HINT_PGI 107041
#define | GL_WIDE_LINE_HINT_PGI 107042
#define | GL_BACK_NORMALS_HINT_PGI 107043
#define | GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints)
#define | GL_PGI_vertex_hints 1
#define | GL_VERTEX23_BIT_PGI 0x00000004
#define | GL_VERTEX4_BIT_PGI 0x00000008
#define | GL_COLOR3_BIT_PGI 0x00010000
#define | GL_COLOR4_BIT_PGI 0x00020000
#define | GL_EDGEFLAG_BIT_PGI 0x00040000
#define | GL_INDEX_BIT_PGI 0x00080000
#define | GL_MAT_AMBIENT_BIT_PGI 0x00100000
#define | GL_VERTEX_DATA_HINT_PGI 107050
#define | GL_VERTEX_CONSISTENT_HINT_PGI 107051
#define | GL_MATERIAL_SIDE_HINT_PGI 107052
#define | GL_MAX_VERTEX_HINT_PGI 107053
#define | GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
#define | GL_MAT_DIFFUSE_BIT_PGI 0x00400000
#define | GL_MAT_EMISSION_BIT_PGI 0x00800000
#define | GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
#define | GL_MAT_SHININESS_BIT_PGI 0x02000000
#define | GL_MAT_SPECULAR_BIT_PGI 0x04000000
#define | GL_NORMAL_BIT_PGI 0x08000000
#define | GL_TEXCOORD1_BIT_PGI 0x10000000
#define | GL_TEXCOORD2_BIT_PGI 0x20000000
#define | GL_TEXCOORD3_BIT_PGI 0x40000000
#define | GL_TEXCOORD4_BIT_PGI 0x80000000
#define | GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints)
#define | GL_REND_screen_coordinates 1
#define | GL_SCREEN_COORDINATES_REND 0x8490
#define | GL_INVERTED_SCREEN_W_REND 0x8491
#define | GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates)
#define | GL_S3_s3tc 1
#define | GL_RGB_S3TC 0x83A0
#define | GL_RGB4_S3TC 0x83A1
#define | GL_RGBA_S3TC 0x83A2
#define | GL_RGBA4_S3TC 0x83A3
#define | GL_RGBA_DXT5_S3TC 0x83A4
#define | GL_RGBA4_DXT5_S3TC 0x83A5
#define | GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc)
#define | GL_SGIS_color_range 1
#define | GL_EXTENDED_RANGE_SGIS 0x85A5
#define | GL_MIN_RED_SGIS 0x85A6
#define | GL_MAX_RED_SGIS 0x85A7
#define | GL_MIN_GREEN_SGIS 0x85A8
#define | GL_MAX_GREEN_SGIS 0x85A9
#define | GL_MIN_BLUE_SGIS 0x85AA
#define | GL_MAX_BLUE_SGIS 0x85AB
#define | GL_MIN_ALPHA_SGIS 0x85AC
#define | GL_MAX_ALPHA_SGIS 0x85AD
#define | GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range)
#define | GL_SGIS_detail_texture 1
#define | glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS)
#define | glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS)
#define | GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture)
#define | GL_SGIS_fog_function 1
#define | glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS)
#define | glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS)
#define | GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function)
#define | GL_SGIS_generate_mipmap 1
#define | GL_GENERATE_MIPMAP_SGIS 0x8191
#define | GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
#define | GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap)
#define | GL_SGIS_multisample 1
#define | GL_MULTISAMPLE_SGIS 0x809D
#define | GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
#define | GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
#define | GL_SAMPLE_MASK_SGIS 0x80A0
#define | GL_1PASS_SGIS 0x80A1
#define | GL_2PASS_0_SGIS 0x80A2
#define | GL_2PASS_1_SGIS 0x80A3
#define | GL_4PASS_0_SGIS 0x80A4
#define | GL_4PASS_1_SGIS 0x80A5
#define | GL_4PASS_2_SGIS 0x80A6
#define | GL_4PASS_3_SGIS 0x80A7
#define | GL_SAMPLE_BUFFERS_SGIS 0x80A8
#define | GL_SAMPLES_SGIS 0x80A9
#define | GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
#define | GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
#define | GL_SAMPLE_PATTERN_SGIS 0x80AC
#define | GL_MULTISAMPLE_BIT_EXT 0x20000000
#define | glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS)
#define | glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS)
#define | GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample)
#define | GL_SGIS_pixel_texture 1
#define | GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture)
#define | GL_SGIS_sharpen_texture 1
#define | glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS)
#define | glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS)
#define | GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture)
#define | GL_SGIS_texture4D 1
#define | glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS)
#define | glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS)
#define | GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D)
#define | GL_SGIS_texture_border_clamp 1
#define | GL_CLAMP_TO_BORDER_SGIS 0x812D
#define | GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp)
#define | GL_SGIS_texture_edge_clamp 1
#define | GL_CLAMP_TO_EDGE_SGIS 0x812F
#define | GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp)
#define | GL_SGIS_texture_filter4 1
#define | glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS)
#define | glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS)
#define | GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4)
#define | GL_SGIS_texture_lod 1
#define | GL_TEXTURE_MIN_LOD_SGIS 0x813A
#define | GL_TEXTURE_MAX_LOD_SGIS 0x813B
#define | GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
#define | GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
#define | GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod)
#define | GL_SGIS_texture_select 1
#define | GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select)
#define | GL_SGIX_async 1
#define | GL_ASYNC_MARKER_SGIX 0x8329
#define | glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX)
#define | glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX)
#define | glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX)
#define | glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX)
#define | glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX)
#define | glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX)
#define | GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async)
#define | GL_SGIX_async_histogram 1
#define | GL_ASYNC_HISTOGRAM_SGIX 0x832C
#define | GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
#define | GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram)
#define | GL_SGIX_async_pixel 1
#define | GL_ASYNC_TEX_IMAGE_SGIX 0x835C
#define | GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
#define | GL_ASYNC_READ_PIXELS_SGIX 0x835E
#define | GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
#define | GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
#define | GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
#define | GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel)
#define | GL_SGIX_blend_alpha_minmax 1
#define | GL_ALPHA_MIN_SGIX 0x8320
#define | GL_ALPHA_MAX_SGIX 0x8321
#define | GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax)
#define | GL_SGIX_clipmap 1
#define | GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap)
#define | GL_SGIX_depth_texture 1
#define | GL_DEPTH_COMPONENT16_SGIX 0x81A5
#define | GL_DEPTH_COMPONENT24_SGIX 0x81A6
#define | GL_DEPTH_COMPONENT32_SGIX 0x81A7
#define | GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture)
#define | GL_SGIX_flush_raster 1
#define | glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX)
#define | GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster)
#define | GL_SGIX_fog_offset 1
#define | GL_FOG_OFFSET_SGIX 0x8198
#define | GL_FOG_OFFSET_VALUE_SGIX 0x8199
#define | GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset)
#define | GL_SGIX_fog_texture 1
#define | GL_TEXTURE_FOG_SGIX 0
#define | GL_FOG_PATCHY_FACTOR_SGIX 0
#define | GL_FRAGMENT_FOG_SGIX 0
#define | glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX)
#define | GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture)
#define | GL_SGIX_fragment_specular_lighting 1
#define | glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX)
#define | glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX)
#define | glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX)
#define | glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX)
#define | glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX)
#define | glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX)
#define | glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX)
#define | glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX)
#define | glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX)
#define | glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX)
#define | glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX)
#define | glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX)
#define | glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX)
#define | glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX)
#define | glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX)
#define | glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX)
#define | glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX)
#define | GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting)
#define | GL_SGIX_framezoom 1
#define | glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX)
#define | GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom)
#define | GL_SGIX_interlace 1
#define | GL_INTERLACE_SGIX 0x8094
#define | GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace)
#define | GL_SGIX_ir_instrument1 1
#define | GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1)
#define | GL_SGIX_list_priority 1
#define | GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority)
#define | GL_SGIX_pixel_texture 1
#define | glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX)
#define | GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture)
#define | GL_SGIX_pixel_texture_bits 1
#define | GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits)
#define | GL_SGIX_reference_plane 1
#define | glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX)
#define | GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane)
#define | GL_SGIX_resample 1
#define | GL_PACK_RESAMPLE_SGIX 0x842E
#define | GL_UNPACK_RESAMPLE_SGIX 0x842F
#define | GL_RESAMPLE_DECIMATE_SGIX 0x8430
#define | GL_RESAMPLE_REPLICATE_SGIX 0x8433
#define | GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
#define | GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample)
#define | GL_SGIX_shadow 1
#define | GL_TEXTURE_COMPARE_SGIX 0x819A
#define | GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
#define | GL_TEXTURE_LEQUAL_R_SGIX 0x819C
#define | GL_TEXTURE_GEQUAL_R_SGIX 0x819D
#define | GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow)
#define | GL_SGIX_shadow_ambient 1
#define | GL_SHADOW_AMBIENT_SGIX 0x80BF
#define | GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient)
#define | GL_SGIX_sprite 1
#define | glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX)
#define | glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX)
#define | glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX)
#define | glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX)
#define | GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite)
#define | GL_SGIX_tag_sample_buffer 1
#define | glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX)
#define | GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer)
#define | GL_SGIX_texture_add_env 1
#define | GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env)
#define | GL_SGIX_texture_coordinate_clamp 1
#define | GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
#define | GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
#define | GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
#define | GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp)
#define | GL_SGIX_texture_lod_bias 1
#define | GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias)
#define | GL_SGIX_texture_multi_buffer 1
#define | GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
#define | GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer)
#define | GL_SGIX_texture_range 1
#define | GL_RGB_SIGNED_SGIX 0x85E0
#define | GL_RGBA_SIGNED_SGIX 0x85E1
#define | GL_ALPHA_SIGNED_SGIX 0x85E2
#define | GL_LUMINANCE_SIGNED_SGIX 0x85E3
#define | GL_INTENSITY_SIGNED_SGIX 0x85E4
#define | GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5
#define | GL_RGB16_SIGNED_SGIX 0x85E6
#define | GL_RGBA16_SIGNED_SGIX 0x85E7
#define | GL_ALPHA16_SIGNED_SGIX 0x85E8
#define | GL_LUMINANCE16_SIGNED_SGIX 0x85E9
#define | GL_INTENSITY16_SIGNED_SGIX 0x85EA
#define | GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB
#define | GL_RGB_EXTENDED_RANGE_SGIX 0x85EC
#define | GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED
#define | GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE
#define | GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF
#define | GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0
#define | GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1
#define | GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2
#define | GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3
#define | GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4
#define | GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5
#define | GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6
#define | GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7
#define | GL_MIN_LUMINANCE_SGIS 0x85F8
#define | GL_MAX_LUMINANCE_SGIS 0x85F9
#define | GL_MIN_INTENSITY_SGIS 0x85FA
#define | GL_MAX_INTENSITY_SGIS 0x85FB
#define | GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range)
#define | GL_SGIX_texture_scale_bias 1
#define | GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
#define | GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
#define | GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
#define | GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
#define | GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias)
#define | GL_SGIX_vertex_preclip 1
#define | GL_VERTEX_PRECLIP_SGIX 0x83EE
#define | GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
#define | GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip)
#define | GL_SGIX_vertex_preclip_hint 1
#define | GL_VERTEX_PRECLIP_SGIX 0x83EE
#define | GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
#define | GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint)
#define | GL_SGIX_ycrcb 1
#define | GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb)
#define | GL_SGI_color_matrix 1
#define | GL_COLOR_MATRIX_SGI 0x80B1
#define | GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
#define | GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
#define | GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
#define | GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
#define | GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
#define | GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
#define | GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
#define | GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
#define | GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
#define | GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
#define | GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix)
#define | GL_SGI_color_table 1
#define | GL_COLOR_TABLE_SGI 0x80D0
#define | GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
#define | GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
#define | GL_PROXY_COLOR_TABLE_SGI 0x80D3
#define | GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
#define | GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
#define | GL_COLOR_TABLE_SCALE_SGI 0x80D6
#define | GL_COLOR_TABLE_BIAS_SGI 0x80D7
#define | GL_COLOR_TABLE_FORMAT_SGI 0x80D8
#define | GL_COLOR_TABLE_WIDTH_SGI 0x80D9
#define | GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
#define | GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
#define | GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
#define | GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
#define | GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
#define | GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
#define | glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI)
#define | glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI)
#define | glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI)
#define | glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI)
#define | glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI)
#define | glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI)
#define | glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI)
#define | GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table)
#define | GL_SGI_texture_color_table 1
#define | GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
#define | GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
#define | GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table)
#define | GL_SUNX_constant_data 1
#define | GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
#define | GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
#define | glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX)
#define | GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data)
#define | GL_SUN_convolution_border_modes 1
#define | GL_WRAP_BORDER_SUN 0x81D4
#define | GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes)
#define | GL_SUN_global_alpha 1
#define | GL_GLOBAL_ALPHA_SUN 0x81D9
#define | GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
#define | glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN)
#define | glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN)
#define | glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN)
#define | glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN)
#define | glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN)
#define | glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN)
#define | glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN)
#define | glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN)
#define | GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha)
#define | GL_SUN_mesh_array 1
#define | GL_QUAD_MESH_SUN 0x8614
#define | GL_TRIANGLE_MESH_SUN 0x8615
#define | GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array)
#define | GL_SUN_read_video_pixels 1
#define | glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN)
#define | GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels)
#define | GL_SUN_slice_accum 1
#define | GL_SLICE_ACCUM_SUN 0x85CC
#define | GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum)
#define | GL_SUN_triangle_list 1
#define | GL_RESTART_SUN 0x01
#define | GL_REPLACE_MIDDLE_SUN 0x02
#define | GL_REPLACE_OLDEST_SUN 0x03
#define | GL_TRIANGLE_LIST_SUN 0x81D7
#define | GL_REPLACEMENT_CODE_SUN 0x81D8
#define | GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
#define | GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
#define | GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
#define | GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
#define | GL_R1UI_V3F_SUN 0x85C4
#define | GL_R1UI_C4UB_V3F_SUN 0x85C5
#define | GL_R1UI_C3F_V3F_SUN 0x85C6
#define | GL_R1UI_N3F_V3F_SUN 0x85C7
#define | GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
#define | GL_R1UI_T2F_V3F_SUN 0x85C9
#define | GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
#define | GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
#define | glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN)
#define | glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN)
#define | glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN)
#define | glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN)
#define | glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN)
#define | glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN)
#define | glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN)
#define | GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list)
#define | GL_SUN_vertex 1
#define | glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN)
#define | glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN)
#define | glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN)
#define | glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN)
#define | glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN)
#define | glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN)
#define | glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN)
#define | glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN)
#define | glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN)
#define | glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN)
#define | glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN)
#define | glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN)
#define | glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN)
#define | glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN)
#define | glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN)
#define | glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN)
#define | glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN)
#define | glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN)
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
#define | glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN)
#define | glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN)
#define | glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN)
#define | glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN)
#define | glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN)
#define | glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN)
#define | glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN)
#define | glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN)
#define | glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN)
#define | glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN)
#define | glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN)
#define | glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN)
#define | glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN)
#define | glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN)
#define | glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN)
#define | glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN)
#define | glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN)
#define | glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN)
#define | GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex)
#define | GL_WIN_phong_shading 1
#define | GL_PHONG_WIN 0x80EA
#define | GL_PHONG_HINT_WIN 0x80EB
#define | GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading)
#define | GL_WIN_specular_fog 1
#define | GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
#define | GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog)
#define | GL_WIN_swap_hint 1
#define | glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN)
#define | GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint)
#define | GLEW_FUN_EXPORT GLEWAPI
#define | GLEW_VAR_EXPORT GLEWAPI
#define | GLEW_OK 0
#define | GLEW_NO_ERROR 0
#define | GLEW_ERROR_NO_GL_VERSION 1
#define | GLEW_ERROR_GL_VERSION_10_ONLY 2
#define | GLEW_ERROR_GLX_VERSION_11_ONLY 3
#define | GLEW_VERSION 1
#define | glewIsExtensionSupported(x) glewIsSupported(x)
#define | GLEW_GET_VAR(x) (*(const GLboolean*)&x)
#define | GLEW_GET_FUN(x) x
## Typedefs
typedef unsigned int | GLenum
typedef unsigned int | GLbitfield
typedef unsigned int | GLuint
typedef int | GLint
typedef int | GLsizei
typedef unsigned char | GLboolean
typedef signed char | GLbyte
typedef short | GLshort
typedef unsigned char | GLubyte
typedef unsigned short | GLushort
typedef float | GLfloat
typedef float | GLclampf
typedef double | GLdouble
typedef double | GLclampd
typedef void | GLvoid
typedef signed long long | GLint64EXT
typedef unsigned long long | GLuint64EXT
typedef GLint | level
typedef GLint GLint | xoffset
typedef GLint GLint GLint | yoffset
typedef GLint GLint GLint GLint | zoffset
typedef GLint GLint GLint GLint GLint | x
typedef GLint GLint GLint GLint GLint GLint | y
typedef GLint GLint GLint GLint GLint GLint GLsizei | width
typedef GLint GLint GLint GLint GLint GLint GLsizei GLsizei | height
typedef GLuint | start
typedef GLuint GLuint | end
typedef GLuint GLuint GLsizei | count
typedef GLuint GLuint GLsizei GLenum | type
typedef GLuint GLuint GLsizei GLenum const GLvoid * | indices
typedef GLint GLint | internalFormat
typedef GLint GLint GLsizei GLsizei GLsizei | depth
typedef GLint GLint GLsizei GLsizei GLsizei GLint | border
typedef GLint GLint GLsizei GLsizei GLsizei GLint GLenum | format
typedef GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * | pixels
typedef GLint GLenum | internalformat
typedef GLint GLenum GLsizei GLint GLsizei | imageSize
typedef GLint GLenum GLsizei GLint GLsizei const GLvoid * | data
typedef GLint | lod
typedef GLint GLvoid * | img
typedef GLdouble | s
typedef const GLdouble * | v
typedef GLdouble GLdouble | t
typedef GLdouble GLdouble GLdouble | r
typedef GLdouble GLdouble GLdouble GLdouble | q
typedef GLboolean | invert
typedef GLclampf | green
typedef GLclampf GLclampf | blue
typedef GLclampf GLclampf GLclampf | alpha
typedef GLenum | dfactorRGB
typedef GLenum GLenum | sfactorAlpha
typedef GLenum GLenum GLenum | dfactorAlpha
typedef GLsizei | stride
typedef GLsizei const GLvoid * | pointer
typedef GLint * | first
typedef GLint GLsizei GLsizei | primcount
typedef GLfloat | param
typedef GLfloat * | params
typedef GLdouble GLdouble | z
typedef ptrdiff_t | GLsizeiptr
typedef ptrdiff_t | GLintptr
typedef GLuint | id
typedef GLuint | buffer
typedef GLsizeiptr | size
typedef GLsizeiptr const GLvoid GLenum | usage
typedef GLintptr | offset
typedef const GLuint * | buffers
typedef const GLuint * | ids
typedef GLenum | pname
typedef GLvoid *GLAPIENTRY * | PFNGLMAPBUFFERPROC (GLenum target, GLenum access)
typedef char | GLchar
typedef GLuint | shader
typedef GLuint | index
typedef GLuint const GLchar * | name
typedef const GLenum * | bufs
typedef GLuint GLsizei | maxLength
typedef GLuint GLsizei GLsizei * | length
typedef GLsizei | maxCount
typedef GLsizei GLsizei GLuint * | shaders
typedef GLsizei | bufSize
typedef GLsizei GLsizei GLchar * | infoLog
typedef GLsizei GLsizei GLchar * | source
typedef GLint | location
typedef GLsizei const GLchar ** | strings
typedef GLsizei const GLchar const GLint * | lengths
typedef GLenum | backfunc
typedef GLenum GLint | ref
typedef GLenum GLint GLuint | mask
typedef GLenum | sfail
typedef GLenum GLenum | dpfail
typedef GLenum GLenum GLenum | dppass
typedef GLfloat | v0
typedef GLsizei const GLfloat * | value
typedef GLfloat GLfloat | v1
typedef GLfloat GLfloat GLfloat | v2
typedef GLfloat GLfloat GLfloat GLfloat | v3
typedef GLsizei GLboolean | transpose
typedef GLubyte GLubyte GLubyte GLubyte | w
typedef GLint GLenum GLboolean | normalized
typedef const GLuint * | fences
typedef const GLuint * | arrays
typedef GLenum | clamp
typedef GLenum GLsizei GLenum GLenum const GLvoid * | table
typedef GLenum GLsizei GLenum GLenum const GLvoid * | image
typedef GLboolean | reset
typedef GLboolean GLenum GLenum GLvoid * | values
typedef GLboolean GLenum GLenum | types
typedef GLenum GLenum GLvoid * | row
typedef GLenum GLenum GLvoid GLvoid * | column
typedef GLenum GLenum GLvoid GLvoid GLvoid * | span
typedef GLsizei GLenum GLboolean | sink
typedef char | GLcharARB
typedef unsigned int | GLhandleARB
typedef GLhandleARB | obj
typedef GLhandleARB | attachedObj
typedef GLsizei const GLcharARB ** | string
typedef GLbyte * | weights
typedef ptrdiff_t | GLsizeiptrARB
typedef ptrdiff_t | GLintptrARB
typedef GLvoid *GLAPIENTRY * | PFNGLMAPBUFFERARBPROC (GLenum target, GLenum access)
typedef GLuint | program
typedef const GLuint * | programs
typedef GLenum GLsizei | len
typedef GLuint | dst
typedef GLuint GLuint | dstMod
typedef GLuint GLuint GLuint | arg1
typedef GLuint GLuint GLuint GLuint | arg1Rep
typedef GLuint GLuint GLuint GLuint GLuint | arg1Mod
typedef GLuint GLuint GLuint GLuint GLuint GLuint | arg2
typedef GLuint GLuint GLuint GLuint GLuint GLuint GLuint | arg2Rep
typedef GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint | arg2Mod
typedef GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint | arg3
typedef GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint | arg3Rep
typedef GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint | arg3Mod
typedef GLuint GLuint | dstMask
typedef GLuint | coord
typedef GLuint GLenum | swizzle
typedef GLuint | interp
typedef void *GLAPIENTRY * | PFNGLMAPOBJECTBUFFERATIPROC (GLuint buffer)
typedef GLuint GLsizei const void GLenum | preserve
typedef GLenum | modeAlpha
typedef GLclampd | zmax
typedef GLboolean GLboolean | g
typedef GLboolean GLboolean GLboolean | b
typedef GLboolean GLboolean GLboolean GLboolean | a
typedef GLenum | mode
typedef GLint | srcY0
typedef GLint GLint | srcX1
typedef GLint GLint GLint | srcY1
typedef GLint GLint GLint GLint | dstX0
typedef GLint GLint GLint GLint GLint | dstY0
typedef GLint GLint GLint GLint GLint GLint | dstX1
typedef GLint GLint GLint GLint GLint GLint GLint | dstY1
typedef GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum | filter
typedef GLsizei | samples
typedef GLuint | framebuffer
typedef GLuint | renderbuffer
typedef const GLuint * | framebuffers
typedef const GLuint * | renderbuffers
typedef GLenum | attachment
typedef GLenum GLenum | renderbuffertarget
typedef GLenum GLenum | textarget
typedef GLenum GLenum GLuint | texture
typedef GLenum GLuint GLint GLenum | face
typedef GLenum GLuint GLint GLint | layer
typedef GLuint | color
typedef GLfloat | bias
typedef const GLuint * | textures
typedef const GLuint GLboolean * | residences
typedef const GLuint const GLclampf * | priorities
typedef GLuint | src
typedef GLuint GLuint | num
typedef GLenum | storageType
typedef GLenum GLenum | range
typedef GLenum GLenum GLuint | components
typedef GLenum | cap
typedef GLenum GLvoid * | addr
typedef GLuint | res
typedef GLuint | in
typedef GLuint GLenum | outX
typedef GLuint GLenum GLenum | outY
typedef GLuint GLenum GLenum GLenum | outZ
typedef GLuint GLenum GLenum GLenum GLenum | outW
typedef const GLint const GLsizei GLsizei GLint | modestride
typedef GLenum GLint const GLvoid GLint | ptrstride
typedef GLenum | lfunc
typedef GLenum GLenum | hfunc
typedef GLclampf | tlow
typedef GLclampf GLclampf | thigh
typedef GLint GLint GLsizei GLsizei GLint | xDest
typedef GLint GLint GLsizei GLsizei GLint GLint | yDest
typedef GLdouble | zFar
typedef GLuint GLenum GLsizei | ustride
typedef GLuint GLenum GLsizei GLsizei | vstride
typedef GLuint GLenum GLsizei GLsizei GLboolean | packed
typedef GLuint GLenum GLsizei GLsizei GLboolean void * | points
typedef GLuint GLenum GLsizei GLsizei GLint | uorder
typedef GLuint GLenum GLsizei GLsizei GLint GLint | vorder
typedef GLenum | condition
typedef GLsizei | coverageSamples
typedef GLsizei GLsizei | colorSamples
typedef GLint | limit
typedef unsigned short | GLhalf
typedef GLhalf | ny
typedef GLhalf GLhalf | nz
typedef GLsizei | n
typedef GLenum | portion
typedef GLenum GLenum | variable
typedef GLenum GLenum GLenum | input
typedef GLenum GLenum GLenum GLenum | mapping
typedef GLenum GLenum GLenum GLenum GLenum | componentUsage
typedef GLenum GLenum | abOutput
typedef GLenum GLenum GLenum | cdOutput
typedef GLenum GLenum GLenum GLenum | sumOutput
typedef GLenum GLenum GLenum GLenum GLenum | scale
typedef GLenum GLenum GLenum GLenum GLenum GLenum GLboolean | abDotProduct
typedef GLenum GLenum GLenum GLenum GLenum GLenum GLboolean GLboolean | cdDotProduct
typedef GLenum GLenum GLenum GLenum GLenum GLenum GLboolean GLboolean GLboolean | muxSum
typedef const GLint * | attribs
typedef const GLint GLenum | bufferMode
typedef GLsizei const GLint * | locations
typedef GLuint | address
typedef GLuint GLenum | matrix
typedef GLuint GLenum GLenum | transform
typedef const GLfloat * | equation
typedef GLclampf | f
typedef GLint GLenum GLsizei GLsizei GLsizei GLsizei | extent
typedef GLint GLint GLint GLint GLint | woffset
typedef GLfloat GLfloat GLfloat GLfloat | nx
typedef const GLfloat * | c
typedef const GLfloat * | tc
typedef GLfloat GLfloat | p
## Functions
GLAPI void GLAPIENTRY | glAccum (GLenum op, GLfloat value)
GLAPI void GLAPIENTRY | glAlphaFunc (GLenum func, GLclampf ref)
GLAPI GLboolean GLAPIENTRY | glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
GLAPI void GLAPIENTRY | glArrayElement (GLint i)
GLAPI void GLAPIENTRY | glBegin (GLenum mode)
GLAPI void GLAPIENTRY | glBindTexture (GLenum target, GLuint texture)
GLAPI void GLAPIENTRY | glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
GLAPI void GLAPIENTRY | glBlendFunc (GLenum sfactor, GLenum dfactor)
GLAPI void GLAPIENTRY | glCallList (GLuint list)
GLAPI void GLAPIENTRY | glCallLists (GLsizei n, GLenum type, const GLvoid *lists)
GLAPI void GLAPIENTRY | glClear (GLbitfield mask)
GLAPI void GLAPIENTRY | glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GLAPI void GLAPIENTRY | glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
GLAPI void GLAPIENTRY | glClearDepth (GLclampd depth)
GLAPI void GLAPIENTRY | glClearIndex (GLfloat c)
GLAPI void GLAPIENTRY | glClearStencil (GLint s)
GLAPI void GLAPIENTRY | glClipPlane (GLenum plane, const GLdouble *equation)
GLAPI void GLAPIENTRY | glColor3b (GLbyte red, GLbyte green, GLbyte blue)
GLAPI void GLAPIENTRY | glColor3bv (const GLbyte *v)
GLAPI void GLAPIENTRY | glColor3d (GLdouble red, GLdouble green, GLdouble blue)
GLAPI void GLAPIENTRY | glColor3dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glColor3f (GLfloat red, GLfloat green, GLfloat blue)
GLAPI void GLAPIENTRY | glColor3fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glColor3i (GLint red, GLint green, GLint blue)
GLAPI void GLAPIENTRY | glColor3iv (const GLint *v)
GLAPI void GLAPIENTRY | glColor3s (GLshort red, GLshort green, GLshort blue)
GLAPI void GLAPIENTRY | glColor3sv (const GLshort *v)
GLAPI void GLAPIENTRY | glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
GLAPI void GLAPIENTRY | glColor3ubv (const GLubyte *v)
GLAPI void GLAPIENTRY | glColor3ui (GLuint red, GLuint green, GLuint blue)
GLAPI void GLAPIENTRY | glColor3uiv (const GLuint *v)
GLAPI void GLAPIENTRY | glColor3us (GLushort red, GLushort green, GLushort blue)
GLAPI void GLAPIENTRY | glColor3usv (const GLushort *v)
GLAPI void GLAPIENTRY | glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
GLAPI void GLAPIENTRY | glColor4bv (const GLbyte *v)
GLAPI void GLAPIENTRY | glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
GLAPI void GLAPIENTRY | glColor4dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GLAPI void GLAPIENTRY | glColor4fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
GLAPI void GLAPIENTRY | glColor4iv (const GLint *v)
GLAPI void GLAPIENTRY | glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
GLAPI void GLAPIENTRY | glColor4sv (const GLshort *v)
GLAPI void GLAPIENTRY | glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
GLAPI void GLAPIENTRY | glColor4ubv (const GLubyte *v)
GLAPI void GLAPIENTRY | glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
GLAPI void GLAPIENTRY | glColor4uiv (const GLuint *v)
GLAPI void GLAPIENTRY | glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
GLAPI void GLAPIENTRY | glColor4usv (const GLushort *v)
GLAPI void GLAPIENTRY | glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
GLAPI void GLAPIENTRY | glColorMaterial (GLenum face, GLenum mode)
GLAPI void GLAPIENTRY | glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY | glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
GLAPI void GLAPIENTRY | glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)
GLAPI void GLAPIENTRY | glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
GLAPI void GLAPIENTRY | glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
GLAPI void GLAPIENTRY | glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
GLAPI void GLAPIENTRY | glCullFace (GLenum mode)
GLAPI void GLAPIENTRY | glDeleteLists (GLuint list, GLsizei range)
GLAPI void GLAPIENTRY | glDeleteTextures (GLsizei n, const GLuint *textures)
GLAPI void GLAPIENTRY | glDepthFunc (GLenum func)
GLAPI void GLAPIENTRY | glDepthMask (GLboolean flag)
GLAPI void GLAPIENTRY | glDepthRange (GLclampd zNear, GLclampd zFar)
GLAPI void GLAPIENTRY | glDisable (GLenum cap)
GLAPI void GLAPIENTRY | glDisableClientState (GLenum array)
GLAPI void GLAPIENTRY | glDrawArrays (GLenum mode, GLint first, GLsizei count)
GLAPI void GLAPIENTRY | glDrawBuffer (GLenum mode)
GLAPI void GLAPIENTRY | glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
GLAPI void GLAPIENTRY | glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY | glEdgeFlag (GLboolean flag)
GLAPI void GLAPIENTRY | glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY | glEdgeFlagv (const GLboolean *flag)
GLAPI void GLAPIENTRY | glEnable (GLenum cap)
GLAPI void GLAPIENTRY | glEnableClientState (GLenum array)
GLAPI void GLAPIENTRY | glEnd (void)
GLAPI void GLAPIENTRY | glEndList (void)
GLAPI void GLAPIENTRY | glEvalCoord1d (GLdouble u)
GLAPI void GLAPIENTRY | glEvalCoord1dv (const GLdouble *u)
GLAPI void GLAPIENTRY | glEvalCoord1f (GLfloat u)
GLAPI void GLAPIENTRY | glEvalCoord1fv (const GLfloat *u)
GLAPI void GLAPIENTRY | glEvalCoord2d (GLdouble u, GLdouble v)
GLAPI void GLAPIENTRY | glEvalCoord2dv (const GLdouble *u)
GLAPI void GLAPIENTRY | glEvalCoord2f (GLfloat u, GLfloat v)
GLAPI void GLAPIENTRY | glEvalCoord2fv (const GLfloat *u)
GLAPI void GLAPIENTRY | glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
GLAPI void GLAPIENTRY | glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
GLAPI void GLAPIENTRY | glEvalPoint1 (GLint i)
GLAPI void GLAPIENTRY | glEvalPoint2 (GLint i, GLint j)
GLAPI void GLAPIENTRY | glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)
GLAPI void GLAPIENTRY | glFinish (void)
GLAPI void GLAPIENTRY | glFlush (void)
GLAPI void GLAPIENTRY | glFogf (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glFogfv (GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glFogi (GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glFogiv (GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glFrontFace (GLenum mode)
GLAPI void GLAPIENTRY | glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
GLAPI GLuint GLAPIENTRY | glGenLists (GLsizei range)
GLAPI void GLAPIENTRY | glGenTextures (GLsizei n, GLuint *textures)
GLAPI void GLAPIENTRY | glGetBooleanv (GLenum pname, GLboolean *params)
GLAPI void GLAPIENTRY | glGetClipPlane (GLenum plane, GLdouble *equation)
GLAPI void GLAPIENTRY | glGetDoublev (GLenum pname, GLdouble *params)
GLAPI GLenum GLAPIENTRY | glGetError (void)
GLAPI void GLAPIENTRY | glGetFloatv (GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetIntegerv (GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetLightfv (GLenum light, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetLightiv (GLenum light, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetMapdv (GLenum target, GLenum query, GLdouble *v)
GLAPI void GLAPIENTRY | glGetMapfv (GLenum target, GLenum query, GLfloat *v)
GLAPI void GLAPIENTRY | glGetMapiv (GLenum target, GLenum query, GLint *v)
GLAPI void GLAPIENTRY | glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetMaterialiv (GLenum face, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetPixelMapfv (GLenum map, GLfloat *values)
GLAPI void GLAPIENTRY | glGetPixelMapuiv (GLenum map, GLuint *values)
GLAPI void GLAPIENTRY | glGetPixelMapusv (GLenum map, GLushort *values)
GLAPI void GLAPIENTRY | glGetPointerv (GLenum pname, GLvoid **params)
GLAPI void GLAPIENTRY | glGetPolygonStipple (GLubyte *mask)
GLAPI const GLubyte *GLAPIENTRY | glGetString (GLenum name)
GLAPI void GLAPIENTRY | glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetTexEnviv (GLenum target, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)
GLAPI void GLAPIENTRY | glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetTexGeniv (GLenum coord, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
GLAPI void GLAPIENTRY | glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glHint (GLenum target, GLenum mode)
GLAPI void GLAPIENTRY | glIndexMask (GLuint mask)
GLAPI void GLAPIENTRY | glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY | glIndexd (GLdouble c)
GLAPI void GLAPIENTRY | glIndexdv (const GLdouble *c)
GLAPI void GLAPIENTRY | glIndexf (GLfloat c)
GLAPI void GLAPIENTRY | glIndexfv (const GLfloat *c)
GLAPI void GLAPIENTRY | glIndexi (GLint c)
GLAPI void GLAPIENTRY | glIndexiv (const GLint *c)
GLAPI void GLAPIENTRY | glIndexs (GLshort c)
GLAPI void GLAPIENTRY | glIndexsv (const GLshort *c)
GLAPI void GLAPIENTRY | glIndexub (GLubyte c)
GLAPI void GLAPIENTRY | glIndexubv (const GLubyte *c)
GLAPI void GLAPIENTRY | glInitNames (void)
GLAPI void GLAPIENTRY | glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer)
GLAPI GLboolean GLAPIENTRY | glIsEnabled (GLenum cap)
GLAPI GLboolean GLAPIENTRY | glIsList (GLuint list)
GLAPI GLboolean GLAPIENTRY | glIsTexture (GLuint texture)
GLAPI void GLAPIENTRY | glLightModelf (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glLightModelfv (GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glLightModeli (GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glLightModeliv (GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glLightf (GLenum light, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glLightfv (GLenum light, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glLighti (GLenum light, GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glLightiv (GLenum light, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glLineStipple (GLint factor, GLushort pattern)
GLAPI void GLAPIENTRY | glLineWidth (GLfloat width)
GLAPI void GLAPIENTRY | glListBase (GLuint base)
GLAPI void GLAPIENTRY | glLoadIdentity (void)
GLAPI void GLAPIENTRY | glLoadMatrixd (const GLdouble *m)
GLAPI void GLAPIENTRY | glLoadMatrixf (const GLfloat *m)
GLAPI void GLAPIENTRY | glLoadName (GLuint name)
GLAPI void GLAPIENTRY | glLogicOp (GLenum opcode)
GLAPI void GLAPIENTRY | glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
GLAPI void GLAPIENTRY | glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
GLAPI void GLAPIENTRY | glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
GLAPI void GLAPIENTRY | glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
GLAPI void GLAPIENTRY | glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
GLAPI void GLAPIENTRY | glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
GLAPI void GLAPIENTRY | glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
GLAPI void GLAPIENTRY | glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
GLAPI void GLAPIENTRY | glMaterialf (GLenum face, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glMaterialfv (GLenum face, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glMateriali (GLenum face, GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glMaterialiv (GLenum face, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glMatrixMode (GLenum mode)
GLAPI void GLAPIENTRY | glMultMatrixd (const GLdouble *m)
GLAPI void GLAPIENTRY | glMultMatrixf (const GLfloat *m)
GLAPI void GLAPIENTRY | glNewList (GLuint list, GLenum mode)
GLAPI void GLAPIENTRY | glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
GLAPI void GLAPIENTRY | glNormal3bv (const GLbyte *v)
GLAPI void GLAPIENTRY | glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
GLAPI void GLAPIENTRY | glNormal3dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
GLAPI void GLAPIENTRY | glNormal3fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glNormal3i (GLint nx, GLint ny, GLint nz)
GLAPI void GLAPIENTRY | glNormal3iv (const GLint *v)
GLAPI void GLAPIENTRY | glNormal3s (GLshort nx, GLshort ny, GLshort nz)
GLAPI void GLAPIENTRY | glNormal3sv (const GLshort *v)
GLAPI void GLAPIENTRY | glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY | glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
GLAPI void GLAPIENTRY | glPassThrough (GLfloat token)
GLAPI void GLAPIENTRY | glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values)
GLAPI void GLAPIENTRY | glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values)
GLAPI void GLAPIENTRY | glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values)
GLAPI void GLAPIENTRY | glPixelStoref (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glPixelStorei (GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glPixelTransferf (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glPixelTransferi (GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glPixelZoom (GLfloat xfactor, GLfloat yfactor)
GLAPI void GLAPIENTRY | glPointSize (GLfloat size)
GLAPI void GLAPIENTRY | glPolygonMode (GLenum face, GLenum mode)
GLAPI void GLAPIENTRY | glPolygonOffset (GLfloat factor, GLfloat units)
GLAPI void GLAPIENTRY | glPolygonStipple (const GLubyte *mask)
GLAPI void GLAPIENTRY | glPopAttrib (void)
GLAPI void GLAPIENTRY | glPopClientAttrib (void)
GLAPI void GLAPIENTRY | glPopMatrix (void)
GLAPI void GLAPIENTRY | glPopName (void)
GLAPI void GLAPIENTRY | glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities)
GLAPI void GLAPIENTRY | glPushAttrib (GLbitfield mask)
GLAPI void GLAPIENTRY | glPushClientAttrib (GLbitfield mask)
GLAPI void GLAPIENTRY | glPushMatrix (void)
GLAPI void GLAPIENTRY | glPushName (GLuint name)
GLAPI void GLAPIENTRY | glRasterPos2d (GLdouble x, GLdouble y)
GLAPI void GLAPIENTRY | glRasterPos2dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glRasterPos2f (GLfloat x, GLfloat y)
GLAPI void GLAPIENTRY | glRasterPos2fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glRasterPos2i (GLint x, GLint y)
GLAPI void GLAPIENTRY | glRasterPos2iv (const GLint *v)
GLAPI void GLAPIENTRY | glRasterPos2s (GLshort x, GLshort y)
GLAPI void GLAPIENTRY | glRasterPos2sv (const GLshort *v)
GLAPI void GLAPIENTRY | glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY | glRasterPos3dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY | glRasterPos3fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glRasterPos3i (GLint x, GLint y, GLint z)
GLAPI void GLAPIENTRY | glRasterPos3iv (const GLint *v)
GLAPI void GLAPIENTRY | glRasterPos3s (GLshort x, GLshort y, GLshort z)
GLAPI void GLAPIENTRY | glRasterPos3sv (const GLshort *v)
GLAPI void GLAPIENTRY | glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
GLAPI void GLAPIENTRY | glRasterPos4dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GLAPI void GLAPIENTRY | glRasterPos4fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
GLAPI void GLAPIENTRY | glRasterPos4iv (const GLint *v)
GLAPI void GLAPIENTRY | glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
GLAPI void GLAPIENTRY | glRasterPos4sv (const GLshort *v)
GLAPI void GLAPIENTRY | glReadBuffer (GLenum mode)
GLAPI void GLAPIENTRY | glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
GLAPI void GLAPIENTRY | glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
GLAPI void GLAPIENTRY | glRectdv (const GLdouble *v1, const GLdouble *v2)
GLAPI void GLAPIENTRY | glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
GLAPI void GLAPIENTRY | glRectfv (const GLfloat *v1, const GLfloat *v2)
GLAPI void GLAPIENTRY | glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
GLAPI void GLAPIENTRY | glRectiv (const GLint *v1, const GLint *v2)
GLAPI void GLAPIENTRY | glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
GLAPI void GLAPIENTRY | glRectsv (const GLshort *v1, const GLshort *v2)
GLAPI GLint GLAPIENTRY | glRenderMode (GLenum mode)
GLAPI void GLAPIENTRY | glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY | glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY | glScaled (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY | glScalef (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY | glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
GLAPI void GLAPIENTRY | glSelectBuffer (GLsizei size, GLuint *buffer)
GLAPI void GLAPIENTRY | glShadeModel (GLenum mode)
GLAPI void GLAPIENTRY | glStencilFunc (GLenum func, GLint ref, GLuint mask)
GLAPI void GLAPIENTRY | glStencilMask (GLuint mask)
GLAPI void GLAPIENTRY | glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
GLAPI void GLAPIENTRY | glTexCoord1d (GLdouble s)
GLAPI void GLAPIENTRY | glTexCoord1dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glTexCoord1f (GLfloat s)
GLAPI void GLAPIENTRY | glTexCoord1fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glTexCoord1i (GLint s)
GLAPI void GLAPIENTRY | glTexCoord1iv (const GLint *v)
GLAPI void GLAPIENTRY | glTexCoord1s (GLshort s)
GLAPI void GLAPIENTRY | glTexCoord1sv (const GLshort *v)
GLAPI void GLAPIENTRY | glTexCoord2d (GLdouble s, GLdouble t)
GLAPI void GLAPIENTRY | glTexCoord2dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glTexCoord2f (GLfloat s, GLfloat t)
GLAPI void GLAPIENTRY | glTexCoord2fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glTexCoord2i (GLint s, GLint t)
GLAPI void GLAPIENTRY | glTexCoord2iv (const GLint *v)
GLAPI void GLAPIENTRY | glTexCoord2s (GLshort s, GLshort t)
GLAPI void GLAPIENTRY | glTexCoord2sv (const GLshort *v)
GLAPI void GLAPIENTRY | glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
GLAPI void GLAPIENTRY | glTexCoord3dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
GLAPI void GLAPIENTRY | glTexCoord3fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glTexCoord3i (GLint s, GLint t, GLint r)
GLAPI void GLAPIENTRY | glTexCoord3iv (const GLint *v)
GLAPI void GLAPIENTRY | glTexCoord3s (GLshort s, GLshort t, GLshort r)
GLAPI void GLAPIENTRY | glTexCoord3sv (const GLshort *v)
GLAPI void GLAPIENTRY | glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
GLAPI void GLAPIENTRY | glTexCoord4dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
GLAPI void GLAPIENTRY | glTexCoord4fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
GLAPI void GLAPIENTRY | glTexCoord4iv (const GLint *v)
GLAPI void GLAPIENTRY | glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
GLAPI void GLAPIENTRY | glTexCoord4sv (const GLshort *v)
GLAPI void GLAPIENTRY | glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY | glTexEnvf (GLenum target, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glTexEnvi (GLenum target, GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glTexEnviv (GLenum target, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glTexGend (GLenum coord, GLenum pname, GLdouble param)
GLAPI void GLAPIENTRY | glTexGendv (GLenum coord, GLenum pname, const GLdouble *params)
GLAPI void GLAPIENTRY | glTexGenf (GLenum coord, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glTexGeni (GLenum coord, GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glTexGeniv (GLenum coord, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY | glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY | glTexParameterf (GLenum target, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glTexParameteri (GLenum target, GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glTexParameteriv (GLenum target, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY | glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY | glTranslated (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY | glTranslatef (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY | glVertex2d (GLdouble x, GLdouble y)
GLAPI void GLAPIENTRY | glVertex2dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glVertex2f (GLfloat x, GLfloat y)
GLAPI void GLAPIENTRY | glVertex2fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glVertex2i (GLint x, GLint y)
GLAPI void GLAPIENTRY | glVertex2iv (const GLint *v)
GLAPI void GLAPIENTRY | glVertex2s (GLshort x, GLshort y)
GLAPI void GLAPIENTRY | glVertex2sv (const GLshort *v)
GLAPI void GLAPIENTRY | glVertex3d (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY | glVertex3dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glVertex3f (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY | glVertex3fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glVertex3i (GLint x, GLint y, GLint z)
GLAPI void GLAPIENTRY | glVertex3iv (const GLint *v)
GLAPI void GLAPIENTRY | glVertex3s (GLshort x, GLshort y, GLshort z)
GLAPI void GLAPIENTRY | glVertex3sv (const GLshort *v)
GLAPI void GLAPIENTRY | glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
GLAPI void GLAPIENTRY | glVertex4dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GLAPI void GLAPIENTRY | glVertex4fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glVertex4i (GLint x, GLint y, GLint z, GLint w)
GLAPI void GLAPIENTRY | glVertex4iv (const GLint *v)
GLAPI void GLAPIENTRY | glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
GLAPI void GLAPIENTRY | glVertex4sv (const GLshort *v)
GLAPI void GLAPIENTRY | glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY | glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
typedef | void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target
typedef | GLboolean (GLAPIENTRY *PFNGLISBUFFERPROC)(GLuint buffer)
typedef | GLuint (GLAPIENTRY *PFNGLCREATEPROGRAMPROC)(void)
typedef | GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONPROC)(GLuint program
typedef | GLhandleARB (GLAPIENTRY *PFNGLCREATEPROGRAMOBJECTARBPROC)(void)
typedef | GLintptr (GLAPIENTRY *PFNGLGETUNIFORMOFFSETEXTPROC)(GLuint program
typedef | GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target)
GLEWAPI GLenum | glewInit ()
GLEWAPI GLboolean | glewIsSupported (const char *name)
GLEWAPI GLboolean | glewGetExtension (const char *name)
GLEWAPI const GLubyte * | glewGetErrorString (GLenum error)
GLEWAPI const GLubyte * | glewGetString (GLenum name)
## Variables
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC | __glewCopyTexSubImage3D
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC | __glewDrawRangeElements
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC | __glewTexImage3D
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC | __glewTexSubImage3D
GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC | __glewActiveTexture
GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC | __glewClientActiveTexture
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC | __glewCompressedTexImage1D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC | __glewCompressedTexImage2D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC | __glewCompressedTexImage3D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC | __glewCompressedTexSubImage1D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC | __glewCompressedTexSubImage2D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC | __glewCompressedTexSubImage3D
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC | __glewGetCompressedTexImage
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC | __glewLoadTransposeMatrixd
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC | __glewLoadTransposeMatrixf
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC | __glewMultTransposeMatrixd
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC | __glewMultTransposeMatrixf
