# F:/Meine Dateien/Visual Studio 2005/Projects/InsightFlow/lib/glew/include/wglew.h File Reference

`#include <windows.h>`

Include dependency graph for wglew.h:

## Classes
struct | _GPU_DEVICE
## Defines
#define | __WGLEW_H__
#define | WIN32_LEAN_AND_MEAN 1
#define | GLEWAPI extern __declspec(dllimport)
#define | WGL_3DFX_multisample 1
#define | WGL_SAMPLE_BUFFERS_3DFX 0x2060
#define | WGL_SAMPLES_3DFX 0x2061
#define | WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
#define | WGL_3DL_stereo_control 1
#define | WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
#define | WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
#define | WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
#define | WGL_STEREO_POLARITY_INVERT_3DL 0x2058
#define | wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
#define | WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
#define | WGL_ARB_buffer_region 1
#define | WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
#define | WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
#define | WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
#define | WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
#define | wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
#define | wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
#define | wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
#define | wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
#define | WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
#define | WGL_ARB_extensions_string 1
#define | wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
#define | WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
#define | WGL_ARB_make_current_read 1
#define | wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
#define | wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
#define | WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
#define | WGL_ARB_multisample 1
#define | WGL_SAMPLE_BUFFERS_ARB 0x2041
#define | WGL_SAMPLES_ARB 0x2042
#define | WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
#define | WGL_ARB_pbuffer 1
#define | WGL_DRAW_TO_PBUFFER_ARB 0x202D
#define | WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
#define | WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
#define | WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
#define | WGL_PBUFFER_LARGEST_ARB 0x2033
#define | WGL_PBUFFER_WIDTH_ARB 0x2034
#define | WGL_PBUFFER_HEIGHT_ARB 0x2035
#define | WGL_PBUFFER_LOST_ARB 0x2036
#define | wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
#define | wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
#define | wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
#define | wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
#define | wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
#define | WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
#define | WGL_ARB_pixel_format 1
#define | WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
#define | WGL_DRAW_TO_WINDOW_ARB 0x2001
#define | WGL_DRAW_TO_BITMAP_ARB 0x2002
#define | WGL_ACCELERATION_ARB 0x2003
#define | WGL_NEED_PALETTE_ARB 0x2004
#define | WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
#define | WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
#define | WGL_SWAP_METHOD_ARB 0x2007
#define | WGL_NUMBER_OVERLAYS_ARB 0x2008
#define | WGL_NUMBER_UNDERLAYS_ARB 0x2009
#define | WGL_TRANSPARENT_ARB 0x200A
#define | WGL_SHARE_DEPTH_ARB 0x200C
#define | WGL_SHARE_STENCIL_ARB 0x200D
#define | WGL_SHARE_ACCUM_ARB 0x200E
#define | WGL_SUPPORT_GDI_ARB 0x200F
#define | WGL_SUPPORT_OPENGL_ARB 0x2010
#define | WGL_DOUBLE_BUFFER_ARB 0x2011
#define | WGL_STEREO_ARB 0x2012
#define | WGL_PIXEL_TYPE_ARB 0x2013
#define | WGL_COLOR_BITS_ARB 0x2014
#define | WGL_RED_BITS_ARB 0x2015
#define | WGL_RED_SHIFT_ARB 0x2016
#define | WGL_GREEN_BITS_ARB 0x2017
#define | WGL_GREEN_SHIFT_ARB 0x2018
#define | WGL_BLUE_BITS_ARB 0x2019
#define | WGL_BLUE_SHIFT_ARB 0x201A
#define | WGL_ALPHA_BITS_ARB 0x201B
#define | WGL_ALPHA_SHIFT_ARB 0x201C
#define | WGL_ACCUM_BITS_ARB 0x201D
#define | WGL_ACCUM_RED_BITS_ARB 0x201E
#define | WGL_ACCUM_GREEN_BITS_ARB 0x201F
#define | WGL_ACCUM_BLUE_BITS_ARB 0x2020
#define | WGL_ACCUM_ALPHA_BITS_ARB 0x2021
#define | WGL_DEPTH_BITS_ARB 0x2022
#define | WGL_STENCIL_BITS_ARB 0x2023
#define | WGL_AUX_BUFFERS_ARB 0x2024
#define | WGL_NO_ACCELERATION_ARB 0x2025
#define | WGL_GENERIC_ACCELERATION_ARB 0x2026
#define | WGL_FULL_ACCELERATION_ARB 0x2027
#define | WGL_SWAP_EXCHANGE_ARB 0x2028
#define | WGL_SWAP_COPY_ARB 0x2029
#define | WGL_SWAP_UNDEFINED_ARB 0x202A
#define | WGL_TYPE_RGBA_ARB 0x202B
#define | WGL_TYPE_COLORINDEX_ARB 0x202C
#define | WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
#define | WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
#define | WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
#define | WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
#define | WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
#define | wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
#define | wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
#define | wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
#define | WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
#define | WGL_ARB_pixel_format_float 1
#define | WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
#define | WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
#define | WGL_ARB_render_texture 1
#define | WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
#define | WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
#define | WGL_TEXTURE_FORMAT_ARB 0x2072
#define | WGL_TEXTURE_TARGET_ARB 0x2073
#define | WGL_MIPMAP_TEXTURE_ARB 0x2074
#define | WGL_TEXTURE_RGB_ARB 0x2075
#define | WGL_TEXTURE_RGBA_ARB 0x2076
#define | WGL_NO_TEXTURE_ARB 0x2077
#define | WGL_TEXTURE_CUBE_MAP_ARB 0x2078
#define | WGL_TEXTURE_1D_ARB 0x2079
#define | WGL_TEXTURE_2D_ARB 0x207A
#define | WGL_MIPMAP_LEVEL_ARB 0x207B
#define | WGL_CUBE_MAP_FACE_ARB 0x207C
