| bind(GLuint texUnit) | Texture3D | |
| bind(GLuint texUnit, GLuint texUnit2) | Texture3D | |
| computeGradientMap(FILE *loadF, string filename) | Texture3D | |
| get_size() | Texture3D | [inline] |
| get_texture_name() | Texture3D | [inline] |
| gradient_name | Texture3D | |
| pixels | Texture3D | |
| size | Texture3D | |
| Texture3D(string filename) | Texture3D | |
| texture_name | Texture3D | |
| value(float x, float y, float z) | Texture3D | |
| ~Texture3D() (defined in Texture3D) | Texture3D | [virtual] |
1.5.7.1