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC | __glewMultiTexCoord1d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC | __glewMultiTexCoord1dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC | __glewMultiTexCoord1f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC | __glewMultiTexCoord1fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC | __glewMultiTexCoord1i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC | __glewMultiTexCoord1iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC | __glewMultiTexCoord1s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC | __glewMultiTexCoord1sv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC | __glewMultiTexCoord2d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC | __glewMultiTexCoord2dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC | __glewMultiTexCoord2f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC | __glewMultiTexCoord2fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC | __glewMultiTexCoord2i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC | __glewMultiTexCoord2iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC | __glewMultiTexCoord2s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC | __glewMultiTexCoord2sv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC | __glewMultiTexCoord3d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC | __glewMultiTexCoord3dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC | __glewMultiTexCoord3f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC | __glewMultiTexCoord3fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC | __glewMultiTexCoord3i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC | __glewMultiTexCoord3iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC | __glewMultiTexCoord3s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC | __glewMultiTexCoord3sv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC | __glewMultiTexCoord4d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC | __glewMultiTexCoord4dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC | __glewMultiTexCoord4f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC | __glewMultiTexCoord4fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC | __glewMultiTexCoord4i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC | __glewMultiTexCoord4iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC | __glewMultiTexCoord4s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC | __glewMultiTexCoord4sv
GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC | __glewSampleCoverage
GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC | __glewBlendColor
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC | __glewBlendEquation
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC | __glewBlendFuncSeparate
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC | __glewFogCoordPointer
GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC | __glewFogCoordd
GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC | __glewFogCoorddv
GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC | __glewFogCoordf
GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC | __glewFogCoordfv
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC | __glewMultiDrawArrays
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC | __glewMultiDrawElements
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC | __glewPointParameterf
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC | __glewPointParameterfv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC | __glewSecondaryColor3b
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC | __glewSecondaryColor3bv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC | __glewSecondaryColor3d
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC | __glewSecondaryColor3dv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC | __glewSecondaryColor3f
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC | __glewSecondaryColor3fv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC | __glewSecondaryColor3i
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC | __glewSecondaryColor3iv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC | __glewSecondaryColor3s
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC | __glewSecondaryColor3sv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC | __glewSecondaryColor3ub
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC | __glewSecondaryColor3ubv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC | __glewSecondaryColor3ui
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC | __glewSecondaryColor3uiv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC | __glewSecondaryColor3us
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC | __glewSecondaryColor3usv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC | __glewSecondaryColorPointer
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC | __glewWindowPos2d
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC | __glewWindowPos2dv
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC | __glewWindowPos2f
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC | __glewWindowPos2fv
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC | __glewWindowPos2i
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC | __glewWindowPos2iv
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC | __glewWindowPos2s
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC | __glewWindowPos2sv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC | __glewWindowPos3d
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC | __glewWindowPos3dv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC | __glewWindowPos3f
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC | __glewWindowPos3fv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC | __glewWindowPos3i
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC | __glewWindowPos3iv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC | __glewWindowPos3s
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC | __glewWindowPos3sv
GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC | __glewBeginQuery
GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC | __glewBindBuffer
GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC | __glewBufferData
GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC | __glewBufferSubData
GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC | __glewDeleteBuffers
GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC | __glewDeleteQueries
GLEW_FUN_EXPORT PFNGLENDQUERYPROC | __glewEndQuery
GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC | __glewGenBuffers
GLEW_FUN_EXPORT PFNGLGENQUERIESPROC | __glewGenQueries
GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC | __glewGetBufferParameteriv
GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC | __glewGetBufferPointerv
GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC | __glewGetBufferSubData
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC | __glewGetQueryObjectiv
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC | __glewGetQueryObjectuiv
GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC | __glewGetQueryiv
GLEW_FUN_EXPORT PFNGLISBUFFERPROC | __glewIsBuffer
GLEW_FUN_EXPORT PFNGLISQUERYPROC | __glewIsQuery
GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC | __glewMapBuffer
GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC | __glewUnmapBuffer
GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC | __glewAttachShader
GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC | __glewBindAttribLocation
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC | __glewBlendEquationSeparate
GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC | __glewCompileShader
GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC | __glewCreateProgram
GLEW_FUN_EXPORT PFNGLCREATESHADERPROC | __glewCreateShader
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC | __glewDeleteProgram
GLEW_FUN_EXPORT PFNGLDELETESHADERPROC | __glewDeleteShader
GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC | __glewDetachShader
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC | __glewDisableVertexAttribArray
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC | __glewDrawBuffers
GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC | __glewEnableVertexAttribArray
GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC | __glewGetActiveAttrib
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC | __glewGetActiveUniform
GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC | __glewGetAttachedShaders
GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC | __glewGetAttribLocation
GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC | __glewGetProgramInfoLog
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC | __glewGetProgramiv
GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC | __glewGetShaderInfoLog
GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC | __glewGetShaderSource
GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC | __glewGetShaderiv
GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC | __glewGetUniformLocation
GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC | __glewGetUniformfv
GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC | __glewGetUniformiv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC | __glewGetVertexAttribPointerv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC | __glewGetVertexAttribdv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC | __glewGetVertexAttribfv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC | __glewGetVertexAttribiv
GLEW_FUN_EXPORT PFNGLISPROGRAMPROC | __glewIsProgram
GLEW_FUN_EXPORT PFNGLISSHADERPROC | __glewIsShader
GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC | __glewLinkProgram
GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC | __glewShaderSource
GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC | __glewStencilFuncSeparate
GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC | __glewStencilMaskSeparate
GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC | __glewStencilOpSeparate
GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC | __glewUniform1f
GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC | __glewUniform1fv
GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC | __glewUniform1i
GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC | __glewUniform1iv
GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC | __glewUniform2f
GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC | __glewUniform2fv
GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC | __glewUniform2i
GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC | __glewUniform2iv
GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC | __glewUniform3f
GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC | __glewUniform3fv
GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC | __glewUniform3i
GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC | __glewUniform3iv
GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC | __glewUniform4f
GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC | __glewUniform4fv
GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC | __glewUniform4i
GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC | __glewUniform4iv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC | __glewUniformMatrix2fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC | __glewUniformMatrix3fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC | __glewUniformMatrix4fv
GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC | __glewUseProgram
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC | __glewValidateProgram
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC | __glewVertexAttrib1d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC | __glewVertexAttrib1dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC | __glewVertexAttrib1f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC | __glewVertexAttrib1fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC | __glewVertexAttrib1s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC | __glewVertexAttrib1sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC | __glewVertexAttrib2d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC | __glewVertexAttrib2dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC | __glewVertexAttrib2f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC | __glewVertexAttrib2fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC | __glewVertexAttrib2s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC | __glewVertexAttrib2sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC | __glewVertexAttrib3d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC | __glewVertexAttrib3dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC | __glewVertexAttrib3f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC | __glewVertexAttrib3fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC | __glewVertexAttrib3s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC | __glewVertexAttrib3sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC | __glewVertexAttrib4Nbv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC | __glewVertexAttrib4Niv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC | __glewVertexAttrib4Nsv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC | __glewVertexAttrib4Nub
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC | __glewVertexAttrib4Nubv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC | __glewVertexAttrib4Nuiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC | __glewVertexAttrib4Nusv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC | __glewVertexAttrib4bv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC | __glewVertexAttrib4d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC | __glewVertexAttrib4dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC | __glewVertexAttrib4f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC | __glewVertexAttrib4fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC | __glewVertexAttrib4iv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC | __glewVertexAttrib4s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC | __glewVertexAttrib4sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC | __glewVertexAttrib4ubv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC | __glewVertexAttrib4uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC | __glewVertexAttrib4usv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC | __glewVertexAttribPointer
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC | __glewUniformMatrix2x3fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC | __glewUniformMatrix2x4fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC | __glewUniformMatrix3x2fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC | __glewUniformMatrix3x4fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC | __glewUniformMatrix4x2fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC | __glewUniformMatrix4x3fv
GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC | __glewTbufferMask3DFX
GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC | __glewDrawElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC | __glewDrawRangeElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC | __glewElementPointerAPPLE
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC | __glewMultiDrawElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC | __glewMultiDrawRangeElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC | __glewDeleteFencesAPPLE
GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC | __glewFinishFenceAPPLE
GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC | __glewFinishObjectAPPLE
GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC | __glewGenFencesAPPLE
GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC | __glewIsFenceAPPLE
GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC | __glewSetFenceAPPLE
GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC | __glewTestFenceAPPLE
GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC | __glewTestObjectAPPLE
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC | __glewGetTexParameterPointervAPPLE
GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC | __glewTextureRangeAPPLE
GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC | __glewBindVertexArrayAPPLE
GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC | __glewDeleteVertexArraysAPPLE
GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC | __glewGenVertexArraysAPPLE
GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC | __glewIsVertexArrayAPPLE
GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC | __glewFlushVertexArrayRangeAPPLE
GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC | __glewVertexArrayParameteriAPPLE
GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC | __glewVertexArrayRangeAPPLE
GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC | __glewClampColorARB
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC | __glewDrawBuffersARB
GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC | __glewColorSubTable
GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC | __glewColorTable
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC | __glewColorTableParameterfv
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC | __glewColorTableParameteriv
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC | __glewConvolutionFilter1D
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC | __glewConvolutionFilter2D
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC | __glewConvolutionParameterf
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC | __glewConvolutionParameterfv
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC | __glewConvolutionParameteri
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC | __glewConvolutionParameteriv
GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC | __glewCopyColorSubTable
GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC | __glewCopyColorTable
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC | __glewCopyConvolutionFilter1D
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC | __glewCopyConvolutionFilter2D
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC | __glewGetColorTable
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC | __glewGetColorTableParameterfv
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC | __glewGetColorTableParameteriv
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC | __glewGetConvolutionFilter
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC | __glewGetConvolutionParameterfv
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC | __glewGetConvolutionParameteriv
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC | __glewGetHistogram
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC | __glewGetHistogramParameterfv
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC | __glewGetHistogramParameteriv
GLEW_FUN_EXPORT PFNGLGETMINMAXPROC | __glewGetMinmax
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC | __glewGetMinmaxParameterfv
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC | __glewGetMinmaxParameteriv
GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC | __glewGetSeparableFilter
GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC | __glewHistogram
GLEW_FUN_EXPORT PFNGLMINMAXPROC | __glewMinmax
GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC | __glewResetHistogram
GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC | __glewResetMinmax
GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC | __glewSeparableFilter2D
GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC | __glewCurrentPaletteMatrixARB
GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC | __glewMatrixIndexPointerARB
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC | __glewMatrixIndexubvARB
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC | __glewMatrixIndexuivARB
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC | __glewMatrixIndexusvARB
GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC | __glewSampleCoverageARB
GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC | __glewActiveTextureARB
GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC | __glewClientActiveTextureARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC | __glewMultiTexCoord1dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC | __glewMultiTexCoord1dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC | __glewMultiTexCoord1fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC | __glewMultiTexCoord1fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC | __glewMultiTexCoord1iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC | __glewMultiTexCoord1ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC | __glewMultiTexCoord1sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC | __glewMultiTexCoord1svARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC | __glewMultiTexCoord2dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC | __glewMultiTexCoord2dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC | __glewMultiTexCoord2fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC | __glewMultiTexCoord2fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC | __glewMultiTexCoord2iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC | __glewMultiTexCoord2ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC | __glewMultiTexCoord2sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC | __glewMultiTexCoord2svARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC | __glewMultiTexCoord3dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC | __glewMultiTexCoord3dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC | __glewMultiTexCoord3fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC | __glewMultiTexCoord3fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC | __glewMultiTexCoord3iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC | __glewMultiTexCoord3ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC | __glewMultiTexCoord3sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC | __glewMultiTexCoord3svARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC | __glewMultiTexCoord4dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC | __glewMultiTexCoord4dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC | __glewMultiTexCoord4fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC | __glewMultiTexCoord4fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC | __glewMultiTexCoord4iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC | __glewMultiTexCoord4ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC | __glewMultiTexCoord4sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC | __glewMultiTexCoord4svARB
GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC | __glewBeginQueryARB
GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC | __glewDeleteQueriesARB
GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC | __glewEndQueryARB
GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC | __glewGenQueriesARB
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC | __glewGetQueryObjectivARB
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC | __glewGetQueryObjectuivARB
GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC | __glewGetQueryivARB
GLEW_FUN_EXPORT PFNGLISQUERYARBPROC | __glewIsQueryARB
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC | __glewPointParameterfARB
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC | __glewPointParameterfvARB
GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC | __glewAttachObjectARB
GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC | __glewCompileShaderARB
GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC | __glewCreateProgramObjectARB
GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC | __glewCreateShaderObjectARB
GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC | __glewDeleteObjectARB
GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC | __glewDetachObjectARB
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC | __glewGetActiveUniformARB
GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC | __glewGetAttachedObjectsARB
GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC | __glewGetHandleARB
GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC | __glewGetInfoLogARB
GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC | __glewGetObjectParameterfvARB
GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC | __glewGetObjectParameterivARB
GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC | __glewGetShaderSourceARB
GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC | __glewGetUniformLocationARB
GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC | __glewGetUniformfvARB
GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC | __glewGetUniformivARB
GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC | __glewLinkProgramARB
GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC | __glewShaderSourceARB
GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC | __glewUniform1fARB
GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC | __glewUniform1fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC | __glewUniform1iARB
GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC | __glewUniform1ivARB
GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC | __glewUniform2fARB
GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC | __glewUniform2fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC | __glewUniform2iARB
GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC | __glewUniform2ivARB
GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC | __glewUniform3fARB
GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC | __glewUniform3fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC | __glewUniform3iARB
GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC | __glewUniform3ivARB
GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC | __glewUniform4fARB
GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC | __glewUniform4fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC | __glewUniform4iARB
GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC | __glewUniform4ivARB
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC | __glewUniformMatrix2fvARB
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC | __glewUniformMatrix3fvARB
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC | __glewUniformMatrix4fvARB
GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC | __glewUseProgramObjectARB
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC | __glewValidateProgramARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC | __glewCompressedTexImage1DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC | __glewCompressedTexImage2DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC | __glewCompressedTexImage3DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC | __glewCompressedTexSubImage1DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC | __glewCompressedTexSubImage2DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC | __glewCompressedTexSubImage3DARB
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC | __glewGetCompressedTexImageARB
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC | __glewLoadTransposeMatrixdARB
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC | __glewLoadTransposeMatrixfARB
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC | __glewMultTransposeMatrixdARB
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC | __glewMultTransposeMatrixfARB
GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC | __glewVertexBlendARB
GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC | __glewWeightPointerARB
GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC | __glewWeightbvARB
GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC | __glewWeightdvARB
GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC | __glewWeightfvARB
GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC | __glewWeightivARB
GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC | __glewWeightsvARB
GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC | __glewWeightubvARB
GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC | __glewWeightuivARB
GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC | __glewWeightusvARB
GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC | __glewBindBufferARB
GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC | __glewBufferDataARB
GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC | __glewBufferSubDataARB
GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC | __glewDeleteBuffersARB
GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC | __glewGenBuffersARB
GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC | __glewGetBufferParameterivARB
GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC | __glewGetBufferPointervARB
GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC | __glewGetBufferSubDataARB
GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC | __glewIsBufferARB
GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC | __glewMapBufferARB
GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC | __glewUnmapBufferARB
GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC | __glewBindProgramARB
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC | __glewDeleteProgramsARB
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC | __glewDisableVertexAttribArrayARB
GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC | __glewEnableVertexAttribArrayARB
GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC | __glewGenProgramsARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC | __glewGetProgramEnvParameterdvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC | __glewGetProgramEnvParameterfvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC | __glewGetProgramLocalParameterdvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC | __glewGetProgramLocalParameterfvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC | __glewGetProgramStringARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC | __glewGetProgramivARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC | __glewGetVertexAttribPointervARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC | __glewGetVertexAttribdvARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC | __glewGetVertexAttribfvARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC | __glewGetVertexAttribivARB
GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC | __glewIsProgramARB
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC | __glewProgramEnvParameter4dARB
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC | __glewProgramEnvParameter4dvARB
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC | __glewProgramEnvParameter4fARB
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC | __glewProgramEnvParameter4fvARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC | __glewProgramLocalParameter4dARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC | __glewProgramLocalParameter4dvARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC | __glewProgramLocalParameter4fARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC | __glewProgramLocalParameter4fvARB
GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC | __glewProgramStringARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC | __glewVertexAttrib1dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC | __glewVertexAttrib1dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC | __glewVertexAttrib1fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC | __glewVertexAttrib1fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC | __glewVertexAttrib1sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC | __glewVertexAttrib1svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC | __glewVertexAttrib2dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC | __glewVertexAttrib2dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC | __glewVertexAttrib2fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC | __glewVertexAttrib2fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC | __glewVertexAttrib2sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC | __glewVertexAttrib2svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC | __glewVertexAttrib3dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC | __glewVertexAttrib3dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC | __glewVertexAttrib3fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC | __glewVertexAttrib3fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC | __glewVertexAttrib3sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC | __glewVertexAttrib3svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC | __glewVertexAttrib4NbvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC | __glewVertexAttrib4NivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC | __glewVertexAttrib4NsvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC | __glewVertexAttrib4NubARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC | __glewVertexAttrib4NubvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC | __glewVertexAttrib4NuivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC | __glewVertexAttrib4NusvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC | __glewVertexAttrib4bvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC | __glewVertexAttrib4dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC | __glewVertexAttrib4dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC | __glewVertexAttrib4fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC | __glewVertexAttrib4fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC | __glewVertexAttrib4ivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC | __glewVertexAttrib4sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC | __glewVertexAttrib4svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC | __glewVertexAttrib4ubvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC | __glewVertexAttrib4uivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC | __glewVertexAttrib4usvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC | __glewVertexAttribPointerARB
GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC | __glewBindAttribLocationARB
GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC | __glewGetActiveAttribARB
GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC | __glewGetAttribLocationARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC | __glewWindowPos2dARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC | __glewWindowPos2dvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC | __glewWindowPos2fARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC | __glewWindowPos2fvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC | __glewWindowPos2iARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC | __glewWindowPos2ivARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC | __glewWindowPos2sARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC | __glewWindowPos2svARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC | __glewWindowPos3dARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC | __glewWindowPos3dvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC | __glewWindowPos3fARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC | __glewWindowPos3fvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC | __glewWindowPos3iARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC | __glewWindowPos3ivARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC | __glewWindowPos3sARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC | __glewWindowPos3svARB
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC | __glewDrawBuffersATI
GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC | __glewDrawElementArrayATI
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC | __glewDrawRangeElementArrayATI
GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC | __glewElementPointerATI
GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC | __glewGetTexBumpParameterfvATI
GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC | __glewGetTexBumpParameterivATI
GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC | __glewTexBumpParameterfvATI
GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC | __glewTexBumpParameterivATI
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC | __glewAlphaFragmentOp1ATI
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC | __glewAlphaFragmentOp2ATI
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC | __glewAlphaFragmentOp3ATI
GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC | __glewBeginFragmentShaderATI
GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC | __glewBindFragmentShaderATI
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC | __glewColorFragmentOp1ATI
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC | __glewColorFragmentOp2ATI
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC | __glewColorFragmentOp3ATI
GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC | __glewDeleteFragmentShaderATI
GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC | __glewEndFragmentShaderATI
GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC | __glewGenFragmentShadersATI
GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC | __glewPassTexCoordATI
GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC | __glewSampleMapATI
GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC | __glewSetFragmentShaderConstantATI
GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC | __glewMapObjectBufferATI
GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC | __glewUnmapObjectBufferATI
GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC | __glPNTrianglewesfATI
GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC | __glPNTrianglewesiATI
GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC | __glewStencilFuncSeparateATI
GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC | __glewStencilOpSeparateATI
GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC | __glewArrayObjectATI
GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC | __glewFreeObjectBufferATI
GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC | __glewGetArrayObjectfvATI
GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC | __glewGetArrayObjectivATI
GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC | __glewGetObjectBufferfvATI
GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC | __glewGetObjectBufferivATI
GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC | __glewGetVariantArrayObjectfvATI
GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC | __glewGetVariantArrayObjectivATI
GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC | __glewIsObjectBufferATI
GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC | __glewNewObjectBufferATI
GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC | __glewUpdateObjectBufferATI
GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC | __glewVariantArrayObjectATI
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC | __glewGetVertexAttribArrayObjectfvATI
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC | __glewGetVertexAttribArrayObjectivATI
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC | __glewVertexAttribArrayObjectATI
GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC | __glewClientActiveVertexStreamATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC | __glewNormalStream3bATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC | __glewNormalStream3bvATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC | __glewNormalStream3dATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC | __glewNormalStream3dvATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC | __glewNormalStream3fATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC | __glewNormalStream3fvATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC | __glewNormalStream3iATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC | __glewNormalStream3ivATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC | __glewNormalStream3sATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC | __glewNormalStream3svATI
GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC | __glewVertexBlendEnvfATI
GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC | __glewVertexBlendEnviATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC | __glewVertexStream2dATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC | __glewVertexStream2dvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC | __glewVertexStream2fATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC | __glewVertexStream2fvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC | __glewVertexStream2iATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC | __glewVertexStream2ivATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC | __glewVertexStream2sATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC | __glewVertexStream2svATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC | __glewVertexStream3dATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC | __glewVertexStream3dvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC | __glewVertexStream3fATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC | __glewVertexStream3fvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC | __glewVertexStream3iATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC | __glewVertexStream3ivATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC | __glewVertexStream3sATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC | __glewVertexStream3svATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC | __glewVertexStream4dATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC | __glewVertexStream4dvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC | __glewVertexStream4fATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC | __glewVertexStream4fvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC | __glewVertexStream4iATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC | __glewVertexStream4ivATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC | __glewVertexStream4sATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC | __glewVertexStream4svATI
GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC | __glewGetUniformBufferSizeEXT
GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC | __glewGetUniformOffsetEXT
GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC | __glewUniformBufferEXT
GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC | __glewBlendColorEXT
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC | __glewBlendEquationSeparateEXT
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC | __glewBlendFuncSeparateEXT
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC | __glewBlendEquationEXT
GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC | __glewColorSubTableEXT
GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC | __glewCopyColorSubTableEXT
GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC | __glewLockArraysEXT
GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC | __glewUnlockArraysEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC | __glewConvolutionFilter1DEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC | __glewConvolutionFilter2DEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC | __glewConvolutionParameterfEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC | __glewConvolutionParameterfvEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC | __glewConvolutionParameteriEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC | __glewConvolutionParameterivEXT
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC | __glewCopyConvolutionFilter1DEXT
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC | __glewCopyConvolutionFilter2DEXT
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC | __glewGetConvolutionFilterEXT
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC | __glewGetConvolutionParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC | __glewGetConvolutionParameterivEXT
GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC | __glewGetSeparableFilterEXT
GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC | __glewSeparableFilter2DEXT
GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC | __glewBinormalPointerEXT
GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC | __glewTangentPointerEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC | __glewCopyTexImage1DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC | __glewCopyTexImage2DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC | __glewCopyTexSubImage1DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC | __glewCopyTexSubImage2DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC | __glewCopyTexSubImage3DEXT
GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC | __glewCullParameterdvEXT
GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC | __glewCullParameterfvEXT
GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC | __glewDepthBoundsEXT
GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC | __glewColorMaskIndexedEXT
GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC | __glewDisableIndexedEXT
GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC | __glewEnableIndexedEXT
GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC | __glewGetBooleanIndexedvEXT
GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC | __glewGetIntegerIndexedvEXT
GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC | __glewIsEnabledIndexedEXT
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC | __glewDrawArraysInstancedEXT
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC | __glewDrawElementsInstancedEXT
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC | __glewDrawRangeElementsEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC | __glewFogCoordPointerEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC | __glewFogCoorddEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC | __glewFogCoorddvEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC | __glewFogCoordfEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC | __glewFogCoordfvEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC | __glewFragmentColorMaterialEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC | __glewFragmentLightModelfEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC | __glewFragmentLightModelfvEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC | __glewFragmentLightModeliEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC | __glewFragmentLightModelivEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC | __glewFragmentLightfEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC | __glewFragmentLightfvEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC | __glewFragmentLightiEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC | __glewFragmentLightivEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC | __glewFragmentMaterialfEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC | __glewFragmentMaterialfvEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC | __glewFragmentMaterialiEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC | __glewFragmentMaterialivEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC | __glewGetFragmentLightfvEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC | __glewGetFragmentLightivEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC | __glewGetFragmentMaterialfvEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC | __glewGetFragmentMaterialivEXT
GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC | __glewLightEnviEXT
GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC | __glewBlitFramebufferEXT
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC | __glewRenderbufferStorageMultisampleEXT
GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC | __glewBindFramebufferEXT
GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC | __glewBindRenderbufferEXT
GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC | __glewCheckFramebufferStatusEXT
GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC | __glewDeleteFramebuffersEXT
GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC | __glewDeleteRenderbuffersEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC | __glewFramebufferRenderbufferEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC | __glewFramebufferTexture1DEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC | __glewFramebufferTexture2DEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC | __glewFramebufferTexture3DEXT
GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC | __glewGenFramebuffersEXT
GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC | __glewGenRenderbuffersEXT
GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC | __glewGenerateMipmapEXT
GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC | __glewGetFramebufferAttachmentParameterivEXT
GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC | __glewGetRenderbufferParameterivEXT
GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC | __glewIsFramebufferEXT
GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC | __glewIsRenderbufferEXT
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC | __glewRenderbufferStorageEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC | __glewFramebufferTextureEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC | __glewFramebufferTextureFaceEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC | __glewFramebufferTextureLayerEXT
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC | __glewProgramParameteriEXT
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC | __glewProgramEnvParameters4fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC | __glewProgramLocalParameters4fvEXT
GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC | __glewBindFragDataLocationEXT
GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC | __glewGetFragDataLocationEXT
GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC | __glewGetUniformuivEXT
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC | __glewGetVertexAttribIivEXT
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC | __glewGetVertexAttribIuivEXT
GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC | __glewUniform1uiEXT
GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC | __glewUniform1uivEXT
GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC | __glewUniform2uiEXT
GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC | __glewUniform2uivEXT
GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC | __glewUniform3uiEXT
GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC | __glewUniform3uivEXT
GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC | __glewUniform4uiEXT
GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC | __glewUniform4uivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC | __glewVertexAttribI1iEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC | __glewVertexAttribI1ivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC | __glewVertexAttribI1uiEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC | __glewVertexAttribI1uivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC | __glewVertexAttribI2iEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC | __glewVertexAttribI2ivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC | __glewVertexAttribI2uiEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC | __glewVertexAttribI2uivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC | __glewVertexAttribI3iEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC | __glewVertexAttribI3ivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC | __glewVertexAttribI3uiEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC | __glewVertexAttribI3uivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC | __glewVertexAttribI4bvEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC | __glewVertexAttribI4iEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC | __glewVertexAttribI4ivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC | __glewVertexAttribI4svEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC | __glewVertexAttribI4ubvEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC | __glewVertexAttribI4uiEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC | __glewVertexAttribI4uivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC | __glewVertexAttribI4usvEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC | __glewVertexAttribIPointerEXT
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC | __glewGetHistogramEXT
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC | __glewGetHistogramParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC | __glewGetHistogramParameterivEXT
GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC | __glewGetMinmaxEXT
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC | __glewGetMinmaxParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC | __glewGetMinmaxParameterivEXT
GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC | __glewHistogramEXT
GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC | __glewMinmaxEXT
GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC | __glewResetHistogramEXT
GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC | __glewResetMinmaxEXT
GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC | __glewIndexFuncEXT
GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC | __glewIndexMaterialEXT
GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC | __glewApplyTextureEXT
GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC | __glewTextureLightEXT
GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC | __glewTextureMaterialEXT
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC | __glewMultiDrawArraysEXT
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC | __glewMultiDrawElementsEXT
GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC | __glewSampleMaskEXT
GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC | __glewSamplePatternEXT
GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC | __glewColorTableEXT
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC | __glewGetColorTableEXT
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC | __glewGetColorTableParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC | __glewGetColorTableParameterivEXT
GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC | __glewGetPixelTransformParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC | __glewGetPixelTransformParameterivEXT
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC | __glewPixelTransformParameterfEXT
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC | __glewPixelTransformParameterfvEXT
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC | __glewPixelTransformParameteriEXT