#define | WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
#define | WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
#define | WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
#define | WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
#define | WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
#define | WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
#define | WGL_FRONT_LEFT_ARB 0x2083
#define | WGL_FRONT_RIGHT_ARB 0x2084
#define | WGL_BACK_LEFT_ARB 0x2085
#define | WGL_BACK_RIGHT_ARB 0x2086
#define | WGL_AUX0_ARB 0x2087
#define | WGL_AUX1_ARB 0x2088
#define | WGL_AUX2_ARB 0x2089
#define | WGL_AUX3_ARB 0x208A
#define | WGL_AUX4_ARB 0x208B
#define | WGL_AUX5_ARB 0x208C
#define | WGL_AUX6_ARB 0x208D
#define | WGL_AUX7_ARB 0x208E
#define | WGL_AUX8_ARB 0x208F
#define | WGL_AUX9_ARB 0x2090
#define | wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
#define | wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
#define | wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
#define | WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
#define | WGL_ATI_pixel_format_float 1
#define | WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
#define | GL_RGBA_FLOAT_MODE_ATI 0x8820
#define | GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
#define | WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
#define | WGL_ATI_render_texture_rectangle 1
#define | WGL_TEXTURE_RECTANGLE_ATI 0x21A5
#define | WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
#define | WGL_EXT_depth_float 1
#define | WGL_DEPTH_FLOAT_EXT 0x2040
#define | WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
#define | WGL_EXT_display_color_table 1
#define | wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
#define | wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
#define | wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
#define | wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
#define | WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
#define | WGL_EXT_extensions_string 1
#define | wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
#define | WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
#define | WGL_EXT_framebuffer_sRGB 1
#define | WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
#define | WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
#define | WGL_EXT_make_current_read 1
#define | wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
#define | wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
#define | WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
#define | WGL_EXT_multisample 1
#define | WGL_SAMPLE_BUFFERS_EXT 0x2041
#define | WGL_SAMPLES_EXT 0x2042
#define | WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
#define | WGL_EXT_pbuffer 1
#define | WGL_DRAW_TO_PBUFFER_EXT 0x202D
#define | WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
#define | WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
#define | WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
#define | WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
#define | WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
#define | WGL_PBUFFER_LARGEST_EXT 0x2033
#define | WGL_PBUFFER_WIDTH_EXT 0x2034
#define | WGL_PBUFFER_HEIGHT_EXT 0x2035
#define | wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
#define | wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
#define | wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
#define | wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
#define | wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
#define | WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
#define | WGL_EXT_pixel_format 1
#define | WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
#define | WGL_DRAW_TO_WINDOW_EXT 0x2001
#define | WGL_DRAW_TO_BITMAP_EXT 0x2002
#define | WGL_ACCELERATION_EXT 0x2003
#define | WGL_NEED_PALETTE_EXT 0x2004
#define | WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
#define | WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
#define | WGL_SWAP_METHOD_EXT 0x2007
#define | WGL_NUMBER_OVERLAYS_EXT 0x2008
#define | WGL_NUMBER_UNDERLAYS_EXT 0x2009
#define | WGL_TRANSPARENT_EXT 0x200A
#define | WGL_TRANSPARENT_VALUE_EXT 0x200B
#define | WGL_SHARE_DEPTH_EXT 0x200C
#define | WGL_SHARE_STENCIL_EXT 0x200D
#define | WGL_SHARE_ACCUM_EXT 0x200E
#define | WGL_SUPPORT_GDI_EXT 0x200F
#define | WGL_SUPPORT_OPENGL_EXT 0x2010
#define | WGL_DOUBLE_BUFFER_EXT 0x2011
#define | WGL_STEREO_EXT 0x2012
#define | WGL_PIXEL_TYPE_EXT 0x2013
#define | WGL_COLOR_BITS_EXT 0x2014
#define | WGL_RED_BITS_EXT 0x2015
#define | WGL_RED_SHIFT_EXT 0x2016
#define | WGL_GREEN_BITS_EXT 0x2017
#define | WGL_GREEN_SHIFT_EXT 0x2018
#define | WGL_BLUE_BITS_EXT 0x2019
#define | WGL_BLUE_SHIFT_EXT 0x201A
#define | WGL_ALPHA_BITS_EXT 0x201B
#define | WGL_ALPHA_SHIFT_EXT 0x201C
#define | WGL_ACCUM_BITS_EXT 0x201D
#define | WGL_ACCUM_RED_BITS_EXT 0x201E
#define | WGL_ACCUM_GREEN_BITS_EXT 0x201F
#define | WGL_ACCUM_BLUE_BITS_EXT 0x2020
#define | WGL_ACCUM_ALPHA_BITS_EXT 0x2021
#define | WGL_DEPTH_BITS_EXT 0x2022
#define | WGL_STENCIL_BITS_EXT 0x2023
#define | WGL_AUX_BUFFERS_EXT 0x2024
#define | WGL_NO_ACCELERATION_EXT 0x2025
#define | WGL_GENERIC_ACCELERATION_EXT 0x2026
#define | WGL_FULL_ACCELERATION_EXT 0x2027
#define | WGL_SWAP_EXCHANGE_EXT 0x2028
#define | WGL_SWAP_COPY_EXT 0x2029
#define | WGL_SWAP_UNDEFINED_EXT 0x202A
#define | WGL_TYPE_RGBA_EXT 0x202B
#define | WGL_TYPE_COLORINDEX_EXT 0x202C
#define | wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
#define | wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
#define | wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
#define | WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
#define | WGL_EXT_pixel_format_packed_float 1
#define | WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
#define | WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
#define | WGL_EXT_swap_control 1
#define | wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