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC | __glewPixelTransformParameterivEXT
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC | __glewPointParameterfEXT
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC | __glewPointParameterfvEXT
GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC | __glewPolygonOffsetEXT
GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC | __glewBeginSceneEXT
GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC | __glewEndSceneEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC | __glewSecondaryColor3bEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC | __glewSecondaryColor3bvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC | __glewSecondaryColor3dEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC | __glewSecondaryColor3dvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC | __glewSecondaryColor3fEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC | __glewSecondaryColor3fvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC | __glewSecondaryColor3iEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC | __glewSecondaryColor3ivEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC | __glewSecondaryColor3sEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC | __glewSecondaryColor3svEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC | __glewSecondaryColor3ubEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC | __glewSecondaryColor3ubvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC | __glewSecondaryColor3uiEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC | __glewSecondaryColor3uivEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC | __glewSecondaryColor3usEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC | __glewSecondaryColor3usvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC | __glewSecondaryColorPointerEXT
GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC | __glewActiveStencilFaceEXT
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC | __glewTexSubImage1DEXT
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC | __glewTexSubImage2DEXT
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC | __glewTexSubImage3DEXT
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC | __glewTexImage3DEXT
GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC | __glewTexBufferEXT
GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC | __glewClearColorIiEXT
GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC | __glewClearColorIuiEXT
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC | __glewGetTexParameterIivEXT
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC | __glewGetTexParameterIuivEXT
GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC | __glewTexParameterIivEXT
GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC | __glewTexParameterIuivEXT
GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC | __glewAreTexturesResidentEXT
GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC | __glewBindTextureEXT
GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC | __glewDeleteTexturesEXT
GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC | __glewGenTexturesEXT
GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC | __glewIsTextureEXT
GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC | __glewPrioritizeTexturesEXT
GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC | __glewTextureNormalEXT
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC | __glewGetQueryObjecti64vEXT
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC | __glewGetQueryObjectui64vEXT
GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC | __glewArrayElementEXT
GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC | __glewColorPointerEXT
GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC | __glewDrawArraysEXT
GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC | __glewEdgeFlagPointerEXT
GLEW_FUN_EXPORT PFNGLGETPOINTERVEXTPROC | __glewGetPointervEXT
GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC | __glewIndexPointerEXT
GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC | __glewNormalPointerEXT
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC | __glewTexCoordPointerEXT
GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC | __glewVertexPointerEXT
GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC | __glewBeginVertexShaderEXT
GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC | __glewBindLightParameterEXT
GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC | __glewBindMaterialParameterEXT
GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC | __glewBindParameterEXT
GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC | __glewBindTexGenParameterEXT
GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC | __glewBindTextureUnitParameterEXT
GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC | __glewBindVertexShaderEXT
GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC | __glewDeleteVertexShaderEXT
GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC | __glewDisableVariantClientStateEXT
GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC | __glewEnableVariantClientStateEXT
GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC | __glewEndVertexShaderEXT
GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC | __glewExtractComponentEXT
GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC | __glewGenSymbolsEXT
GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC | __glewGenVertexShadersEXT
GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC | __glewGetInvariantBooleanvEXT
GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC | __glewGetInvariantFloatvEXT
GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC | __glewGetInvariantIntegervEXT
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC | __glewGetLocalConstantBooleanvEXT
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC | __glewGetLocalConstantFloatvEXT
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC | __glewGetLocalConstantIntegervEXT
GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC | __glewGetVariantBooleanvEXT
GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC | __glewGetVariantFloatvEXT
GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC | __glewGetVariantIntegervEXT
GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC | __glewGetVariantPointervEXT
GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC | __glewInsertComponentEXT
GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC | __glewIsVariantEnabledEXT
GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC | __glewSetInvariantEXT
GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC | __glewSetLocalConstantEXT
GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC | __glewShaderOp1EXT
GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC | __glewShaderOp2EXT
GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC | __glewShaderOp3EXT
GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC | __glewSwizzleEXT
GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC | __glewVariantPointerEXT
GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC | __glewVariantbvEXT
GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC | __glewVariantdvEXT
GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC | __glewVariantfvEXT
GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC | __glewVariantivEXT
GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC | __glewVariantsvEXT
GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC | __glewVariantubvEXT
GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC | __glewVariantuivEXT
GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC | __glewVariantusvEXT
GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC | __glewWriteMaskEXT
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC | __glewVertexWeightPointerEXT
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC | __glewVertexWeightfEXT
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC | __glewVertexWeightfvEXT
GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC | __glewStringMarkerGREMEDY
GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC | __glewGetImageTransformParameterfvHP
GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC | __glewGetImageTransformParameterivHP
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC | __glewImageTransformParameterfHP
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC | __glewImageTransformParameterfvHP
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC | __glewImageTransformParameteriHP
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC | __glewImageTransformParameterivHP
GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC | __glewMultiModeDrawArraysIBM
GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC | __glewMultiModeDrawElementsIBM
GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC | __glewColorPointerListIBM
GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC | __glewEdgeFlagPointerListIBM
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC | __glewFogCoordPointerListIBM
GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC | __glewIndexPointerListIBM
GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC | __glewNormalPointerListIBM
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC | __glewSecondaryColorPointerListIBM
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC | __glewTexCoordPointerListIBM
GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC | __glewVertexPointerListIBM
GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC | __glewColorPointervINTEL
GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC | __glewNormalPointervINTEL
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC | __glewTexCoordPointervINTEL
GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC | __glewVertexPointervINTEL
GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC | __glewTexScissorFuncINTEL
GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC | __glewTexScissorINTEL
GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDEXTPROC | __glewBufferRegionEnabledEXT
GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONEXTPROC | __glewDeleteBufferRegionEXT
GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONEXTPROC | __glewDrawBufferRegionEXT
GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONEXTPROC | __glewNewBufferRegionEXT
GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONEXTPROC | __glewReadBufferRegionEXT
GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC | __glewResizeBuffersMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC | __glewWindowPos2dMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC | __glewWindowPos2dvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC | __glewWindowPos2fMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC | __glewWindowPos2fvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC | __glewWindowPos2iMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC | __glewWindowPos2ivMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC | __glewWindowPos2sMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC | __glewWindowPos2svMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC | __glewWindowPos3dMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC | __glewWindowPos3dvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC | __glewWindowPos3fMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC | __glewWindowPos3fvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC | __glewWindowPos3iMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC | __glewWindowPos3ivMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC | __glewWindowPos3sMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC | __glewWindowPos3svMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC | __glewWindowPos4dMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC | __glewWindowPos4dvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC | __glewWindowPos4fMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC | __glewWindowPos4fvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC | __glewWindowPos4iMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC | __glewWindowPos4ivMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC | __glewWindowPos4sMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC | __glewWindowPos4svMESA
GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC | __glewClearDepthdNV
GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC | __glewDepthBoundsdNV
GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC | __glewDepthRangedNV
GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC | __glewEvalMapsNV
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC | __glewGetMapAttribParameterfvNV
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC | __glewGetMapAttribParameterivNV
GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC | __glewGetMapControlPointsNV
GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC | __glewGetMapParameterfvNV
GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC | __glewGetMapParameterivNV
GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC | __glewMapControlPointsNV
GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC | __glewMapParameterfvNV
GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC | __glewMapParameterivNV
GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC | __glewDeleteFencesNV
GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC | __glewFinishFenceNV
GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC | __glewGenFencesNV
GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC | __glewGetFenceivNV
GLEW_FUN_EXPORT PFNGLISFENCENVPROC | __glewIsFenceNV
GLEW_FUN_EXPORT PFNGLSETFENCENVPROC | __glewSetFenceNV
GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC | __glewTestFenceNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC | __glewGetProgramNamedParameterdvNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC | __glewGetProgramNamedParameterfvNV
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC | __glewProgramNamedParameter4dNV
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC | __glewProgramNamedParameter4dvNV
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC | __glewProgramNamedParameter4fNV
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC | __glewProgramNamedParameter4fvNV
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC | __glewRenderbufferStorageMultisampleCoverageNV
GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC | __glewProgramVertexLimitNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC | __glewProgramEnvParameterI4iNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC | __glewProgramEnvParameterI4ivNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC | __glewProgramEnvParameterI4uiNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC | __glewProgramEnvParameterI4uivNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC | __glewProgramEnvParametersI4ivNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC | __glewProgramEnvParametersI4uivNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC | __glewProgramLocalParameterI4iNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC | __glewProgramLocalParameterI4ivNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC | __glewProgramLocalParameterI4uiNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC | __glewProgramLocalParameterI4uivNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC | __glewProgramLocalParametersI4ivNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC | __glewProgramLocalParametersI4uivNV
GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC | __glewColor3hNV
GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC | __glewColor3hvNV
GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC | __glewColor4hNV
GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC | __glewColor4hvNV
GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC | __glewFogCoordhNV
GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC | __glewFogCoordhvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC | __glewMultiTexCoord1hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC | __glewMultiTexCoord1hvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC | __glewMultiTexCoord2hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC | __glewMultiTexCoord2hvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC | __glewMultiTexCoord3hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC | __glewMultiTexCoord3hvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC | __glewMultiTexCoord4hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC | __glewMultiTexCoord4hvNV
GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC | __glewNormal3hNV
GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC | __glewNormal3hvNV
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC | __glewSecondaryColor3hNV
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC | __glewSecondaryColor3hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC | __glewTexCoord1hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC | __glewTexCoord1hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC | __glewTexCoord2hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC | __glewTexCoord2hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC | __glewTexCoord3hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC | __glewTexCoord3hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC | __glewTexCoord4hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC | __glewTexCoord4hvNV
GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC | __glewVertex2hNV
GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC | __glewVertex2hvNV
GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC | __glewVertex3hNV
GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC | __glewVertex3hvNV
GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC | __glewVertex4hNV
GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC | __glewVertex4hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC | __glewVertexAttrib1hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC | __glewVertexAttrib1hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC | __glewVertexAttrib2hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC | __glewVertexAttrib2hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC | __glewVertexAttrib3hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC | __glewVertexAttrib3hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC | __glewVertexAttrib4hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC | __glewVertexAttrib4hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC | __glewVertexAttribs1hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC | __glewVertexAttribs2hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC | __glewVertexAttribs3hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC | __glewVertexAttribs4hvNV
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC | __glewVertexWeighthNV
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC | __glewVertexWeighthvNV
GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC | __glewBeginOcclusionQueryNV
GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC | __glewDeleteOcclusionQueriesNV
GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC | __glewEndOcclusionQueryNV
GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC | __glewGenOcclusionQueriesNV
GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC | __glewGetOcclusionQueryivNV
GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC | __glewGetOcclusionQueryuivNV
GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC | __glewIsOcclusionQueryNV
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC | __glewProgramBufferParametersIivNV
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC | __glewProgramBufferParametersIuivNV
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC | __glewProgramBufferParametersfvNV
GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC | __glewFlushPixelDataRangeNV
GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC | __glewPixelDataRangeNV
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC | __glewPointParameteriNV
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC | __glewPointParameterivNV
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC | __glewPrimitiveRestartIndexNV
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC | __glewPrimitiveRestartNV
GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC | __glewCombinerInputNV
GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC | __glewCombinerOutputNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC | __glewCombinerParameterfNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC | __glewCombinerParameterfvNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC | __glewCombinerParameteriNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC | __glewCombinerParameterivNV
GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC | __glewFinalCombinerInputNV
GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC | __glewGetCombinerInputParameterfvNV
GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC | __glewGetCombinerInputParameterivNV
GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC | __glewGetCombinerOutputParameterfvNV
GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC | __glewGetCombinerOutputParameterivNV
GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC | __glewGetFinalCombinerInputParameterfvNV
GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC | __glewGetFinalCombinerInputParameterivNV
GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC | __glewCombinerStageParameterfvNV
GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC | __glewGetCombinerStageParameterfvNV
GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC | __glewActiveVaryingNV
GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC | __glewBeginTransformFeedbackNV
GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC | __glewBindBufferBaseNV
GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC | __glewBindBufferOffsetNV
GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC | __glewBindBufferRangeNV
GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC | __glewEndTransformFeedbackNV
GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC | __glewGetActiveVaryingNV
GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC | __glewGetTransformFeedbackVaryingNV
GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC | __glewGetVaryingLocationNV
GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC | __glewTransformFeedbackAttribsNV
GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC | __glewTransformFeedbackVaryingsNV
GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC | __glewFlushVertexArrayRangeNV
GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC | __glewVertexArrayRangeNV
GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC | __glewAreProgramsResidentNV
GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC | __glewBindProgramNV
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC | __glewDeleteProgramsNV
GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC | __glewExecuteProgramNV
GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC | __glewGenProgramsNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC | __glewGetProgramParameterdvNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC | __glewGetProgramParameterfvNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC | __glewGetProgramStringNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC | __glewGetProgramivNV
GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC | __glewGetTrackMatrixivNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC | __glewGetVertexAttribPointervNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC | __glewGetVertexAttribdvNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC | __glewGetVertexAttribfvNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC | __glewGetVertexAttribivNV
GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC | __glewIsProgramNV
GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC | __glewLoadProgramNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC | __glewProgramParameter4dNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC | __glewProgramParameter4dvNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC | __glewProgramParameter4fNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC | __glewProgramParameter4fvNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC | __glewProgramParameters4dvNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC | __glewProgramParameters4fvNV
GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC | __glewRequestResidentProgramsNV
GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC | __glewTrackMatrixNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC | __glewVertexAttrib1dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC | __glewVertexAttrib1dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC | __glewVertexAttrib1fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC | __glewVertexAttrib1fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC | __glewVertexAttrib1sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC | __glewVertexAttrib1svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC | __glewVertexAttrib2dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC | __glewVertexAttrib2dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC | __glewVertexAttrib2fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC | __glewVertexAttrib2fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC | __glewVertexAttrib2sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC | __glewVertexAttrib2svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC | __glewVertexAttrib3dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC | __glewVertexAttrib3dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC | __glewVertexAttrib3fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC | __glewVertexAttrib3fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC | __glewVertexAttrib3sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC | __glewVertexAttrib3svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC | __glewVertexAttrib4dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC | __glewVertexAttrib4dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC | __glewVertexAttrib4fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC | __glewVertexAttrib4fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC | __glewVertexAttrib4sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC | __glewVertexAttrib4svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC | __glewVertexAttrib4ubNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC | __glewVertexAttrib4ubvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC | __glewVertexAttribPointerNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC | __glewVertexAttribs1dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC | __glewVertexAttribs1fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC | __glewVertexAttribs1svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC | __glewVertexAttribs2dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC | __glewVertexAttribs2fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC | __glewVertexAttribs2svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC | __glewVertexAttribs3dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC | __glewVertexAttribs3fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC | __glewVertexAttribs3svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC | __glewVertexAttribs4dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC | __glewVertexAttribs4fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC | __glewVertexAttribs4svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC | __glewVertexAttribs4ubvNV
GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC | __glewClearDepthfOES
GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC | __glewClipPlanefOES
GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC | __glewDepthRangefOES
GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC | __glewFrustumfOES
GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC | __glewGetClipPlanefOES
GLEW_FUN_EXPORT PFNGLORTHOFOESPROC | __glewOrthofOES
GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC | __glewDetailTexFuncSGIS
GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC | __glewGetDetailTexFuncSGIS
GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC | __glewFogFuncSGIS
GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC | __glewGetFogFuncSGIS
GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC | __glewSampleMaskSGIS
GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC | __glewSamplePatternSGIS
GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC | __glewGetSharpenTexFuncSGIS
GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC | __glewSharpenTexFuncSGIS
GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC | __glewTexImage4DSGIS
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC | __glewTexSubImage4DSGIS
GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC | __glewGetTexFilterFuncSGIS
GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC | __glewTexFilterFuncSGIS
GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC | __glewAsyncMarkerSGIX
GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC | __glewDeleteAsyncMarkersSGIX
GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC | __glewFinishAsyncSGIX
GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC | __glewGenAsyncMarkersSGIX
GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC | __glewIsAsyncMarkerSGIX
GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC | __glewPollAsyncSGIX
GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC | __glewFlushRasterSGIX
GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC | __glewTextureFogSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC | __glewFragmentColorMaterialSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC | __glewFragmentLightModelfSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC | __glewFragmentLightModelfvSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC | __glewFragmentLightModeliSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC | __glewFragmentLightModelivSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC | __glewFragmentLightfSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC | __glewFragmentLightfvSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC | __glewFragmentLightiSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC | __glewFragmentLightivSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC | __glewFragmentMaterialfSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC | __glewFragmentMaterialfvSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC | __glewFragmentMaterialiSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC | __glewFragmentMaterialivSGIX
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC | __glewGetFragmentLightfvSGIX
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC | __glewGetFragmentLightivSGIX
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC | __glewGetFragmentMaterialfvSGIX
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC | __glewGetFragmentMaterialivSGIX
GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC | __glewFrameZoomSGIX
GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC | __glewPixelTexGenSGIX
GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC | __glewReferencePlaneSGIX
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC | __glewSpriteParameterfSGIX
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC | __glewSpriteParameterfvSGIX
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC | __glewSpriteParameteriSGIX
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC | __glewSpriteParameterivSGIX
GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC | __glewTagSampleBufferSGIX
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC | __glewColorTableParameterfvSGI
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC | __glewColorTableParameterivSGI
GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC | __glewColorTableSGI
GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC | __glewCopyColorTableSGI
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC | __glewGetColorTableParameterfvSGI
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC | __glewGetColorTableParameterivSGI
GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC | __glewGetColorTableSGI
GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC | __glewFinishTextureSUNX
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC | __glewGlobalAlphaFactorbSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC | __glewGlobalAlphaFactordSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC | __glewGlobalAlphaFactorfSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC | __glewGlobalAlphaFactoriSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC | __glewGlobalAlphaFactorsSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC | __glewGlobalAlphaFactorubSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC | __glewGlobalAlphaFactoruiSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC | __glewGlobalAlphaFactorusSUN
GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC | __glewReadVideoPixelsSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC | __glewReplacementCodePointerSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC | __glewReplacementCodeubSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC | __glewReplacementCodeubvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC | __glewReplacementCodeuiSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC | __glewReplacementCodeuivSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC | __glewReplacementCodeusSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC | __glewReplacementCodeusvSUN
GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC | __glewColor3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC | __glewColor3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC | __glewColor4ubVertex2fSUN
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC | __glewColor4ubVertex2fvSUN
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC | __glewColor4ubVertex3fSUN
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC | __glewColor4ubVertex3fvSUN
GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC | __glewNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC | __glewNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC | __glewReplacementCodeuiColor3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC | __glewReplacementCodeuiColor3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC | __glewReplacementCodeuiColor4ubVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC | __glewReplacementCodeuiColor4ubVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC | __glewReplacementCodeuiVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC | __glewReplacementCodeuiVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC | __glewTexCoord2fColor3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC | __glewTexCoord2fColor3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewTexCoord2fColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewTexCoord2fColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC | __glewTexCoord2fColor4ubVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC | __glewTexCoord2fColor4ubVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC | __glewTexCoord2fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC | __glewTexCoord2fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC | __glewTexCoord2fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC | __glewTexCoord2fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC | __glewTexCoord4fColor4fNormal3fVertex4fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC | __glewTexCoord4fColor4fNormal3fVertex4fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC | __glewTexCoord4fVertex4fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC | __glewTexCoord4fVertex4fvSUN
GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC | __glewAddSwapHintRectWIN
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_1
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_2
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_3
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_4
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_5
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_2_0
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_2_1
GLEW_VAR_EXPORT GLboolean | __GLEW_3DFX_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_3DFX_tbuffer
GLEW_VAR_EXPORT GLboolean | __GLEW_3DFX_texture_compression_FXT1
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_client_storage
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_element_array
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_fence
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_float_pixels
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_pixel_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_specular_vector
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_texture_range
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_transform_hint
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_vertex_array_object
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_vertex_array_range
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_ycbcr_422
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_color_buffer_float
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_depth_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_draw_buffers
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_program
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_program_shadow
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_half_float_pixel
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_imaging
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_matrix_palette
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_multitexture
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_occlusion_query
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_pixel_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_point_parameters
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_point_sprite
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_objects
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shading_language_100
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shadow
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shadow_ambient
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_border_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_compression
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_cube_map
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_add
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_combine
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_crossbar
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_dot3
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_float
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_mirrored_repeat
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_non_power_of_two
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_rectangle
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_transpose_matrix
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_blend
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_program
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_window_pos
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_point_sprites
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_texture_env_combine3
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_texture_env_route
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_vertex_shader_output_point_size
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_draw_buffers
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_element_array
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_envmap_bumpmap
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_fragment_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_map_object_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_pn_triangles
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_separate_stencil
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_shader_texture_lod
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_text_fragment_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_compression_3dc
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_env_combine3
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_float
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_mirror_once
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_vertex_array_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_vertex_attrib_array_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_vertex_streams
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_422_pixels
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_Cg_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_abgr
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_bgra
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_bindable_uniform
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_color
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_equation_separate
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_func_separate
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_logic_op
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_minmax
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_subtract
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_clip_volume_hint
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_cmyka
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_color_subtable
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_compiled_vertex_array
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_convolution
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_coordinate_frame
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_copy_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_cull_vertex
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_depth_bounds_test
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_draw_buffers2
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_draw_instanced
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_draw_range_elements
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_fog_coord
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_fragment_lighting
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_blit
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_sRGB
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_geometry_shader4
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_gpu_program_parameters
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_gpu_shader4
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_histogram
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_array_formats
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_func
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_material
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_light_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_misc_attribute
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multi_draw_arrays
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_packed_depth_stencil
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_packed_float
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_packed_pixels
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_paletted_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_pixel_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_pixel_transform
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_pixel_transform_color_table
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_point_parameters
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_polygon_offset
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_rescale_normal
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_scene_marker
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_secondary_color
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_separate_specular_color
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shadow_funcs
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shared_texture_palette
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_stencil_clear_tag
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_stencil_two_side
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_stencil_wrap
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_subtexture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture3D
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_array
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_dxt1
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_latc
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_rgtc
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_s3tc
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_cube_map
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_edge_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env_add
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env_combine
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env_dot3
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_filter_anisotropic
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_integer
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_lod_bias
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_mirror_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_object
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_perturb_normal
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_rectangle
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_sRGB
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_shared_exponent
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_timer_query
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_array
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_weighting
GLEW_VAR_EXPORT GLboolean | __GLEW_GREMEDY_string_marker
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_convolution_border_modes
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_image_transform
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_occlusion_test
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_texture_lighting
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_cull_vertex
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_multimode_draw_arrays
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_rasterpos_clip
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_static_data
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_texture_mirrored_repeat
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_vertex_array_lists
GLEW_VAR_EXPORT GLboolean | __GLEW_INGR_color_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_INGR_interlace_read
GLEW_VAR_EXPORT GLboolean | __GLEW_INTEL_parallel_arrays
GLEW_VAR_EXPORT GLboolean | __GLEW_INTEL_texture_scissor
GLEW_VAR_EXPORT GLboolean | __GLEW_KTX_buffer_region
GLEW_VAR_EXPORT GLboolean | __GLEW_MESAX_texture_stack
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_pack_invert
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_resize_buffers
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_window_pos
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_ycbcr_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_blend_square
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_copy_depth_to_color
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_depth_buffer_float
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_depth_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_depth_range_unclamped
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_evaluators
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fence
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_float_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fog_distance
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_program
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_program2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_program4
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_program_option
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_framebuffer_multisample_coverage
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_geometry_program4
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_geometry_shader4
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_gpu_program4
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_half_float
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_light_max_exponent
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_multisample_filter_hint
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_occlusion_query
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_packed_depth_stencil
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_parameter_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_pixel_data_range
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_point_sprite
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_primitive_restart
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_register_combiners
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_register_combiners2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texgen_emboss
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texgen_reflection
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_compression_vtc
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_env_combine4
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_expand_normal
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_rectangle
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_shader2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_shader3
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_transform_feedback
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_array_range
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_array_range2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program1_1
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program2_option
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program3
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program4
GLEW_VAR_EXPORT GLboolean | __GLEW_OES_byte_coordinates
GLEW_VAR_EXPORT GLboolean | __GLEW_OES_compressed_paletted_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_OES_read_format
GLEW_VAR_EXPORT GLboolean | __GLEW_OES_single_precision
GLEW_VAR_EXPORT GLboolean | __GLEW_OML_interlace
GLEW_VAR_EXPORT GLboolean | __GLEW_OML_resample
GLEW_VAR_EXPORT GLboolean | __GLEW_OML_subsample
GLEW_VAR_EXPORT GLboolean | __GLEW_PGI_misc_hints
GLEW_VAR_EXPORT GLboolean | __GLEW_PGI_vertex_hints
GLEW_VAR_EXPORT GLboolean | __GLEW_REND_screen_coordinates
GLEW_VAR_EXPORT GLboolean | __GLEW_S3_s3tc
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_color_range
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_detail_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_fog_function
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_generate_mipmap
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_pixel_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_sharpen_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture4D
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_border_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_edge_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_filter4
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_lod
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_select
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_async
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_async_histogram
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_async_pixel
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_blend_alpha_minmax
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_clipmap
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_depth_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_flush_raster
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fog_offset
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fog_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fragment_specular_lighting
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_framezoom
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_interlace
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_ir_instrument1
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_list_priority
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_pixel_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_pixel_texture_bits
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_reference_plane
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_resample
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_shadow
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_shadow_ambient
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_sprite
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_tag_sample_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_add_env
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_coordinate_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_lod_bias
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_multi_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_range
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_scale_bias
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_vertex_preclip
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_vertex_preclip_hint
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_ycrcb
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_color_matrix
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_color_table
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_texture_color_table
GLEW_VAR_EXPORT GLboolean | __GLEW_SUNX_constant_data
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_convolution_border_modes
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_global_alpha
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_mesh_array
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_read_video_pixels
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_slice_accum
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_triangle_list
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_vertex
GLEW_VAR_EXPORT GLboolean | __GLEW_WIN_phong_shading
GLEW_VAR_EXPORT GLboolean | __GLEW_WIN_specular_fog
GLEW_VAR_EXPORT GLboolean | __GLEW_WIN_swap_hint
GLEWAPI GLboolean | glewExperimental