#define | wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
#define | WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
#define | WGL_I3D_digital_video_control 1
#define | WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
#define | WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
#define | WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
#define | WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
#define | wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
#define | wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
#define | WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
#define | WGL_I3D_gamma 1
#define | WGL_GAMMA_TABLE_SIZE_I3D 0x204E
#define | WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
#define | wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
#define | wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
#define | wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
#define | wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
#define | WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
#define | WGL_I3D_genlock 1
#define | WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
#define | WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
#define | WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
#define | WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
#define | WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
#define | WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
#define | WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
#define | WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
#define | WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
#define | wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
#define | wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
#define | wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
#define | wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
#define | wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
#define | wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
#define | wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
#define | wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
#define | wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
#define | wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
#define | wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
#define | wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
#define | WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
#define | WGL_I3D_image_buffer 1
#define | WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
#define | WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
#define | wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
#define | wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
#define | wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
#define | wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
#define | WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
#define | WGL_I3D_swap_frame_lock 1
#define | wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
#define | wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
#define | wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
#define | wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
#define | WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
#define | WGL_I3D_swap_frame_usage 1
#define | wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
#define | wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
#define | wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
#define | wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
#define | WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
#define | WGL_NV_float_buffer 1
#define | WGL_FLOAT_COMPONENTS_NV 0x20B0
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
#define | WGL_TEXTURE_FLOAT_R_NV 0x20B5
#define | WGL_TEXTURE_FLOAT_RG_NV 0x20B6
#define | WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
#define | WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
#define | WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
#define | WGL_NV_gpu_affinity 1
#define | WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
#define | WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
#define | wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
#define | wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
#define | wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
#define | wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
#define | wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
#define | WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
#define | WGL_NV_render_depth_texture 1
#define | WGL_NO_TEXTURE_ARB 0x2077
#define | WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
#define | WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
#define | WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
#define | WGL_DEPTH_COMPONENT_NV 0x20A7
#define | WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
#define | WGL_NV_render_texture_rectangle 1
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
#define | WGL_TEXTURE_RECTANGLE_NV 0x20A2
#define | WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
#define | WGL_NV_vertex_array_range 1
#define | wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
#define | wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
#define | WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
#define | WGL_OML_sync_control 1
#define | wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
#define | wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
#define | wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
#define | wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
#define | wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
#define | wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
#define | WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