## Define Documentation

#define __gl_ATI_h_

#define __gl_h_

#define __GL_H__

#define __GLEW_H__

#define __GLEXT_H_

#define APIENTRY

#define GL_1PASS_EXT 0x80A1

#define GL_1PASS_SGIS 0x80A1

#define GL_2_BYTES 0x1407

#define GL_2D 0x0600

#define GL_2PASS_0_EXT 0x80A2

#define GL_2PASS_0_SGIS 0x80A2

#define GL_2PASS_1_EXT 0x80A3

#define GL_2PASS_1_SGIS 0x80A3

#define GL_2X_BIT_ATI 0x00000001

#define GL_3_BYTES 0x1408

#define GL_3D 0x0601

#define GL_3D_COLOR 0x0602

#define GL_3D_COLOR_TEXTURE 0x0603

#define GL_3DFX_multisample 1

#define GL_3DFX_tbuffer 1

#define GL_3DFX_texture_compression_FXT1 1

#define GL_422_AVERAGE_EXT 0x80CE

#define GL_422_EXT 0x80CC

#define GL_422_REV_AVERAGE_EXT 0x80CF

#define GL_422_REV_EXT 0x80CD

#define GL_4_BYTES 0x1409

#define GL_4D_COLOR_TEXTURE 0x0604

#define GL_4PASS_0_EXT 0x80A4

#define GL_4PASS_0_SGIS 0x80A4

#define GL_4PASS_1_EXT 0x80A5

#define GL_4PASS_1_SGIS 0x80A5

#define GL_4PASS_2_EXT 0x80A6

#define GL_4PASS_2_SGIS 0x80A6

#define GL_4PASS_3_EXT 0x80A7

#define GL_4PASS_3_SGIS 0x80A7

#define GL_4X_BIT_ATI 0x00000002

#define GL_8X_BIT_ATI 0x00000004

#define GL_ABGR_EXT 0x8000

#define GL_ACCUM 0x0100

#define GL_ACCUM_ALPHA_BITS 0x0D5B

#define GL_ACCUM_BLUE_BITS 0x0D5A

#define GL_ACCUM_BUFFER_BIT 0x00000200

#define GL_ACCUM_CLEAR_VALUE 0x0B80

#define GL_ACCUM_GREEN_BITS 0x0D59

#define GL_ACCUM_RED_BITS 0x0D58

#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A

#define GL_ACTIVE_ATTRIBUTES 0x8B89

#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911

#define GL_ACTIVE_TEXTURE 0x84E0

#define GL_ACTIVE_TEXTURE_ARB 0x84E0

#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87

#define GL_ACTIVE_UNIFORMS 0x8B86

#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82

#define GL_ACTIVE_VARYINGS_NV 0x8C81

#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5

#define GL_ADD 0x0104

#define GL_ADD_ATI 0x8963

#define GL_ADD_SIGNED 0x8574

#define GL_ADD_SIGNED_ARB 0x8574

#define GL_ADD_SIGNED_EXT 0x8574

#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E

#define GL_ALIASED_POINT_SIZE_RANGE 0x846D

#define GL_ALL_ATTRIB_BITS 0x000fffff

#define GL_ALL_COMPLETED_NV 0x84F2

#define GL_ALL_STATIC_DATA_IBM 103060

#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024

#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025

#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022

#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023

#define GL_ALPHA 0x1906

#define GL_ALPHA12 0x803D

#define GL_ALPHA12_EXT 0x803D

#define GL_ALPHA16 0x803E

#define GL_ALPHA16_EXT 0x803E

#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4

#define GL_ALPHA16_SIGNED_SGIX 0x85E8

#define GL_ALPHA16F_ARB 0x881C

#define GL_ALPHA16I_EXT 0x8D8A

#define GL_ALPHA16UI_EXT 0x8D78

#define GL_ALPHA32F_ARB 0x8816

#define GL_ALPHA32I_EXT 0x8D84

#define GL_ALPHA32UI_EXT 0x8D72

#define GL_ALPHA4 0x803B

#define GL_ALPHA4_EXT 0x803B

#define GL_ALPHA8 0x803C

#define GL_ALPHA8_EXT 0x803C

#define GL_ALPHA8I_EXT 0x8D90

#define GL_ALPHA8UI_EXT 0x8D7E

#define GL_ALPHA_BIAS 0x0D1D

#define GL_ALPHA_BITS 0x0D55

#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE

#define GL_ALPHA_FLOAT16_APPLE 0x881C

#define GL_ALPHA_FLOAT16_ATI 0x881C

#define GL_ALPHA_FLOAT32_APPLE 0x8816

#define GL_ALPHA_FLOAT32_ATI 0x8816

#define GL_ALPHA_INTEGER_EXT 0x8D97

#define GL_ALPHA_MAX_CLAMP_INGR 0x8567

#define GL_ALPHA_MAX_SGIX 0x8321

#define GL_ALPHA_MIN_CLAMP_INGR 0x8563

#define GL_ALPHA_MIN_SGIX 0x8320

#define GL_ALPHA_SCALE 0x0D1C

#define GL_ALPHA_SIGNED_SGIX 0x85E2

#define GL_ALPHA_TEST 0x0BC0

#define GL_ALPHA_TEST_FUNC 0x0BC1

#define GL_ALPHA_TEST_REF 0x0BC2

#define GL_ALWAYS 0x0207

#define GL_ALWAYS_FAST_HINT_PGI 107020

#define GL_ALWAYS_SOFT_HINT_PGI 107021

#define GL_AMBIENT 0x1200

#define GL_AMBIENT_AND_DIFFUSE 0x1602

#define GL_AND 0x1501

#define GL_AND_INVERTED 0x1504

#define GL_AND_REVERSE 0x1502

#define GL_APPLE_client_storage 1

#define GL_APPLE_element_array 1

#define GL_APPLE_fence 1

#define GL_APPLE_float_pixels 1

#define GL_APPLE_pixel_buffer 1

#define GL_APPLE_specular_vector 1

#define GL_APPLE_texture_range 1

#define GL_APPLE_transform_hint 1

#define GL_APPLE_vertex_array_object 1

#define GL_APPLE_vertex_array_range 1

#define GL_APPLE_ycbcr_422 1

#define GL_ARB_color_buffer_float 1

#define GL_ARB_depth_texture 1

#define GL_ARB_draw_buffers 1

#define GL_ARB_fragment_program 1

#define GL_ARB_fragment_program_shadow 1

#define GL_ARB_fragment_shader 1

#define GL_ARB_half_float_pixel 1

#define GL_ARB_imaging 1

#define GL_ARB_matrix_palette 1

#define GL_ARB_multisample 1

#define GL_ARB_multitexture 1

#define GL_ARB_occlusion_query 1

#define GL_ARB_pixel_buffer_object 1

#define GL_ARB_point_parameters 1

#define GL_ARB_point_sprite 1

#define GL_ARB_shader_objects 1

#define GL_ARB_shading_language_100 1

#define GL_ARB_shadow 1

#define GL_ARB_shadow_ambient 1

#define GL_ARB_texture_border_clamp 1

#define GL_ARB_texture_compression 1

#define GL_ARB_texture_cube_map 1

#define GL_ARB_texture_env_add 1

#define GL_ARB_texture_env_combine 1

#define GL_ARB_texture_env_crossbar 1

#define GL_ARB_texture_env_dot3 1

#define GL_ARB_texture_float 1

#define GL_ARB_texture_mirrored_repeat 1

#define GL_ARB_texture_non_power_of_two 1

#define GL_ARB_texture_rectangle 1

#define GL_ARB_transpose_matrix 1

#define GL_ARB_vertex_blend 1

#define GL_ARB_vertex_buffer_object 1

#define GL_ARB_vertex_program 1

#define GL_ARB_vertex_shader 1

#define GL_ARB_window_pos 1

#define GL_ARRAY_BUFFER 0x8892

#define GL_ARRAY_BUFFER_ARB 0x8892

#define GL_ARRAY_BUFFER_BINDING 0x8894

#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894

#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766

#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767

#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D

#define GL_ASYNC_HISTOGRAM_SGIX 0x832C

#define GL_ASYNC_MARKER_SGIX 0x8329

#define GL_ASYNC_READ_PIXELS_SGIX 0x835E

#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C

#define GL_ATI_draw_buffers 1

#define GL_ATI_element_array 1

#define GL_ATI_envmap_bumpmap 1

#define GL_ATI_fragment_shader 1

#define GL_ATI_map_object_buffer 1

#define GL_ATI_pn_triangles 1

#define GL_ATI_separate_stencil 1

#define GL_ATI_shader_texture_lod 1

#define GL_ATI_text_fragment_shader 1

#define GL_ATI_texture_compression_3dc 1

#define GL_ATI_texture_env_combine3 1

#define GL_ATI_texture_float 1

#define GL_ATI_texture_mirror_once 1

#define GL_ATI_vertex_array_object 1

#define GL_ATI_vertex_attrib_array_object 1

#define GL_ATI_vertex_streams 1

#define GL_ATIX_point_sprites 1

#define GL_ATIX_texture_env_combine3 1

#define GL_ATIX_texture_env_route 1

#define GL_ATIX_vertex_shader_output_point_size 1

#define GL_ATTACHED_SHADERS 0x8B85

#define GL_ATTENUATION_EXT 0x834D

#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645

#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623

#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624

#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625

#define GL_ATTRIB_STACK_DEPTH 0x0BB0

#define GL_AUTO_NORMAL 0x0D80

#define GL_AUX0 0x0409

#define GL_AUX1 0x040A

#define GL_AUX2 0x040B

#define GL_AUX3 0x040C

#define GL_AUX_BUFFERS 0x0C00

#define GL_AVERAGE_EXT 0x8335

#define GL_BACK 0x0405

#define GL_BACK_LEFT 0x0402

#define GL_BACK_NORMALS_HINT_PGI 107043

#define GL_BACK_PRIMARY_COLOR_NV 0x8C77

#define GL_BACK_RIGHT 0x0403

#define GL_BACK_SECONDARY_COLOR_NV 0x8C78

#define GL_BGR 0x80E0

#define GL_BGR_EXT 0x80E0

#define GL_BGR_INTEGER_EXT 0x8D9A

#define GL_BGRA 0x80E1

#define GL_BGRA_EXT 0x80E1

#define GL_BGRA_INTEGER_EXT 0x8D9B

#define GL_BIAS_BIT_ATI 0x00000008

#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541

#define GL_BINORMAL_ARRAY_EXT 0x843A

#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443

#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441

#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440

#define GL_BITMAP 0x1A00

#define GL_BITMAP_TOKEN 0x0704

#define GL_BLEND 0x0BE2

#define GL_BLEND_COLOR 0x8005

#define GL_BLEND_COLOR_EXT 0x8005

#define GL_BLEND_DST 0x0BE0

#define GL_BLEND_DST_ALPHA 0x80CA

#define GL_BLEND_DST_ALPHA_EXT 0x80CA

#define GL_BLEND_DST_RGB 0x80C8

#define GL_BLEND_DST_RGB_EXT 0x80C8

#define GL_BLEND_EQUATION 0x8009

#define GL_BLEND_EQUATION_ALPHA 0x883D

#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D

#define GL_BLEND_EQUATION_EXT 0x8009

#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION

#define GL_BLEND_EQUATION_RGB_EXT 0x8009

#define GL_BLEND_SRC 0x0BE1

#define GL_BLEND_SRC_ALPHA 0x80CB

#define GL_BLEND_SRC_ALPHA_EXT 0x80CB

#define GL_BLEND_SRC_RGB 0x80C9

#define GL_BLEND_SRC_RGB_EXT 0x80C9

#define GL_BLUE 0x1905

#define GL_BLUE_BIAS 0x0D1B

#define GL_BLUE_BIT_ATI 0x00000004

#define GL_BLUE_BITS 0x0D54

#define GL_BLUE_INTEGER_EXT 0x8D96

#define GL_BLUE_MAX_CLAMP_INGR 0x8566

#define GL_BLUE_MIN_CLAMP_INGR 0x8562

#define GL_BLUE_SCALE 0x0D1A

#define GL_BOOL 0x8B56

#define GL_BOOL_ARB 0x8B56

#define GL_BOOL_VEC2 0x8B57

#define GL_BOOL_VEC2_ARB 0x8B57

#define GL_BOOL_VEC3 0x8B58

#define GL_BOOL_VEC3_ARB 0x8B58

#define GL_BOOL_VEC4 0x8B59

#define GL_BOOL_VEC4_ARB 0x8B59

#define GL_BUFFER_ACCESS 0x88BB

#define GL_BUFFER_ACCESS_ARB 0x88BB

#define GL_BUFFER_MAP_POINTER 0x88BD

#define GL_BUFFER_MAP_POINTER_ARB 0x88BD

#define GL_BUFFER_MAPPED 0x88BC

#define GL_BUFFER_MAPPED_ARB 0x88BC

#define GL_BUFFER_SIZE 0x8764

#define GL_BUFFER_SIZE_ARB 0x8764

#define GL_BUFFER_USAGE 0x8765

#define GL_BUFFER_USAGE_ARB 0x8765

#define GL_BUMP_ENVMAP_ATI 0x877B

#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777

#define GL_BUMP_ROT_MATRIX_ATI 0x8775

#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776

#define GL_BUMP_TARGET_ATI 0x877C

#define GL_BUMP_TEX_UNITS_ATI 0x8778

#define GL_BYTE 0x1400

#define GL_C3F_V3F 0x2A24

#define GL_C4F_N3F_V3F 0x2A26

#define GL_C4UB_V2F 0x2A22

#define GL_C4UB_V3F 0x2A23

#define GL_CCW 0x0901

#define GL_CG_FRAGMENT_SHADER_EXT 0x890F

#define GL_CG_VERTEX_SHADER_EXT 0x890E

#define GL_CLAMP 0x2900

#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B

#define GL_CLAMP_READ_COLOR_ARB 0x891C

#define GL_CLAMP_TO_BORDER 0x812D

#define GL_CLAMP_TO_BORDER_ARB 0x812D

#define GL_CLAMP_TO_BORDER_SGIS 0x812D

#define GL_CLAMP_TO_EDGE 0x812F

#define GL_CLAMP_TO_EDGE_EXT 0x812F

#define GL_CLAMP_TO_EDGE_SGIS 0x812F

#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A

#define GL_CLEAR 0x1500

#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1

#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1

#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff

#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1

#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001

#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002

#define GL_CLIP_DISTANCE_NV 0x8C7A

#define GL_CLIP_FAR_HINT_PGI 107041

#define GL_CLIP_NEAR_HINT_PGI 107040

#define GL_CLIP_PLANE0 0x3000

#define GL_CLIP_PLANE1 0x3001

#define GL_CLIP_PLANE2 0x3002

#define GL_CLIP_PLANE3 0x3003

#define GL_CLIP_PLANE4 0x3004

#define GL_CLIP_PLANE5 0x3005

#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0

#define GL_CMYK_EXT 0x800C

#define GL_CMYKA_EXT 0x800D

#define GL_CND0_ATI 0x896B

#define GL_CND_ATI 0x896A

#define GL_COEFF 0x0A00

#define GL_COLOR 0x1800

#define GL_COLOR3_BIT_PGI 0x00010000

#define GL_COLOR4_BIT_PGI 0x00020000

#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975

#define GL_COLOR_ARRAY 0x8076

#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898

#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898

#define GL_COLOR_ARRAY_COUNT_EXT 0x8084

#define GL_COLOR_ARRAY_EXT 0x8076

#define GL_COLOR_ARRAY_LIST_IBM 103072

#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082

#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7

#define GL_COLOR_ARRAY_POINTER 0x8090

#define GL_COLOR_ARRAY_POINTER_EXT 0x8090

#define GL_COLOR_ARRAY_SIZE 0x8081

#define GL_COLOR_ARRAY_SIZE_EXT 0x8081

#define GL_COLOR_ARRAY_STRIDE 0x8083

#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083

#define GL_COLOR_ARRAY_TYPE 0x8082

#define GL_COLOR_ARRAY_TYPE_EXT 0x8082

#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0

#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA

#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB

#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC

#define GL_COLOR_ATTACHMENT13_EXT 0x8CED

#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE

#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF

#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1

#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2

#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3

#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4

#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5

#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6

#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7

#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8

#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9

#define GL_COLOR_BUFFER_BIT 0x00004000

#define GL_COLOR_CLEAR_VALUE 0x0C22

#define GL_COLOR_FLOAT_APPLE 0x8A0F

#define GL_COLOR_INDEX 0x1900

#define GL_COLOR_INDEX12_EXT 0x80E6

#define GL_COLOR_INDEX16_EXT 0x80E7

#define GL_COLOR_INDEX1_EXT 0x80E2

#define GL_COLOR_INDEX2_EXT 0x80E3

#define GL_COLOR_INDEX4_EXT 0x80E4

#define GL_COLOR_INDEX8_EXT 0x80E5

#define GL_COLOR_INDEXES 0x1603

#define GL_COLOR_LOGIC_OP 0x0BF2

#define GL_COLOR_MATERIAL 0x0B57

#define GL_COLOR_MATERIAL_FACE 0x0B55

#define GL_COLOR_MATERIAL_PARAMETER 0x0B56

#define GL_COLOR_MATRIX 0x80B1

#define GL_COLOR_MATRIX_SGI 0x80B1

#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2

#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2

#define GL_COLOR_SUM 0x8458

#define GL_COLOR_SUM_ARB 0x8458

#define GL_COLOR_SUM_CLAMP_NV 0x854F

#define GL_COLOR_SUM_EXT 0x8458

#define GL_COLOR_TABLE 0x80D0

#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD

#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD

#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD

#define GL_COLOR_TABLE_BIAS 0x80D7

#define GL_COLOR_TABLE_BIAS_SGI 0x80D7

#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC

#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC

#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC

#define GL_COLOR_TABLE_FORMAT 0x80D8

#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8

#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8

#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB

#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB

#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB

#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF

#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF

#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF

#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE

#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE

#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE

#define GL_COLOR_TABLE_RED_SIZE 0x80DA

#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA

#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA

#define GL_COLOR_TABLE_SCALE 0x80D6

#define GL_COLOR_TABLE_SCALE_SGI 0x80D6

#define GL_COLOR_TABLE_SGI 0x80D0

#define GL_COLOR_TABLE_WIDTH 0x80D9

#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9

#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9

#define GL_COLOR_WRITEMASK 0x0C23

#define GL_COMBINE 0x8570

#define GL_COMBINE4_NV 0x8503

#define GL_COMBINE_ALPHA 0x8572

#define GL_COMBINE_ALPHA_ARB 0x8572

#define GL_COMBINE_ALPHA_EXT 0x8572

#define GL_COMBINE_ARB 0x8570

#define GL_COMBINE_EXT 0x8570

#define GL_COMBINE_RGB 0x8571

#define GL_COMBINE_RGB_ARB 0x8571

#define GL_COMBINE_RGB_EXT 0x8571

#define GL_COMBINER0_NV 0x8550

#define GL_COMBINER1_NV 0x8551

#define GL_COMBINER2_NV 0x8552

#define GL_COMBINER3_NV 0x8553

#define GL_COMBINER4_NV 0x8554

#define GL_COMBINER5_NV 0x8555

#define GL_COMBINER6_NV 0x8556

#define GL_COMBINER7_NV 0x8557

#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545

#define GL_COMBINER_AB_OUTPUT_NV 0x854A

#define GL_COMBINER_BIAS_NV 0x8549

#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546

#define GL_COMBINER_CD_OUTPUT_NV 0x854B

#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544

#define GL_COMBINER_INPUT_NV 0x8542

#define GL_COMBINER_MAPPING_NV 0x8543

#define GL_COMBINER_MUX_SUM_NV 0x8547

#define GL_COMBINER_SCALE_NV 0x8548

#define GL_COMBINER_SUM_OUTPUT_NV 0x854C

#define GL_COMP_BIT_ATI 0x00000002

#define GL_COMPARE_R_TO_TEXTURE 0x884E

#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E

#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E

#define GL_COMPILE 0x1300

#define GL_COMPILE_AND_EXECUTE 0x1301

#define GL_COMPILE_STATUS 0x8B81

#define GL_COMPRESSED_ALPHA 0x84E9

#define GL_COMPRESSED_ALPHA_ARB 0x84E9

#define GL_COMPRESSED_INTENSITY 0x84EC

#define GL_COMPRESSED_INTENSITY_ARB 0x84EC

#define GL_COMPRESSED_LUMINANCE 0x84EA

#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB

#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837

#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB

#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72

#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA

#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70

#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD

#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB

#define GL_COMPRESSED_RGB 0x84ED

#define GL_COMPRESSED_RGB_ARB 0x84ED

#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0

#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0

#define GL_COMPRESSED_RGBA 0x84EE

#define GL_COMPRESSED_RGBA_ARB 0x84EE

#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1

#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1

#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2

#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3

#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73

#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71

#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE

#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC

#define GL_COMPRESSED_SLUMINANCE 0x8C4A

#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B

#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B

#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A

#define GL_COMPRESSED_SRGB 0x8C48

#define GL_COMPRESSED_SRGB_ALPHA 0x8C49

#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F

#define GL_COMPRESSED_SRGB_EXT 0x8C48

#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C

#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3

#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3

#define GL_CON_0_ATI 0x8941

#define GL_CON_1_ATI 0x8942

#define GL_CON_2_ATI 0x8943

#define GL_CON_3_ATI 0x8944

#define GL_CON_4_ATI 0x8945

#define GL_CON_5_ATI 0x8946

#define GL_CON_6_ATI 0x8947

#define GL_CON_7_ATI 0x8948

#define GL_CONSERVE_MEMORY_HINT_PGI 107005

#define GL_CONST_EYE_NV 0x86E5

#define GL_CONSTANT 0x8576

#define GL_CONSTANT_ALPHA 0x8003

#define GL_CONSTANT_ALPHA_EXT 0x8003

#define GL_CONSTANT_ARB 0x8576

#define GL_CONSTANT_ATTENUATION 0x1207

#define GL_CONSTANT_BORDER 0x8151

#define GL_CONSTANT_COLOR 0x8001

#define GL_CONSTANT_COLOR0_NV 0x852A

#define GL_CONSTANT_COLOR1_NV 0x852B

#define GL_CONSTANT_COLOR_EXT 0x8001

#define GL_CONSTANT_EXT 0x8576

#define GL_CONVOLUTION_1D 0x8010

#define GL_CONVOLUTION_1D_EXT 0x8010

#define GL_CONVOLUTION_2D 0x8011

#define GL_CONVOLUTION_2D_EXT 0x8011

#define GL_CONVOLUTION_BORDER_COLOR 0x8154

#define GL_CONVOLUTION_BORDER_MODE 0x8013

#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013

#define GL_CONVOLUTION_FILTER_BIAS 0x8015

#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015

#define GL_CONVOLUTION_FILTER_SCALE 0x8014

#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014

#define GL_CONVOLUTION_FORMAT 0x8017

#define GL_CONVOLUTION_FORMAT_EXT 0x8017

#define GL_CONVOLUTION_HEIGHT 0x8019

#define GL_CONVOLUTION_HEIGHT_EXT 0x8019

#define GL_CONVOLUTION_WIDTH 0x8018

#define GL_CONVOLUTION_WIDTH_EXT 0x8018

#define GL_COORD_REPLACE 0x8862

#define GL_COORD_REPLACE_ARB 0x8862

#define GL_COORD_REPLACE_NV 0x8862

#define GL_COPY 0x1503

#define GL_COPY_INVERTED 0x150C

#define GL_COPY_PIXEL_TOKEN 0x0706

#define GL_CUBIC_EXT 0x8334

#define GL_CULL_FACE 0x0B44

#define GL_CULL_FACE_MODE 0x0B45

#define GL_CULL_FRAGMENT_NV 0x86E7

#define GL_CULL_MODES_NV 0x86E0

#define GL_CULL_VERTEX_IBM 103050

#define GL_CURRENT_ATTRIB_NV 0x8626

#define GL_CURRENT_BINORMAL_EXT 0x843C

#define GL_CURRENT_BIT 0x00000001

#define GL_CURRENT_COLOR 0x0B00

#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE

#define GL_CURRENT_FOG_COORDINATE 0x8453

#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453

#define GL_CURRENT_INDEX 0x0B01

#define GL_CURRENT_MATRIX_ARB 0x8641

#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845

#define GL_CURRENT_MATRIX_NV 0x8641

#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640

#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640

#define GL_CURRENT_NORMAL 0x0B02

#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865

#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843

#define GL_CURRENT_PROGRAM 0x8B8D

#define GL_CURRENT_QUERY 0x8865

#define GL_CURRENT_QUERY_ARB 0x8865

#define GL_CURRENT_RASTER_COLOR 0x0B04

#define GL_CURRENT_RASTER_DISTANCE 0x0B09

#define GL_CURRENT_RASTER_INDEX 0x0B05

#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406

#define GL_CURRENT_RASTER_POSITION 0x0B07

#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08

#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F

#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06

#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865

#define GL_CURRENT_SECONDARY_COLOR 0x8459

#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459

#define GL_CURRENT_TANGENT_EXT 0x843B

#define GL_CURRENT_TEXTURE_COORDS 0x0B03

#define GL_CURRENT_VERTEX_ATTRIB 0x8626

#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626

#define GL_CURRENT_VERTEX_EXT 0x87E2

#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B

#define GL_CURRENT_WEIGHT_ARB 0x86A8

#define GL_CW 0x0900

#define GL_DECAL 0x2101

#define GL_DECR 0x1E03

#define GL_DECR_WRAP 0x8508

#define GL_DECR_WRAP_EXT 0x8508

#define GL_DELETE_STATUS 0x8B80

#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9

#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA

#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858

#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859

#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A

#define GL_DEPTH 0x1801

#define GL_DEPTH24_STENCIL8_EXT 0x88F0

#define GL_DEPTH32F_STENCIL8_NV 0x8DAC

#define GL_DEPTH_ATTACHMENT_EXT 0x8D00

#define GL_DEPTH_BIAS 0x0D1F

#define GL_DEPTH_BITS 0x0D56

#define GL_DEPTH_BOUNDS_EXT 0x8891

#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890

#define GL_DEPTH_BUFFER_BIT 0x00000100

#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF

#define GL_DEPTH_CLAMP_NV 0x864F

#define GL_DEPTH_CLEAR_VALUE 0x0B73

#define GL_DEPTH_COMPONENT 0x1902

#define GL_DEPTH_COMPONENT16 0x81A5

#define GL_DEPTH_COMPONENT16_ARB 0x81A5

#define GL_DEPTH_COMPONENT16_SGIX 0x81A5

#define GL_DEPTH_COMPONENT24 0x81A6

#define GL_DEPTH_COMPONENT24_ARB 0x81A6

#define GL_DEPTH_COMPONENT24_SGIX 0x81A6

#define GL_DEPTH_COMPONENT32 0x81A7

#define GL_DEPTH_COMPONENT32_ARB 0x81A7

#define GL_DEPTH_COMPONENT32_SGIX 0x81A7

#define GL_DEPTH_COMPONENT32F_NV 0x8DAB

#define GL_DEPTH_FUNC 0x0B74

#define GL_DEPTH_RANGE 0x0B70

#define GL_DEPTH_SCALE 0x0D1E

#define GL_DEPTH_STENCIL_EXT 0x84F9

#define GL_DEPTH_STENCIL_NV 0x84F9

#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F

#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E

#define GL_DEPTH_TEST 0x0B71

#define GL_DEPTH_TEXTURE_MODE 0x884B

#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B

#define GL_DEPTH_WRITEMASK 0x0B72

#define GL_DIFFUSE 0x1201

#define GL_DISCARD_ATI 0x8763

#define GL_DISCARD_NV 0x8530

#define GL_DISTANCE_ATTENUATION_EXT 0x8129

#define GL_DITHER 0x0BD0

#define GL_DOMAIN 0x0A02

#define GL_DONT_CARE 0x1100

#define GL_DOT2_ADD_ATI 0x896C

#define GL_DOT3_ATI 0x8966

#define GL_DOT3_RGB 0x86AE

#define GL_DOT3_RGB_ARB 0x86AE

#define GL_DOT3_RGB_EXT 0x8740

#define GL_DOT3_RGBA 0x86AF

#define GL_DOT3_RGBA_ARB 0x86AF

#define GL_DOT3_RGBA_EXT 0x8741

#define GL_DOT4_ATI 0x8967

#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D

#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3

#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED

#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1

#define GL_DOT_PRODUCT_NV 0x86EC

#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B

#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2

#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C

#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE

#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF

#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0

#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E

#define GL_DOUBLE 0x140A

#define GL_DOUBLE_EXT 0x140A

#define GL_DOUBLEBUFFER 0x0C32

#define GL_DRAW_BUFFER 0x0C01

#define GL_DRAW_BUFFER0 0x8825

#define GL_DRAW_BUFFER0_ARB 0x8825

#define GL_DRAW_BUFFER0_ATI 0x8825

#define GL_DRAW_BUFFER1 0x8826

#define GL_DRAW_BUFFER10 0x882F

#define GL_DRAW_BUFFER10_ARB 0x882F

#define GL_DRAW_BUFFER10_ATI 0x882F

#define GL_DRAW_BUFFER11 0x8830

#define GL_DRAW_BUFFER11_ARB 0x8830

#define GL_DRAW_BUFFER11_ATI 0x8830

#define GL_DRAW_BUFFER12 0x8831

#define GL_DRAW_BUFFER12_ARB 0x8831

#define GL_DRAW_BUFFER12_ATI 0x8831

#define GL_DRAW_BUFFER13 0x8832

#define GL_DRAW_BUFFER13_ARB 0x8832

#define GL_DRAW_BUFFER13_ATI 0x8832

#define GL_DRAW_BUFFER14 0x8833

#define GL_DRAW_BUFFER14_ARB 0x8833

#define GL_DRAW_BUFFER14_ATI 0x8833

#define GL_DRAW_BUFFER15 0x8834

#define GL_DRAW_BUFFER15_ARB 0x8834

#define GL_DRAW_BUFFER15_ATI 0x8834

#define GL_DRAW_BUFFER1_ARB 0x8826

#define GL_DRAW_BUFFER1_ATI 0x8826

#define GL_DRAW_BUFFER2 0x8827

#define GL_DRAW_BUFFER2_ARB 0x8827

#define GL_DRAW_BUFFER2_ATI 0x8827

#define GL_DRAW_BUFFER3 0x8828

#define GL_DRAW_BUFFER3_ARB 0x8828

#define GL_DRAW_BUFFER3_ATI 0x8828

#define GL_DRAW_BUFFER4 0x8829

#define GL_DRAW_BUFFER4_ARB 0x8829

#define GL_DRAW_BUFFER4_ATI 0x8829

#define GL_DRAW_BUFFER5 0x882A

#define GL_DRAW_BUFFER5_ARB 0x882A

#define GL_DRAW_BUFFER5_ATI 0x882A

#define GL_DRAW_BUFFER6 0x882B

#define GL_DRAW_BUFFER6_ARB 0x882B

#define GL_DRAW_BUFFER6_ATI 0x882B

#define GL_DRAW_BUFFER7 0x882C

#define GL_DRAW_BUFFER7_ARB 0x882C

#define GL_DRAW_BUFFER7_ATI 0x882C

#define GL_DRAW_BUFFER8 0x882D

#define GL_DRAW_BUFFER8_ARB 0x882D

#define GL_DRAW_BUFFER8_ATI 0x882D

#define GL_DRAW_BUFFER9 0x882E

#define GL_DRAW_BUFFER9_ARB 0x882E

#define GL_DRAW_BUFFER9_ATI 0x882E

#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6

#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9

#define GL_DRAW_PIXEL_TOKEN 0x0705

#define GL_DRAW_PIXELS_APPLE 0x8A0A

#define GL_DS_BIAS_NV 0x8716

#define GL_DS_SCALE_NV 0x8710

#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B

#define GL_DSDT8_MAG8_NV 0x870A

#define GL_DSDT8_NV 0x8709

#define GL_DSDT_MAG_INTENSITY_NV 0x86DC

#define GL_DSDT_MAG_NV 0x86F6

#define GL_DSDT_MAG_VIB_NV 0x86F7

#define GL_DSDT_NV 0x86F5

#define GL_DST_ALPHA 0x0304

#define GL_DST_COLOR 0x0306

#define GL_DT_BIAS_NV 0x8717

#define GL_DT_SCALE_NV 0x8711

#define GL_DU8DV8_ATI 0x877A

#define GL_DUDV_ATI 0x8779

#define GL_DYNAMIC_ATI 0x8761

#define GL_DYNAMIC_COPY 0x88EA

#define GL_DYNAMIC_COPY_ARB 0x88EA

#define GL_DYNAMIC_DRAW 0x88E8

#define GL_DYNAMIC_DRAW_ARB 0x88E8

#define GL_DYNAMIC_READ 0x88E9

#define GL_DYNAMIC_READ_ARB 0x88E9

#define GL_E_TIMES_F_NV 0x8531

#define GL_EDGE_FLAG 0x0B43

#define GL_EDGE_FLAG_ARRAY 0x8079

#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B

#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B

#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D

#define GL_EDGE_FLAG_ARRAY_EXT 0x8079

#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075

#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085

#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093

#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093

#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C

#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C

#define GL_EDGEFLAG_BIT_PGI 0x00040000

#define GL_EIGHTH_BIT_ATI 0x00000020

#define GL_ELEMENT_ARRAY_APPLE 0x8768

#define GL_ELEMENT_ARRAY_ATI 0x8768

#define GL_ELEMENT_ARRAY_BUFFER 0x8893

#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893

#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895

#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895

#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A

#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A

#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769

#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769

#define GL_EMBOSS_CONSTANT_NV 0x855E

#define GL_EMBOSS_LIGHT_NV 0x855D

#define GL_EMBOSS_MAP_NV 0x855F

#define GL_EMISSION 0x1600

#define GL_ENABLE_BIT 0x00002000

#define GL_ENV_ADD_EXT 0

#define GL_ENV_BLEND_EXT 0

#define GL_ENV_COPY_EXT 0

#define GL_ENV_MODULATE_EXT 0

#define GL_ENV_REPLACE_EXT 0

#define GL_ENV_REVERSE_BLEND_EXT 0

#define GL_ENV_REVERSE_SUBTRACT_EXT 0

#define GL_ENV_SUBTRACT_EXT 0

#define GL_EQUAL 0x0202

#define GL_EQUIV 0x1509

#define GL_EVAL_2D_NV 0x86C0

#define GL_EVAL_BIT 0x00010000

#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5

#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1

#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6

#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0

#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1

#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2

#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3

#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4

#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5

#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7

#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8

#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9

#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA

#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB

#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC

#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD

#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE

#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF

#define GL_EXP 0x0800

#define GL_EXP2 0x0801

#define GL_EXPAND_NEGATE_NV 0x8539

#define GL_EXPAND_NORMAL_NV 0x8538

#define GL_EXT_422_pixels 1

#define GL_EXT_abgr 1

#define GL_EXT_bgra 1

#define GL_EXT_bindable_uniform 1

#define GL_EXT_blend_color 1

#define GL_EXT_blend_equation_separate 1

#define GL_EXT_blend_func_separate 1

#define GL_EXT_blend_logic_op 1

#define GL_EXT_blend_minmax 1

#define GL_EXT_blend_subtract 1

#define GL_EXT_Cg_shader 1

#define GL_EXT_clip_volume_hint 1

#define GL_EXT_cmyka 1

#define GL_EXT_color_subtable 1

#define GL_EXT_compiled_vertex_array 1

#define GL_EXT_convolution 1

#define GL_EXT_coordinate_frame 1

#define GL_EXT_copy_texture 1

#define GL_EXT_cull_vertex 1

#define GL_EXT_depth_bounds_test 1

#define GL_EXT_draw_buffers2 1

#define GL_EXT_draw_instanced 1

#define GL_EXT_draw_range_elements 1

#define GL_EXT_fog_coord 1

#define GL_EXT_fragment_lighting 1

#define GL_EXT_framebuffer_blit 1

#define GL_EXT_framebuffer_multisample 1

#define GL_EXT_framebuffer_object 1

#define GL_EXT_framebuffer_sRGB 1

#define GL_EXT_geometry_shader4 1

#define GL_EXT_gpu_program_parameters 1

#define GL_EXT_gpu_shader4 1

#define GL_EXT_histogram 1

#define GL_EXT_index_array_formats 1

#define GL_EXT_index_func 1

#define GL_EXT_index_material 1

#define GL_EXT_index_texture 1

#define GL_EXT_light_texture 1

#define GL_EXT_misc_attribute 1

#define GL_EXT_multi_draw_arrays 1

#define GL_EXT_multisample 1

#define GL_EXT_packed_depth_stencil 1

#define GL_EXT_packed_float 1

#define GL_EXT_packed_pixels 1

#define GL_EXT_paletted_texture 1

#define GL_EXT_pixel_buffer_object 1

#define GL_EXT_pixel_transform 1

#define GL_EXT_pixel_transform_color_table 1

#define GL_EXT_point_parameters 1

#define GL_EXT_polygon_offset 1

#define GL_EXT_rescale_normal 1

#define GL_EXT_scene_marker 1

#define GL_EXT_secondary_color 1

#define GL_EXT_separate_specular_color 1

#define GL_EXT_shadow_funcs 1

#define GL_EXT_shared_texture_palette 1

#define GL_EXT_stencil_clear_tag 1

#define GL_EXT_stencil_two_side 1

#define GL_EXT_stencil_wrap 1

#define GL_EXT_subtexture 1

#define GL_EXT_texture 1

#define GL_EXT_texture3D 1

#define GL_EXT_texture_array 1

#define GL_EXT_texture_buffer_object 1

#define GL_EXT_texture_compression_dxt1 1

#define GL_EXT_texture_compression_latc 1

#define GL_EXT_texture_compression_rgtc 1

#define GL_EXT_texture_compression_s3tc 1

#define GL_EXT_texture_cube_map 1

#define GL_EXT_texture_edge_clamp 1

#define GL_EXT_texture_env 1

#define GL_EXT_texture_env_add 1

#define GL_EXT_texture_env_combine 1

#define GL_EXT_texture_env_dot3 1

#define GL_EXT_texture_filter_anisotropic 1

#define GL_EXT_texture_integer 1

#define GL_EXT_texture_lod_bias 1

#define GL_EXT_texture_mirror_clamp 1

#define GL_EXT_texture_object 1

#define GL_EXT_texture_perturb_normal 1

#define GL_EXT_texture_rectangle 1

#define GL_EXT_texture_shared_exponent 1

#define GL_EXT_texture_sRGB 1

#define GL_EXT_timer_query 1

#define GL_EXT_vertex_array 1

#define GL_EXT_vertex_shader 1

#define GL_EXT_vertex_weighting 1

#define GL_EXTENDED_RANGE_SGIS 0x85A5

#define GL_EXTENSIONS 0x1F03

#define GL_EYE_LINEAR 0x2400

#define GL_EYE_PLANE 0x2502

#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C

#define GL_EYE_RADIAL_NV 0x855B

#define GL_FALSE 0

#define GL_FASTEST 0x1101

#define GL_FEEDBACK 0x1C01

#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0

#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1

#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2

#define GL_FENCE_APPLE 0x8A0B

#define GL_FENCE_CONDITION_NV 0x84F4

#define GL_FENCE_STATUS_NV 0x84F3

#define GL_FILL 0x1B02

#define GL_FIXED_ONLY_ARB 0x891D

#define GL_FLAT 0x1D00

#define GL_FLOAT 0x1406

#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD

#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D

#define GL_FLOAT_MAT2 0x8B5A

#define GL_FLOAT_MAT2_ARB 0x8B5A

#define GL_FLOAT_MAT3 0x8B5B

#define GL_FLOAT_MAT3_ARB 0x8B5B

#define GL_FLOAT_MAT4 0x8B5C

#define GL_FLOAT_MAT4_ARB 0x8B5C

#define GL_FLOAT_R16_NV 0x8884

#define GL_FLOAT_R32_NV 0x8885

#define GL_FLOAT_R_NV 0x8880

#define GL_FLOAT_RG16_NV 0x8886

#define GL_FLOAT_RG32_NV 0x8887

#define GL_FLOAT_RG_NV 0x8881

#define GL_FLOAT_RGB16_NV 0x8888

#define GL_FLOAT_RGB32_NV 0x8889

#define GL_FLOAT_RGB_NV 0x8882

#define GL_FLOAT_RGBA16_NV 0x888A

#define GL_FLOAT_RGBA32_NV 0x888B

#define GL_FLOAT_RGBA_MODE_NV 0x888E

#define GL_FLOAT_RGBA_NV 0x8883

#define GL_FLOAT_VEC2 0x8B50

#define GL_FLOAT_VEC2_ARB 0x8B50

#define GL_FLOAT_VEC3 0x8B51

#define GL_FLOAT_VEC3_ARB 0x8B51

#define GL_FLOAT_VEC4 0x8B52

#define GL_FLOAT_VEC4_ARB 0x8B52

#define GL_FOG 0x0B60

#define GL_FOG_BIT 0x00000080

#define GL_FOG_COLOR 0x0B66

#define GL_FOG_COORD GL_FOG_COORDINATE

#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY

#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER

#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE

#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE

#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE

#define GL_FOG_COORDINATE 0x8451

#define GL_FOG_COORDINATE_ARRAY 0x8457

#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D

#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D

#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457

#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076

#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086

#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456

#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456

#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455

#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455

#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454

#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454

#define GL_FOG_COORDINATE_EXT 0x8451

#define GL_FOG_COORDINATE_SOURCE 0x8450

#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450

#define GL_FOG_DENSITY 0x0B62

#define GL_FOG_DISTANCE_MODE_NV 0x855A

#define GL_FOG_END 0x0B64

#define GL_FOG_HINT 0x0C54

#define GL_FOG_INDEX 0x0B61

#define GL_FOG_MODE 0x0B65

#define GL_FOG_OFFSET_SGIX 0x8198

#define GL_FOG_OFFSET_VALUE_SGIX 0x8199

#define GL_FOG_PATCHY_FACTOR_SGIX 0

#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC

#define GL_FOG_START 0x0B63

#define GL_FORCE_BLUE_TO_ONE_NV 0x8860

#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983

#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982

#define GL_FRAGMENT_COLOR_EXT 0x834C

#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401

#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402

#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403

#define GL_FRAGMENT_DEPTH 0x8452

#define GL_FRAGMENT_DEPTH_EXT 0x8452

#define GL_FRAGMENT_FOG_SGIX 0

#define GL_FRAGMENT_LIGHT0_EXT 0x840C

#define GL_FRAGMENT_LIGHT7_EXT 0x8413

#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A

#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408

#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B

#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409

#define GL_FRAGMENT_LIGHTING_EXT 0x8400

#define GL_FRAGMENT_MATERIAL_EXT 0x8349

#define GL_FRAGMENT_NORMAL_EXT 0x834A

#define GL_FRAGMENT_PROGRAM_ARB 0x8804

#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873

#define GL_FRAGMENT_PROGRAM_NV 0x8870

#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4

#define GL_FRAGMENT_SHADER 0x8B30

#define GL_FRAGMENT_SHADER_ARB 0x8B30

#define GL_FRAGMENT_SHADER_ATI 0x8920

#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B

#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2

#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6

#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5

#define GL_FRAMEBUFFER_EXT 0x8D40

#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6

#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9

#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB

#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8

#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56

#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC

#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA

#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9

#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD

#define GL_FRONT 0x0404

#define GL_FRONT_AND_BACK 0x0408

#define GL_FRONT_FACE 0x0B46

#define GL_FRONT_LEFT 0x0400

#define GL_FRONT_RIGHT 0x0401

#define GL_FULL_RANGE_EXT 0x87E1

#define GL_FULL_STIPPLE_HINT_PGI 107033

#define GL_FUNC_ADD 0x8006

#define GL_FUNC_ADD_EXT 0x8006

#define GL_FUNC_REVERSE_SUBTRACT 0x800B

#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B

#define GL_FUNC_SUBTRACT 0x800A

#define GL_FUNC_SUBTRACT_EXT 0x800A

#define GL_GENERATE_MIPMAP 0x8191

#define GL_GENERATE_MIPMAP_HINT 0x8192

#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192

#define GL_GENERATE_MIPMAP_SGIS 0x8191

#define GL_GENERIC_ATTRIB_NV 0x8C7D

#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB

#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC

#define GL_GEOMETRY_PROGRAM_NV 0x8C26

#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3

#define GL_GEOMETRY_SHADER_EXT 0x8DD9

#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA

#define GL_GEQUAL 0x0206

#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA

#define GL_GLOBAL_ALPHA_SUN 0x81D9

#define GL_GREATER 0x0204

#define GL_GREEN 0x1904

#define GL_GREEN_BIAS 0x0D19

#define GL_GREEN_BIT_ATI 0x00000002

#define GL_GREEN_BITS 0x0D53

#define GL_GREEN_INTEGER_EXT 0x8D95

#define GL_GREEN_MAX_CLAMP_INGR 0x8565

#define GL_GREEN_MIN_CLAMP_INGR 0x8561

#define GL_GREEN_SCALE 0x0D18

#define GL_GREMEDY_string_marker 1

#define GL_HALF_APPLE 0x140B

#define GL_HALF_BIAS_NEGATE_NV 0x853B

#define GL_HALF_BIAS_NORMAL_NV 0x853A

#define GL_HALF_BIT_ATI 0x00000008

#define GL_HALF_FLOAT_ARB 0x140B

#define GL_HALF_FLOAT_NV 0x140B

#define GL_HI_BIAS_NV 0x8714

#define GL_HI_SCALE_NV 0x870E

#define GL_HILO16_NV 0x86F8

#define GL_HILO8_NV 0x885E

#define GL_HILO_NV 0x86F4

#define GL_HINT_BIT 0x00008000

#define GL_HISTOGRAM 0x8024

#define GL_HISTOGRAM_ALPHA_SIZE 0x802B

#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B

#define GL_HISTOGRAM_BLUE_SIZE 0x802A

#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A

#define GL_HISTOGRAM_EXT 0x8024

#define GL_HISTOGRAM_FORMAT 0x8027

#define GL_HISTOGRAM_FORMAT_EXT 0x8027

#define GL_HISTOGRAM_GREEN_SIZE 0x8029

#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029

#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C

#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C

#define GL_HISTOGRAM_RED_SIZE 0x8028

#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028

#define GL_HISTOGRAM_SINK 0x802D

#define GL_HISTOGRAM_SINK_EXT 0x802D

#define GL_HISTOGRAM_WIDTH 0x8026

#define GL_HISTOGRAM_WIDTH_EXT 0x8026

#define GL_HP_convolution_border_modes 1

#define GL_HP_image_transform 1

#define GL_HP_occlusion_test 1

#define GL_HP_texture_lighting 1

#define GL_IBM_cull_vertex 1

#define GL_IBM_multimode_draw_arrays 1

#define GL_IBM_rasterpos_clip 1

#define GL_IBM_static_data 1

#define GL_IBM_texture_mirrored_repeat 1

#define GL_IBM_vertex_array_lists 1

#define GL_IDENTITY_NV 0x862A

#define GL_IGNORE_BORDER 0x8150

#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B

#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A

#define GL_INCR 0x1E02

#define GL_INCR_WRAP 0x8507

#define GL_INCR_WRAP_EXT 0x8507

#define GL_INDEX_ARRAY 0x8077

#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899

#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899

#define GL_INDEX_ARRAY_COUNT_EXT 0x8087

#define GL_INDEX_ARRAY_EXT 0x8077

#define GL_INDEX_ARRAY_LIST_IBM 103073

#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083

#define GL_INDEX_ARRAY_POINTER 0x8091