#define | WGLEW_EXPORT GLEWAPI
#define | WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
#define | WGLEW_GET_FUN(x) x
## Typedefs
typedef UINT | uState
typedef int | iLayerPlane
typedef int UINT | uType
typedef int | x
typedef int int | y
typedef int int int | width
typedef int int int int | height
typedef int int int int int | xSrc
typedef int int int int int int | ySrc
typedef const char *WINAPI * | PFNWGLGETEXTENSIONSSTRINGARBPROC (HDC hdc)
typedef HDC | hReadDC
typedef HDC HGLRC | hglrc
typedef int | iPixelFormat
typedef int int | iWidth
typedef int int int | iHeight
typedef int int int const int * | piAttribList
typedef int | iAttribute
typedef int int * | piValue
typedef HDC | hDC
typedef const int * | piAttribIList
typedef const int const FLOAT * | pfAttribFList
typedef const int const FLOAT UINT | nMaxFormats
typedef const int const FLOAT UINT int * | piFormats
typedef const int const FLOAT UINT int UINT * | nNumFormats
typedef int int UINT | nAttributes
typedef int int UINT const int * | piAttributes
typedef int int UINT const int FLOAT * | pfValues
typedef int int UINT const int int * | piValues
typedef int | iBuffer
typedef GLuint | length
typedef const char *WINAPI * | PFNWGLGETEXTENSIONSSTRINGEXTPROC (void)
typedef int | iEntries
typedef int USHORT * | puRed
typedef int USHORT USHORT * | puGreen
typedef int USHORT USHORT USHORT * | puBlue
typedef UINT | uRate
typedef UINT | uDelay
typedef UINT | uEdge
typedef UINT | uSource
typedef BOOL * | pFlag
typedef UINT * | uMaxLineDelay
typedef UINT UINT * | uMaxPixelDelay
typedef HANDLE * | pEvent
typedef HANDLE LPVOID * | pAddress
typedef HANDLE LPVOID DWORD * | pSize
typedef HANDLE LPVOID DWORD UINT | count
typedef DWORD | dwSize
typedef DWORD UINT | uFlags
typedef DWORD * | pMissedFrames
typedef DWORD float * | pLastMissedUsage
typedef struct _GPU_DEVICE | GPU_DEVICE
typedef struct _GPU_DEVICE * | PGPU_DEVICE
typedef UINT | iDeviceIndex
typedef UINT PGPU_DEVICE | lpGpuDevice
typedef UINT | iGpuIndex
typedef UINT HGPUNV * | hGpu
typedef HGPUNV * | phGpu
typedef void *WINAPI * | PFNWGLALLOCATEMEMORYNVPROC (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
typedef INT32 * | numerator
typedef INT32 INT32 * | denominator
typedef INT64 * | ust
typedef INT64 INT64 * | msc
typedef INT64 INT64 INT64 * | sbc
typedef INT64 | target_msc
typedef INT64 INT64 | divisor
typedef INT64 INT64 INT64 | remainder
typedef INT | fuPlanes
typedef INT64 | target_sbc
## Functions
typedef | BOOL (WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC
typedef | HANDLE (WINAPI *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC
typedef | VOID (WINAPI *PFNWGLDELETEBUFFERREGIONARBPROC)(HANDLE hRegion)
typedef | HDC (WINAPI *PFNWGLGETCURRENTREADDCARBPROC)(VOID)
| DECLARE_HANDLE (HPBUFFERARB)
typedef | HPBUFFERARB (WINAPI *PFNWGLCREATEPBUFFERARBPROC)(HDC hDC
typedef | int (WINAPI *PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer
typedef | GLboolean (WINAPI *PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)(GLushort id)
typedef | void (WINAPI *PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)(GLushort id)
| DECLARE_HANDLE (HPBUFFEREXT)
typedef | HPBUFFEREXT (WINAPI *PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC
typedef | LPVOID (WINAPI *PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC
| DECLARE_HANDLE (HGPUNV)
typedef | INT64 (WINAPI *PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc
GLEWAPI GLboolean | wglewIsSupported (const char *name)
GLEWAPI GLboolean | wglewGetExtension (const char *name)
## Variables
WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC | __wglewSetStereoEmitterState3DL
WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC | __wglewCreateBufferRegionARB
WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC | __wglewDeleteBufferRegionARB
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC | __wglewRestoreBufferRegionARB
WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC | __wglewSaveBufferRegionARB
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC | __wglewGetExtensionsStringARB
WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC | __wglewGetCurrentReadDCARB
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC | __wglewMakeContextCurrentARB
WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC | __wglewCreatePbufferARB
WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC | __wglewDestroyPbufferARB
WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC | __wglewGetPbufferDCARB
WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC | __wglewQueryPbufferARB
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC | __wglewReleasePbufferDCARB
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC | __wglewChoosePixelFormatARB
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC | __wglewGetPixelFormatAttribfvARB
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC | __wglewGetPixelFormatAttribivARB
WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC | __wglewBindTexImageARB
WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC | __wglewReleaseTexImageARB
WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC | __wglewSetPbufferAttribARB
WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC | __wglewBindDisplayColorTableEXT
WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC | __wglewCreateDisplayColorTableEXT
WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC | __wglewDestroyDisplayColorTableEXT
WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC | __wglewLoadDisplayColorTableEXT
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC | __wglewGetExtensionsStringEXT
WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC | __wglewGetCurrentReadDCEXT
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC | __wglewMakeContextCurrentEXT
WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC | __wglewCreatePbufferEXT
WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC | __wglewDestroyPbufferEXT
WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC | __wglewGetPbufferDCEXT
WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC | __wglewQueryPbufferEXT
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC | __wglewReleasePbufferDCEXT
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC | __wglewChoosePixelFormatEXT
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC | __wglewGetPixelFormatAttribfvEXT
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC | __wglewGetPixelFormatAttribivEXT
WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC | __wglewGetSwapIntervalEXT
WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC | __wglewSwapIntervalEXT
WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC | __wglewGetDigitalVideoParametersI3D
WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC | __wglewSetDigitalVideoParametersI3D
WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC | __wglewGetGammaTableI3D
WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC | __wglewGetGammaTableParametersI3D
WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC | __wglewSetGammaTableI3D
WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC | __wglewSetGammaTableParametersI3D
WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC | __wglewDisableGenlockI3D
WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC | __wglewEnableGenlockI3D
WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC | __wglewGenlockSampleRateI3D
WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC | __wglewGenlockSourceDelayI3D
WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC | __wglewGenlockSourceEdgeI3D
WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC | __wglewGenlockSourceI3D
WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC | __wglewGetGenlockSampleRateI3D
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC | __wglewGetGenlockSourceDelayI3D
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC | __wglewGetGenlockSourceEdgeI3D
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC | __wglewGetGenlockSourceI3D
WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC | __wglewIsEnabledGenlockI3D
WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC | __wglewQueryGenlockMaxSourceDelayI3D
WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC | __wglewAssociateImageBufferEventsI3D
WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC | __wglewCreateImageBufferI3D
WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC | __wglewDestroyImageBufferI3D
WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC | __wglewReleaseImageBufferEventsI3D
WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC | __wglewDisableFrameLockI3D
WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC | __wglewEnableFrameLockI3D
WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC | __wglewIsEnabledFrameLockI3D
WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC | __wglewQueryFrameLockMasterI3D
WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC | __wglewBeginFrameTrackingI3D
WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC | __wglewEndFrameTrackingI3D
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC | __wglewGetFrameUsageI3D
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC | __wglewQueryFrameTrackingI3D
WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC | __wglewCreateAffinityDCNV
WGLEW_EXPORT PFNWGLDELETEDCNVPROC | __wglewDeleteDCNV
WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC | __wglewEnumGpuDevicesNV
WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC | __wglewEnumGpusFromAffinityDCNV
WGLEW_EXPORT PFNWGLENUMGPUSNVPROC | __wglewEnumGpusNV
WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC | __wglewAllocateMemoryNV
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC | __wglewFreeMemoryNV
WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC | __wglewGetMscRateOML
WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC | __wglewGetSyncValuesOML
WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC | __wglewSwapBuffersMscOML
WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC | __wglewSwapLayerBuffersMscOML
WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC | __wglewWaitForMscOML
WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC | __wglewWaitForSbcOML
WGLEW_EXPORT GLboolean | __WGLEW_3DFX_multisample
WGLEW_EXPORT GLboolean | __WGLEW_3DL_stereo_control
WGLEW_EXPORT GLboolean | __WGLEW_ARB_buffer_region
WGLEW_EXPORT GLboolean | __WGLEW_ARB_extensions_string
WGLEW_EXPORT GLboolean | __WGLEW_ARB_make_current_read
WGLEW_EXPORT GLboolean | __WGLEW_ARB_multisample
WGLEW_EXPORT GLboolean | __WGLEW_ARB_pbuffer
WGLEW_EXPORT GLboolean | __WGLEW_ARB_pixel_format
WGLEW_EXPORT GLboolean | __WGLEW_ARB_pixel_format_float
WGLEW_EXPORT GLboolean | __WGLEW_ARB_render_texture
WGLEW_EXPORT GLboolean | __WGLEW_ATI_pixel_format_float
WGLEW_EXPORT GLboolean | __WGLEW_ATI_render_texture_rectangle
WGLEW_EXPORT GLboolean | __WGLEW_EXT_depth_float
WGLEW_EXPORT GLboolean | __WGLEW_EXT_display_color_table
WGLEW_EXPORT GLboolean | __WGLEW_EXT_extensions_string
WGLEW_EXPORT GLboolean | __WGLEW_EXT_framebuffer_sRGB
WGLEW_EXPORT GLboolean | __WGLEW_EXT_make_current_read
WGLEW_EXPORT GLboolean | __WGLEW_EXT_multisample
WGLEW_EXPORT GLboolean | __WGLEW_EXT_pbuffer
WGLEW_EXPORT GLboolean | __WGLEW_EXT_pixel_format
WGLEW_EXPORT GLboolean | __WGLEW_EXT_pixel_format_packed_float
WGLEW_EXPORT GLboolean | __WGLEW_EXT_swap_control
WGLEW_EXPORT GLboolean | __WGLEW_I3D_digital_video_control
WGLEW_EXPORT GLboolean | __WGLEW_I3D_gamma
WGLEW_EXPORT GLboolean | __WGLEW_I3D_genlock
WGLEW_EXPORT GLboolean | __WGLEW_I3D_image_buffer
WGLEW_EXPORT GLboolean | __WGLEW_I3D_swap_frame_lock
WGLEW_EXPORT GLboolean | __WGLEW_I3D_swap_frame_usage
WGLEW_EXPORT GLboolean | __WGLEW_NV_float_buffer
WGLEW_EXPORT GLboolean | __WGLEW_NV_gpu_affinity
WGLEW_EXPORT GLboolean | __WGLEW_NV_render_depth_texture
WGLEW_EXPORT GLboolean | __WGLEW_NV_render_texture_rectangle
WGLEW_EXPORT GLboolean | __WGLEW_NV_vertex_array_range
WGLEW_EXPORT GLboolean | __WGLEW_OML_sync_control