#define GL_INDEX_ARRAY_POINTER_EXT 0x8091

#define GL_INDEX_ARRAY_STRIDE 0x8086

#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086

#define GL_INDEX_ARRAY_TYPE 0x8085

#define GL_INDEX_ARRAY_TYPE_EXT 0x8085

#define GL_INDEX_BIT_PGI 0x00080000

#define GL_INDEX_BITS 0x0D51

#define GL_INDEX_CLEAR_VALUE 0x0C20

#define GL_INDEX_LOGIC_OP 0x0BF1

#define GL_INDEX_MODE 0x0C30

#define GL_INDEX_OFFSET 0x0D13

#define GL_INDEX_SHIFT 0x0D12

#define GL_INDEX_WRITEMASK 0x0C21

#define GL_INFO_LOG_LENGTH 0x8B84

#define GL_INGR_color_clamp 1

#define GL_INGR_interlace_read 1

#define GL_INT 0x1404

#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE

#define GL_INT_SAMPLER_1D_EXT 0x8DC9

#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF

#define GL_INT_SAMPLER_2D_EXT 0x8DCA

#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD

#define GL_INT_SAMPLER_3D_EXT 0x8DCB

#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0

#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC

#define GL_INT_VEC2 0x8B53

#define GL_INT_VEC2_ARB 0x8B53

#define GL_INT_VEC3 0x8B54

#define GL_INT_VEC3_ARB 0x8B54

#define GL_INT_VEC4 0x8B55

#define GL_INT_VEC4_ARB 0x8B55

#define GL_INTEL_parallel_arrays 1

#define GL_INTEL_texture_scissor 1

#define GL_INTENSITY 0x8049

#define GL_INTENSITY12 0x804C

#define GL_INTENSITY12_EXT 0x804C

#define GL_INTENSITY16 0x804D

#define GL_INTENSITY16_EXT 0x804D

#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6

#define GL_INTENSITY16_SIGNED_SGIX 0x85EA

#define GL_INTENSITY16F_ARB 0x881D

#define GL_INTENSITY16I_EXT 0x8D8B

#define GL_INTENSITY16UI_EXT 0x8D79

#define GL_INTENSITY32F_ARB 0x8817

#define GL_INTENSITY32I_EXT 0x8D85

#define GL_INTENSITY32UI_EXT 0x8D73

#define GL_INTENSITY4 0x804A

#define GL_INTENSITY4_EXT 0x804A

#define GL_INTENSITY8 0x804B

#define GL_INTENSITY8_EXT 0x804B

#define GL_INTENSITY8I_EXT 0x8D91

#define GL_INTENSITY8UI_EXT 0x8D7F

#define GL_INTENSITY_EXT 0x8049

#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0

#define GL_INTENSITY_FLOAT16_APPLE 0x881D

#define GL_INTENSITY_FLOAT16_ATI 0x881D

#define GL_INTENSITY_FLOAT32_APPLE 0x8817

#define GL_INTENSITY_FLOAT32_ATI 0x8817

#define GL_INTENSITY_SIGNED_SGIX 0x85E4

#define GL_INTERLACE_OML 0x8980

#define GL_INTERLACE_READ_INGR 0x8568

#define GL_INTERLACE_READ_OML 0x8981

#define GL_INTERLACE_SGIX 0x8094

#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C

#define GL_INTERPOLATE 0x8575

#define GL_INTERPOLATE_ARB 0x8575

#define GL_INTERPOLATE_EXT 0x8575

#define GL_INVALID_ENUM 0x0500

#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506

#define GL_INVALID_OPERATION 0x0502

#define GL_INVALID_VALUE 0x0501

#define GL_INVARIANT_DATATYPE_EXT 0x87EB

#define GL_INVARIANT_EXT 0x87C2

#define GL_INVARIANT_VALUE_EXT 0x87EA

#define GL_INVERSE_NV 0x862B

#define GL_INVERSE_TRANSPOSE_NV 0x862D

#define GL_INVERT 0x150A

#define GL_INVERTED_SCREEN_W_REND 0x8491

#define GL_KEEP 0x1E00

#define GL_KTX_BACK_REGION 0x1

#define GL_KTX_buffer_region 1

#define GL_KTX_FRONT_REGION 0x0

#define GL_KTX_STENCIL_REGION 0x3

#define GL_KTX_Z_REGION 0x2

#define GL_LEFT 0x0406

#define GL_LEQUAL 0x0203

#define GL_LERP_ATI 0x8969

#define GL_LESS 0x0201

#define GL_LIGHT0 0x4000

#define GL_LIGHT1 0x4001

#define GL_LIGHT2 0x4002

#define GL_LIGHT3 0x4003

#define GL_LIGHT4 0x4004

#define GL_LIGHT5 0x4005

#define GL_LIGHT6 0x4006

#define GL_LIGHT7 0x4007

#define GL_LIGHT_ENV_MODE_EXT 0x8407

#define GL_LIGHT_MODEL_AMBIENT 0x0B53

#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8

#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8

#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51

#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0

#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52

#define GL_LIGHTING 0x0B50

#define GL_LIGHTING_BIT 0x00000040

#define GL_LINE 0x1B01

#define GL_LINE_BIT 0x00000004

#define GL_LINE_LOOP 0x0002

#define GL_LINE_RESET_TOKEN 0x0707

#define GL_LINE_SMOOTH 0x0B20

#define GL_LINE_SMOOTH_HINT 0x0C52

#define GL_LINE_STIPPLE 0x0B24

#define GL_LINE_STIPPLE_PATTERN 0x0B25

#define GL_LINE_STIPPLE_REPEAT 0x0B26

#define GL_LINE_STRIP 0x0003

#define GL_LINE_STRIP_ADJACENCY_EXT 0xB

#define GL_LINE_TOKEN 0x0702

#define GL_LINE_WIDTH 0x0B21

#define GL_LINE_WIDTH_GRANULARITY 0x0B23

#define GL_LINE_WIDTH_RANGE 0x0B22

#define GL_LINEAR 0x2601

#define GL_LINEAR_ATTENUATION 0x1208

#define GL_LINEAR_MIPMAP_LINEAR 0x2703

#define GL_LINEAR_MIPMAP_NEAREST 0x2701

#define GL_LINES 0x0001

#define GL_LINES_ADJACENCY_EXT 0xA

#define GL_LINK_STATUS 0x8B82

#define GL_LIST_BASE 0x0B32

#define GL_LIST_BIT 0x00020000

#define GL_LIST_INDEX 0x0B33

#define GL_LIST_MODE 0x0B30

#define GL_LO_BIAS_NV 0x8715

#define GL_LO_SCALE_NV 0x870F

#define GL_LOAD 0x0101

#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED

#define GL_LOCAL_CONSTANT_EXT 0x87C3

#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC

#define GL_LOCAL_EXT 0x87C4

#define GL_LOGIC_OP GL_INDEX_LOGIC_OP

#define GL_LOGIC_OP_MODE 0x0BF0

#define GL_LOWER_LEFT 0x8CA1

#define GL_LUMINANCE 0x1909

#define GL_LUMINANCE12 0x8041

#define GL_LUMINANCE12_ALPHA12 0x8047

#define GL_LUMINANCE12_ALPHA12_EXT 0x8047

#define GL_LUMINANCE12_ALPHA4 0x8046

#define GL_LUMINANCE12_ALPHA4_EXT 0x8046

#define GL_LUMINANCE12_EXT 0x8041

#define GL_LUMINANCE16 0x8042

#define GL_LUMINANCE16_ALPHA16 0x8048

#define GL_LUMINANCE16_ALPHA16_EXT 0x8048

#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7

#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB

#define GL_LUMINANCE16_EXT 0x8042

#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5

#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9

#define GL_LUMINANCE16F_ARB 0x881E

#define GL_LUMINANCE16I_EXT 0x8D8C

#define GL_LUMINANCE16UI_EXT 0x8D7A

#define GL_LUMINANCE32F_ARB 0x8818

#define GL_LUMINANCE32I_EXT 0x8D86

#define GL_LUMINANCE32UI_EXT 0x8D74

#define GL_LUMINANCE4 0x803F

#define GL_LUMINANCE4_ALPHA4 0x8043

#define GL_LUMINANCE4_ALPHA4_EXT 0x8043

#define GL_LUMINANCE4_EXT 0x803F

#define GL_LUMINANCE6_ALPHA2 0x8044

#define GL_LUMINANCE6_ALPHA2_EXT 0x8044

#define GL_LUMINANCE8 0x8040

#define GL_LUMINANCE8_ALPHA8 0x8045

#define GL_LUMINANCE8_ALPHA8_EXT 0x8045

#define GL_LUMINANCE8_EXT 0x8040

#define GL_LUMINANCE8I_EXT 0x8D92

#define GL_LUMINANCE8UI_EXT 0x8D80

#define GL_LUMINANCE_ALPHA 0x190A

#define GL_LUMINANCE_ALPHA16F_ARB 0x881F

#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D

#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B

#define GL_LUMINANCE_ALPHA32F_ARB 0x8819

#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87

#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75

#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93

#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81

#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1

#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F

#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F

#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819

#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819

#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D

#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5

#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF

#define GL_LUMINANCE_FLOAT16_APPLE 0x881E

#define GL_LUMINANCE_FLOAT16_ATI 0x881E

#define GL_LUMINANCE_FLOAT32_APPLE 0x8818

#define GL_LUMINANCE_FLOAT32_ATI 0x8818

#define GL_LUMINANCE_INTEGER_EXT 0x8D9C

#define GL_LUMINANCE_SIGNED_SGIX 0x85E3

#define GL_MAD_ATI 0x8968

#define GL_MAGNITUDE_BIAS_NV 0x8718

#define GL_MAGNITUDE_SCALE_NV 0x8712

#define GL_MAP1_BINORMAL_EXT 0x8446

#define GL_MAP1_COLOR_4 0x0D90

#define GL_MAP1_GRID_DOMAIN 0x0DD0

#define GL_MAP1_GRID_SEGMENTS 0x0DD1

#define GL_MAP1_INDEX 0x0D91

#define GL_MAP1_NORMAL 0x0D92

#define GL_MAP1_TANGENT_EXT 0x8444

#define GL_MAP1_TEXTURE_COORD_1 0x0D93

#define GL_MAP1_TEXTURE_COORD_2 0x0D94

#define GL_MAP1_TEXTURE_COORD_3 0x0D95

#define GL_MAP1_TEXTURE_COORD_4 0x0D96

#define GL_MAP1_VERTEX_3 0x0D97

#define GL_MAP1_VERTEX_4 0x0D98

#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660

#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A

#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B

#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C

#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D

#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E

#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F

#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661

#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662

#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663

#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664

#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665

#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666

#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667

#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668

#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669

#define GL_MAP2_BINORMAL_EXT 0x8447

#define GL_MAP2_COLOR_4 0x0DB0

#define GL_MAP2_GRID_DOMAIN 0x0DD2

#define GL_MAP2_GRID_SEGMENTS 0x0DD3

#define GL_MAP2_INDEX 0x0DB1

#define GL_MAP2_NORMAL 0x0DB2

#define GL_MAP2_TANGENT_EXT 0x8445

#define GL_MAP2_TEXTURE_COORD_1 0x0DB3

#define GL_MAP2_TEXTURE_COORD_2 0x0DB4

#define GL_MAP2_TEXTURE_COORD_3 0x0DB5

#define GL_MAP2_TEXTURE_COORD_4 0x0DB6

#define GL_MAP2_VERTEX_3 0x0DB7

#define GL_MAP2_VERTEX_4 0x0DB8

#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670

#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A

#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B

#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C

#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D

#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E

#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F

#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671

#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672

#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673

#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674

#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675

#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676

#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677

#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678

#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679

#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3

#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4

#define GL_MAP_COLOR 0x0D10

#define GL_MAP_STENCIL 0x0D11

#define GL_MAP_TESSELLATION_NV 0x86C2

#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000

#define GL_MAT_AMBIENT_BIT_PGI 0x00100000

#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000

#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000

#define GL_MAT_EMISSION_BIT_PGI 0x00800000

#define GL_MAT_SHININESS_BIT_PGI 0x02000000

#define GL_MAT_SPECULAR_BIT_PGI 0x04000000

#define GL_MATERIAL_SIDE_HINT_PGI 107052

#define GL_MATRIX0_ARB 0x88C0

#define GL_MATRIX0_NV 0x8630

#define GL_MATRIX10_ARB 0x88CA

#define GL_MATRIX11_ARB 0x88CB

#define GL_MATRIX12_ARB 0x88CC

#define GL_MATRIX13_ARB 0x88CD

#define GL_MATRIX14_ARB 0x88CE

#define GL_MATRIX15_ARB 0x88CF

#define GL_MATRIX16_ARB 0x88D0

#define GL_MATRIX17_ARB 0x88D1

#define GL_MATRIX18_ARB 0x88D2

#define GL_MATRIX19_ARB 0x88D3

#define GL_MATRIX1_ARB 0x88C1

#define GL_MATRIX1_NV 0x8631

#define GL_MATRIX20_ARB 0x88D4

#define GL_MATRIX21_ARB 0x88D5

#define GL_MATRIX22_ARB 0x88D6

#define GL_MATRIX23_ARB 0x88D7

#define GL_MATRIX24_ARB 0x88D8

#define GL_MATRIX25_ARB 0x88D9

#define GL_MATRIX26_ARB 0x88DA

#define GL_MATRIX27_ARB 0x88DB

#define GL_MATRIX28_ARB 0x88DC

#define GL_MATRIX29_ARB 0x88DD

#define GL_MATRIX2_ARB 0x88C2

#define GL_MATRIX2_NV 0x8632

#define GL_MATRIX30_ARB 0x88DE

#define GL_MATRIX31_ARB 0x88DF

#define GL_MATRIX3_ARB 0x88C3

#define GL_MATRIX3_NV 0x8633

#define GL_MATRIX4_ARB 0x88C4

#define GL_MATRIX4_NV 0x8634

#define GL_MATRIX5_ARB 0x88C5

#define GL_MATRIX5_NV 0x8635

#define GL_MATRIX6_ARB 0x88C6

#define GL_MATRIX6_NV 0x8636

#define GL_MATRIX7_ARB 0x88C7

#define GL_MATRIX7_NV 0x8637

#define GL_MATRIX8_ARB 0x88C8

#define GL_MATRIX9_ARB 0x88C9

#define GL_MATRIX_EXT 0x87C0

#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844

#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849

#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846

#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848

#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847

#define GL_MATRIX_MODE 0x0BA0

#define GL_MATRIX_PALETTE_ARB 0x8840

#define GL_MAX 0x8008

#define GL_MAX_3D_TEXTURE_SIZE 0x8073

#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073

#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405

#define GL_MAX_ALPHA_SGIS 0x85AD

#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF

#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360

#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D

#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361

#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F

#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35

#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED

#define GL_MAX_BLUE_SGIS 0x85AB

#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B

#define GL_MAX_CLIP_PLANES 0x0D32

#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF

#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3

#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3

#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D

#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D

#define GL_MAX_CONVOLUTION_HEIGHT 0x801B

#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B

#define GL_MAX_CONVOLUTION_WIDTH 0x801A

#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C

#define GL_MAX_DRAW_BUFFERS 0x8824

#define GL_MAX_DRAW_BUFFERS_ARB 0x8824

#define GL_MAX_DRAW_BUFFERS_ATI 0x8824

#define GL_MAX_ELEMENTS_INDICES 0x80E9

#define GL_MAX_ELEMENTS_VERTICES 0x80E8

#define GL_MAX_EVAL_ORDER 0x0D30

#define GL_MAX_EXT 0x8008

#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3

#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404

#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868

#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49

#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49

#define GL_MAX_GENERAL_COMBINERS_NV 0x854D

#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF

#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD

#define GL_MAX_GREEN_SGIS 0x85A9

#define GL_MAX_INTENSITY_SGIS 0x85FB

#define GL_MAX_LIGHTS 0x0D31

#define GL_MAX_LIST_NESTING 0x0B31

#define GL_MAX_LUMINANCE_SGIS 0x85F9

#define GL_MAX_MAP_TESSELLATION_NV 0x86D6

#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841

#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36

#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11

#define GL_MAX_NAME_STACK_DEPTH 0x0D37

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB

#define GL_MAX_PALETTE_MATRICES_ARB 0x8842

#define GL_MAX_PIXEL_MAP_TABLE 0x0D34

#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337

#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1

#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1

#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B

#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908

#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD

#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5

#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5

#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4

#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5

#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6

#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6

#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1

#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4

#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8

#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7

#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F

#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E

#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3

#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E

#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF

#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3

#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB

#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7

#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810

#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F

#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27

#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0

#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1

#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9

#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909

#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5

#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D

#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C

#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905

#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28

#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38

#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7

#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8

#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8

#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8

#define GL_MAX_RED_SGIS 0x85A7

#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8

#define GL_MAX_SAMPLES_EXT 0x8D57

#define GL_MAX_SHININESS_NV 0x8504

#define GL_MAX_SPOT_EXPONENT_NV 0x8505

#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B

#define GL_MAX_TEXTURE_COORDS 0x8871

#define GL_MAX_TEXTURE_COORDS_ARB 0x8871

#define GL_MAX_TEXTURE_COORDS_NV 0x8871

#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872

#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872

#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872

#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD

#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD

#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF

#define GL_MAX_TEXTURE_SIZE 0x0D33

#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39

#define GL_MAX_TEXTURE_UNITS 0x84E2

#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2

#define GL_MAX_TRACK_MATRICES_NV 0x862F

#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E

#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80

#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B

#define GL_MAX_VARYING_FLOATS 0x8B4B

#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B

#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520

#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520

#define GL_MAX_VERTEX_ATTRIBS 0x8869

#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869

#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2

#define GL_MAX_VERTEX_HINT_PGI 107053

#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5

#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7

#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8

#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9

#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6

#define GL_MAX_VERTEX_STREAMS_ATI 0x876B

#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C

#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C

#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A

#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A

#define GL_MAX_VERTEX_UNITS_ARB 0x86A4

#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE

#define GL_MAX_VIEWPORT_DIMS 0x0D3A

#define GL_MESA_pack_invert 1

#define GL_MESA_resize_buffers 1

#define GL_MESA_window_pos 1

#define GL_MESA_ycbcr_texture 1

#define GL_MESAX_texture_stack 1

#define GL_MIN 0x8007

#define GL_MIN_ALPHA_SGIS 0x85AC

#define GL_MIN_BLUE_SGIS 0x85AA

#define GL_MIN_EXT 0x8007

#define GL_MIN_GREEN_SGIS 0x85A8

#define GL_MIN_INTENSITY_SGIS 0x85FA

#define GL_MIN_LUMINANCE_SGIS 0x85F8

#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10

#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904

#define GL_MIN_RED_SGIS 0x85A6

#define GL_MINMAX 0x802E

#define GL_MINMAX_EXT 0x802E

#define GL_MINMAX_FORMAT 0x802F

#define GL_MINMAX_FORMAT_EXT 0x802F

#define GL_MINMAX_SINK 0x8030

#define GL_MINMAX_SINK_EXT 0x8030

#define GL_MIRROR_CLAMP_ATI 0x8742

#define GL_MIRROR_CLAMP_EXT 0x8742

#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912

#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743

#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743

#define GL_MIRRORED_REPEAT 0x8370

#define GL_MIRRORED_REPEAT_ARB 0x8370

#define GL_MIRRORED_REPEAT_IBM 0x8370

#define GL_MODELVIEW 0x1700

#define GL_MODELVIEW0_ARB 0x1700

#define GL_MODELVIEW0_EXT 0x1700

#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6

#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3

#define GL_MODELVIEW10_ARB 0x872A

#define GL_MODELVIEW11_ARB 0x872B

#define GL_MODELVIEW12_ARB 0x872C

#define GL_MODELVIEW13_ARB 0x872D

#define GL_MODELVIEW14_ARB 0x872E

#define GL_MODELVIEW15_ARB 0x872F

#define GL_MODELVIEW16_ARB 0x8730

#define GL_MODELVIEW17_ARB 0x8731

#define GL_MODELVIEW18_ARB 0x8732

#define GL_MODELVIEW19_ARB 0x8733

#define GL_MODELVIEW1_ARB 0x850A

#define GL_MODELVIEW1_EXT 0x850A

#define GL_MODELVIEW1_MATRIX_EXT 0x8506

#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502

#define GL_MODELVIEW20_ARB 0x8734

#define GL_MODELVIEW21_ARB 0x8735

#define GL_MODELVIEW22_ARB 0x8736

#define GL_MODELVIEW23_ARB 0x8737

#define GL_MODELVIEW24_ARB 0x8738

#define GL_MODELVIEW25_ARB 0x8739

#define GL_MODELVIEW26_ARB 0x873A

#define GL_MODELVIEW27_ARB 0x873B

#define GL_MODELVIEW28_ARB 0x873C

#define GL_MODELVIEW29_ARB 0x873D

#define GL_MODELVIEW2_ARB 0x8722

#define GL_MODELVIEW30_ARB 0x873E

#define GL_MODELVIEW31_ARB 0x873F

#define GL_MODELVIEW3_ARB 0x8723

#define GL_MODELVIEW4_ARB 0x8724

#define GL_MODELVIEW5_ARB 0x8725

#define GL_MODELVIEW6_ARB 0x8726

#define GL_MODELVIEW7_ARB 0x8727

#define GL_MODELVIEW8_ARB 0x8728

#define GL_MODELVIEW9_ARB 0x8729

#define GL_MODELVIEW_MATRIX 0x0BA6

#define GL_MODELVIEW_PROJECTION_NV 0x8629

#define GL_MODELVIEW_STACK_DEPTH 0x0BA3

#define GL_MODULATE 0x2100

#define GL_MODULATE_ADD_ATI 0x8744

#define GL_MODULATE_ADD_ATIX 0x8744

#define GL_MODULATE_SIGNED_ADD_ATI 0x8745

#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745

#define GL_MODULATE_SUBTRACT_ATI 0x8746

#define GL_MODULATE_SUBTRACT_ATIX 0x8746

#define GL_MOV_ATI 0x8961

#define GL_MUL_ATI 0x8964

#define GL_MULT 0x0103

#define GL_MULTISAMPLE 0x809D

#define GL_MULTISAMPLE_3DFX 0x86B2

#define GL_MULTISAMPLE_ARB 0x809D

#define GL_MULTISAMPLE_BIT 0x20000000

#define GL_MULTISAMPLE_BIT_3DFX 0x20000000

#define GL_MULTISAMPLE_BIT_ARB 0x20000000

#define GL_MULTISAMPLE_BIT_EXT 0x20000000

#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12

#define GL_MULTISAMPLE_EXT 0x809D

#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534

#define GL_MULTISAMPLE_SGIS 0x809D

#define GL_MVP_MATRIX_EXT 0x87E3

#define GL_N3F_V3F 0x2A25

#define GL_NAME_STACK_DEPTH 0x0D70

#define GL_NAND 0x150E

#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011

#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012

#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010

#define GL_NEAREST 0x2600

#define GL_NEAREST_MIPMAP_LINEAR 0x2702

#define GL_NEAREST_MIPMAP_NEAREST 0x2700

#define GL_NEGATE_BIT_ATI 0x00000004

#define GL_NEGATIVE_ONE_EXT 0x87DF

#define GL_NEGATIVE_W_EXT 0x87DC

#define GL_NEGATIVE_X_EXT 0x87D9

#define GL_NEGATIVE_Y_EXT 0x87DA

#define GL_NEGATIVE_Z_EXT 0x87DB

#define GL_NEVER 0x0200

#define GL_NICEST 0x1102

#define GL_NO_ERROR 0

#define GL_NONE 0

#define GL_NOOP 0x1505

#define GL_NOR 0x1508

#define GL_NORMAL_ARRAY 0x8075

#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897

#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897

#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080

#define GL_NORMAL_ARRAY_EXT 0x8075

#define GL_NORMAL_ARRAY_LIST_IBM 103071

#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081

#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6

#define GL_NORMAL_ARRAY_POINTER 0x808F

#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F

#define GL_NORMAL_ARRAY_STRIDE 0x807F

#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F

#define GL_NORMAL_ARRAY_TYPE 0x807E

#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E

#define GL_NORMAL_BIT_PGI 0x08000000

#define GL_NORMAL_MAP 0x8511

#define GL_NORMAL_MAP_ARB 0x8511

#define GL_NORMAL_MAP_EXT 0x8511

#define GL_NORMAL_MAP_NV 0x8511

#define GL_NORMALIZE 0x0BA1

#define GL_NORMALIZED_RANGE_EXT 0x87E0

#define GL_NOTEQUAL 0x0205

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2

#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F

#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E

#define GL_NUM_GENERAL_COMBINERS_NV 0x854E

#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973

#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971

#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972

#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974

#define GL_NUM_PASSES_ATI 0x8970

#define GL_NV_blend_square 1

#define GL_NV_copy_depth_to_color 1

#define GL_NV_depth_buffer_float 1

#define GL_NV_depth_clamp 1

#define GL_NV_depth_range_unclamped 1

#define GL_NV_evaluators 1

#define GL_NV_fence 1

#define GL_NV_float_buffer 1

#define GL_NV_fog_distance 1

#define GL_NV_fragment_program 1

#define GL_NV_fragment_program2 1

#define GL_NV_fragment_program4 1

#define GL_NV_fragment_program_option 1

#define GL_NV_framebuffer_multisample_coverage 1

#define GL_NV_geometry_program4 1

#define GL_NV_geometry_shader4 1

#define GL_NV_gpu_program4 1

#define GL_NV_half_float 1

#define GL_NV_light_max_exponent 1

#define GL_NV_multisample_filter_hint 1

#define GL_NV_occlusion_query 1

#define GL_NV_packed_depth_stencil 1

#define GL_NV_parameter_buffer_object 1

#define GL_NV_pixel_data_range 1

#define GL_NV_point_sprite 1

#define GL_NV_primitive_restart 1

#define GL_NV_register_combiners 1

#define GL_NV_register_combiners2 1

#define GL_NV_texgen_emboss 1

#define GL_NV_texgen_reflection 1

#define GL_NV_texture_compression_vtc 1

#define GL_NV_texture_env_combine4 1

#define GL_NV_texture_expand_normal 1

#define GL_NV_texture_rectangle 1

#define GL_NV_texture_shader 1

#define GL_NV_texture_shader2 1

#define GL_NV_texture_shader3 1

#define GL_NV_transform_feedback 1

#define GL_NV_vertex_array_range 1

#define GL_NV_vertex_array_range2 1

#define GL_NV_vertex_program 1

#define GL_NV_vertex_program1_1 1

#define GL_NV_vertex_program2 1

#define GL_NV_vertex_program2_option 1

#define GL_NV_vertex_program3 1

#define GL_NV_vertex_program4 1

#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A

#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89

#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87

#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86

#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85

#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764

#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765

#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81

#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80

#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84

#define GL_OBJECT_LINEAR 0x2401

#define GL_OBJECT_LINK_STATUS_ARB 0x8B82

#define GL_OBJECT_PLANE 0x2501

#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88

#define GL_OBJECT_SUBTYPE_ARB 0x8B4F

#define GL_OBJECT_TYPE_ARB 0x8B4E

#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83

#define GL_OCCLUSION_TEST_HP 0x8165

#define GL_OCCLUSION_TEST_RESULT_HP 0x8166

#define GL_OES_byte_coordinates 1

#define GL_OES_compressed_paletted_texture 1

#define GL_OES_read_format 1

#define GL_OES_single_precision 1

#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856

#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857

#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854

#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855

#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850

#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851

#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852

#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853

#define GL_OFFSET_TEXTURE_2D_NV 0x86E8

#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3

#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1

#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C

#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D

#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2

#define GL_OML_interlace 1

#define GL_OML_resample 1

#define GL_OML_subsample 1

#define GL_ONE 1

#define GL_ONE_EXT 0x87DE

#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004

#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004

#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002

#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002

#define GL_ONE_MINUS_DST_ALPHA 0x0305

#define GL_ONE_MINUS_DST_COLOR 0x0307

#define GL_ONE_MINUS_SRC_ALPHA 0x0303

#define GL_ONE_MINUS_SRC_COLOR 0x0301

#define GL_OP_ADD_EXT 0x8787

#define GL_OP_CLAMP_EXT 0x878E

#define GL_OP_CROSS_PRODUCT_EXT 0x8797

#define GL_OP_DOT3_EXT 0x8784

#define GL_OP_DOT4_EXT 0x8785

#define GL_OP_EXP_BASE_2_EXT 0x8791

#define GL_OP_FLOOR_EXT 0x878F

#define GL_OP_FRAC_EXT 0x8789

#define GL_OP_INDEX_EXT 0x8782

#define GL_OP_LOG_BASE_2_EXT 0x8792

#define GL_OP_MADD_EXT 0x8788

#define GL_OP_MAX_EXT 0x878A

#define GL_OP_MIN_EXT 0x878B

#define GL_OP_MOV_EXT 0x8799

#define GL_OP_MUL_EXT 0x8786

#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798

#define GL_OP_NEGATE_EXT 0x8783

#define GL_OP_POWER_EXT 0x8793

#define GL_OP_RECIP_EXT 0x8794

#define GL_OP_RECIP_SQRT_EXT 0x8795

#define GL_OP_ROUND_EXT 0x8790

#define GL_OP_SET_GE_EXT 0x878C

#define GL_OP_SET_LT_EXT 0x878D

#define GL_OP_SUB_EXT 0x8796

#define GL_OPERAND0_ALPHA 0x8598

#define GL_OPERAND0_ALPHA_ARB 0x8598

#define GL_OPERAND0_ALPHA_EXT 0x8598

#define GL_OPERAND0_RGB 0x8590

#define GL_OPERAND0_RGB_ARB 0x8590

#define GL_OPERAND0_RGB_EXT 0x8590

#define GL_OPERAND1_ALPHA 0x8599

#define GL_OPERAND1_ALPHA_ARB 0x8599

#define GL_OPERAND1_ALPHA_EXT 0x8599

#define GL_OPERAND1_RGB 0x8591

#define GL_OPERAND1_RGB_ARB 0x8591

#define GL_OPERAND1_RGB_EXT 0x8591

#define GL_OPERAND2_ALPHA 0x859A

#define GL_OPERAND2_ALPHA_ARB 0x859A

#define GL_OPERAND2_ALPHA_EXT 0x859A

#define GL_OPERAND2_RGB 0x8592

#define GL_OPERAND2_RGB_ARB 0x8592

#define GL_OPERAND2_RGB_EXT 0x8592

#define GL_OPERAND3_ALPHA_NV 0x859B

#define GL_OPERAND3_RGB_NV 0x8593

#define GL_OR 0x1507

#define GL_OR_INVERTED 0x150D

#define GL_OR_REVERSE 0x150B

#define GL_ORDER 0x0A01

#define GL_OUT_OF_MEMORY 0x0505

#define GL_OUTPUT_COLOR0_EXT 0x879B

#define GL_OUTPUT_COLOR1_EXT 0x879C

#define GL_OUTPUT_FOG_EXT 0x87BD

#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E

#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D

#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7

#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8

#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9

#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA

#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB

#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC

#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD

#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE

#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF

#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0

#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E

#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1

#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2

#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3

#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4

#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5

#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6

#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7

#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8

#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9

#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA

#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F

#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB

#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC

#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0

#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1

#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2

#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3

#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4

#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5

#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6

#define GL_OUTPUT_VERTEX_EXT 0x879A

#define GL_PACK_ALIGNMENT 0x0D05

#define GL_PACK_CMYK_HINT_EXT 0x800E

#define GL_PACK_IMAGE_HEIGHT 0x806C

#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C

#define GL_PACK_INVERT_MESA 0x8758

#define GL_PACK_LSB_FIRST 0x0D01

#define GL_PACK_RESAMPLE_OML 0x8984

#define GL_PACK_RESAMPLE_SGIX 0x842E

#define GL_PACK_ROW_LENGTH 0x0D02

#define GL_PACK_SKIP_IMAGES 0x806B

#define GL_PACK_SKIP_IMAGES_EXT 0x806B

#define GL_PACK_SKIP_PIXELS 0x0D04

#define GL_PACK_SKIP_ROWS 0x0D03

#define GL_PACK_SWAP_BYTES 0x0D00

#define GL_PALETTE4_R5_G6_B5_OES 0x8B92

#define GL_PALETTE4_RGB5_A1_OES 0x8B94

#define GL_PALETTE4_RGB8_OES 0x8B90

#define GL_PALETTE4_RGBA4_OES 0x8B93

#define GL_PALETTE4_RGBA8_OES 0x8B91

#define GL_PALETTE8_R5_G6_B5_OES 0x8B97

#define GL_PALETTE8_RGB5_A1_OES 0x8B99

#define GL_PALETTE8_RGB8_OES 0x8B95

#define GL_PALETTE8_RGBA4_OES 0x8B98

#define GL_PALETTE8_RGBA8_OES 0x8B96

#define GL_PARALLEL_ARRAYS_INTEL 0x83F4

#define GL_PASS_THROUGH_NV 0x86E6

#define GL_PASS_THROUGH_TOKEN 0x0700

#define GL_PER_STAGE_CONSTANTS_NV 0x8535

#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50

#define GL_PERTURB_EXT 0x85AE

#define GL_PGI_misc_hints 1

#define GL_PGI_vertex_hints 1

#define GL_PHONG_HINT_WIN 0x80EB

#define GL_PHONG_WIN 0x80EA

#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867

#define GL_PIXEL_COUNT_NV 0x8866

#define GL_PIXEL_COUNTER_BITS_NV 0x8864

#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333

#define GL_PIXEL_MAG_FILTER_EXT 0x8331

#define GL_PIXEL_MAP_A_TO_A 0x0C79

#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9

#define GL_PIXEL_MAP_B_TO_B 0x0C78

#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8

#define GL_PIXEL_MAP_G_TO_G 0x0C77

#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7

#define GL_PIXEL_MAP_I_TO_A 0x0C75

#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5

#define GL_PIXEL_MAP_I_TO_B 0x0C74

#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4

#define GL_PIXEL_MAP_I_TO_G 0x0C73

#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3

#define GL_PIXEL_MAP_I_TO_I 0x0C70

#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0

#define GL_PIXEL_MAP_I_TO_R 0x0C72

#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2

#define GL_PIXEL_MAP_R_TO_R 0x0C76

#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6

#define GL_PIXEL_MAP_S_TO_S 0x0C71

#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1

#define GL_PIXEL_MIN_FILTER_EXT 0x8332

#define GL_PIXEL_MODE_BIT 0x00000020

#define GL_PIXEL_PACK_BUFFER 0x88EB

#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB

#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED

#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED

#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED

#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB

#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330

#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338

#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336

#define GL_PIXEL_UNPACK_BUFFER 0x88EC

#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC

#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF

#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF

#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF

#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC

#define GL_PN_TRIANGLES_ATI 0x87F0

#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3

#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7

#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8

#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2

#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6

#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5

#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4

#define GL_POINT 0x1B00

#define GL_POINT_BIT 0x00000002

#define GL_POINT_DISTANCE_ATTENUATION 0x8129

#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129

#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128

#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128

#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128

#define GL_POINT_SIZE 0x0B11

#define GL_POINT_SIZE_GRANULARITY 0x0B13

#define GL_POINT_SIZE_MAX 0x8127

#define GL_POINT_SIZE_MAX_ARB 0x8127

#define GL_POINT_SIZE_MAX_EXT 0x8127

#define GL_POINT_SIZE_MIN 0x8126

#define GL_POINT_SIZE_MIN_ARB 0x8126

#define GL_POINT_SIZE_MIN_EXT 0x8126

#define GL_POINT_SIZE_RANGE 0x0B12

#define GL_POINT_SMOOTH 0x0B10

#define GL_POINT_SMOOTH_HINT 0x0C51

#define GL_POINT_SPRITE 0x8861

#define GL_POINT_SPRITE_ARB 0x8861

#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0

#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4

#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5

#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3

#define GL_POINT_SPRITE_NV 0x8861

#define GL_POINT_SPRITE_R_MODE_NV 0x8863

#define GL_POINT_TOKEN 0x0701

#define GL_POINTS 0x0000

#define GL_POLYGON 0x0009

#define GL_POLYGON_BIT 0x00000008

#define GL_POLYGON_MODE 0x0B40

#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039

#define GL_POLYGON_OFFSET_EXT 0x8037

#define GL_POLYGON_OFFSET_FACTOR 0x8038

#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038

#define GL_POLYGON_OFFSET_FILL 0x8037

#define GL_POLYGON_OFFSET_LINE 0x2A02

#define GL_POLYGON_OFFSET_POINT 0x2A01

#define GL_POLYGON_OFFSET_UNITS 0x2A00

#define GL_POLYGON_SMOOTH 0x0B41

#define GL_POLYGON_SMOOTH_HINT 0x0C53

#define GL_POLYGON_STIPPLE 0x0B42

#define GL_POLYGON_STIPPLE_BIT 0x00000010

#define GL_POLYGON_TOKEN 0x0703

#define GL_POSITION 0x1203

#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB

#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB

#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7

#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7

#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA

#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA

#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6

#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6

#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2

#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2

#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9

#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9

#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5

#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5

#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8

#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8

#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4

#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4

#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023

#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023

#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F

#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F

#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022

#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022

#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E

#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E

#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1

#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1

#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021

#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021

#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D

#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D

#define GL_POST_CONVOLUTION_RED_BIAS 0x8020

#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020

#define GL_POST_CONVOLUTION_RED_SCALE 0x801C

#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C

#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B

#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179

#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C

#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A

#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000

#define GL_PRESERVE_ATI 0x8762

#define GL_PREVIOUS 0x8578

#define GL_PREVIOUS_ARB 0x8578

#define GL_PREVIOUS_EXT 0x8578

#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4

#define GL_PRIMARY_COLOR 0x8577

#define GL_PRIMARY_COLOR_ARB 0x8577

#define GL_PRIMARY_COLOR_EXT 0x8577

#define GL_PRIMARY_COLOR_NV 0x852C

#define GL_PRIMITIVE_ID_NV 0x8C7C

#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559

#define GL_PRIMITIVE_RESTART_NV 0x8558

#define GL_PRIMITIVES_GENERATED_NV 0x8C87

#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0

#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805

#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906

#define GL_PROGRAM_ATTRIBS_ARB 0x88AC

#define GL_PROGRAM_BINDING_ARB 0x8677

#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B

#define GL_PROGRAM_ERROR_POSITION_NV 0x864B

#define GL_PROGRAM_ERROR_STRING_ARB 0x8874

#define GL_PROGRAM_ERROR_STRING_NV 0x8874

#define GL_PROGRAM_FORMAT_ARB 0x8876

#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875

#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0

#define GL_PROGRAM_LENGTH_ARB 0x8627

#define GL_PROGRAM_LENGTH_NV 0x8627

#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2

#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808

#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE

#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2

#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA

#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6

#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A

#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809

#define GL_PROGRAM_OBJECT_ARB 0x8B40

#define GL_PROGRAM_PARAMETER_NV 0x8644

#define GL_PROGRAM_PARAMETERS_ARB 0x88A8

#define GL_PROGRAM_POINT_SIZE_EXT 0x8642

#define GL_PROGRAM_RESIDENT_NV 0x8647

#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907

#define GL_PROGRAM_STRING_ARB 0x8628

#define GL_PROGRAM_STRING_NV 0x8628

#define GL_PROGRAM_TARGET_NV 0x8646

#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4

#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807

#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806

#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6

#define GL_PROJECTION 0x1701

#define GL_PROJECTION_MATRIX 0x0BA7

#define GL_PROJECTION_STACK_DEPTH 0x0BA4

#define GL_PROXY_COLOR_TABLE 0x80D3

#define GL_PROXY_COLOR_TABLE_SGI 0x80D3

#define GL_PROXY_HISTOGRAM 0x8025

#define GL_PROXY_HISTOGRAM_EXT 0x8025

#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5

#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5

#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4

#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4

#define GL_PROXY_TEXTURE_1D 0x8063

#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19

#define GL_PROXY_TEXTURE_1D_EXT 0x8063

#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B

#define GL_PROXY_TEXTURE_2D 0x8064

#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B

#define GL_PROXY_TEXTURE_2D_EXT 0x8064

#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C

#define GL_PROXY_TEXTURE_3D 0x8070

#define GL_PROXY_TEXTURE_3D_EXT 0x8070

#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD

#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B

#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B

#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B

#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7

#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7

#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7

#define GL_Q 0x2003

#define GL_QUAD_MESH_SUN 0x8614

#define GL_QUAD_STRIP 0x0008

#define GL_QUADRATIC_ATTENUATION 0x1209

#define GL_QUADS 0x0007

#define GL_QUARTER_BIT_ATI 0x00000010

#define GL_QUERY_COUNTER_BITS 0x8864

#define GL_QUERY_COUNTER_BITS_ARB 0x8864

#define GL_QUERY_RESULT 0x8866

#define GL_QUERY_RESULT_ARB 0x8866

#define GL_QUERY_RESULT_AVAILABLE 0x8867

#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867

#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867

#define GL_QUERY_RESULT_NV 0x8866

#define GL_R 0x2002

#define GL_R11F_G11F_B10F_EXT 0x8C3A

#define GL_R1UI_C3F_V3F_SUN 0x85C6

#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8

#define GL_R1UI_C4UB_V3F_SUN 0x85C5

#define GL_R1UI_N3F_V3F_SUN 0x85C7

#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB

#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA

#define GL_R1UI_T2F_V3F_SUN 0x85C9

#define GL_R1UI_V3F_SUN 0x85C4

#define GL_R3_G3_B2 0x2A10

#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010

#define GL_RASTERIZER_DISCARD_NV 0x8C89

#define GL_READ_BUFFER 0x0C02

#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA

#define GL_READ_FRAMEBUFFER_EXT 0x8CA8

#define GL_READ_ONLY 0x88B8

#define GL_READ_ONLY_ARB 0x88B8

#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B

#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879

#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D

#define GL_READ_WRITE 0x88BA

#define GL_READ_WRITE_ARB 0x88BA

#define GL_RECLAIM_MEMORY_HINT_PGI 107006

#define GL_RED 0x1903

#define GL_RED_BIAS 0x0D15

#define GL_RED_BIT_ATI 0x00000001

#define GL_RED_BITS 0x0D52

#define GL_RED_INTEGER_EXT 0x8D94

#define GL_RED_MAX_CLAMP_INGR 0x8564

#define GL_RED_MIN_CLAMP_INGR 0x8560

#define GL_RED_SCALE 0x0D14

#define GL_REDUCE 0x8016

#define GL_REDUCE_EXT 0x8016

#define GL_REFLECTION_MAP 0x8512

#define GL_REFLECTION_MAP_ARB 0x8512

#define GL_REFLECTION_MAP_EXT 0x8512

#define GL_REFLECTION_MAP_NV 0x8512

#define GL_REG_0_ATI 0x8921

#define GL_REG_1_ATI 0x8922

#define GL_REG_2_ATI 0x8923

#define GL_REG_3_ATI 0x8924

#define GL_REG_4_ATI 0x8925

#define GL_REG_5_ATI 0x8926

#define GL_REGISTER_COMBINERS_NV 0x8522

#define GL_REND_screen_coordinates 1

#define GL_RENDER 0x1C00

#define GL_RENDER_MODE 0x0C40

#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53

#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7

#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52

#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10

#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB

#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54

#define GL_RENDERBUFFER_EXT 0x8D41

#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51

#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43

#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44

#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50

#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB

#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55

#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42

#define GL_RENDERER 0x1F01

#define GL_REPEAT 0x2901

#define GL_REPLACE 0x1E01

#define GL_REPLACE_EXT 0x8062

#define GL_REPLACE_MIDDLE_SUN 0x02

#define GL_REPLACE_OLDEST_SUN 0x03

#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3

#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2

#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0

#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1

#define GL_REPLACEMENT_CODE_SUN 0x81D8

#define GL_REPLICATE_BORDER 0x8153

#define GL_RESAMPLE_AVERAGE_OML 0x8988

#define GL_RESAMPLE_DECIMATE_OML 0x8989

#define GL_RESAMPLE_DECIMATE_SGIX 0x8430

#define GL_RESAMPLE_REPLICATE_OML 0x8986

#define GL_RESAMPLE_REPLICATE_SGIX 0x8433

#define GL_RESAMPLE_ZERO_FILL_OML 0x8987

#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434

#define GL_RESCALE_NORMAL 0x803A

#define GL_RESTART_SUN 0x01

#define GL_RETURN 0x0102

#define GL_RGB 0x1907

#define GL_RGB10 0x8052

#define GL_RGB10_A2 0x8059

#define GL_RGB10_A2_EXT 0x8059

#define GL_RGB10_EXT 0x8052

#define GL_RGB12 0x8053

#define GL_RGB12_EXT 0x8053

#define GL_RGB16 0x8054

#define GL_RGB16_EXT 0x8054

#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2

#define GL_RGB16_SIGNED_SGIX 0x85E6

#define GL_RGB16F_ARB 0x881B

#define GL_RGB16I_EXT 0x8D89

#define GL_RGB16UI_EXT 0x8D77

#define GL_RGB2_EXT 0x804E

#define GL_RGB32F_ARB 0x8815

#define GL_RGB32I_EXT 0x8D83

#define GL_RGB32UI_EXT 0x8D71

#define GL_RGB4 0x804F

#define GL_RGB4_EXT 0x804F

#define GL_RGB4_S3TC 0x83A1

#define GL_RGB5 0x8050

#define GL_RGB5_A1 0x8057

#define GL_RGB5_A1_EXT 0x8057

#define GL_RGB5_EXT 0x8050

#define GL_RGB8 0x8051

#define GL_RGB8_EXT 0x8051

#define GL_RGB8I_EXT 0x8D8F

#define GL_RGB8UI_EXT 0x8D7D

#define GL_RGB9_E5_EXT 0x8C3D

#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC

#define GL_RGB_FLOAT16_APPLE 0x881B

#define GL_RGB_FLOAT16_ATI 0x881B

#define GL_RGB_FLOAT32_APPLE 0x8815

#define GL_RGB_FLOAT32_ATI 0x8815

#define GL_RGB_INTEGER_EXT 0x8D98

#define GL_RGB_S3TC 0x83A0

#define GL_RGB_SCALE 0x8573

#define GL_RGB_SCALE_ARB 0x8573

#define GL_RGB_SCALE_EXT 0x8573

#define GL_RGB_SIGNED_SGIX 0x85E0

#define GL_RGBA 0x1908

#define GL_RGBA12 0x805A

#define GL_RGBA12_EXT 0x805A

#define GL_RGBA16 0x805B

#define GL_RGBA16_EXT 0x805B

#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3

#define GL_RGBA16_SIGNED_SGIX 0x85E7

#define GL_RGBA16F_ARB 0x881A

#define GL_RGBA16I_EXT 0x8D88

#define GL_RGBA16UI_EXT 0x8D76

#define GL_RGBA2 0x8055

#define GL_RGBA2_EXT 0x8055

#define GL_RGBA32F_ARB 0x8814

#define GL_RGBA32I_EXT 0x8D82

#define GL_RGBA32UI_EXT 0x8D70

#define GL_RGBA4 0x8056

#define GL_RGBA4_DXT5_S3TC 0x83A5

#define GL_RGBA4_EXT 0x8056

#define GL_RGBA4_S3TC 0x83A3

#define GL_RGBA8 0x8058

#define GL_RGBA8_EXT 0x8058

#define GL_RGBA8I_EXT 0x8D8E

#define GL_RGBA8UI_EXT 0x8D7C

#define GL_RGBA_DXT5_S3TC 0x83A4

#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED

#define GL_RGBA_FLOAT16_APPLE 0x881A

#define GL_RGBA_FLOAT16_ATI 0x881A

#define GL_RGBA_FLOAT32_APPLE 0x8814

#define GL_RGBA_FLOAT32_ATI 0x8814

#define GL_RGBA_FLOAT_MODE_ARB 0x8820

#define GL_RGBA_INTEGER_EXT 0x8D99

#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E

#define GL_RGBA_MODE 0x0C31

#define GL_RGBA_S3TC 0x83A2

#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C

#define GL_RGBA_SIGNED_SGIX 0x85E1

#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9

#define GL_RIGHT 0x0407

#define GL_S 0x2000

#define GL_S3_s3tc 1

#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E

#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E

#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E

#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E

#define GL_SAMPLE_ALPHA_TO_ONE 0x809F

#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F

#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F

#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F

#define GL_SAMPLE_BUFFERS 0x80A8

#define GL_SAMPLE_BUFFERS_3DFX 0x86B3

#define GL_SAMPLE_BUFFERS_ARB 0x80A8

#define GL_SAMPLE_BUFFERS_EXT 0x80A8

#define GL_SAMPLE_BUFFERS_SGIS 0x80A8

#define GL_SAMPLE_COUNT_BITS_NV 0x8864

#define GL_SAMPLE_COUNT_NV 0x8914

#define GL_SAMPLE_COVERAGE 0x80A0

#define GL_SAMPLE_COVERAGE_ARB 0x80A0

#define GL_SAMPLE_COVERAGE_INVERT 0x80AB

#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB

#define GL_SAMPLE_COVERAGE_VALUE 0x80AA

#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA

#define GL_SAMPLE_MASK_EXT 0x80A0

#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB

#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB

#define GL_SAMPLE_MASK_SGIS 0x80A0

#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA

#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA

#define GL_SAMPLE_PATTERN_EXT 0x80AC

#define GL_SAMPLE_PATTERN_SGIS 0x80AC

#define GL_SAMPLER_1D 0x8B5D

#define GL_SAMPLER_1D_ARB 0x8B5D

#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0

#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3

#define GL_SAMPLER_1D_SHADOW 0x8B61

#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61

#define GL_SAMPLER_2D 0x8B5E

#define GL_SAMPLER_2D_ARB 0x8B5E

#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1

#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4

#define GL_SAMPLER_2D_RECT_ARB 0x8B63

#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64

#define GL_SAMPLER_2D_SHADOW 0x8B62

#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62

#define GL_SAMPLER_3D 0x8B5F

#define GL_SAMPLER_3D_ARB 0x8B5F

#define GL_SAMPLER_BUFFER_EXT 0x8DC2

#define GL_SAMPLER_CUBE 0x8B60

#define GL_SAMPLER_CUBE_ARB 0x8B60

#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5

#define GL_SAMPLES 0x80A9

#define GL_SAMPLES_3DFX 0x86B4

#define GL_SAMPLES_ARB 0x80A9

#define GL_SAMPLES_EXT 0x80A9

#define GL_SAMPLES_PASSED 0x8914

#define GL_SAMPLES_PASSED_ARB 0x8914

#define GL_SAMPLES_SGIS 0x80A9

#define GL_SATURATE_BIT_ATI 0x00000040

#define GL_SCALAR_EXT 0x87BE

#define GL_SCALE_BY_FOUR_NV 0x853F

#define GL_SCALE_BY_ONE_HALF_NV 0x8540

#define GL_SCALE_BY_TWO_NV 0x853E

#define GL_SCISSOR_BIT 0x00080000

#define GL_SCISSOR_BOX 0x0C10

#define GL_SCISSOR_TEST 0x0C11

#define GL_SCREEN_COORDINATES_REND 0x8490

#define GL_SECONDARY_COLOR_ARRAY 0x845E

#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C

#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C

#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E

#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077

#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087

#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D

#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D

#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A

#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A

#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C

#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C

#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B

#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B

#define GL_SECONDARY_COLOR_ATIX 0x8747

#define GL_SECONDARY_COLOR_NV 0x852D

#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D

#define GL_SELECT 0x1C02

#define GL_SELECTION_BUFFER_POINTER 0x0DF3

#define GL_SELECTION_BUFFER_SIZE 0x0DF4

#define GL_SEPARABLE_2D 0x8012

#define GL_SEPARABLE_2D_EXT 0x8012

#define GL_SEPARATE_ATTRIBS_NV 0x8C8D

#define GL_SEPARATE_SPECULAR_COLOR 0x81FA

#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA

#define GL_SET 0x150F

#define GL_SGI_color_matrix 1

#define GL_SGI_color_table 1

#define GL_SGI_texture_color_table 1

#define GL_SGIS_color_range 1

#define GL_SGIS_detail_texture 1

#define GL_SGIS_fog_function 1

#define GL_SGIS_generate_mipmap 1

#define GL_SGIS_multisample 1

#define GL_SGIS_pixel_texture 1

#define GL_SGIS_sharpen_texture 1

#define GL_SGIS_texture4D 1

#define GL_SGIS_texture_border_clamp 1

#define GL_SGIS_texture_edge_clamp 1

#define GL_SGIS_texture_filter4 1

#define GL_SGIS_texture_lod 1

#define GL_SGIS_texture_select 1

#define GL_SGIX_async 1

#define GL_SGIX_async_histogram 1

#define GL_SGIX_async_pixel 1

#define GL_SGIX_blend_alpha_minmax 1

#define GL_SGIX_clipmap 1

#define GL_SGIX_depth_texture 1

#define GL_SGIX_flush_raster 1

#define GL_SGIX_fog_offset 1

#define GL_SGIX_fog_texture 1

#define GL_SGIX_fragment_specular_lighting 1

#define GL_SGIX_framezoom 1

#define GL_SGIX_interlace 1

#define GL_SGIX_ir_instrument1 1

#define GL_SGIX_list_priority 1

#define GL_SGIX_pixel_texture 1

#define GL_SGIX_pixel_texture_bits 1

#define GL_SGIX_reference_plane 1

#define GL_SGIX_resample 1

#define GL_SGIX_shadow 1

#define GL_SGIX_shadow_ambient 1

#define GL_SGIX_sprite 1

#define GL_SGIX_tag_sample_buffer 1

#define GL_SGIX_texture_add_env 1

#define GL_SGIX_texture_coordinate_clamp 1

#define GL_SGIX_texture_lod_bias 1

#define GL_SGIX_texture_multi_buffer 1

#define GL_SGIX_texture_range 1

#define GL_SGIX_texture_scale_bias 1

#define GL_SGIX_vertex_preclip 1

#define GL_SGIX_vertex_preclip_hint 1

#define GL_SGIX_ycrcb 1

#define GL_SHADE_MODEL 0x0B54

#define GL_SHADER_CONSISTENT_NV 0x86DD

#define GL_SHADER_OBJECT_ARB 0x8B48

#define GL_SHADER_OPERATION_NV 0x86DF

#define GL_SHADER_SOURCE_LENGTH 0x8B88

#define GL_SHADER_TYPE 0x8B4F

#define GL_SHADING_LANGUAGE_VERSION 0x8B8C

#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C

#define GL_SHADOW_AMBIENT_SGIX 0x80BF

#define GL_SHADOW_ATTENUATION_EXT 0x834E

#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB

#define GL_SHININESS 0x1601

#define GL_SHORT 0x1402

#define GL_SIGNED_ALPHA8_NV 0x8706

#define GL_SIGNED_ALPHA_NV 0x8705

#define GL_SIGNED_HILO16_NV 0x86FA

#define GL_SIGNED_HILO8_NV 0x885F

#define GL_SIGNED_HILO_NV 0x86F9

#define GL_SIGNED_IDENTITY_NV 0x853C

#define GL_SIGNED_INTENSITY8_NV 0x8708

#define GL_SIGNED_INTENSITY_NV 0x8707

#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704

#define GL_SIGNED_LUMINANCE8_NV 0x8702

#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703

#define GL_SIGNED_LUMINANCE_NV 0x8701

#define GL_SIGNED_NEGATE_NV 0x853D

#define GL_SIGNED_RGB8_NV 0x86FF

#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D

#define GL_SIGNED_RGB_NV 0x86FE

#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C

#define GL_SIGNED_RGBA8_NV 0x86FC

#define GL_SIGNED_RGBA_NV 0x86FB

#define GL_SINGLE_COLOR 0x81F9

#define GL_SINGLE_COLOR_EXT 0x81F9

#define GL_SLICE_ACCUM_SUN 0x85CC

#define GL_SLUMINANCE 0x8C46

#define GL_SLUMINANCE8 0x8C47

#define GL_SLUMINANCE8_ALPHA8 0x8C45

#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45

#define GL_SLUMINANCE8_EXT 0x8C47

#define GL_SLUMINANCE_ALPHA 0x8C44

#define GL_SLUMINANCE_ALPHA_EXT 0x8C44

#define GL_SLUMINANCE_EXT 0x8C46

#define GL_SMOOTH 0x1D01

#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23

#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22

#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13

#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12

#define GL_SOURCE0_ALPHA 0x8588

#define GL_SOURCE0_ALPHA_ARB 0x8588

#define GL_SOURCE0_ALPHA_EXT 0x8588

#define GL_SOURCE0_RGB 0x8580

#define GL_SOURCE0_RGB_ARB 0x8580

#define GL_SOURCE0_RGB_EXT 0x8580

#define GL_SOURCE1_ALPHA 0x8589

#define GL_SOURCE1_ALPHA_ARB 0x8589

#define GL_SOURCE1_ALPHA_EXT 0x8589

#define GL_SOURCE1_RGB 0x8581

#define GL_SOURCE1_RGB_ARB 0x8581

#define GL_SOURCE1_RGB_EXT 0x8581

#define GL_SOURCE2_ALPHA 0x858A

#define GL_SOURCE2_ALPHA_ARB 0x858A

#define GL_SOURCE2_ALPHA_EXT 0x858A

#define GL_SOURCE2_RGB 0x8582

#define GL_SOURCE2_RGB_ARB 0x8582

#define GL_SOURCE2_RGB_EXT 0x8582

#define GL_SOURCE3_ALPHA_NV 0x858B

#define GL_SOURCE3_RGB_NV 0x8583

#define GL_SPARE0_NV 0x852E

#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532

#define GL_SPARE1_NV 0x852F

#define GL_SPECULAR 0x1202

#define GL_SPHERE_MAP 0x2402

#define GL_SPOT_CUTOFF 0x1206

#define GL_SPOT_DIRECTION 0x1204

#define GL_SPOT_EXPONENT 0x1205

#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA

#define GL_SRC0_RGB GL_SOURCE0_RGB

#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA

#define GL_SRC1_RGB GL_SOURCE1_RGB

#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA

#define GL_SRC2_RGB GL_SOURCE2_RGB

#define GL_SRC_ALPHA 0x0302

#define GL_SRC_ALPHA_SATURATE 0x0308

#define GL_SRC_COLOR 0x0300

#define GL_SRGB 0x8C40

#define GL_SRGB8 0x8C41

#define GL_SRGB8_ALPHA8 0x8C43

#define GL_SRGB8_ALPHA8_EXT 0x8C43

#define GL_SRGB8_EXT 0x8C41

#define GL_SRGB_ALPHA 0x8C42

#define GL_SRGB_ALPHA_EXT 0x8C42

#define GL_SRGB_EXT 0x8C40

#define GL_STACK_OVERFLOW 0x0503

#define GL_STACK_UNDERFLOW 0x0504

#define GL_STATIC_ATI 0x8760

#define GL_STATIC_COPY 0x88E6

#define GL_STATIC_COPY_ARB 0x88E6

#define GL_STATIC_DRAW 0x88E4

#define GL_STATIC_DRAW_ARB 0x88E4

#define GL_STATIC_READ 0x88E5

#define GL_STATIC_READ_ARB 0x88E5

#define GL_STATIC_VERTEX_ARRAY_IBM 103061

#define GL_STENCIL 0x1802

#define GL_STENCIL_ATTACHMENT_EXT 0x8D20

#define GL_STENCIL_BACK_FAIL 0x8801

#define GL_STENCIL_BACK_FAIL_ATI 0x8801

#define GL_STENCIL_BACK_FUNC 0x8800

#define GL_STENCIL_BACK_FUNC_ATI 0x8800

#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802

#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802

#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803

#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803

#define GL_STENCIL_BACK_REF 0x8CA3

#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4

#define GL_STENCIL_BACK_WRITEMASK 0x8CA5

#define GL_STENCIL_BITS 0x0D57

#define GL_STENCIL_BUFFER_BIT 0x00000400

#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3

#define GL_STENCIL_CLEAR_VALUE 0x0B91

#define GL_STENCIL_FAIL 0x0B94

#define GL_STENCIL_FUNC 0x0B92

#define GL_STENCIL_INDEX 0x1901

#define GL_STENCIL_INDEX16_EXT 0x8D49

#define GL_STENCIL_INDEX1_EXT 0x8D46

#define GL_STENCIL_INDEX4_EXT 0x8D47

#define GL_STENCIL_INDEX8_EXT 0x8D48

#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95

#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96

#define GL_STENCIL_REF 0x0B97

#define GL_STENCIL_TAG_BITS_EXT 0x88F2

#define GL_STENCIL_TEST 0x0B90

#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910

#define GL_STENCIL_VALUE_MASK 0x0B93

#define GL_STENCIL_WRITEMASK 0x0B98

#define GL_STEREO 0x0C33

#define GL_STORAGE_CACHED_APPLE 0x85BE

#define GL_STORAGE_PRIVATE_APPLE 0x85BD

#define GL_STORAGE_SHARED_APPLE 0x85BF

#define GL_STREAM_COPY 0x88E2

#define GL_STREAM_COPY_ARB 0x88E2

#define GL_STREAM_DRAW 0x88E0

#define GL_STREAM_DRAW_ARB 0x88E0

#define GL_STREAM_READ 0x88E1

#define GL_STREAM_READ_ARB 0x88E1

#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030

#define GL_STRICT_LIGHTING_HINT_PGI 107031

#define GL_STRICT_SCISSOR_HINT_PGI 107032

#define GL_SUB_ATI 0x8965

#define GL_SUBPIXEL_BITS 0x0D50

#define GL_SUBTRACT 0x84E7

#define GL_SUBTRACT_ARB 0x84E7

#define GL_SUN_convolution_border_modes 1

#define GL_SUN_global_alpha 1

#define GL_SUN_mesh_array 1

#define GL_SUN_read_video_pixels 1

#define GL_SUN_slice_accum 1

#define GL_SUN_triangle_list 1

#define GL_SUN_vertex 1

#define GL_SUNX_constant_data 1

#define GL_SWIZZLE_STQ_ATI 0x8977

#define GL_SWIZZLE_STQ_DQ_ATI 0x8979

#define GL_SWIZZLE_STR_ATI 0x8976

#define GL_SWIZZLE_STR_DR_ATI 0x8978

#define GL_SWIZZLE_STRQ_ATI 0x897A

#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B

#define GL_T 0x2001

#define GL_T2F_C3F_V3F 0x2A2A

#define GL_T2F_C4F_N3F_V3F 0x2A2C

#define GL_T2F_C4UB_V3F 0x2A29

#define GL_T2F_N3F_V3F 0x2A2B

#define GL_T2F_V3F 0x2A27

#define GL_T4F_C4F_N3F_V4F 0x2A2D

#define GL_T4F_V4F 0x2A28

#define GL_TABLE_TOO_LARGE 0x8031

#define GL_TANGENT_ARRAY_EXT 0x8439

#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442

#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F

#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E

#define GL_TEXCOORD1_BIT_PGI 0x10000000

#define GL_TEXCOORD2_BIT_PGI 0x20000000

#define GL_TEXCOORD3_BIT_PGI 0x40000000

#define GL_TEXCOORD4_BIT_PGI 0x80000000

#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200

#define GL_TEXTURE 0x1702

#define GL_TEXTURE0 0x84C0

#define GL_TEXTURE0_ARB 0x84C0

#define GL_TEXTURE1 0x84C1

#define GL_TEXTURE10 0x84CA

#define GL_TEXTURE10_ARB 0x84CA

#define GL_TEXTURE11 0x84CB

#define GL_TEXTURE11_ARB 0x84CB

#define GL_TEXTURE12 0x84CC

#define GL_TEXTURE12_ARB 0x84CC

#define GL_TEXTURE13 0x84CD

#define GL_TEXTURE13_ARB 0x84CD

#define GL_TEXTURE14 0x84CE

#define GL_TEXTURE14_ARB 0x84CE

#define GL_TEXTURE15 0x84CF

#define GL_TEXTURE15_ARB 0x84CF

#define GL_TEXTURE16 0x84D0

#define GL_TEXTURE16_ARB 0x84D0

#define GL_TEXTURE17 0x84D1

#define GL_TEXTURE17_ARB 0x84D1

#define GL_TEXTURE18 0x84D2

#define GL_TEXTURE18_ARB 0x84D2

#define GL_TEXTURE19 0x84D3

#define GL_TEXTURE19_ARB 0x84D3

#define GL_TEXTURE1_ARB 0x84C1

#define GL_TEXTURE2 0x84C2

#define GL_TEXTURE20 0x84D4

#define GL_TEXTURE20_ARB 0x84D4

#define GL_TEXTURE21 0x84D5

#define GL_TEXTURE21_ARB 0x84D5

#define GL_TEXTURE22 0x84D6

#define GL_TEXTURE22_ARB 0x84D6

#define GL_TEXTURE23 0x84D7

#define GL_TEXTURE23_ARB 0x84D7

#define GL_TEXTURE24 0x84D8

#define GL_TEXTURE24_ARB 0x84D8

#define GL_TEXTURE25 0x84D9

#define GL_TEXTURE25_ARB 0x84D9

#define GL_TEXTURE26 0x84DA

#define GL_TEXTURE26_ARB 0x84DA

#define GL_TEXTURE27 0x84DB

#define GL_TEXTURE27_ARB 0x84DB

#define GL_TEXTURE28 0x84DC

#define GL_TEXTURE28_ARB 0x84DC

#define GL_TEXTURE29 0x84DD

#define GL_TEXTURE29_ARB 0x84DD

#define GL_TEXTURE2_ARB 0x84C2

#define GL_TEXTURE3 0x84C3

#define GL_TEXTURE30 0x84DE

#define GL_TEXTURE30_ARB 0x84DE

#define GL_TEXTURE31 0x84DF

#define GL_TEXTURE31_ARB 0x84DF

#define GL_TEXTURE3_ARB 0x84C3

#define GL_TEXTURE4 0x84C4

#define GL_TEXTURE4_ARB 0x84C4

#define GL_TEXTURE5 0x84C5

#define GL_TEXTURE5_ARB 0x84C5

#define GL_TEXTURE6 0x84C6

#define GL_TEXTURE6_ARB 0x84C6

#define GL_TEXTURE7 0x84C7

#define GL_TEXTURE7_ARB 0x84C7

#define GL_TEXTURE8 0x84C8

#define GL_TEXTURE8_ARB 0x84C8

#define GL_TEXTURE9 0x84C9

#define GL_TEXTURE9_ARB 0x84C9

#define GL_TEXTURE_1D 0x0DE0

#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18

#define GL_TEXTURE_1D_BINDING_EXT 0x8068

#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D

#define GL_TEXTURE_1D_STACK_MESAX 0x8759

#define GL_TEXTURE_2D 0x0DE1

#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A

#define GL_TEXTURE_2D_BINDING_EXT 0x8069

#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E

#define GL_TEXTURE_2D_STACK_MESAX 0x875A

#define GL_TEXTURE_3D 0x806F

#define GL_TEXTURE_3D_BINDING_EXT 0x806A

#define GL_TEXTURE_3D_EXT 0x806F

#define GL_TEXTURE_ALPHA_SIZE 0x805F

#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F

#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13

#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F

#define GL_TEXTURE_BASE_LEVEL 0x813C

#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C

#define GL_TEXTURE_BINDING_1D 0x8068

#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C

#define GL_TEXTURE_BINDING_2D 0x8069

#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D

#define GL_TEXTURE_BINDING_3D 0x806A

#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C

#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514

#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514

#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514

#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6

#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6

#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6

#define GL_TEXTURE_BIT 0x00040000

#define GL_TEXTURE_BLUE_SIZE 0x805E

#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E

#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12

#define GL_TEXTURE_BORDER 0x1005

#define GL_TEXTURE_BORDER_COLOR 0x1004

#define GL_TEXTURE_BORDER_VALUES_NV 0x871A

#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D

#define GL_TEXTURE_BUFFER_EXT 0x8C2A

#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E

#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC

#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF

#define GL_TEXTURE_COMPARE_FUNC 0x884D

#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D

#define GL_TEXTURE_COMPARE_MODE 0x884C

#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C

#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B

#define GL_TEXTURE_COMPARE_SGIX 0x819A

#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT

#define GL_TEXTURE_COMPRESSED 0x86A1

#define GL_TEXTURE_COMPRESSED_ARB 0x86A1

#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0

#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0

#define GL_TEXTURE_COMPRESSION_HINT 0x84EF

#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF

#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6

#define GL_TEXTURE_COORD_ARRAY 0x8078

#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A

#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A

#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B

#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078

#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074

#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084

#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8

#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092

#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092

#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088

#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088

#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A

#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A

#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089

#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089

#define GL_TEXTURE_COORD_NV 0x8C79

#define GL_TEXTURE_CUBE_MAP 0x8513

#define GL_TEXTURE_CUBE_MAP_ARB 0x8513

#define GL_TEXTURE_CUBE_MAP_EXT 0x8513

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519

#define GL_TEXTURE_DEPTH 0x8071

#define GL_TEXTURE_DEPTH_EXT 0x8071

#define GL_TEXTURE_DEPTH_SIZE 0x884A

#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A

#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16

#define GL_TEXTURE_DS_SIZE_NV 0x871D

#define GL_TEXTURE_DT_SIZE_NV 0x871E

#define GL_TEXTURE_ENV 0x2300

#define GL_TEXTURE_ENV0_EXT 0

#define GL_TEXTURE_ENV_COLOR 0x2201

#define GL_TEXTURE_ENV_MODE 0x2200

#define GL_TEXTURE_ENV_MODE_ALPHA_EXT 0

#define GL_TEXTURE_ENV_SHIFT_EXT 0

#define GL_TEXTURE_FILTER_CONTROL 0x8500

#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500

#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C

#define GL_TEXTURE_FOG_SGIX 0

#define GL_TEXTURE_GEN_MODE 0x2500

#define GL_TEXTURE_GEN_Q 0x0C63

#define GL_TEXTURE_GEN_R 0x0C62

#define GL_TEXTURE_GEN_S 0x0C60

#define GL_TEXTURE_GEN_T 0x0C61

#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D

#define GL_TEXTURE_GREEN_SIZE 0x805D

#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D

#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11

#define GL_TEXTURE_HEIGHT 0x1001

#define GL_TEXTURE_HI_SIZE_NV 0x871B

#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED

#define GL_TEXTURE_INTENSITY_SIZE 0x8061

#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061

#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15

#define GL_TEXTURE_INTERNAL_FORMAT 0x1003

#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C

#define GL_TEXTURE_LIGHT_EXT 0x8350

#define GL_TEXTURE_LO_SIZE_NV 0x871C

#define GL_TEXTURE_LOD_BIAS 0x8501

#define GL_TEXTURE_LOD_BIAS_EXT 0x8501

#define GL_TEXTURE_LUMINANCE_SIZE 0x8060

#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060

#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14

#define GL_TEXTURE_MAG_FILTER 0x2800

#define GL_TEXTURE_MAG_SIZE_NV 0x871F

#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351

#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352

#define GL_TEXTURE_MATRIX 0x0BA8

#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE

#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B

#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369

#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A

#define GL_TEXTURE_MAX_LEVEL 0x813D

#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D

#define GL_TEXTURE_MAX_LOD 0x813B

#define GL_TEXTURE_MAX_LOD_SGIS 0x813B

#define GL_TEXTURE_MIN_FILTER 0x2801

#define GL_TEXTURE_MIN_LOD 0x813A

#define GL_TEXTURE_MIN_LOD_SGIS 0x813A

#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E

#define GL_TEXTURE_NORMAL_EXT 0x85AF

#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749

#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748

#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0

#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1

#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2

#define GL_TEXTURE_PRIORITY 0x8066

#define GL_TEXTURE_PRIORITY_EXT 0x8066

#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7

#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8

#define GL_TEXTURE_RECTANGLE_ARB 0x84F5

#define GL_TEXTURE_RECTANGLE_EXT 0x84F5

#define GL_TEXTURE_RECTANGLE_NV 0x84F5

#define GL_TEXTURE_RED_SIZE 0x805C

#define GL_TEXTURE_RED_SIZE_EXT 0x805C

#define GL_TEXTURE_RED_TYPE_ARB 0x8C10

#define GL_TEXTURE_RESIDENT 0x8067

#define GL_TEXTURE_RESIDENT_EXT 0x8067

#define GL_TEXTURE_SHADER_NV 0x86DE

#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F

#define GL_TEXTURE_STACK_DEPTH 0x0BA5

#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1

#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC

#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F

#define GL_TEXTURE_WIDTH 0x1000

#define GL_TEXTURE_WRAP_R 0x8072

#define GL_TEXTURE_WRAP_R_EXT 0x8072

#define GL_TEXTURE_WRAP_S 0x2802

#define GL_TEXTURE_WRAP_T 0x2803

#define GL_TIME_ELAPSED_EXT 0x88BF

#define GL_TRACK_MATRIX_NV 0x8648

#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649

#define GL_TRANSFORM_BIT 0x00001000

#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E

#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F

#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F

#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E

#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85

#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84

#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88

#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86

#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83

#define GL_TRANSFORM_HINT_APPLE 0x85B1

#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6

#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6

#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7

#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3

#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3

#define GL_TRANSPOSE_NV 0x862C

#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4

#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4

#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5

#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5

#define GL_TRIANGLE_FAN 0x0006

#define GL_TRIANGLE_LIST_SUN 0x81D7

#define GL_TRIANGLE_MESH_SUN 0x8615

#define GL_TRIANGLE_STRIP 0x0005

#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD

#define GL_TRIANGLES 0x0004

#define GL_TRIANGLES_ADJACENCY_EXT 0xC

#define GL_TRUE 1

#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF

#define GL_UNIFORM_BUFFER_EXT 0x8DEE

#define GL_UNPACK_ALIGNMENT 0x0CF5

#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2

#define GL_UNPACK_CMYK_HINT_EXT 0x800F

#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5

#define GL_UNPACK_IMAGE_HEIGHT 0x806E

#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E

#define GL_UNPACK_LSB_FIRST 0x0CF1

#define GL_UNPACK_RESAMPLE_OML 0x8985

#define GL_UNPACK_RESAMPLE_SGIX 0x842F

#define GL_UNPACK_ROW_LENGTH 0x0CF2

#define GL_UNPACK_SKIP_IMAGES 0x806D

#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D

#define GL_UNPACK_SKIP_PIXELS 0x0CF4

#define GL_UNPACK_SKIP_ROWS 0x0CF3

#define GL_UNPACK_SWAP_BYTES 0x0CF0

#define GL_UNSIGNED_BYTE 0x1401

#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362

#define GL_UNSIGNED_BYTE_3_3_2 0x8032

#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032

#define GL_UNSIGNED_IDENTITY_NV 0x8536

#define GL_UNSIGNED_INT 0x1405

#define GL_UNSIGNED_INT_10_10_10_2 0x8036

#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036

#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B

#define GL_UNSIGNED_INT_24_8_EXT 0x84FA

#define GL_UNSIGNED_INT_24_8_NV 0x84FA

#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368

#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E

#define GL_UNSIGNED_INT_8_8_8_8 0x8035

#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035

#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367

#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB

#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA

#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6

#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1

#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7

#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2

#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5

#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3

#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8

#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4

#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6

#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7

#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8

#define GL_UNSIGNED_INVERT_NV 0x8537

#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17

#define GL_UNSIGNED_SHORT 0x1403

#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366

#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033

#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033

#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365

#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034

#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034

#define GL_UNSIGNED_SHORT_5_6_5 0x8363

#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364

#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA

#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA

#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB

#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB

#define GL_UPPER_LEFT 0x8CA2

#define GL_V2F 0x2A20

#define GL_V3F 0x2A21

#define GL_VALIDATE_STATUS 0x8B83

#define GL_VARIABLE_A_NV 0x8523

#define GL_VARIABLE_B_NV 0x8524

#define GL_VARIABLE_C_NV 0x8525

#define GL_VARIABLE_D_NV 0x8526

#define GL_VARIABLE_E_NV 0x8527

#define GL_VARIABLE_F_NV 0x8528

#define GL_VARIABLE_G_NV 0x8529

#define GL_VARIANT_ARRAY_EXT 0x87E8

#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9

#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6

#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7

#define GL_VARIANT_DATATYPE_EXT 0x87E5

#define GL_VARIANT_EXT 0x87C1

#define GL_VARIANT_VALUE_EXT 0x87E4

#define GL_VECTOR_EXT 0x87BF

#define GL_VENDOR 0x1F00

#define GL_VERSION 0x1F02

#define GL_VERSION_1_1 1

#define GL_VERSION_1_2 1

#define GL_VERSION_1_3 1

#define GL_VERSION_1_4 1

#define GL_VERSION_1_5 1

#define GL_VERSION_2_0 1

#define GL_VERSION_2_1 1

#define GL_VERTEX23_BIT_PGI 0x00000004

#define GL_VERTEX4_BIT_PGI 0x00000008

#define GL_VERTEX_ARRAY 0x8074

#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5

#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896

#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896

#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D

#define GL_VERTEX_ARRAY_EXT 0x8074

#define GL_VERTEX_ARRAY_LIST_IBM 103070

#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080

#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5

#define GL_VERTEX_ARRAY_POINTER 0x808E

#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E

#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D

#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E

#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E

#define GL_VERTEX_ARRAY_RANGE_NV 0x851D

#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521

#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521

#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F

#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533

#define GL_VERTEX_ARRAY_SIZE 0x807A

#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A

#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F

#define GL_VERTEX_ARRAY_STRIDE 0x807C

#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C

#define GL_VERTEX_ARRAY_TYPE 0x807B

#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B

#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650

#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A

#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B

#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C

#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D

#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E

#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F

#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651

#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652

#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653

#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654

#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655

#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656

#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657

#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658

#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659

#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F

#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F

#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622

#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622

#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD

#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A

#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A

#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645

#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645

#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623

#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623

#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624

#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624

#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625

#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625

#define GL_VERTEX_BLEND_ARB 0x86A7

#define GL_VERTEX_CONSISTENT_HINT_PGI 107051

#define GL_VERTEX_DATA_HINT_PGI 107050

#define GL_VERTEX_ID_NV 0x8C7B

#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF

#define GL_VERTEX_PRECLIP_SGIX 0x83EE

#define GL_VERTEX_PROGRAM_ARB 0x8620

#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A

#define GL_VERTEX_PROGRAM_NV 0x8620

#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2

#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642

#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642

#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642

#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643

#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643

#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643

#define GL_VERTEX_SHADER 0x8B31

#define GL_VERTEX_SHADER_ARB 0x8B31

#define GL_VERTEX_SHADER_BINDING_EXT 0x8781

#define GL_VERTEX_SHADER_EXT 0x8780

#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF

#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1

#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2

#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3

#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4

#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0

#define GL_VERTEX_SOURCE_ATI 0x876C

#define GL_VERTEX_STATE_PROGRAM_NV 0x8621

#define GL_VERTEX_STREAM0_ATI 0x876D

#define GL_VERTEX_STREAM1_ATI 0x876E

#define GL_VERTEX_STREAM2_ATI 0x876F

#define GL_VERTEX_STREAM3_ATI 0x8770

#define GL_VERTEX_STREAM4_ATI 0x8771

#define GL_VERTEX_STREAM5_ATI 0x8772

#define GL_VERTEX_STREAM6_ATI 0x8773

#define GL_VERTEX_STREAM7_ATI 0x8774

#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C

#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510

#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D

#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F

#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E

#define GL_VERTEX_WEIGHTING_EXT 0x8509

#define GL_VIBRANCE_BIAS_NV 0x8719

#define GL_VIBRANCE_SCALE_NV 0x8713

#define GL_VIEWPORT 0x0BA2

#define GL_VIEWPORT_BIT 0x00000800

#define GL_W_EXT 0x87D8

#define GL_WEIGHT_ARRAY_ARB 0x86AD

#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E

#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E

#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC

#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB

#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA

#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9

#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6

#define GL_WIDE_LINE_HINT_PGI 107042

#define GL_WIN_phong_shading 1

#define GL_WIN_specular_fog 1

#define GL_WIN_swap_hint 1

#define GL_WRAP_BORDER 0x8152

#define GL_WRAP_BORDER_SUN 0x81D4

#define GL_WRITE_ONLY 0x88B9

#define GL_WRITE_ONLY_ARB 0x88B9

#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A

#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878

#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C

#define GL_X_EXT 0x87D5

#define GL_XOR 0x1506

#define GL_Y_EXT 0x87D6

#define GL_YCBCR_422_APPLE 0x85B9

#define GL_YCBCR_MESA 0x8757

#define GL_Z_EXT 0x87D7

#define GL_ZERO 0

#define GL_ZERO_EXT 0x87DD

#define GL_ZOOM_X 0x0D16

#define GL_ZOOM_Y 0x0D17

#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT)