## Define Documentation

#define __WGLEW_H__

#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835

#define GL_RGBA_FLOAT_MODE_ATI 0x8820

#define GLEWAPI extern __declspec(dllimport)

#define WGL_3DFX_multisample 1

#define WGL_3DL_stereo_control 1

#define WGL_ACCELERATION_ARB 0x2003

#define WGL_ACCELERATION_EXT 0x2003

#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021

#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021

#define WGL_ACCUM_BITS_ARB 0x201D

#define WGL_ACCUM_BITS_EXT 0x201D

#define WGL_ACCUM_BLUE_BITS_ARB 0x2020

#define WGL_ACCUM_BLUE_BITS_EXT 0x2020

#define WGL_ACCUM_GREEN_BITS_ARB 0x201F

#define WGL_ACCUM_GREEN_BITS_EXT 0x201F

#define WGL_ACCUM_RED_BITS_ARB 0x201E

#define WGL_ACCUM_RED_BITS_EXT 0x201E

#define WGL_ALPHA_BITS_ARB 0x201B

#define WGL_ALPHA_BITS_EXT 0x201B

#define WGL_ALPHA_SHIFT_ARB 0x201C

#define WGL_ALPHA_SHIFT_EXT 0x201C

#define WGL_ARB_buffer_region 1

#define WGL_ARB_extensions_string 1

#define WGL_ARB_make_current_read 1

#define WGL_ARB_multisample 1

#define WGL_ARB_pbuffer 1

#define WGL_ARB_pixel_format 1

#define WGL_ARB_pixel_format_float 1

#define WGL_ARB_render_texture 1

#define WGL_ATI_pixel_format_float 1

#define WGL_ATI_render_texture_rectangle 1

#define WGL_AUX0_ARB 0x2087

#define WGL_AUX1_ARB 0x2088

#define WGL_AUX2_ARB 0x2089

#define WGL_AUX3_ARB 0x208A

#define WGL_AUX4_ARB 0x208B

#define WGL_AUX5_ARB 0x208C

#define WGL_AUX6_ARB 0x208D

#define WGL_AUX7_ARB 0x208E

#define WGL_AUX8_ARB 0x208F

#define WGL_AUX9_ARB 0x2090

#define WGL_AUX_BUFFERS_ARB 0x2024

#define WGL_AUX_BUFFERS_EXT 0x2024

#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002

#define WGL_BACK_LEFT_ARB 0x2085

#define WGL_BACK_RIGHT_ARB 0x2086

#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3

#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4

#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1

#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2

#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3

#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4

#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0

#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1

#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070

#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071

#define WGL_BLUE_BITS_ARB 0x2019

#define WGL_BLUE_BITS_EXT 0x2019

#define WGL_BLUE_SHIFT_ARB 0x201A

#define WGL_BLUE_SHIFT_EXT 0x201A

#define WGL_COLOR_BITS_ARB 0x2014

#define WGL_COLOR_BITS_EXT 0x2014

#define WGL_CUBE_MAP_FACE_ARB 0x207C

#define WGL_DEPTH_BITS_ARB 0x2022

#define WGL_DEPTH_BITS_EXT 0x2022

#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004

#define WGL_DEPTH_COMPONENT_NV 0x20A7

#define WGL_DEPTH_FLOAT_EXT 0x2040

#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5

#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050

#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051

#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052

#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053

#define WGL_DOUBLE_BUFFER_ARB 0x2011

#define WGL_DOUBLE_BUFFER_EXT 0x2011

#define WGL_DRAW_TO_BITMAP_ARB 0x2002

#define WGL_DRAW_TO_BITMAP_EXT 0x2002

#define WGL_DRAW_TO_PBUFFER_ARB 0x202D

#define WGL_DRAW_TO_PBUFFER_EXT 0x202D

#define WGL_DRAW_TO_WINDOW_ARB 0x2001

#define WGL_DRAW_TO_WINDOW_EXT 0x2001

#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0

#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1

#define WGL_EXT_depth_float 1

#define WGL_EXT_display_color_table 1

#define WGL_EXT_extensions_string 1

#define WGL_EXT_framebuffer_sRGB 1

#define WGL_EXT_make_current_read 1

#define WGL_EXT_multisample 1

#define WGL_EXT_pbuffer 1

#define WGL_EXT_pixel_format 1

#define WGL_EXT_pixel_format_packed_float 1

#define WGL_EXT_swap_control 1

#define WGL_FLOAT_COMPONENTS_NV 0x20B0

#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9

#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001

#define WGL_FRONT_LEFT_ARB 0x2083

#define WGL_FRONT_RIGHT_ARB 0x2084

#define WGL_FULL_ACCELERATION_ARB 0x2027

#define WGL_FULL_ACCELERATION_EXT 0x2027

#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F

#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E

#define WGL_GENERIC_ACCELERATION_ARB 0x2026

#define WGL_GENERIC_ACCELERATION_EXT 0x2026

#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049

#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048

#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C

#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A

#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B

#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046

#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045

#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047

#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044

#define WGL_GREEN_BITS_ARB 0x2017

#define WGL_GREEN_BITS_EXT 0x2017

#define WGL_GREEN_SHIFT_ARB 0x2018

#define WGL_GREEN_SHIFT_EXT 0x2018

#define WGL_I3D_digital_video_control 1

#define WGL_I3D_gamma 1

#define WGL_I3D_genlock 1

#define WGL_I3D_image_buffer 1

#define WGL_I3D_swap_frame_lock 1

#define WGL_I3D_swap_frame_usage 1

#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002

#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001

#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030

#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030

#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E

#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E

#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F

#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F

#define WGL_MIPMAP_LEVEL_ARB 0x207B

#define WGL_MIPMAP_TEXTURE_ARB 0x2074

#define WGL_NEED_PALETTE_ARB 0x2004

#define WGL_NEED_PALETTE_EXT 0x2004

#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005

#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005

#define WGL_NO_ACCELERATION_ARB 0x2025

#define WGL_NO_ACCELERATION_EXT 0x2025

#define WGL_NO_TEXTURE_ARB 0x2077

#define WGL_NUMBER_OVERLAYS_ARB 0x2008

#define WGL_NUMBER_OVERLAYS_EXT 0x2008

#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000

#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000

#define WGL_NUMBER_UNDERLAYS_ARB 0x2009

#define WGL_NUMBER_UNDERLAYS_EXT 0x2009

#define WGL_NV_float_buffer 1

#define WGL_NV_gpu_affinity 1

#define WGL_NV_render_depth_texture 1

#define WGL_NV_render_texture_rectangle 1

#define WGL_NV_vertex_array_range 1

#define WGL_OML_sync_control 1

#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032

#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031

#define WGL_PBUFFER_HEIGHT_ARB 0x2035

#define WGL_PBUFFER_HEIGHT_EXT 0x2035

#define WGL_PBUFFER_LARGEST_ARB 0x2033

#define WGL_PBUFFER_LARGEST_EXT 0x2033

#define WGL_PBUFFER_LOST_ARB 0x2036

#define WGL_PBUFFER_WIDTH_ARB 0x2034

#define WGL_PBUFFER_WIDTH_EXT 0x2034

#define WGL_PIXEL_TYPE_ARB 0x2013

#define WGL_PIXEL_TYPE_EXT 0x2013

#define WGL_RED_BITS_ARB 0x2015

#define WGL_RED_BITS_EXT 0x2015

#define WGL_RED_SHIFT_ARB 0x2016

#define WGL_RED_SHIFT_EXT 0x2016

#define WGL_SAMPLE_BUFFERS_3DFX 0x2060

#define WGL_SAMPLE_BUFFERS_ARB 0x2041

#define WGL_SAMPLE_BUFFERS_EXT 0x2041

#define WGL_SAMPLES_3DFX 0x2061

#define WGL_SAMPLES_ARB 0x2042

#define WGL_SAMPLES_EXT 0x2042

#define WGL_SHARE_ACCUM_ARB 0x200E

#define WGL_SHARE_ACCUM_EXT 0x200E

#define WGL_SHARE_DEPTH_ARB 0x200C

#define WGL_SHARE_DEPTH_EXT 0x200C

#define WGL_SHARE_STENCIL_ARB 0x200D

#define WGL_SHARE_STENCIL_EXT 0x200D

#define WGL_STENCIL_BITS_ARB 0x2023

#define WGL_STENCIL_BITS_EXT 0x2023

#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008

#define WGL_STEREO_ARB 0x2012

#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056

#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055

#define WGL_STEREO_EXT 0x2012

#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058

#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057

#define WGL_SUPPORT_GDI_ARB 0x200F

#define WGL_SUPPORT_GDI_EXT 0x200F

#define WGL_SUPPORT_OPENGL_ARB 0x2010

#define WGL_SUPPORT_OPENGL_EXT 0x2010

#define WGL_SWAP_COPY_ARB 0x2029

#define WGL_SWAP_COPY_EXT 0x2029

#define WGL_SWAP_EXCHANGE_ARB 0x2028

#define WGL_SWAP_EXCHANGE_EXT 0x2028

#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006

#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006