#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture)

#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB)

#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV)

#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN)

#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI)

#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI)

#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI)

#define GLAPI extern

#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT)

#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV)

#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT)

#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT)

#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI)

#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX)

#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB)

#define glAttachShader GLEW_GET_FUN(__glewAttachShader)

#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI)

#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV)

#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery)

#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB)

#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT)

#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV)

#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT)

#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation)

#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB)

#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer)

#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB)

#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV)

#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV)

#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV)

#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT)

#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI)

#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT)

#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT)

#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT)

#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT)

#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB)

#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV)

#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT)

#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT)

#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT)

#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT)

#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE)

#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT)

#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT)

#define glBlendColor GLEW_GET_FUN(__glewBlendColor)

#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT)

#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation)

#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT)

#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate)

#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT)

#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate)

#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT)

#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT)

#define glBufferData GLEW_GET_FUN(__glewBufferData)

#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB)

#define glBufferRegionEnabledEXT GLEW_GET_FUN(__glewBufferRegionEnabledEXT)

#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData)

#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB)

#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT)

#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB)

#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT)

#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT)

#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV)

#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES)

#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture)

#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB)

#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI)

#define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES)

#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN)

#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN)

#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV)

#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV)

#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN)

#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN)

#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV)

#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV)

#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN)

#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN)

#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN)

#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN)

#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI)

#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI)

#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI)

#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT)

#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT)

#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM)

#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL)

#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable)

#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT)

#define glColorTable GLEW_GET_FUN(__glewColorTable)

#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT)

#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv)

#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI)

#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv)

#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI)

#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI)

#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV)

#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV)

#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV)

#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV)

#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV)

#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV)

#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV)

#define glCompileShader GLEW_GET_FUN(__glewCompileShader)

#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB)

#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D)

#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB)

#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D)

#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB)

#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D)

#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB)

#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D)

#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB)

#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D)

#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB)

#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D)

#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB)

#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D)

#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT)

#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D)

#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT)

#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf)

#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT)

#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv)

#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT)

#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri)

#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT)

#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv)

#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT)

#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable)

#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT)

#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable)

#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI)

#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D)

#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT)

#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D)

#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT)

#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT)

#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT)

#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT)

#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT)

#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D)

#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT)

#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram)

#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB)

#define glCreateShader GLEW_GET_FUN(__glewCreateShader)

#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB)

#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT)

#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT)

#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB)

#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX)

#define glDeleteBufferRegionEXT GLEW_GET_FUN(__glewDeleteBufferRegionEXT)

#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers)

#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB)

#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE)

#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV)

#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI)

#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT)

#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB)

#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV)

#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram)

#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB)

#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV)

#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries)

#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB)

#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT)

#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader)

#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT)

#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE)

#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT)

#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV)

#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT)

#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV)

#define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES)

#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB)

#define glDetachShader GLEW_GET_FUN(__glewDetachShader)

#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS)

#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT)

#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT)

#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray)

#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB)

#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT)

#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT)

#define glDrawBufferRegionEXT GLEW_GET_FUN(__glewDrawBufferRegionEXT)

#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers)

#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB)

#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI)

#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE)

#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI)

#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT)

#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE)

#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI)

#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements)

#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT)

#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT)

#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM)

#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE)

#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI)

#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT)

#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT)

#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray)

#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB)

#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI)

#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV)

#define glEndQuery GLEW_GET_FUN(__glewEndQuery)

#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB)

#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT)

#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV)

#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT)

#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV)

#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample)

#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer)

#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1)

#define GLEW_APIENTRY_DEFINED

#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage)

#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array)

#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence)

#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels)

#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer)

#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector)

#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range)

#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint)

#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object)

#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range)

#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422)

#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float)

#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture)

#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers)

#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program)

#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow)

#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader)

#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel)

#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging)

#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette)

#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample)

#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture)

#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query)

#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object)

#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters)

#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite)

#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects)

#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100)

#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow)

#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient)

#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp)

#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression)

#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map)

#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add)

#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine)

#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar)

#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3)

#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float)

#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat)

#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two)

#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle)

#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix)

#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend)

#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object)

#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program)

#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader)

#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos)

#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers)

#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array)

#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap)

#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader)

#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer)

#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles)

#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil)

#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod)

#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader)

#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)

#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3)

#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float)

#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once)

#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object)

#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object)

#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams)

#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites)

#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3)

#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route)

#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size)

#define GLEW_ERROR_GL_VERSION_10_ONLY 2

#define GLEW_ERROR_GLX_VERSION_11_ONLY 3

#define GLEW_ERROR_NO_GL_VERSION 1

#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels)

#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr)

#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra)

#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform)

#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color)

#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate)

#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate)

#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op)

#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax)

#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract)

#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader)

#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint)

#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka)

#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable)

#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array)

#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution)

#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame)

#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture)

#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex)

#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test)

#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2)

#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced)

#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements)

#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord)

#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting)

#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit)

#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample)

#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object)

#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB)

#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4)

#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters)

#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4)

#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram)

#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats)

#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func)

#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material)

#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture)

#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture)

#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute)

#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays)

#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample)

#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil)

#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float)

#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels)

#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture)

#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object)

#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform)

#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table)

#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters)

#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset)

#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal)

#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker)

#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color)

#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color)

#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs)

#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette)

#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag)

#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side)

#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap)

#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture)

#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture)

#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D)

#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array)

#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object)

#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1)

#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc)

#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc)

#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc)

#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map)

#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp)

#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env)

#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add)

#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine)

#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3)

#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic)

#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer)

#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias)

#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp)

#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object)

#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal)

#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle)

#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent)

#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB)

#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query)

#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array)

#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader)

#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting)

#define GLEW_FUN_EXPORT GLEWAPI

#define GLEW_GET_FUN | ( | x |  | ) | x

#define GLEW_GET_VAR | ( | x |  | ) | (*(const GLboolean*)&x)

#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker)

#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes)

#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform)

#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test)

#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting)

#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex)

#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays)

#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip)

#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data)

#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat)

#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists)

#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp)

#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read)

#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays)

#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor)

#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region)

#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert)

#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers)

#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos)

#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture)

#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack)

#define GLEW_NO_ERROR 0

#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square)

#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color)

#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float)

#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp)

#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped)

#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators)

#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence)

#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer)

#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance)

#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program)

#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2)

#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4)

#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option)

#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage)

#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4)

#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4)

#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4)

#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float)

#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent)

#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint)

#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query)

#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil)

#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object)

#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range)

#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite)

#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart)

#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners)

#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2)

#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss)

#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection)

#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc)

#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4)

#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal)

#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle)

#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader)

#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2)

#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3)

#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback)

#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range)

#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2)

#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program)

#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1)

#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2)

#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option)

#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3)

#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4)

#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates)

#define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture)

#define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format)

#define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision)

#define GLEW_OK 0

#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace)

#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample)

#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample)

#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints)

#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints)

#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates)

#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc)

#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix)

#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table)

#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table)

#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range)

#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture)

#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function)

#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap)

#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample)

#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture)

#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture)

#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D)

#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp)

#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp)

#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4)

#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod)

#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select)

#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async)

#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram)

#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel)

#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax)

#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap)

#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture)

#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster)

#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset)

#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture)

#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting)

#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom)

#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace)

#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1)

#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority)

#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture)

#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits)

#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane)

#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample)

#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow)

#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient)

#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite)

#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer)

#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env)

#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp)

#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias)

#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer)

#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range)

#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias)

#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip)

#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint)

#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb)

#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes)

#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha)

#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array)

#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels)

#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum)

#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list)

#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex)

#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data)

#define GLEW_VAR_EXPORT GLEWAPI

#define GLEW_VERSION 1

#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)

#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2)

#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3)

#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4)

#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5)

#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0)

#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1)

#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading)

#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog)

#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint)

#define GLEWAPI extern

#define glewIsExtensionSupported | ( | x |  | ) | glewIsSupported(x)

#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV)

#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT)

#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV)

#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX)

#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE)

#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV)

#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE)

#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX)

#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV)

#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX)

#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE)

#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV)

#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd)

#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT)

#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv)

#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT)

#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf)

#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT)

#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv)

#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT)

#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV)

#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV)

#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer)

#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT)

#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM)

#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS)

#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT)

#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX)

#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT)

#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX)

#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT)

#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX)

#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT)

#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX)

#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT)

#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX)

#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT)

#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX)

#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT)

#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX)

#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT)

#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX)

#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT)

#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX)

#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT)

#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX)

#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT)

#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX)

#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT)

#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX)

#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT)

#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX)

#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT)

#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT)

#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT)

#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT)

#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT)

#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT)

#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT)

#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX)

#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI)

#define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES)

#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX)

#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers)

#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB)

#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT)

#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE)

#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV)

#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI)

#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT)

#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV)

#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB)

#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV)

#define glGenQueries GLEW_GET_FUN(__glewGenQueries)

#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB)

#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT)

#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT)

#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT)

#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE)

#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT)

#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib)

#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB)

#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform)

#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB)

#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV)

#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI)

#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI)

#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB)

#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders)

#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation)

#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB)

#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT)

#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv)

#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB)

#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv)

#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB)

#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData)

#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB)

#define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES)

#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable)

#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT)

#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv)

#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT)

#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI)

#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv)

#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT)

#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI)

#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI)

#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV)

#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV)

#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV)

#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV)

#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV)

#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage)

#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB)

#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter)

#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT)

#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv)

#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT)

#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv)

#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT)

#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS)

#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV)

#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV)

#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV)

#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS)

#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT)

#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT)

#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX)

#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT)

#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX)

#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT)

#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX)

#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT)

#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX)

#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT)

#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB)

#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram)

#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT)

#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv)

#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT)

#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv)

#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT)

#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP)

#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP)

#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB)

#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT)

#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT)

#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT)

#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT)

#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT)

#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT)

#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT)

#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV)

#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV)

#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV)

#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV)

#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV)

#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax)

#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT)

#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv)

#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT)

#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv)

#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT)

#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI)

#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI)

#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB)

#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB)

#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV)

#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV)

#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT)

#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT)

#define glGetPointervEXT GLEW_GET_FUN(__glewGetPointervEXT)

#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB)

#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB)

#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog)

#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv)

#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB)

#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV)

#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB)

#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB)

#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV)

#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV)

#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV)

#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV)

#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB)

#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV)

#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv)

#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB)

#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT)

#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv)

#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB)

#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT)

#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv)

#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB)

#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT)

#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter)

#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT)

#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog)

#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv)

#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource)

#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB)

#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS)

#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI)

#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI)

#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS)

#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT)

#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT)

#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE)

#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV)

#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV)

#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT)

#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv)

#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB)

#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv)

#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB)

#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation)

#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB)

#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT)

#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT)

#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI)

#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI)

#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT)

#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT)

#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT)

#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT)

#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV)

#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI)

#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI)

#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv)

#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB)

#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV)

#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv)

#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB)

#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV)

#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT)

#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT)

#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv)

#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB)

#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV)

#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv)

#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB)

#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV)

#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN)

#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN)

#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN)

#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN)

#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN)

#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN)

#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN)

#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN)

#define glHistogram GLEW_GET_FUN(__glewHistogram)

#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT)

#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP)

#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP)

#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP)

#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP)

#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT)

#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT)

#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT)

#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM)

#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT)

#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX)

#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer)

#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB)

#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT)

#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE)

#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV)

#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT)

#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI)

#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV)

#define glIsProgram GLEW_GET_FUN(__glewIsProgram)

#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB)

#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV)

#define glIsQuery GLEW_GET_FUN(__glewIsQuery)

#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB)

#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT)

#define glIsShader GLEW_GET_FUN(__glewIsShader)

#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT)

#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT)

#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE)

#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT)

#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram)

#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB)

#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV)

#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd)

#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB)

#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf)

#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB)

#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT)

#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer)

#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB)

#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV)

#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI)

#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV)

#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV)

#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB)

#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB)

#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB)

#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB)

#define glMinmax GLEW_GET_FUN(__glewMinmax)

#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT)

#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays)

#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT)

#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE)

#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements)

#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT)

#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE)

#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM)

#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM)

#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d)

#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB)

#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv)

#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB)

#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f)

#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB)

#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv)

#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB)

#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV)

#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV)

#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i)

#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB)

#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv)

#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB)

#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s)

#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB)

#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv)

#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB)

#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d)

#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB)

#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv)

#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB)

#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f)

#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB)

#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv)

#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB)

#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV)

#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV)

#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i)

#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB)

#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv)

#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB)

#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s)

#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB)

#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv)

#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB)

#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d)

#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB)

#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv)

#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB)

#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f)

#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB)

#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv)

#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB)

#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV)

#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV)

#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i)

#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB)

#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv)

#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB)

#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s)

#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB)

#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv)

#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB)

#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d)

#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB)

#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv)

#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB)

#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f)

#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB)

#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv)

#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB)

#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV)

#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV)

#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i)

#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB)

#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv)

#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB)

#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s)

#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB)

#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv)

#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB)

#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd)

#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB)

#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf)

#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB)

#define glNewBufferRegionEXT GLEW_GET_FUN(__glewNewBufferRegionEXT)

#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI)

#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN)

#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN)

#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV)

#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV)

#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT)

#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM)

#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL)

#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI)

#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI)

#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI)

#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI)

#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI)

#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI)

#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI)

#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI)

#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI)

#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI)

#define glOrthofOES GLEW_GET_FUN(__glewOrthofOES)

#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI)

#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV)

#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX)

#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT)

#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT)

#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT)

#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT)

#define glPNTrianglesfATI GLEW_GET_FUN(__glPNTrianglewesfATI)

#define glPNTrianglesiATI GLEW_GET_FUN(__glPNTrianglewesiATI)

#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf)

#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB)

#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT)

#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv)

#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB)

#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT)

#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV)

#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV)

#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX)

#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT)

#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV)

#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV)

#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT)

#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV)

#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV)

#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV)

#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB)

#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB)

#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB)

#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB)

#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV)

#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV)

#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV)

#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV)

#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT)

#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV)

#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV)

#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB)

#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB)

#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB)

#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB)

#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV)

#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV)

#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV)

#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV)

#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT)

#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV)

#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV)

#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV)

#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV)

#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV)

#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV)

#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV)

#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV)

#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV)

#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV)

#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT)

#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV)

#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV)

#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB)

#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV)

#define glReadBufferRegionEXT GLEW_GET_FUN(__glewReadBufferRegionEXT)

#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN)

#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX)

#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT)

#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV)

#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT)

#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN)

#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN)

#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN)

#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN)

#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN)

#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN)

#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN)

#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN)

#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN)

#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN)

#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN)

#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN)

#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)

#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)

#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)

#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)

#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN)

#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN)

#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN)

#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN)

#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN)

#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN)

#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN)

#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV)

#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram)

#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT)

#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax)

#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT)

#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA)

#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage)

#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB)

#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI)

#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT)

#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS)

#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT)

#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS)

#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b)

#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT)

#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv)

#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT)

#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d)

#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT)

#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv)

#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT)

#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f)

#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT)

#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv)

#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT)

#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV)

#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV)

#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i)

#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT)

#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv)

#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT)

#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s)

#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT)

#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv)

#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT)

#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub)

#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT)

#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv)

#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT)

#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui)

#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT)

#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv)

#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT)

#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us)

#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT)

#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv)

#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT)

#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer)

#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT)

#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM)

#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D)

#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT)

#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE)

#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV)

#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI)

#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT)

#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT)

#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT)

#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT)

#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT)

#define glShaderSource GLEW_GET_FUN(__glewShaderSource)

#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB)

#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS)

#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX)

#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX)

#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX)

#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX)

#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate)

#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI)

#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate)

#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate)

#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI)

#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY)

#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT)

#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX)

#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT)

#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX)

#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE)

#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV)

#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE)

#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT)

#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI)

#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI)

#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV)

#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV)

#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN)

#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN)

#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN)

#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN)

#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN)

#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN)

#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN)

#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN)

#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN)

#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN)

#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV)

#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV)

#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV)

#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV)

#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN)

#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN)

#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN)

#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN)

#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV)

#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV)

#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT)

#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM)

#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL)

#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS)

#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D)

#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT)

#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS)

#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT)

#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT)

#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL)

#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL)

#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT)

#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT)

#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D)

#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT)

#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS)

#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX)

#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT)

#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT)

#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT)

#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE)

#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV)

#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV)

#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV)

#define glUniform1f GLEW_GET_FUN(__glewUniform1f)

#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB)

#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv)

#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB)

#define glUniform1i GLEW_GET_FUN(__glewUniform1i)

#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB)

#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv)

#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB)

#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT)

#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT)

#define glUniform2f GLEW_GET_FUN(__glewUniform2f)

#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB)

#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv)

#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB)

#define glUniform2i GLEW_GET_FUN(__glewUniform2i)

#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB)

#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv)

#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB)

#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT)

#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT)

#define glUniform3f GLEW_GET_FUN(__glewUniform3f)

#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB)

#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv)

#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB)

#define glUniform3i GLEW_GET_FUN(__glewUniform3i)

#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB)

#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv)

#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB)

#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT)

#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT)

#define glUniform4f GLEW_GET_FUN(__glewUniform4f)

#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB)

#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv)

#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB)

#define glUniform4i GLEW_GET_FUN(__glewUniform4i)

#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB)

#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv)

#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB)

#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT)

#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT)

#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT)

#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv)

#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB)

#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv)

#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv)

#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv)

#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB)

#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv)

#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv)

#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv)

#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB)

#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv)

#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv)

#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT)

#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer)

#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB)

#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI)

#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI)

#define glUseProgram GLEW_GET_FUN(__glewUseProgram)

#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB)

#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram)

#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB)

#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI)

#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT)

#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT)

#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT)

#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT)

#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT)

#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT)

#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT)

#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT)

#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT)

#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV)

#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV)

#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV)

#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV)

#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV)

#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV)

#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE)

#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE)

#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV)

#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d)

#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB)

#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV)

#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv)

#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB)

#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV)

#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f)

#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB)

#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV)

#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv)

#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB)

#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV)

#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV)

#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV)

#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s)

#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB)

#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV)

#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv)

#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB)

#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV)

#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d)

#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB)

#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV)

#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv)

#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB)

#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV)

#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f)

#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB)

#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV)

#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv)

#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB)

#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV)

#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV)

#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV)

#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s)

#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB)

#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV)

#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv)

#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB)

#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV)

#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d)

#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB)

#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV)

#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv)

#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB)

#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV)

#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f)

#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB)

#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV)

#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv)

#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB)

#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV)

#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV)

#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV)

#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s)

#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB)

#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV)

#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv)

#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB)

#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV)

#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv)

#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB)

#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d)

#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB)

#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV)

#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv)

#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB)

#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV)

#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f)

#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB)

#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV)

#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv)

#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB)

#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV)

#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV)

#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV)

#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv)

#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB)

#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv)

#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB)

#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv)

#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB)

#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv)

#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB)

#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub)

#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB)

#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv)

#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB)

#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv)

#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB)

#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv)

#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB)

#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s)

#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB)

#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV)

#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv)

#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB)

#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV)

#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV)

#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv)

#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB)

#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV)

#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv)

#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB)

#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv)

#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB)

#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI)

#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT)

#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT)

#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT)

#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT)

#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT)

#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT)

#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT)

#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT)

#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT)

#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT)

#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT)

#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT)

#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT)

#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT)

#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT)

#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT)

#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT)

#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT)

#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT)

#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT)

#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT)

#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer)

#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB)

#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV)

#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV)

#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV)

#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV)

#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV)

#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV)

#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV)

#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV)

#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV)

#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV)

#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV)

#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV)

#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV)

#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV)

#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV)

#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV)

#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV)

#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV)

#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB)

#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI)

#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI)

#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT)

#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM)

#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL)

#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI)

#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI)

#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI)

#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI)

#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI)

#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI)

#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI)

#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI)

#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI)

#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI)

#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI)

#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI)

#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI)

#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI)

#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI)

#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI)

#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI)

#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI)

#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI)

#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI)

#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI)

#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI)

#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI)

#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI)

#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT)

#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT)

#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV)

#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV)

#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT)

#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB)

#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB)

#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB)

#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB)

#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB)

#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB)

#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB)

#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB)

#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB)

#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d)

#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB)

#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA)

#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv)

#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB)

#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA)

#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f)

#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB)

#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA)

#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv)

#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB)

#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA)

#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i)

#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB)

#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA)

#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv)

#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB)

#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA)

#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s)

#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB)

#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA)

#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv)

#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB)

#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA)

#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d)

#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB)

#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA)

#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv)

#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB)

#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA)

#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f)

#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB)

#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA)

#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv)

#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB)

#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA)

#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i)

#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB)

#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA)

#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv)

#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB)

#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA)

#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s)

#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB)

#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA)

#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv)

#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB)

#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA)

#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA)

#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA)

#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA)

#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA)

#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA)

#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA)

#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA)

#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA)

#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT)

#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C

## Typedef Documentation

typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat a

typedef GLenum GLenum GLenum GLenum GLenum GLenum GLboolean abDotProduct

typedef GLenum GLenum abOutput

typedef GLushort * addr

typedef GLuint address

typedef GLhalf GLhalf GLhalf alpha

typedef GLuint GLuint arg1

typedef GLuint GLuint GLuint GLuint GLuint GLuint arg1Mod

typedef GLuint GLuint GLuint GLuint GLuint arg1Rep

typedef GLuint GLuint GLuint arg2

typedef GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg2Mod

typedef GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg2Rep

typedef GLuint GLuint GLuint GLuint arg3

typedef GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg3Mod

typedef GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg3Rep

typedef const GLuint * arrays

typedef GLhandleARB attachedObj

typedef GLenum attachment

typedef const GLint* attribs

typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat b

typedef GLenum backfunc

typedef GLenum GLenum GLenum GLenum GLenum GLenum bias

typedef GLhalf GLhalf blue

typedef GLint GLenum GLsizei GLsizei GLsizei GLsizei GLint border

typedef GLuint GLuint buffer

typedef GLsizei const GLint GLenum bufferMode

typedef GLuint * buffers

typedef const GLenum * bufs

typedef GLuint GLsizei bufSize

typedef const GLfloat * c

typedef GLenum cap

typedef GLenum GLenum GLenum GLenum GLenum GLenum GLboolean GLboolean cdDotProduct

typedef GLenum GLenum GLenum cdOutput

typedef GLenum clamp

typedef GLuint color

typedef GLsizei GLsizei colorSamples

typedef GLenum GLsizei GLsizei GLenum GLenum const void const void * column

typedef GLenum GLenum GLuint components

typedef GLenum GLenum GLenum componentUsage

typedef GLenum condition

typedef GLenum coord

typedef LPVOID UINT count

typedef GLsizei coverageSamples

typedef GLenum const GLint * data

typedef GLint GLint GLint GLint GLint GLsizei GLsizei GLsizei depth

typedef GLenum GLenum GLenum dfactorAlpha

typedef GLenum dfactorRGB

typedef GLenum GLenum dpfail

typedef GLenum GLenum GLenum dppass

typedef GLuint dst

typedef GLuint GLuint dstMask

typedef GLuint GLuint GLuint dstMod

typedef GLint GLint GLint GLint dstX0

typedef GLint GLint GLint GLint GLint GLint dstX1

typedef GLint GLint GLint GLint GLint dstY0

typedef GLint GLint GLint GLint GLint GLint GLint dstY1

typedef GLuint GLuint end

typedef GLfloat * equation

typedef GLint GLint GLint GLint GLint GLsizei GLsizei GLsizei GLsizei extent

typedef GLfloat GLfloat GLfloat GLfloat GLfloat f

typedef GLenum GLuint GLint GLenum face

typedef GLuint * fences

typedef GLenum filter

typedef const GLint * first

typedef GLint GLsizei GLsizei GLenum format

typedef GLuint framebuffer

typedef GLuint * framebuffers

typedef GLfloat GLfloat GLfloat GLfloat GLfloat g

typedef unsigned int GLbitfield

typedef GLboolean

typedef signed char GLbyte

typedef char GLchar

typedef char GLcharARB

typedef double GLclampd

typedef float GLclampf

typedef GLdouble GLdouble GLdouble

typedef GLvoid *typedef GLdouble *typedef GLfloat *typedef GLenum

typedef float GLfloat

typedef unsigned short GLhalf

typedef GLhandleARB

typedef GLint

typedef signed long long GLint64EXT

typedef ptrdiff_t GLintptr

typedef ptrdiff_t GLintptrARB

typedef short GLshort

typedef int GLsizei

typedef ptrdiff_t GLsizeiptr

typedef ptrdiff_t GLsizeiptrARB

typedef unsigned char GLubyte

typedef GLuint

typedef unsigned long long GLuint64EXT

typedef unsigned short GLushort

typedef void GLvoid

typedef GLhalf green

typedef int int int int height

typedef GLenum GLenum hfunc

typedef GLuint id

typedef GLuint * ids

typedef GLenum GLenum void * image

typedef GLint GLint GLint GLint GLsizei GLsizei GLsizei GLenum GLsizei imageSize

typedef GLint void * img

typedef GLuint in

typedef GLuint index

typedef const GLsizei GLenum const GLvoid *const * indices

typedef GLsizei GLsizei GLcharARB * infoLog

typedef GLenum input

typedef GLenum internalformat

typedef GLenum internalFormat

typedef GLuint interp

typedef GLboolean invert

typedef GLenum GLuint GLint GLint layer

typedef GLuint GLsizei len

typedef GLuint GLsizei GLsizei * length

typedef GLsizei const GLchar const GLint* lengths

typedef GLint level

typedef GLenum lfunc

typedef GLint limit

typedef GLuint GLint * location

typedef GLsizei const GLint* locations

typedef GLint lod

typedef GLenum GLenum mapping

typedef GLint GLint GLint GLint GLint GLint GLint GLbitfield mask

typedef GLuint GLenum matrix

typedef GLsizei maxCount

typedef GLuint GLsizei maxLength

typedef GLenum mode

typedef GLenum modeAlpha

typedef const GLsizei GLenum const GLvoid *const GLsizei GLint modestride

typedef GLenum GLenum GLenum GLenum GLenum GLenum GLboolean GLboolean GLboolean muxSum

typedef const GLfloat const GLfloat * n

typedef const GLchar * name

typedef GLint GLenum GLboolean normalized

typedef GLuint GLuint num

typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat nx

typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat ny

typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat nz

typedef GLsizei GLsizei GLhandleARB * obj

typedef GLuint GLuint GLintptr offset

typedef GLuint GLenum GLenum GLenum GLenum outW

typedef GLuint GLenum outX

typedef GLuint GLenum GLenum outY

typedef GLuint GLenum GLenum GLenum outZ

typedef GLfloat GLfloat p

typedef GLuint GLenum GLsizei GLsizei GLint GLint GLboolean packed

typedef GLint param

typedef GLenum GLint * params

typedef GLvoid* GLAPIENTRY* PFNGLMAPBUFFERARBPROC(GLenum target, GLenum access)

typedef GLvoid* GLAPIENTRY* PFNGLMAPBUFFERPROC(GLenum target, GLenum access)

typedef void* GLAPIENTRY* PFNGLMAPOBJECTBUFFERATIPROC(GLuint buffer)

typedef GLint GLsizei GLsizei GLenum GLenum GLvoid * pixels

typedef GLenum pname

typedef GLsizei const void * pointer

typedef GLsizei const GLfloat * points

typedef GLenum portion

typedef GLuint GLsizei const void GLenum preserve

typedef const GLsizei GLenum const GLvoid *const GLsizei primcount

typedef const GLuint const GLclampf* priorities

typedef GLuint GLsizei const GLubyte * program

typedef GLuint * programs

typedef GLenum GLint const GLvoid GLint ptrstride

typedef GLfloat GLfloat GLfloat q

typedef GLfloat GLfloat GLfloat GLfloat r

typedef GLsizei range

typedef GLfloat ref

typedef GLenum GLenum GLuint renderbuffer

typedef GLuint * renderbuffers

typedef GLenum GLenum renderbuffertarget

typedef GLuint res

typedef GLboolean reset

typedef const GLuint GLboolean * residences

typedef GLenum GLsizei GLsizei GLenum GLenum const void * row

typedef GLfloat s

typedef GLsizei samples

typedef GLenum GLenum GLenum GLenum GLenum scale

typedef GLenum GLenum sfactorAlpha

typedef GLenum sfail

typedef GLuint shader

typedef GLsizei GLsizei GLuint* shaders

typedef GLenum GLboolean sink

typedef GLint size

typedef GLsizei GLsizei GLcharARB * source

typedef GLenum GLenum void void void * span

typedef GLuint src

typedef GLint GLint srcX1

typedef GLint srcY0

typedef GLint GLint GLint srcY1

typedef GLuint start

typedef GLenum storageType

typedef GLsizei stride

typedef const void * string

typedef GLsizei const GLchar** strings

typedef GLenum GLenum GLenum GLenum sumOutput

typedef GLuint GLenum swizzle

typedef GLfloat t

typedef GLenum GLenum void * table

typedef const GLfloat * tc

typedef GLenum GLenum textarget

typedef GLuint texture

typedef const GLuint * textures

typedef GLclampf GLclampf thigh

typedef GLclampf tlow

typedef GLuint GLenum GLenum transform

typedef GLsizei GLboolean transpose

typedef GLint GLsizei GLsizei GLenum GLenum type

typedef GLboolean GLenum GLenum types

typedef GLuint GLenum GLsizei GLsizei GLint uorder

typedef const void GLenum usage

typedef GLuint GLenum GLsizei ustride

typedef const GLfloat * v

typedef GLuint v0

typedef GLuint GLuint v1

typedef GLuint GLuint GLuint v2

typedef GLuint GLuint GLuint GLuint v3

typedef GLenum value

typedef GLboolean GLenum GLenum void * values

typedef GLenum GLenum variable

typedef GLuint GLenum GLsizei GLsizei GLint GLint vorder

typedef GLuint GLenum GLsizei GLsizei vstride

typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat w

typedef GLenum GLsizei const GLfloat * weights

typedef int int int width

typedef GLint GLint GLint GLint GLint woffset

typedef int x

typedef GLint GLint GLsizei GLsizei GLint xDest

typedef GLint GLint xoffset

typedef int int y

typedef GLint GLint GLsizei GLsizei GLint GLint yDest

typedef GLint GLint GLint yoffset

typedef GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat z

typedef GLdouble zFar

typedef GLdouble zmax

typedef GLint GLint GLint GLint zoffset

## Function Documentation

GLAPI void GLAPIENTRY glAccum | ( | GLenum | op,
|  | GLfloat | value |
| ) |  |  |

GLAPI void GLAPIENTRY glAlphaFunc | ( | GLenum | func,
|  | GLclampf | ref |
| ) |  |  |

GLAPI GLboolean GLAPIENTRY glAreTexturesResident | ( | GLsizei | n,
|  | const GLuint * | textures,
|  | GLboolean * | residences |
| ) |  |  |

GLAPI void GLAPIENTRY glArrayElement | ( | GLint | i | ) |

GLAPI void GLAPIENTRY glBegin | ( | GLenum | mode | ) |

GLAPI void GLAPIENTRY glBindTexture | ( | GLenum | target,
|  | GLuint | texture |
| ) |  |  |

GLAPI void GLAPIENTRY glBitmap | ( | GLsizei | width,
|  | GLsizei | height,
|  | GLfloat | xorig,
|  | GLfloat | yorig,
|  | GLfloat | xmove,
|  | GLfloat | ymove,
|  | const GLubyte * | bitmap |
| ) |  |  |

GLAPI void GLAPIENTRY glBlendFunc | ( | GLenum | sfactor,
|  | GLenum | dfactor |
| ) |  |  |

typedef GLboolean | ( | GLAPIENTRY * | PFNGLISBUFFERPROC | ) |

GLAPI void GLAPIENTRY glCallList | ( | GLuint | list | ) |

GLAPI void GLAPIENTRY glCallLists | ( | GLsizei | n,
|  | GLenum | type,
|  | const GLvoid * | lists |
| ) |  |  |

GLAPI void GLAPIENTRY glClear | ( | GLbitfield | mask | ) |

GLAPI void GLAPIENTRY glClearAccum | ( | GLfloat | red,
|  | GLfloat | green,
|  | GLfloat | blue,
|  | GLfloat | alpha |
| ) |  |  |

GLAPI void GLAPIENTRY glClearColor | ( | GLclampf | red,
|  | GLclampf | green,
|  | GLclampf | blue,
|  | GLclampf | alpha |
| ) |  |  |

GLAPI void GLAPIENTRY glClearDepth | ( | GLclampd | depth | ) |

GLAPI void GLAPIENTRY glClearIndex | ( | GLfloat | c | ) |

GLAPI void GLAPIENTRY glClearStencil | ( | GLint | s | ) |

GLAPI void GLAPIENTRY glClipPlane | ( | GLenum | plane,
|  | const GLdouble * | equation |
| ) |  |  |

GLAPI void GLAPIENTRY glColor3b | ( | GLbyte | red,
|  | GLbyte | green,
|  | GLbyte | blue |
| ) |  |  |

GLAPI void GLAPIENTRY glColor3bv | ( | const GLbyte * | v | ) |

GLAPI void GLAPIENTRY glColor3d | ( | GLdouble | red,
|  | GLdouble | green,
|  | GLdouble | blue |
| ) |  |  |

GLAPI void GLAPIENTRY glColor3dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glColor3f | ( | GLfloat | red,
|  | GLfloat | green,
|  | GLfloat | blue |
| ) |  |  |

GLAPI void GLAPIENTRY glColor3fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glColor3i | ( | GLint | red,
|  | GLint | green,
|  | GLint | blue |
| ) |  |  |

GLAPI void GLAPIENTRY glColor3iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glColor3s | ( | GLshort | red,
|  | GLshort | green,
|  | GLshort | blue |
| ) |  |  |

GLAPI void GLAPIENTRY glColor3sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glColor3ub | ( | GLubyte | red,
|  | GLubyte | green,
|  | GLubyte | blue |
| ) |  |  |

GLAPI void GLAPIENTRY glColor3ubv | ( | const GLubyte * | v | ) |

GLAPI void GLAPIENTRY glColor3ui | ( | GLuint | red,
|  | GLuint | green,
|  | GLuint | blue |
| ) |  |  |

GLAPI void GLAPIENTRY glColor3uiv | ( | const GLuint * | v | ) |

GLAPI void GLAPIENTRY glColor3us | ( | GLushort | red,
|  | GLushort | green,
|  | GLushort | blue |
| ) |  |  |

GLAPI void GLAPIENTRY glColor3usv | ( | const GLushort * | v | ) |

GLAPI void GLAPIENTRY glColor4b | ( | GLbyte | red,
|  | GLbyte | green,
|  | GLbyte | blue,
|  | GLbyte | alpha |
| ) |  |  |

GLAPI void GLAPIENTRY glColor4bv | ( | const GLbyte * | v | ) |

GLAPI void GLAPIENTRY glColor4d | ( | GLdouble | red,
|  | GLdouble | green,
|  | GLdouble | blue,
|  | GLdouble | alpha |
| ) |  |  |

GLAPI void GLAPIENTRY glColor4dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glColor4f | ( | GLfloat | red,
|  | GLfloat | green,
|  | GLfloat | blue,
|  | GLfloat | alpha |
| ) |  |  |

GLAPI void GLAPIENTRY glColor4fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glColor4i | ( | GLint | red,
|  | GLint | green,
|  | GLint | blue,
|  | GLint | alpha |
| ) |  |  |

GLAPI void GLAPIENTRY glColor4iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glColor4s | ( | GLshort | red,
|  | GLshort | green,
|  | GLshort | blue,
|  | GLshort | alpha |
| ) |  |  |

GLAPI void GLAPIENTRY glColor4sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glColor4ub | ( | GLubyte | red,
|  | GLubyte | green,
|  | GLubyte | blue,
|  | GLubyte | alpha |
| ) |  |  |

GLAPI void GLAPIENTRY glColor4ubv | ( | const GLubyte * | v | ) |

GLAPI void GLAPIENTRY glColor4ui | ( | GLuint | red,
|  | GLuint | green,
|  | GLuint | blue,
|  | GLuint | alpha |
| ) |  |  |

GLAPI void GLAPIENTRY glColor4uiv | ( | const GLuint * | v | ) |

GLAPI void GLAPIENTRY glColor4us | ( | GLushort | red,
|  | GLushort | green,
|  | GLushort | blue,
|  | GLushort | alpha |
| ) |  |  |

GLAPI void GLAPIENTRY glColor4usv | ( | const GLushort * | v | ) |

GLAPI void GLAPIENTRY glColorMask | ( | GLboolean | red,
|  | GLboolean | green,
|  | GLboolean | blue,
|  | GLboolean | alpha |
| ) |  |  |

GLAPI void GLAPIENTRY glColorMaterial | ( | GLenum | face,
|  | GLenum | mode |
| ) |  |  |

GLAPI void GLAPIENTRY glColorPointer | ( | GLint | size,
|  | GLenum | type,
|  | GLsizei | stride,
|  | const GLvoid * | pointer |
| ) |  |  |

GLAPI void GLAPIENTRY glCopyPixels | ( | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height,
|  | GLenum | type |
| ) |  |  |

GLAPI void GLAPIENTRY glCopyTexImage1D | ( | GLenum | target,
|  | GLint | level,
|  | GLenum | internalFormat,
|  | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLint | border |
| ) |  |  |

GLAPI void GLAPIENTRY glCopyTexImage2D | ( | GLenum | target,
|  | GLint | level,
|  | GLenum | internalFormat,
|  | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height,
|  | GLint | border |
| ) |  |  |

GLAPI void GLAPIENTRY glCopyTexSubImage1D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | xoffset,
|  | GLint | x,
|  | GLint | y,
|  | GLsizei | width |
| ) |  |  |

GLAPI void GLAPIENTRY glCopyTexSubImage2D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | xoffset,
|  | GLint | yoffset,
|  | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height |
| ) |  |  |

GLAPI void GLAPIENTRY glCullFace | ( | GLenum | mode | ) |

GLAPI void GLAPIENTRY glDeleteLists | ( | GLuint | list,
|  | GLsizei | range |
| ) |  |  |

GLAPI void GLAPIENTRY glDeleteTextures | ( | GLsizei | n,
|  | const GLuint * | textures |
| ) |  |  |

GLAPI void GLAPIENTRY glDepthFunc | ( | GLenum | func | ) |

GLAPI void GLAPIENTRY glDepthMask | ( | GLboolean | flag | ) |

GLAPI void GLAPIENTRY glDepthRange | ( | GLclampd | zNear,
|  | GLclampd | zFar |
| ) |  |  |

GLAPI void GLAPIENTRY glDisable | ( | GLenum | cap | ) |

GLAPI void GLAPIENTRY glDisableClientState | ( | GLenum | array | ) |

GLAPI void GLAPIENTRY glDrawArrays | ( | GLenum | mode,
|  | GLint | first,
|  | GLsizei | count |
| ) |  |  |

GLAPI void GLAPIENTRY glDrawBuffer | ( | GLenum | mode | ) |

GLAPI void GLAPIENTRY glDrawElements | ( | GLenum | mode,
|  | GLsizei | count,
|  | GLenum | type,
|  | const GLvoid * | indices |
| ) |  |  |

GLAPI void GLAPIENTRY glDrawPixels | ( | GLsizei | width,
|  | GLsizei | height,
|  | GLenum | format,
|  | GLenum | type,
|  | const GLvoid * | pixels |
| ) |  |  |

GLAPI void GLAPIENTRY glEdgeFlag | ( | GLboolean | flag | ) |

GLAPI void GLAPIENTRY glEdgeFlagPointer | ( | GLsizei | stride,
|  | const GLvoid * | pointer |
| ) |  |  |

GLAPI void GLAPIENTRY glEdgeFlagv | ( | const GLboolean * | flag | ) |

GLAPI void GLAPIENTRY glEnable | ( | GLenum | cap | ) |

GLAPI void GLAPIENTRY glEnableClientState | ( | GLenum | array | ) |

GLAPI void GLAPIENTRY glEnd | ( | void |  | ) |

GLAPI void GLAPIENTRY glEndList | ( | void |  | ) |

typedef GLenum | ( | GLAPIENTRY * | PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC | ) |

GLAPI void GLAPIENTRY glEvalCoord1d | ( | GLdouble | u | ) |

GLAPI void GLAPIENTRY glEvalCoord1dv | ( | const GLdouble * | u | ) |

GLAPI void GLAPIENTRY glEvalCoord1f | ( | GLfloat | u | ) |

GLAPI void GLAPIENTRY glEvalCoord1fv | ( | const GLfloat * | u | ) |

GLAPI void GLAPIENTRY glEvalCoord2d | ( | GLdouble | u,
|  | GLdouble | v |
| ) |  |  |

GLAPI void GLAPIENTRY glEvalCoord2dv | ( | const GLdouble * | u | ) |

GLAPI void GLAPIENTRY glEvalCoord2f | ( | GLfloat | u,
|  | GLfloat | v |
| ) |  |  |

GLAPI void GLAPIENTRY glEvalCoord2fv | ( | const GLfloat * | u | ) |

GLAPI void GLAPIENTRY glEvalMesh1 | ( | GLenum | mode,
|  | GLint | i1,
|  | GLint | i2 |
| ) |  |  |

GLAPI void GLAPIENTRY glEvalMesh2 | ( | GLenum | mode,
|  | GLint | i1,
|  | GLint | i2,
|  | GLint | j1,
|  | GLint | j2 |
| ) |  |  |

GLAPI void GLAPIENTRY glEvalPoint1 | ( | GLint | i | ) |

GLAPI void GLAPIENTRY glEvalPoint2 | ( | GLint | i,
|  | GLint | j |
| ) |  |  |

GLEWAPI const GLubyte* glewGetErrorString | ( | GLenum | error | ) |

GLEWAPI GLboolean glewGetExtension | ( | const char * | name | ) |

GLEWAPI const GLubyte* glewGetString | ( | GLenum | name | ) |

GLEWAPI GLenum glewInit | ( |  | ) |

GLEWAPI GLboolean glewIsSupported | ( | const char * | name | ) |

GLAPI void GLAPIENTRY glFeedbackBuffer | ( | GLsizei | size,
|  | GLenum | type,
|  | GLfloat * | buffer |
| ) |  |  |

GLAPI void GLAPIENTRY glFinish | ( | void |  | ) |

GLAPI void GLAPIENTRY glFlush | ( | void |  | ) |

GLAPI void GLAPIENTRY glFogf | ( | GLenum | pname,
|  | GLfloat | param |
| ) |  |  |

GLAPI void GLAPIENTRY glFogfv | ( | GLenum | pname,
|  | const GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glFogi | ( | GLenum | pname,
|  | GLint | param |
| ) |  |  |

GLAPI void GLAPIENTRY glFogiv | ( | GLenum | pname,
|  | const GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glFrontFace | ( | GLenum | mode | ) |

GLAPI void GLAPIENTRY glFrustum | ( | GLdouble | left,
|  | GLdouble | right,
|  | GLdouble | bottom,
|  | GLdouble | top,
|  | GLdouble | zNear,
|  | GLdouble | zFar |
| ) |  |  |

GLAPI GLuint GLAPIENTRY glGenLists | ( | GLsizei | range | ) |

GLAPI void GLAPIENTRY glGenTextures | ( | GLsizei | n,
|  | GLuint * | textures |
| ) |  |  |

GLAPI void GLAPIENTRY glGetBooleanv | ( | GLenum | pname,
|  | GLboolean * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetClipPlane | ( | GLenum | plane,
|  | GLdouble * | equation |
| ) |  |  |

GLAPI void GLAPIENTRY glGetDoublev | ( | GLenum | pname,
|  | GLdouble * | params |
| ) |  |  |

GLAPI GLenum GLAPIENTRY glGetError | ( | void |  | ) |

GLAPI void GLAPIENTRY glGetFloatv | ( | GLenum | pname,
|  | GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetIntegerv | ( | GLenum | pname,
|  | GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetLightfv | ( | GLenum | light,
|  | GLenum | pname,
|  | GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetLightiv | ( | GLenum | light,
|  | GLenum | pname,
|  | GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetMapdv | ( | GLenum | target,
|  | GLenum | query,
|  | GLdouble * | v |
| ) |  |  |

GLAPI void GLAPIENTRY glGetMapfv | ( | GLenum | target,
|  | GLenum | query,
|  | GLfloat * | v |
| ) |  |  |

GLAPI void GLAPIENTRY glGetMapiv | ( | GLenum | target,
|  | GLenum | query,
|  | GLint * | v |
| ) |  |  |

GLAPI void GLAPIENTRY glGetMaterialfv | ( | GLenum | face,
|  | GLenum | pname,
|  | GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetMaterialiv | ( | GLenum | face,
|  | GLenum | pname,
|  | GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetPixelMapfv | ( | GLenum | map,
|  | GLfloat * | values |
| ) |  |  |

GLAPI void GLAPIENTRY glGetPixelMapuiv | ( | GLenum | map,
|  | GLuint * | values |
| ) |  |  |

GLAPI void GLAPIENTRY glGetPixelMapusv | ( | GLenum | map,
|  | GLushort * | values |
| ) |  |  |

GLAPI void GLAPIENTRY glGetPointerv | ( | GLenum | pname,
|  | GLvoid ** | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetPolygonStipple | ( | GLubyte * | mask | ) |

GLAPI const GLubyte* GLAPIENTRY glGetString | ( | GLenum | name | ) |

GLAPI void GLAPIENTRY glGetTexEnvfv | ( | GLenum | target,
|  | GLenum | pname,
|  | GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetTexEnviv | ( | GLenum | target,
|  | GLenum | pname,
|  | GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetTexGendv | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLdouble * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetTexGenfv | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetTexGeniv | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetTexImage | ( | GLenum | target,
|  | GLint | level,
|  | GLenum | format,
|  | GLenum | type,
|  | GLvoid * | pixels |
| ) |  |  |

GLAPI void GLAPIENTRY glGetTexLevelParameterfv | ( | GLenum | target,
|  | GLint | level,
|  | GLenum | pname,
|  | GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetTexLevelParameteriv | ( | GLenum | target,
|  | GLint | level,
|  | GLenum | pname,
|  | GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetTexParameterfv | ( | GLenum | target,
|  | GLenum | pname,
|  | GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glGetTexParameteriv | ( | GLenum | target,
|  | GLenum | pname,
|  | GLint * | params |
| ) |  |  |

typedef GLhandleARB | ( | GLAPIENTRY * | PFNGLCREATEPROGRAMOBJECTARBPROC | ) |

GLAPI void GLAPIENTRY glHint | ( | GLenum | target,
|  | GLenum | mode |
| ) |  |  |

GLAPI void GLAPIENTRY glIndexd | ( | GLdouble | c | ) |

GLAPI void GLAPIENTRY glIndexdv | ( | const GLdouble * | c | ) |

GLAPI void GLAPIENTRY glIndexf | ( | GLfloat | c | ) |

GLAPI void GLAPIENTRY glIndexfv | ( | const GLfloat * | c | ) |

GLAPI void GLAPIENTRY glIndexi | ( | GLint | c | ) |

GLAPI void GLAPIENTRY glIndexiv | ( | const GLint * | c | ) |

GLAPI void GLAPIENTRY glIndexMask | ( | GLuint | mask | ) |

GLAPI void GLAPIENTRY glIndexPointer | ( | GLenum | type,
|  | GLsizei | stride,
|  | const GLvoid * | pointer |
| ) |  |  |

GLAPI void GLAPIENTRY glIndexs | ( | GLshort | c | ) |

GLAPI void GLAPIENTRY glIndexsv | ( | const GLshort * | c | ) |

GLAPI void GLAPIENTRY glIndexub | ( | GLubyte | c | ) |

GLAPI void GLAPIENTRY glIndexubv | ( | const GLubyte * | c | ) |

GLAPI void GLAPIENTRY glInitNames | ( | void |  | ) |

typedef GLint | ( | GLAPIENTRY * | PFNGLGETATTRIBLOCATIONPROC | ) |

GLAPI void GLAPIENTRY glInterleavedArrays | ( | GLenum | format,
|  | GLsizei | stride,
|  | const GLvoid * | pointer |
| ) |  |  |

typedef GLintptr | ( | GLAPIENTRY * | PFNGLGETUNIFORMOFFSETEXTPROC | ) |

GLAPI GLboolean GLAPIENTRY glIsEnabled | ( | GLenum | cap | ) |

GLAPI GLboolean GLAPIENTRY glIsList | ( | GLuint | list | ) |

GLAPI GLboolean GLAPIENTRY glIsTexture | ( | GLuint | texture | ) |

GLAPI void GLAPIENTRY glLightf | ( | GLenum | light,
|  | GLenum | pname,
|  | GLfloat | param |
| ) |  |  |

GLAPI void GLAPIENTRY glLightfv | ( | GLenum | light,
|  | GLenum | pname,
|  | const GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glLighti | ( | GLenum | light,
|  | GLenum | pname,
|  | GLint | param |
| ) |  |  |

GLAPI void GLAPIENTRY glLightiv | ( | GLenum | light,
|  | GLenum | pname,
|  | const GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glLightModelf | ( | GLenum | pname,
|  | GLfloat | param |
| ) |  |  |

GLAPI void GLAPIENTRY glLightModelfv | ( | GLenum | pname,
|  | const GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glLightModeli | ( | GLenum | pname,
|  | GLint | param |
| ) |  |  |

GLAPI void GLAPIENTRY glLightModeliv | ( | GLenum | pname,
|  | const GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glLineStipple | ( | GLint | factor,
|  | GLushort | pattern |
| ) |  |  |

GLAPI void GLAPIENTRY glLineWidth | ( | GLfloat | width | ) |

GLAPI void GLAPIENTRY glListBase | ( | GLuint | base | ) |

GLAPI void GLAPIENTRY glLoadIdentity | ( | void |  | ) |

GLAPI void GLAPIENTRY glLoadMatrixd | ( | const GLdouble * | m | ) |

GLAPI void GLAPIENTRY glLoadMatrixf | ( | const GLfloat * | m | ) |

GLAPI void GLAPIENTRY glLoadName | ( | GLuint | name | ) |

GLAPI void GLAPIENTRY glLogicOp | ( | GLenum | opcode | ) |

GLAPI void GLAPIENTRY glMap1d | ( | GLenum | target,
|  | GLdouble | u1,
|  | GLdouble | u2,
|  | GLint | stride,
|  | GLint | order,
|  | const GLdouble * | points |
| ) |  |  |

GLAPI void GLAPIENTRY glMap1f | ( | GLenum | target,
|  | GLfloat | u1,
|  | GLfloat | u2,
|  | GLint | stride,
|  | GLint | order,
|  | const GLfloat * | points |
| ) |  |  |

GLAPI void GLAPIENTRY glMap2d | ( | GLenum | target,
|  | GLdouble | u1,
|  | GLdouble | u2,
|  | GLint | ustride,
|  | GLint | uorder,
|  | GLdouble | v1,
|  | GLdouble | v2,
|  | GLint | vstride,
|  | GLint | vorder,
|  | const GLdouble * | points |
| ) |  |  |

GLAPI void GLAPIENTRY glMap2f | ( | GLenum | target,
|  | GLfloat | u1,
|  | GLfloat | u2,
|  | GLint | ustride,
|  | GLint | uorder,
|  | GLfloat | v1,
|  | GLfloat | v2,
|  | GLint | vstride,
|  | GLint | vorder,
|  | const GLfloat * | points |
| ) |  |  |

GLAPI void GLAPIENTRY glMapGrid1d | ( | GLint | un,
|  | GLdouble | u1,
|  | GLdouble | u2 |
| ) |  |  |

GLAPI void GLAPIENTRY glMapGrid1f | ( | GLint | un,
|  | GLfloat | u1,
|  | GLfloat | u2 |
| ) |  |  |

GLAPI void GLAPIENTRY glMapGrid2d | ( | GLint | un,
|  | GLdouble | u1,
|  | GLdouble | u2,
|  | GLint | vn,
|  | GLdouble | v1,
|  | GLdouble | v2 |
| ) |  |  |

GLAPI void GLAPIENTRY glMapGrid2f | ( | GLint | un,
|  | GLfloat | u1,
|  | GLfloat | u2,
|  | GLint | vn,
|  | GLfloat | v1,
|  | GLfloat | v2 |
| ) |  |  |

GLAPI void GLAPIENTRY glMaterialf | ( | GLenum | face,
|  | GLenum | pname,
|  | GLfloat | param |
| ) |  |  |

GLAPI void GLAPIENTRY glMaterialfv | ( | GLenum | face,
|  | GLenum | pname,
|  | const GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glMateriali | ( | GLenum | face,
|  | GLenum | pname,
|  | GLint | param |
| ) |  |  |

GLAPI void GLAPIENTRY glMaterialiv | ( | GLenum | face,
|  | GLenum | pname,
|  | const GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glMatrixMode | ( | GLenum | mode | ) |

GLAPI void GLAPIENTRY glMultMatrixd | ( | const GLdouble * | m | ) |

GLAPI void GLAPIENTRY glMultMatrixf | ( | const GLfloat * | m | ) |

GLAPI void GLAPIENTRY glNewList | ( | GLuint | list,
|  | GLenum | mode |
| ) |  |  |

GLAPI void GLAPIENTRY glNormal3b | ( | GLbyte | nx,
|  | GLbyte | ny,
|  | GLbyte | nz |
| ) |  |  |

GLAPI void GLAPIENTRY glNormal3bv | ( | const GLbyte * | v | ) |

GLAPI void GLAPIENTRY glNormal3d | ( | GLdouble | nx,
|  | GLdouble | ny,
|  | GLdouble | nz |
| ) |  |  |

GLAPI void GLAPIENTRY glNormal3dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glNormal3f | ( | GLfloat | nx,
|  | GLfloat | ny,
|  | GLfloat | nz |
| ) |  |  |

GLAPI void GLAPIENTRY glNormal3fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glNormal3i | ( | GLint | nx,
|  | GLint | ny,
|  | GLint | nz |
| ) |  |  |

GLAPI void GLAPIENTRY glNormal3iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glNormal3s | ( | GLshort | nx,
|  | GLshort | ny,
|  | GLshort | nz |
| ) |  |  |

GLAPI void GLAPIENTRY glNormal3sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glNormalPointer | ( | GLenum | type,
|  | GLsizei | stride,
|  | const GLvoid * | pointer |
| ) |  |  |

GLAPI void GLAPIENTRY glOrtho | ( | GLdouble | left,
|  | GLdouble | right,
|  | GLdouble | bottom,
|  | GLdouble | top,
|  | GLdouble | zNear,
|  | GLdouble | zFar |
| ) |  |  |

GLAPI void GLAPIENTRY glPassThrough | ( | GLfloat | token | ) |

GLAPI void GLAPIENTRY glPixelMapfv | ( | GLenum | map,
|  | GLsizei | mapsize,
|  | const GLfloat * | values |
| ) |  |  |

GLAPI void GLAPIENTRY glPixelMapuiv | ( | GLenum | map,
|  | GLsizei | mapsize,
|  | const GLuint * | values |
| ) |  |  |

GLAPI void GLAPIENTRY glPixelMapusv | ( | GLenum | map,
|  | GLsizei | mapsize,
|  | const GLushort * | values |
| ) |  |  |

GLAPI void GLAPIENTRY glPixelStoref | ( | GLenum | pname,
|  | GLfloat | param |
| ) |  |  |

GLAPI void GLAPIENTRY glPixelStorei | ( | GLenum | pname,
|  | GLint | param |
| ) |  |  |

GLAPI void GLAPIENTRY glPixelTransferf | ( | GLenum | pname,
|  | GLfloat | param |
| ) |  |  |

GLAPI void GLAPIENTRY glPixelTransferi | ( | GLenum | pname,
|  | GLint | param |
| ) |  |  |

GLAPI void GLAPIENTRY glPixelZoom | ( | GLfloat | xfactor,
|  | GLfloat | yfactor |
| ) |  |  |

GLAPI void GLAPIENTRY glPointSize | ( | GLfloat | size | ) |

GLAPI void GLAPIENTRY glPolygonMode | ( | GLenum | face,
|  | GLenum | mode |
| ) |  |  |

GLAPI void GLAPIENTRY glPolygonOffset | ( | GLfloat | factor,
|  | GLfloat | units |
| ) |  |  |

GLAPI void GLAPIENTRY glPolygonStipple | ( | const GLubyte * | mask | ) |

GLAPI void GLAPIENTRY glPopAttrib | ( | void |  | ) |

GLAPI void GLAPIENTRY glPopClientAttrib | ( | void |  | ) |

GLAPI void GLAPIENTRY glPopMatrix | ( | void |  | ) |

GLAPI void GLAPIENTRY glPopName | ( | void |  | ) |

GLAPI void GLAPIENTRY glPrioritizeTextures | ( | GLsizei | n,
|  | const GLuint * | textures,
|  | const GLclampf * | priorities |
| ) |  |  |

GLAPI void GLAPIENTRY glPushAttrib | ( | GLbitfield | mask | ) |

GLAPI void GLAPIENTRY glPushClientAttrib | ( | GLbitfield | mask | ) |

GLAPI void GLAPIENTRY glPushMatrix | ( | void |  | ) |

GLAPI void GLAPIENTRY glPushName | ( | GLuint | name | ) |

GLAPI void GLAPIENTRY glRasterPos2d | ( | GLdouble | x,
|  | GLdouble | y |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos2dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glRasterPos2f | ( | GLfloat | x,
|  | GLfloat | y |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos2fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glRasterPos2i | ( | GLint | x,
|  | GLint | y |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos2iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glRasterPos2s | ( | GLshort | x,
|  | GLshort | y |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos2sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glRasterPos3d | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos3dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glRasterPos3f | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos3fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glRasterPos3i | ( | GLint | x,
|  | GLint | y,
|  | GLint | z |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos3iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glRasterPos3s | ( | GLshort | x,
|  | GLshort | y,
|  | GLshort | z |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos3sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glRasterPos4d | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z,
|  | GLdouble | w |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos4dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glRasterPos4f | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z,
|  | GLfloat | w |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos4fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glRasterPos4i | ( | GLint | x,
|  | GLint | y,
|  | GLint | z,
|  | GLint | w |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos4iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glRasterPos4s | ( | GLshort | x,
|  | GLshort | y,
|  | GLshort | z,
|  | GLshort | w |
| ) |  |  |

GLAPI void GLAPIENTRY glRasterPos4sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glReadBuffer | ( | GLenum | mode | ) |

GLAPI void GLAPIENTRY glReadPixels | ( | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height,
|  | GLenum | format,
|  | GLenum | type,
|  | GLvoid * | pixels |
| ) |  |  |

GLAPI void GLAPIENTRY glRectd | ( | GLdouble | x1,
|  | GLdouble | y1,
|  | GLdouble | x2,
|  | GLdouble | y2 |
| ) |  |  |

GLAPI void GLAPIENTRY glRectdv | ( | const GLdouble * | v1,
|  | const GLdouble * | v2 |
| ) |  |  |

GLAPI void GLAPIENTRY glRectf | ( | GLfloat | x1,
|  | GLfloat | y1,
|  | GLfloat | x2,
|  | GLfloat | y2 |
| ) |  |  |

GLAPI void GLAPIENTRY glRectfv | ( | const GLfloat * | v1,
|  | const GLfloat * | v2 |
| ) |  |  |

GLAPI void GLAPIENTRY glRecti | ( | GLint | x1,
|  | GLint | y1,
|  | GLint | x2,
|  | GLint | y2 |
| ) |  |  |

GLAPI void GLAPIENTRY glRectiv | ( | const GLint * | v1,
|  | const GLint * | v2 |
| ) |  |  |

GLAPI void GLAPIENTRY glRects | ( | GLshort | x1,
|  | GLshort | y1,
|  | GLshort | x2,
|  | GLshort | y2 |
| ) |  |  |

GLAPI void GLAPIENTRY glRectsv | ( | const GLshort * | v1,
|  | const GLshort * | v2 |
| ) |  |  |

GLAPI GLint GLAPIENTRY glRenderMode | ( | GLenum | mode | ) |

GLAPI void GLAPIENTRY glRotated | ( | GLdouble | angle,
|  | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z |
| ) |  |  |

GLAPI void GLAPIENTRY glRotatef | ( | GLfloat | angle,
|  | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z |
| ) |  |  |

GLAPI void GLAPIENTRY glScaled | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z |
| ) |  |  |

GLAPI void GLAPIENTRY glScalef | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z |
| ) |  |  |

GLAPI void GLAPIENTRY glScissor | ( | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height |
| ) |  |  |

GLAPI void GLAPIENTRY glSelectBuffer | ( | GLsizei | size,
|  | GLuint * | buffer |
| ) |  |  |

GLAPI void GLAPIENTRY glShadeModel | ( | GLenum | mode | ) |

GLAPI void GLAPIENTRY glStencilFunc | ( | GLenum | func,
|  | GLint | ref,
|  | GLuint | mask |
| ) |  |  |

GLAPI void GLAPIENTRY glStencilMask | ( | GLuint | mask | ) |

GLAPI void GLAPIENTRY glStencilOp | ( | GLenum | fail,
|  | GLenum | zfail,
|  | GLenum | zpass |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord1d | ( | GLdouble | s | ) |

GLAPI void GLAPIENTRY glTexCoord1dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glTexCoord1f | ( | GLfloat | s | ) |

GLAPI void GLAPIENTRY glTexCoord1fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glTexCoord1i | ( | GLint | s | ) |

GLAPI void GLAPIENTRY glTexCoord1iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glTexCoord1s | ( | GLshort | s | ) |

GLAPI void GLAPIENTRY glTexCoord1sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glTexCoord2d | ( | GLdouble | s,
|  | GLdouble | t |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord2dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glTexCoord2f | ( | GLfloat | s,
|  | GLfloat | t |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord2fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glTexCoord2i | ( | GLint | s,
|  | GLint | t |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord2iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glTexCoord2s | ( | GLshort | s,
|  | GLshort | t |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord2sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glTexCoord3d | ( | GLdouble | s,
|  | GLdouble | t,
|  | GLdouble | r |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord3dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glTexCoord3f | ( | GLfloat | s,
|  | GLfloat | t,
|  | GLfloat | r |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord3fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glTexCoord3i | ( | GLint | s,
|  | GLint | t,
|  | GLint | r |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord3iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glTexCoord3s | ( | GLshort | s,
|  | GLshort | t,
|  | GLshort | r |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord3sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glTexCoord4d | ( | GLdouble | s,
|  | GLdouble | t,
|  | GLdouble | r,
|  | GLdouble | q |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord4dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glTexCoord4f | ( | GLfloat | s,
|  | GLfloat | t,
|  | GLfloat | r,
|  | GLfloat | q |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord4fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glTexCoord4i | ( | GLint | s,
|  | GLint | t,
|  | GLint | r,
|  | GLint | q |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord4iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glTexCoord4s | ( | GLshort | s,
|  | GLshort | t,
|  | GLshort | r,
|  | GLshort | q |
| ) |  |  |

GLAPI void GLAPIENTRY glTexCoord4sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glTexCoordPointer | ( | GLint | size,
|  | GLenum | type,
|  | GLsizei | stride,
|  | const GLvoid * | pointer |
| ) |  |  |

GLAPI void GLAPIENTRY glTexEnvf | ( | GLenum | target,
|  | GLenum | pname,
|  | GLfloat | param |
| ) |  |  |

GLAPI void GLAPIENTRY glTexEnvfv | ( | GLenum | target,
|  | GLenum | pname,
|  | const GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glTexEnvi | ( | GLenum | target,
|  | GLenum | pname,
|  | GLint | param |
| ) |  |  |

GLAPI void GLAPIENTRY glTexEnviv | ( | GLenum | target,
|  | GLenum | pname,
|  | const GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glTexGend | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLdouble | param |
| ) |  |  |

GLAPI void GLAPIENTRY glTexGendv | ( | GLenum | coord,
|  | GLenum | pname,
|  | const GLdouble * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glTexGenf | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLfloat | param |
| ) |  |  |

GLAPI void GLAPIENTRY glTexGenfv | ( | GLenum | coord,
|  | GLenum | pname,
|  | const GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glTexGeni | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLint | param |
| ) |  |  |

GLAPI void GLAPIENTRY glTexGeniv | ( | GLenum | coord,
|  | GLenum | pname,
|  | const GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glTexImage1D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | internalformat,
|  | GLsizei | width,
|  | GLint | border,
|  | GLenum | format,
|  | GLenum | type,
|  | const GLvoid * | pixels |
| ) |  |  |

GLAPI void GLAPIENTRY glTexImage2D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | internalformat,
|  | GLsizei | width,
|  | GLsizei | height,
|  | GLint | border,
|  | GLenum | format,
|  | GLenum | type,
|  | const GLvoid * | pixels |
| ) |  |  |

GLAPI void GLAPIENTRY glTexParameterf | ( | GLenum | target,
|  | GLenum | pname,
|  | GLfloat | param |
| ) |  |  |

GLAPI void GLAPIENTRY glTexParameterfv | ( | GLenum | target,
|  | GLenum | pname,
|  | const GLfloat * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glTexParameteri | ( | GLenum | target,
|  | GLenum | pname,
|  | GLint | param |
| ) |  |  |

GLAPI void GLAPIENTRY glTexParameteriv | ( | GLenum | target,
|  | GLenum | pname,
|  | const GLint * | params |
| ) |  |  |

GLAPI void GLAPIENTRY glTexSubImage1D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | xoffset,
|  | GLsizei | width,
|  | GLenum | format,
|  | GLenum | type,
|  | const GLvoid * | pixels |
| ) |  |  |

GLAPI void GLAPIENTRY glTexSubImage2D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | xoffset,
|  | GLint | yoffset,
|  | GLsizei | width,
|  | GLsizei | height,
|  | GLenum | format,
|  | GLenum | type,
|  | const GLvoid * | pixels |
| ) |  |  |

GLAPI void GLAPIENTRY glTranslated | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z |
| ) |  |  |

GLAPI void GLAPIENTRY glTranslatef | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z |
| ) |  |  |

typedef GLuint | ( | GLAPIENTRY * | PFNGLCREATEPROGRAMPROC | ) |

GLAPI void GLAPIENTRY glVertex2d | ( | GLdouble | x,
|  | GLdouble | y |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex2dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glVertex2f | ( | GLfloat | x,
|  | GLfloat | y |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex2fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glVertex2i | ( | GLint | x,
|  | GLint | y |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex2iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glVertex2s | ( | GLshort | x,
|  | GLshort | y |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex2sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glVertex3d | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex3dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glVertex3f | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex3fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glVertex3i | ( | GLint | x,
|  | GLint | y,
|  | GLint | z |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex3iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glVertex3s | ( | GLshort | x,
|  | GLshort | y,
|  | GLshort | z |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex3sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glVertex4d | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z,
|  | GLdouble | w |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex4dv | ( | const GLdouble * | v | ) |

GLAPI void GLAPIENTRY glVertex4f | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z,
|  | GLfloat | w |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex4fv | ( | const GLfloat * | v | ) |

GLAPI void GLAPIENTRY glVertex4i | ( | GLint | x,
|  | GLint | y,
|  | GLint | z,
|  | GLint | w |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex4iv | ( | const GLint * | v | ) |

GLAPI void GLAPIENTRY glVertex4s | ( | GLshort | x,
|  | GLshort | y,
|  | GLshort | z,
|  | GLshort | w |
| ) |  |  |

GLAPI void GLAPIENTRY glVertex4sv | ( | const GLshort * | v | ) |

GLAPI void GLAPIENTRY glVertexPointer | ( | GLint | size,
|  | GLenum | type,
|  | GLsizei | stride,
|  | const GLvoid * | pointer |
| ) |  |  |

GLAPI void GLAPIENTRY glViewport | ( | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height |
| ) |  |  |

typedef void | ( | GLAPIENTRY * | PFNGLCOPYTEXSUBIMAGE3DPROC | ) |

## Variable Documentation

GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer

GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams

GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites

GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3

GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route

GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting

GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker

GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes

GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform

GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test

GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists

GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read

GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays

GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor

GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region

GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert

GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers

GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos

GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture

GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack

GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square

GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color

GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float

GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped

GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence

GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option

GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage

GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4

GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4

GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4

GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float

GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent

GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint

GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query

GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil

GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range

GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite

GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart

GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners

GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3

GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4

GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates

GLEW_VAR_EXPORT GLboolean __GLEW_OES_compressed_paletted_texture

GLEW_VAR_EXPORT GLboolean __GLEW_OES_read_format

GLEW_VAR_EXPORT GLboolean __GLEW_OES_single_precision

GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace

GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample

GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample

GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints

GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints

GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates

GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc

GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix

GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table

GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex

GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1

GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading

GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog

GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint

GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT

GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture

GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB

GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV

GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN

GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI

GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI

GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI

GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT

GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV

GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT

GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT

GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI

GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX

GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB

GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader

GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI

GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV

GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery

GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB

GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT

GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV

GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT

GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation

GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB

GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer

GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB

GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV

GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV

GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV

GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT

GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI

GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT

GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT

GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT

GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT

GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB

GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV

GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT

GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT

GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT

GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT

GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE

GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT

GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT

GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor

GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT

GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate

GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT

GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT

GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData

GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB

GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT

GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData

GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB

GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT

GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB

GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT

GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT

GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV

GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES

GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture

GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB

GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI

GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES

GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV

GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV

GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV

GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV

GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN

GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN

GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN

GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN

GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI

GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI

GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI

GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT

GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT

GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM

GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL

GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable

GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT

GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable

GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT

GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv

GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI

GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv

GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI

GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI

GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV

GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV

GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV

GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV

GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV

GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV

GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV

GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader

GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB

GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D

GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT

GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D

GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT

GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable

GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT

GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable

GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI

GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D

GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT

GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D

GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D

GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT

GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram

GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB

GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader

GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB

GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT

GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT

GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB

GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX

GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT

GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers

GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB

GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE

GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV

GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI

GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT

GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB

GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV

GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram

GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB

GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV

GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries

GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB

GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT

GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader

GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT

GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE

GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT

GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV

GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT

GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV

GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES

GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB

GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader

GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS

GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT

GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT

GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray

GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB

GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT

GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT

GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT

GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers

GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB

GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI

GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE

GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT

GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE

GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI

GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements

GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT

GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT

GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM

GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE

GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI

GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT

GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT

GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray

GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB

GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI

GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV

GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery

GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB

GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT

GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV

GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT

GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV

GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV

GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT

GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV

GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX

GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE

GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV

GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE

GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX

GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV

GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX

GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE

GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV

GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd

GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT

GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv

GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT

GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf

GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT

GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv

GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT

GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV

GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV

GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer

GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT

GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM

GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS

GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT

GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX

GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI

GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES

GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX

GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers

GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB

GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT

GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE

GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV

GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI

GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT

GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV

GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB

GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV

GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries

GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB

GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT

GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT

GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT

GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE

GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT

GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib

GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB

GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform

GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB

GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV

GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI

GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI

GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB

GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders

GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation

GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB

GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT

GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv

GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB

GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv

GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB

GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData

GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB

GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI

GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI

GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV

GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV

GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV

GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV

GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV

GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage

GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT

GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS

GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV

GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV

GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV

GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS

GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT

GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT

GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX

GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT

GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX

GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT

GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX

GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT

GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX

GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT

GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT

GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP

GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP

GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB

GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT

GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT

GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT

GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT

GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT

GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT

GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT

GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV

GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV

GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV

GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV

GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV

GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax

GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT

GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv

GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv

GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT

GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI

GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI

GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB

GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB

GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV

GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV

GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT

GLEW_FUN_EXPORT PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT

GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog

GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv

GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV

GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv

GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB

GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT

GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter

GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT

GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog

GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv

GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource

GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB

GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS

GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI

GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI

GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS

GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT

GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT

GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE

GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV

GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV

GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT

GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv

GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB

GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv

GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB

GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation

GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB

GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT

GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT

GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI

GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI

GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT

GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT

GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT

GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT

GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN

GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram

GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT

GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP

GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP

GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP

GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP

GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT

GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT

GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT

GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM

GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT

GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX

GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer

GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB

GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT

GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE

GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV

GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT

GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI

GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV

GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram

GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB

GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV

GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery

GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB

GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT

GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader

GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT

GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT

GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE

GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT

GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram

GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB

GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV

GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd

GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB

GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf

GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB

GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT

GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer

GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB

GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV

GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI

GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV

GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV

GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB

GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB

GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB

GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB

GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax

GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT

GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays

GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT

GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE

GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM

GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB

GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd

GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB

GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf

GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB

GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT

GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI

GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV

GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV

GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT

GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM

GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI

GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES

GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI

GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV

GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV

GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX

GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT

GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV

GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV

GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT

GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV

GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV

GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV

GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV

GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV

GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV

GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV

GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB

GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV

GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT

GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN

GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX

GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT

GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV

GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN

GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV

GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram

GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT

GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax

GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT

GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA

GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage

GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB

GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI

GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT

GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS

GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT

GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer

GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM

GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D

GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT

GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE

GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV

GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI

GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT

GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT

GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT

GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT

GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT

GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource

GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB

GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS

GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX

GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX

GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX

GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX

GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate

GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI

GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate

GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate

GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI

GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY

GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT

GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX

GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT

GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX

GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE

GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV

GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE

GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT

GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI

GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI

GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV

GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV

GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV

GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV

GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV

GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV

GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV

GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT

GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM

GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL

GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS

GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D

GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT

GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS

GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT

GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT

GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL

GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL

GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT

GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT

GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D

GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT

GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS

GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX

GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT

GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT

GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT

GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE

GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV

GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV

GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV

GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f

GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB

GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv

GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB

GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i

GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB

GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv

GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB

GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT

GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT

GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f

GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB

GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv

GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB

GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i

GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB

GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv

GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB

GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT

GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT

GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f

GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB

GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv

GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB

GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i

GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB

GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv

GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB

GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT

GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT

GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f

GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB

GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv

GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB

GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i

GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB

GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv

GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB

GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT

GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT

GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv

GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT

GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer

GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB

GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI

GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI

GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram

GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB

GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram

GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB

GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI

GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT

GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT

GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT

GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT

GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT

GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT

GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT

GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT

GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT

GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV

GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV

GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV

GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV

GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV

GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV

GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE

GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE

GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV

GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB

GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI

GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI

GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT

GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM

GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI

GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT

GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT

GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV

GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV

GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT

GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB

GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB

GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB

GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB

GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB

GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB

GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB

GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB

GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA

GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT

GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI

GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI

GLEWAPI GLboolean glewExperimental