#define WGL_SWAP_METHOD_ARB 0x2007

#define WGL_SWAP_METHOD_EXT 0x2007

#define WGL_SWAP_UNDEFINED_ARB 0x202A

#define WGL_SWAP_UNDEFINED_EXT 0x202A

#define WGL_TEXTURE_1D_ARB 0x2079

#define WGL_TEXTURE_2D_ARB 0x207A

#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078

#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E

#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080

#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082

#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D

#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F

#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081

#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6

#define WGL_TEXTURE_FLOAT_R_NV 0x20B5

#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6

#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7

#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8

#define WGL_TEXTURE_FORMAT_ARB 0x2072

#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5

#define WGL_TEXTURE_RECTANGLE_NV 0x20A2

#define WGL_TEXTURE_RGB_ARB 0x2075

#define WGL_TEXTURE_RGBA_ARB 0x2076

#define WGL_TEXTURE_TARGET_ARB 0x2073

#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A

#define WGL_TRANSPARENT_ARB 0x200A

#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039

#define WGL_TRANSPARENT_EXT 0x200A

#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038

#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B

#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037

#define WGL_TRANSPARENT_VALUE_EXT 0x200B

#define WGL_TYPE_COLORINDEX_ARB 0x202C

#define WGL_TYPE_COLORINDEX_EXT 0x202C

#define WGL_TYPE_RGBA_ARB 0x202B

#define WGL_TYPE_RGBA_EXT 0x202B

#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0

#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0

#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8

#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)

#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)

#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)

#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)

#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)

#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)

#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)

#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)

#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)

#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)

#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)

#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)

#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)

#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)

#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)

#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)

#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)

#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)

#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)

#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)

#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)

#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)

#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)

#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)

#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)

#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)

#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)

#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)

#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)

#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)

#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)

#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)

#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)

#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)

#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)

#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)

#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)

#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)

#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)

#define WGLEW_EXPORT GLEWAPI

#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)

#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)

#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)

#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)

#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)

#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)

#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)

#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)

#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)

#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)

#define WGLEW_GET_FUN | ( | x |  | ) | x

#define WGLEW_GET_VAR | ( | x |  | ) | (*(const GLboolean*)&x)

#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)

#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)

#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)

#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)

#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)

#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)

#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)

#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)

#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)

#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)

#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)

#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)

#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)

#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)

#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)

#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)

#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)

#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)

#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)

#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)

#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)

#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)

#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)

#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)

#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)

#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)

#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)

#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)

#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)

#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)

#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)

#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)

#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)

#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)

#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)

#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)

#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)

#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)

#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)

#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)

#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)

#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)

#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)

#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)

#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)

#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)

#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)

#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)

#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)

#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)

#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)

#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)

#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)

#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)

#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)

#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)

#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)

#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)

#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)

#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)

#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)

#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)

#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)

#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)

#define WIN32_LEAN_AND_MEAN 1

## Typedef Documentation

typedef LPVOID UINT count

typedef INT32 INT32* denominator

typedef INT64 INT64 divisor

typedef DWORD dwSize

typedef INT fuPlanes

typedef struct _GPU_DEVICE GPU_DEVICE

typedef HDC hDC

typedef int int int int height

typedef HDC HGLRC hglrc

typedef UINT HGPUNV* hGpu

typedef HDC hReadDC

typedef int iAttribute

typedef int iBuffer

typedef UINT iDeviceIndex

typedef int iEntries

typedef UINT iGpuIndex

typedef int int int iHeight

typedef int int iLayerPlane

typedef int iPixelFormat

typedef int int iWidth

typedef GLuint length

typedef UINT PGPU_DEVICE lpGpuDevice

typedef INT64 INT64 INT64 * msc

typedef int int UINT nAttributes

typedef const int const FLOAT UINT nMaxFormats

typedef const int const FLOAT UINT int UINT * nNumFormats

typedef INT32* numerator

typedef LPVOID * pAddress

typedef HANDLE* pEvent

typedef const int const FLOAT * pfAttribFList

typedef BOOL* pFlag

typedef void* WINAPI* PFNWGLALLOCATEMEMORYNVPROC(GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)

typedef const char* WINAPI* PFNWGLGETEXTENSIONSSTRINGARBPROC(HDC hdc)

typedef const char* WINAPI* PFNWGLGETEXTENSIONSSTRINGEXTPROC(void)

typedef int int UINT int FLOAT * pfValues

typedef struct _GPU_DEVICE * PGPU_DEVICE

typedef HGPUNV* phGpu

typedef const int * piAttribIList

typedef int int int const int * piAttribList

typedef int int UINT int * piAttributes

typedef const int const FLOAT UINT int * piFormats

typedef int const int * piValue

typedef int int UINT int int * piValues

typedef DWORD float* pLastMissedUsage

typedef DWORD* pMissedFrames

typedef HANDLE LPVOID DWORD* pSize

typedef int const USHORT const USHORT const USHORT * puBlue

typedef int const USHORT const USHORT * puGreen

typedef int const USHORT * puRed

typedef INT64 INT64 INT64 remainder

typedef INT64 INT64 INT64 INT64 * sbc

typedef INT64 target_msc

typedef INT64 target_sbc

typedef UINT * uDelay

typedef UINT * uEdge

typedef DWORD UINT uFlags

typedef UINT* uMaxLineDelay

typedef UINT UINT* uMaxPixelDelay

typedef UINT * uRate

typedef UINT * uSource

typedef INT64 INT64 * ust

typedef UINT uState

typedef int UINT uType

typedef int int int width

typedef int x

typedef int int int int int xSrc

typedef int int y

typedef int int int int int int ySrc

## Function Documentation

typedef BOOL | ( | WINAPI * | PFNWGLSETSTEREOEMITTERSTATE3DLPROC | ) |

DECLARE_HANDLE | ( | HGPUNV |  | ) |

DECLARE_HANDLE | ( | HPBUFFEREXT |  | ) |

DECLARE_HANDLE | ( | HPBUFFERARB |  | ) |

typedef GLboolean | ( | WINAPI * | PFNWGLBINDDISPLAYCOLORTABLEEXTPROC | ) |

typedef HANDLE | ( | WINAPI * | PFNWGLCREATEBUFFERREGIONARBPROC | ) |

typedef HDC | ( | WINAPI * | PFNWGLGETCURRENTREADDCARBPROC | ) |

typedef HPBUFFERARB | ( | WINAPI * | PFNWGLCREATEPBUFFERARBPROC | ) |

typedef HPBUFFEREXT | ( | WINAPI * | PFNWGLCREATEPBUFFEREXTPROC | ) |

typedef int | ( | WINAPI * | PFNWGLRELEASEPBUFFERDCARBPROC | ) |

typedef INT64 | ( | WINAPI * | PFNWGLSWAPBUFFERSMSCOMLPROC | ) |

typedef LPVOID | ( | WINAPI * | PFNWGLCREATEIMAGEBUFFERI3DPROC | ) |

typedef void | ( | WINAPI * | PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC | ) |

typedef VOID | ( | WINAPI * | PFNWGLDELETEBUFFERREGIONARBPROC | ) |

GLEWAPI GLboolean wglewGetExtension | ( | const char * | name | ) |

GLEWAPI GLboolean wglewIsSupported | ( | const char * | name | ) |

## Variable Documentation

WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample

WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control

WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region

WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string

WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read

WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample

WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer

WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format

WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float

WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture

WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float

WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle

WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float

WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table

WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string

WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB

WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read

WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample

WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer

WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format

WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float

WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control

WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control

WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma

WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock

WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer

WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock

WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage

WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer

WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity

WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture

WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle

WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range

WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control

WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV

WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D

WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D

WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT

WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB

WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB

WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT

WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV

WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB

WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT

WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D

WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB

WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT

WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB

WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV

WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT

WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D

WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB

WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT

WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D

WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D

WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D

WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D

WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D

WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV

WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV

WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV

WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV

WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D

WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D

WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D

WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D

WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB

WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT

WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D

WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB

WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT

WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D

WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D

WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D

WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D

WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D

WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D

WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D

WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML

WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB

WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT

WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB

WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT

WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB

WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT

WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT

WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML

WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D

WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D

WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT

WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB

WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT

WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D

WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D

WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D

WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB

WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT

WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D

WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB

WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT

WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB

WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB

WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB

WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D

WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D

WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D

WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB

WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL

WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML

WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT

WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML

WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML

WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML